Files
sdk/runtime/vm/object_reload.cc
T
Alexander Aprelev 2ad715e706 [vm/hr] Directly compare type arguments count when validate hot reload.
There might be better fix with using canonical types for comparison, we
just need to make sure we canonicalize class's type when finalizing it.

Bug:https://github.com/dart-lang/sdk/issues/32942
Change-Id: I2301a7cb91146d587893f91f2d6ee7b731ea3c62
Reviewed-on: https://dart-review.googlesource.com/54314
Commit-Queue: Alexander Aprelev <aam@google.com>
Reviewed-by: Régis Crelier <regis@google.com>
2018-05-09 16:34:17 +00:00

756 lines
26 KiB
C++

// Copyright (c) 2016, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
#include "vm/object.h"
#include "vm/hash_table.h"
#include "vm/isolate_reload.h"
#include "vm/log.h"
#include "vm/resolver.h"
#include "vm/symbols.h"
namespace dart {
#if !defined(PRODUCT) && !defined(DART_PRECOMPILED_RUNTIME)
DECLARE_FLAG(bool, trace_reload);
DECLARE_FLAG(bool, trace_reload_verbose);
DECLARE_FLAG(bool, two_args_smi_icd);
class ObjectReloadUtils : public AllStatic {
static void DumpLibraryDictionary(const Library& lib) {
DictionaryIterator it(lib);
Object& entry = Object::Handle();
String& name = String::Handle();
TIR_Print("Dumping dictionary for %s\n", lib.ToCString());
while (it.HasNext()) {
entry = it.GetNext();
name = entry.DictionaryName();
TIR_Print("%s -> %s\n", name.ToCString(), entry.ToCString());
}
}
};
void Function::Reparent(const Class& new_cls) const {
set_owner(new_cls);
}
void Function::ZeroEdgeCounters() const {
const Array& saved_ic_data = Array::Handle(ic_data_array());
if (saved_ic_data.IsNull()) {
return;
}
const intptr_t saved_ic_datalength = saved_ic_data.Length();
ASSERT(saved_ic_datalength > 0);
const Array& edge_counters_array =
Array::Handle(Array::RawCast(saved_ic_data.At(0)));
ASSERT(!edge_counters_array.IsNull());
// Fill edge counters array with zeros.
const Smi& zero = Smi::Handle(Smi::New(0));
for (intptr_t i = 0; i < edge_counters_array.Length(); i++) {
edge_counters_array.SetAt(i, zero);
}
}
void Code::ResetICDatas(Zone* zone) const {
// Iterate over the Code's object pool and reset all ICDatas.
#ifdef TARGET_ARCH_IA32
// IA32 does not have an object pool, but, we can iterate over all
// embedded objects by using the variable length data section.
if (!is_alive()) {
return;
}
const Instructions& instrs = Instructions::Handle(zone, instructions());
ASSERT(!instrs.IsNull());
uword base_address = instrs.PayloadStart();
Object& object = Object::Handle(zone);
intptr_t offsets_length = pointer_offsets_length();
const int32_t* offsets = raw_ptr()->data();
for (intptr_t i = 0; i < offsets_length; i++) {
int32_t offset = offsets[i];
RawObject** object_ptr =
reinterpret_cast<RawObject**>(base_address + offset);
RawObject* raw_object = *object_ptr;
if (!raw_object->IsHeapObject()) {
continue;
}
object = raw_object;
if (object.IsICData()) {
ICData::Cast(object).Reset(zone);
}
}
#else
const ObjectPool& pool = ObjectPool::Handle(zone, object_pool());
Object& object = Object::Handle(zone);
ASSERT(!pool.IsNull());
for (intptr_t i = 0; i < pool.Length(); i++) {
ObjectPool::EntryType entry_type = pool.TypeAt(i);
if (entry_type != ObjectPool::kTaggedObject) {
continue;
}
object = pool.ObjectAt(i);
if (object.IsICData()) {
ICData::Cast(object).Reset(zone);
}
}
#endif
}
void Class::CopyStaticFieldValues(const Class& old_cls) const {
// We only update values for non-enum classes.
const bool update_values = !is_enum_class();
IsolateReloadContext* reload_context = Isolate::Current()->reload_context();
ASSERT(reload_context != NULL);
const Array& old_field_list = Array::Handle(old_cls.fields());
Field& old_field = Field::Handle();
String& old_name = String::Handle();
const Array& field_list = Array::Handle(fields());
Field& field = Field::Handle();
String& name = String::Handle();
Instance& value = Instance::Handle();
for (intptr_t i = 0; i < field_list.Length(); i++) {
field = Field::RawCast(field_list.At(i));
name = field.name();
if (field.is_static()) {
// Find the corresponding old field, if it exists, and migrate
// over the field value.
