Martin Kustermann 9edafc75f7 [dart2wasm] Disallow inlining of static field initializers
Static field initializers are only run once and as such are cold code.
They should never be inlined into hot code that accesses the static
field.

Though right now `wasm-opt` will inline the static field initializers
e.g. if there's only one use of a static field (as it makes size a bit
smaller if we avoid the extra wasm function). That has the problem that
it may inline cold code into hot code. That hot code in return then gets
big and may not be allowed to be inlined into it's caller.

One can instruct binaryen to only inline functions with one caller up to
some size by passing `--one-caller-inline-max-function-size` (see [0]).
Though that can regress size.

So instead we specifically mark the function we know are cold to not be
inlined, namely static field initializer functions above a certain size.

This changes performance of a benchmark from [1] from
  cascadeUnhoisted: 390000 us
to
  cascadeUnhoisted: 138000 us

NOTE: This will cause some size regressions for e.g. e main module by
0.4-0.5% - but seems to be the right thing to do.

[0] https://github.com/WebAssembly/binaryen/issues/8619
[1] https://github.com/dart-lang/sdk/issues/63484

Change-Id: I626b8cd879a804aef638901ede190f74276d8e8b
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/509960
Reviewed-by: Srujan Gaddam <srujzs@google.com>
Commit-Queue: Martin Kustermann <kustermann@google.com>
2026-06-08 12:21:42 -07:00
2026-06-08 11:07:41 -07:00
2026-06-08 11:07:41 -07:00
2026-06-08 11:07:41 -07:00
2026-02-20 05:35:13 -08:00
2026-06-08 11:07:41 -07:00
2026-03-04 18:41:25 -08:00
2025-03-10 03:22:36 -07:00

Dart

An approachable, portable, and productive language for high-quality apps on any platform

Dart is:

  • Approachable: Develop with a strongly typed programming language that is consistent, concise, and offers modern language features like null safety and patterns.

  • Portable: Compile to ARM, x64, or RISC-V machine code for mobile, desktop, and backend. Compile to JavaScript or WebAssembly for the web.

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app. Diagnose app issues using DevTools.

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit dart.dev to learn more about the language, tools, and to find codelabs.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents in our repo at docs.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.

Roadmap

Future plans for Dart are included in the combined Dart and Flutter roadmap on the Flutter wiki.

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