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sdk/lib/html/doc/interface/MouseEvent.dartdoc
T
sra@google.com 6f516ae928 Add dummy dart:html library for documentation.
dartdoc will be added in the fake dart:html library in lib/html/doc
and merged into the real dart:html library during dart:html build.

We will be adding a tool to that can be run as part of the dart:html build to
merge in the documentation.  The tool will also be able to run stand-alone to
update the documentation post-build.  This will allow documentation work to
continue independently of building.

Review URL: https://chromiumcodereview.appspot.com//10544064

git-svn-id: https://dart.googlecode.com/svn/branches/bleeding_edge/dart@8415 260f80e4-7a28-3924-810f-c04153c831b5
2012-06-08 02:07:50 +00:00

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// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
// WARNING:
// This file contains documentation that is merged into the real source.
// Do not make code changes here.
/// @domName MouseEvent
interface MouseEvent extends UIEvent default _MouseEventFactoryProvider {
MouseEvent(String type, Window view, int detail, int screenX, int screenY,
int clientX, int clientY, int button, [bool canBubble, bool cancelable,
bool ctrlKey, bool altKey, bool shiftKey, bool metaKey,
EventTarget relatedTarget]);
/** @domName MouseEvent.altKey */
final bool altKey;
/** @domName MouseEvent.button */
final int button;
/** @domName MouseEvent.clientX */
final int clientX;
/** @domName MouseEvent.clientY */
final int clientY;
/** @domName MouseEvent.ctrlKey */
final bool ctrlKey;
/** @domName MouseEvent.dataTransfer */
final Clipboard dataTransfer;
/** @domName MouseEvent.fromElement */
final Node fromElement;
/** @domName MouseEvent.metaKey */
final bool metaKey;
/** @domName MouseEvent.offsetX */
final int offsetX;
/** @domName MouseEvent.offsetY */
final int offsetY;
/** @domName MouseEvent.relatedTarget */
final EventTarget relatedTarget;
/** @domName MouseEvent.screenX */
final int screenX;
/** @domName MouseEvent.screenY */
final int screenY;
/** @domName MouseEvent.shiftKey */
final bool shiftKey;
/** @domName MouseEvent.toElement */
final Node toElement;
/** @domName MouseEvent.webkitMovementX */
final int webkitMovementX;
/** @domName MouseEvent.webkitMovementY */
final int webkitMovementY;
/** @domName MouseEvent.x */
final int x;
/** @domName MouseEvent.y */
final int y;
/** @domName MouseEvent.initMouseEvent */
void $dom_initMouseEvent(String type, bool canBubble, bool cancelable, Window view, int detail, int screenX, int screenY, int clientX, int clientY, bool ctrlKey, bool altKey, bool shiftKey, bool metaKey, int button, EventTarget relatedTarget);
}