for (intptr_t j = 0; j < old_field_list.Length(); j++) {
old_field = Field::RawCast(old_field_list.At(j));
old_name = old_field.name();
if (name.Equals(old_name)) {
// We only copy values if requested and if the field is not a const
// field. We let const fields be updated with a reload.
if (update_values && !field.is_const()) {
value = old_field.StaticValue();
field.SetStaticValue(value);
}
reload_context->AddStaticFieldMapping(old_field, field);
}
}
}
}
}
void Class::CopyCanonicalConstants(const Class& old_cls) const {
if (is_enum_class()) {
// We do not copy enum classes's canonical constants because we explicitly
// become the old enum values to the new enum values.
return;
}
#if defined(DEBUG)
{
// Class has no canonical constants allocated.
const Array& my_constants = Array::Handle(constants());
ASSERT(my_constants.Length() == 0);
}
#endif // defined(DEBUG).
// Copy old constants into new class.
const Array& old_constants = Array::Handle(old_cls.constants());
if (old_constants.IsNull() || old_constants.Length() == 0) {
return;
}
TIR_Print("Copied %" Pd " canonical constants for class `%s`\n",
old_constants.Length(), ToCString());
set_constants(old_constants);
}
void Class::CopyCanonicalType(const Class& old_cls) const {
const Type& old_canonical_type = Type::Handle(old_cls.canonical_type());
if (old_canonical_type.IsNull()) {
return;
}
set_canonical_type(old_canonical_type);
}
class EnumMapTraits {
public:
static bool ReportStats() { return false; }
static const char* Name() { return "EnumMapTraits"; }
static bool IsMatch(const Object& a, const Object& b) {
return a.raw() == b.raw();
}
static uword Hash(const Object& obj) {
ASSERT(obj.IsString());
return String::Cast(obj).Hash();
}
};
// Given an old enum class, add become mappings from old values to new values.
// Some notes about how we reload enums below:
//
// When an enum is reloaded the following three things can happen, possibly
// simultaneously.
//
// 1) A new enum value is added.
// This case is handled automatically.
// 2) Enum values are reordered.
// We pair old and new enums and the old enums 'become' the new ones so
// the ordering is always correct (i.e. enum indices match slots in values
// array)
// 3) An existing enum value is removed.
// Each enum class has a canonical 'deleted' enum sentinel instance.
// When an enum value is deleted, we 'become' all references to the 'deleted'
// sentinel value. The index value is -1.
//
void Class::ReplaceEnum(const Class& old_enum) const {
// We only do this for finalized enum classes.
ASSERT(is_enum_class());
ASSERT(old_enum.is_enum_class());
ASSERT(is_finalized());
ASSERT(old_enum.is_finalized());
Thread* thread = Thread::Current();
Zone* zone = thread->zone();
IsolateReloadContext* reload_context = Isolate::Current()->reload_context();
ASSERT(reload_context != NULL);
Array& enum_fields = Array::Handle(zone);
Field& field = Field::Handle(zone);
String& enum_ident = String::Handle();
Instance& old_enum_value = Instance::Handle(zone);
Instance& enum_value = Instance::Handle(zone);
// The E.values array.
Instance& old_enum_values = Instance::Handle(zone);
// The E.values array.
Instance& enum_values = Instance::Handle(zone);
// The E._deleted_enum_sentinel instance.
Instance& old_deleted_enum_sentinel = Instance::Handle(zone);
// The E._deleted_enum_sentinel instance.
Instance& deleted_enum_sentinel = Instance::Handle(zone);
Array& enum_map_storage =
Array::Handle(zone, HashTables::New<UnorderedHashMap<EnumMapTraits> >(4));
ASSERT(!enum_map_storage.IsNull());
TIR_Print("Replacing enum `%s`\n", String::Handle(Name()).ToCString());
{
UnorderedHashMap<EnumMapTraits> enum_map(enum_map_storage.raw());
// Build a map of all enum name -> old enum instance.
enum_fields = old_enum.fields();
for (intptr_t i = 0; i < enum_fields.Length(); i++) {
field = Field::RawCast(enum_fields.At(i));
enum_ident = field.name();
if (!field.is_static()) {
// Enum instances are only held in static fields.
continue;
}
if (enum_ident.Equals(Symbols::Values())) {
old_enum_values = field.StaticValue();
// Non-enum instance.
continue;
}
if (enum_ident.Equals(Symbols::_DeletedEnumSentinel())) {
old_deleted_enum_sentinel = field.StaticValue();
// Non-enum instance.
continue;
}
old_enum_value = field.StaticValue();
ASSERT(!old_enum_value.IsNull());
VTIR_Print("Element %s being added to mapping\n", enum_ident.ToCString());
bool update = enum_map.UpdateOrInsert(enum_ident, old_enum_value);
VTIR_Print("Element %s added to mapping\n", enum_ident.ToCString());
ASSERT(!update);
}
// The storage given to the map may have been reallocated, remember the new
// address.
enum_map_storage = enum_map.Release().raw();
}
bool enums_deleted = false;
{
UnorderedHashMap<EnumMapTraits> enum_map(enum_map_storage.raw());
// Add a become mapping from the old instances to the new instances.
enum_fields = fields();
for (intptr_t i = 0; i < enum_fields.Length(); i++) {
field = Field::RawCast(enum_fields.At(i));
enum_ident = field.name();
if (!field.is_static()) {
// Enum instances are only held in static fields.
continue;
}
if (enum_ident.Equals(Symbols::Values())) {
enum_values = field.StaticValue();
// Non-enum instance.
continue;
}
if (enum_ident.Equals(Symbols::_DeletedEnumSentinel())) {
deleted_enum_sentinel = field.StaticValue();
// Non-enum instance.
continue;
}
enum_value = field.StaticValue();
ASSERT(!enum_value.IsNull());
old_enum_value ^= enum_map.GetOrNull(enum_ident);
if (old_enum_value.IsNull()) {
VTIR_Print("New element %s was not found in mapping\n",
enum_ident.ToCString());
} else {
VTIR_Print("Adding element `%s` to become mapping\n",
enum_ident.ToCString());
bool removed = enum_map.Remove(enum_ident);
ASSERT(removed);
reload_context->AddEnumBecomeMapping(old_enum_value, enum_value);
}
}
enums_deleted = enum_map.NumOccupied() > 0;
// The storage given to the map may have been reallocated, remember the new
// address.
enum_map_storage = enum_map.Release().raw();
}
// Map the old E.values array to the new E.values array.
ASSERT(!old_enum_values.IsNull());
ASSERT(!enum_values.IsNull());
reload_context->AddEnumBecomeMapping(old_enum_values, enum_values);
// Map the old E._deleted_enum_sentinel to the new E._deleted_enum_sentinel.
ASSERT(!old_deleted_enum_sentinel.IsNull());
ASSERT(!deleted_enum_sentinel.IsNull());
reload_context->AddEnumBecomeMapping(old_deleted_enum_sentinel,
deleted_enum_sentinel);
if (enums_deleted) {
// Map all deleted enums to the deleted enum sentinel value.
// TODO(johnmccutchan): Add this to the reload 'notices' list.
VTIR_Print(
"The following enum values were deleted from %s and will become the "
"deleted enum sentinel:\n",
old_enum.ToCString());
UnorderedHashMap<EnumMapTraits> enum_map(enum_map_storage.raw());
UnorderedHashMap<EnumMapTraits>::Iterator it(&enum_map);
while (it.MoveNext()) {
const intptr_t entry = it.Current();
enum_ident = String::RawCast(enum_map.GetKey(entry));
ASSERT(!enum_ident.IsNull());
old_enum_value ^= enum_map.GetOrNull(enum_ident);
VTIR_Print("Element `%s` was deleted\n", enum_ident.ToCString());
reload_context->AddEnumBecomeMapping(old_enum_value,
deleted_enum_sentinel);
}
enum_map.Release();
}
}
void Class::PatchFieldsAndFunctions() const {
// Move all old functions and fields to a patch class so that they
// still refer to their original script.
const PatchClass& patch =
PatchClass::Handle(PatchClass::New(*this, Script::Handle(script())));
ASSERT(!patch.IsNull());
const Library& lib = Library::Handle(library());
patch.set_library_kernel_data(TypedData::Handle(lib.kernel_data()));
patch.set_library_kernel_offset(lib.kernel_offset());
const Array& funcs = Array::Handle(functions());
Function& func = Function::Handle();
Object& owner = Object::Handle();
for (intptr_t i = 0; i < funcs.Length(); i++) {
func = Function::RawCast(funcs.At(i));
if ((func.token_pos() == TokenPosition::kMinSource) ||
func.IsClosureFunction()) {
// Eval functions do not need to have their script updated.
//
// Closure functions refer to the parent's script which we can
// rely on being updated for us, if necessary.
continue;
}
// If the source for this function is already patched, leave it alone.
owner = func.RawOwner();
ASSERT(!owner.IsNull());
if (!owner.IsPatchClass()) {
ASSERT(owner.raw() == this->raw());
func.set_owner(patch);
}
}
const Array& field_list = Array::Handle(fields());
Field& field = Field::Handle();
for (intptr_t i = 0; i < field_list.Length(); i++) {
field = Field::RawCast(field_list.At(i));
owner = field.RawOwner();
ASSERT(!owner.IsNull());
if (!owner.IsPatchClass()) {
ASSERT(owner.raw() == this->raw());
field.set_owner(patch);
}
field.ForceDynamicGuardedCidAndLength();
}
}
void Class::MigrateImplicitStaticClosures(IsolateReloadContext* irc,
const Class& new_cls) const {
const Array& funcs = Array::Handle(functions());
Function& old_func = Function::Handle();
String& selector = String::Handle();
Function& new_func = Function::Handle();
Instance& old_closure = Instance::Handle();
Instance& new_closure = Instance::Handle();
for (intptr_t i = 0; i < funcs.Length(); i++) {
old_func ^= funcs.At(i);
if (old_func.is_static() && old_func.HasImplicitClosureFunction()) {
selector = old_func.name();
new_func = new_cls.LookupFunction(selector);
if (!new_func.IsNull() && new_func.is_static()) {
old_func = old_func.ImplicitClosureFunction();
old_closure = old_func.ImplicitStaticClosure();
new_func = new_func.ImplicitClosureFunction();
new_closure = new_func.ImplicitStaticClosure();
if (old_closure.IsCanonical()) {
new_closure.SetCanonical();
}
irc->AddBecomeMapping(old_closure, new_closure);
}
}
}
}
class EnumClassConflict : public ClassReasonForCancelling {
public:
EnumClassConflict(Zone* zone, const Class& from, const Class& to)
: ClassReasonForCancelling(zone, from, to) {}
RawString* ToString() {
return String::NewFormatted(
from_.is_enum_class()
? "Enum class cannot be redefined to be a non-enum class: %s"
: "Class cannot be redefined to be a enum class: %s",
from_.ToCString());
}
};
class TypedefClassConflict : public ClassReasonForCancelling {
public:
TypedefClassConflict(Zone* zone, const Class& from, const Class& to)
: ClassReasonForCancelling(zone, from, to) {}
RawString* ToString() {
return String::NewFormatted(
from_.IsTypedefClass()
? "Typedef class cannot be redefined to be a non-typedef class: %s"
: "Class cannot be redefined to be a typedef class: %s",
from_.ToCString());
}
};
class EnsureFinalizedError : public ClassReasonForCancelling {
public:
EnsureFinalizedError(Zone* zone,
const Class& from,
const Class& to,
const Error& error)
: ClassReasonForCancelling(zone, from, to), error_(error) {}
private:
const Error& error_;
RawError* ToError() { return error_.raw(); }
RawString* ToString() { return String::New(error_.ToErrorCString()); }
};
class NativeFieldsConflict : public ClassReasonForCancelling {
public:
NativeFieldsConflict(Zone* zone, const Class& from, const Class& to)
: ClassReasonForCancelling(zone, from, to) {}
private:
RawString* ToString() {
return String::NewFormatted("Number of native fields changed in %s",
from_.ToCString());
}
};
class TypeParametersChanged : public ClassReasonForCancelling {
public:
TypeParametersChanged(Zone* zone, const Class& from, const Class& to)
: ClassReasonForCancelling(zone, from, to) {}
RawString* ToString() {
return String::NewFormatted(
"Limitation: type parameters have changed for %s", from_.ToCString());
}
void AppendTo(JSONArray* array) {
JSONObject jsobj(array);
jsobj.AddProperty("type", "ReasonForCancellingReload");
jsobj.AddProperty("kind", "TypeParametersChanged");
jsobj.AddProperty("class", to_);
jsobj.AddProperty("message",
"Limitation: changing type parameters "
"does not work with hot reload.");
}
};
class PreFinalizedConflict : public ClassReasonForCancelling {
public:
PreFinalizedConflict(Zone* zone, const Class& from, const Class& to)
: ClassReasonForCancelling(zone, from, to) {}
private:
RawString* ToString() {
return String::NewFormatted(
"Original class ('%s') is prefinalized and replacement class "
"('%s') is not ",
from_.ToCString(), to_.ToCString());
}
};
class InstanceSizeConflict : public ClassReasonForCancelling {
public:
InstanceSizeConflict(Zone* zone, const Class& from, const Class& to)
: ClassReasonForCancelling(zone, from, to) {}
private:
RawString* ToString() {
return String::NewFormatted("Instance size mismatch between '%s' (%" Pd
") and replacement "
"'%s' ( %" Pd ")",
from_.ToCString(), from_.instance_size(),
to_.ToCString(), to_.instance_size());
}
};
class UnimplementedDeferredLibrary : public ReasonForCancelling {
public:
UnimplementedDeferredLibrary(Zone* zone,
const Library& from,
const Library& to,
const String& name)
: ReasonForCancelling(zone), from_(from), to_(to), name_(name) {}
private:
const Library& from_;
const Library& to_;
const String& name_;
RawString* ToString() {
const String& lib_url = String::Handle(to_.url());
from_.ToCString();
return String::NewFormatted(
"Reloading support for deferred loading has not yet been implemented:"
" library '%s' has deferred import '%s'",
lib_url.ToCString(), name_.ToCString());
}
};
// This is executed before iterating over the instances.
void Class::CheckReload(const Class& replacement,
IsolateReloadContext* context) const {
ASSERT(IsolateReloadContext::IsSameClass(*this, replacement));
// Class cannot change enum property.
if (is_enum_class() != replacement.is_enum_class()) {
context->AddReasonForCancelling(new (context->zone()) EnumClassConflict(
context->zone(), *this, replacement));
return;
}
// Class cannot change typedef property.
if (IsTypedefClass() != replacement.IsTypedefClass()) {
context->AddReasonForCancelling(new (context->zone()) TypedefClassConflict(
context->zone(), *this, replacement));
return;
}
if (is_finalized()) {
// Ensure the replacement class is also finalized.
const Error& error =
Error::Handle(replacement.EnsureIsFinalized(Thread::Current()));
if (!error.IsNull()) {
context->AddReasonForCancelling(
new (context->zone())
EnsureFinalizedError(context->zone(), *this, replacement, error));
return; // No reason to check other properties.
}
ASSERT(replacement.is_finalized());
TIR_Print("Finalized replacement class for %s\n", ToCString());
}
// Native field count cannot change.
if (num_native_fields() != replacement.num_native_fields()) {
context->AddReasonForCancelling(new (context->zone()) NativeFieldsConflict(
context->zone(), *this, replacement));
return;
}
// Just checking.
ASSERT(is_enum_class() == replacement.is_enum_class());
ASSERT(num_native_fields() == replacement.num_native_fields());
if (is_finalized()) {
if (!CanReloadFinalized(replacement, context)) return;
}
if (is_prefinalized()) {
if (!CanReloadPreFinalized(replacement, context)) return;
}
ASSERT(is_finalized() == replacement.is_finalized());
TIR_Print("Class `%s` can be reloaded (%" Pd " and %" Pd ")\n", ToCString(),
id(), replacement.id());
}
bool Class::RequiresInstanceMorphing(const Class& replacement) const {
// Get the field maps for both classes. These field maps walk the class
// hierarchy.
const Array& fields =
Array::Handle(OffsetToFieldMap(true /* original classes */));
const Array& replacement_fields =
Array::Handle(replacement.OffsetToFieldMap());
// Check that the size of the instance is the same.
if (fields.Length() != replacement_fields.Length()) return true;
// Check that we have the same next field offset. This check is not
// redundant with the one above because the instance OffsetToFieldMap
// array length is based on the instance size (which may be aligned up).
if (next_field_offset() != replacement.next_field_offset()) return true;
// Verify that field names / offsets match across the entire hierarchy.
Field& field = Field::Handle();
String& field_name = String::Handle();
Field& replacement_field = Field::Handle();
String& replacement_field_name = String::Handle();
for (intptr_t i = 0; i < fields.Length(); i++) {
if (fields.At(i) == Field::null()) {
ASSERT(replacement_fields.At(i) == Field::null());
continue;
}
field = Field::RawCast(fields.At(i));
replacement_field = Field::RawCast(replacement_fields.At(i));
field_name = field.name();
replacement_field_name = replacement_field.name();
if (!field_name.Equals(replacement_field_name)) return true;
}
return false;
}
bool Class::CanReloadFinalized(const Class& replacement,
IsolateReloadContext* context) const {
// Make sure the declaration types argument count matches for the two classes.
// ex. class A<int,B> {} cannot be replace with class A<B> {}.
if (NumTypeArguments() != replacement.NumTypeArguments()) {
context->AddReasonForCancelling(new (context->zone()) TypeParametersChanged(
context->zone(), *this, replacement));
return false;
}
if (RequiresInstanceMorphing(replacement)) {
context->AddInstanceMorpher(new (context->zone()) InstanceMorpher(
context->zone(), *this, replacement));
}
return true;
}
bool Class::CanReloadPreFinalized(const Class& replacement,
IsolateReloadContext* context) const {
// The replacement class must also prefinalized.
if (!replacement.is_prefinalized()) {
context->AddReasonForCancelling(new (context->zone()) PreFinalizedConflict(
context->zone(), *this, replacement));
return false;
}
// Check the instance sizes are equal.
if (instance_size() != replacement.instance_size()) {
context->AddReasonForCancelling(new (context->zone()) InstanceSizeConflict(
context->zone(), *this, replacement));
return false;
}
return true;
}
void Library::CheckReload(const Library& replacement,
IsolateReloadContext* context) const {
// TODO(26878): If the replacement library uses deferred loading,
// reject it. We do not yet support reloading deferred libraries.
LibraryPrefix& prefix = LibraryPrefix::Handle();
LibraryPrefixIterator it(replacement);
while (it.HasNext()) {
prefix = it.GetNext();
if (prefix.is_deferred_load()) {
const String& prefix_name = String::Handle(prefix.name());
context->AddReasonForCancelling(
new (context->zone()) UnimplementedDeferredLibrary(
context->zone(), *this, replacement, prefix_name));
return;
}
}
}
static const Function* static_call_target = NULL;
void ICData::Reset(Zone* zone) const {
RebindRule rule = rebind_rule();
if (rule == kInstance) {
intptr_t num_args = NumArgsTested();
if (num_args == 2) {
ClearWithSentinel();
} else {
const Array& data_array =
Array::Handle(zone, CachedEmptyICDataArray(num_args));
set_ic_data_array(data_array);
}
return;
} else if (rule == kNoRebind || rule == kNSMDispatch) {
// TODO(30877) we should account for addition/removal of NSM.
// Don't rebind dispatchers.
return;
} else if (rule == kStatic || rule == kSuper) {
const Function& old_target = Function::Handle(zone, GetTargetAt(0));
if (old_target.IsNull()) {
FATAL("old_target is NULL.\n");
}
static_call_target = &old_target;
const String& selector = String::Handle(zone, old_target.name());
Function& new_target = Function::Handle(zone);
if (rule == kStatic) {
ASSERT(old_target.is_static() ||
old_target.kind() == RawFunction::kConstructor);
// This can be incorrect if the call site was an unqualified invocation.
const Class& cls = Class::Handle(zone, old_target.Owner());
new_target = cls.LookupStaticFunction(selector);
} else {
// Super call.
Function& caller = Function::Handle(zone);
caller ^= Owner();
ASSERT(!caller.is_static());
Class& cls = Class::Handle(zone, caller.Owner());
cls = cls.SuperClass();
while (!cls.IsNull()) {
// TODO(rmacnak): Should use Resolver::ResolveDynamicAnyArgs to handle
// method-extractors and call-through-getters, but we're in a no
// safepoint scope here.
new_target = cls.LookupDynamicFunction(selector);
if (!new_target.IsNull()) {
break;
}
cls = cls.SuperClass();
}
}
const Array& args_desc_array = Array::Handle(zone, arguments_descriptor());
ArgumentsDescriptor args_desc(args_desc_array);
if (new_target.IsNull() || !new_target.AreValidArguments(args_desc, NULL)) {
// TODO(rmacnak): Patch to a NSME stub.
VTIR_Print("Cannot rebind static call to %s from %s\n",
old_target.ToCString(),
Object::Handle(zone, Owner()).ToCString());
return;
}
ClearAndSetStaticTarget(new_target);
} else {
FATAL("Unexpected rebind rule.");
}
}
#endif // !defined(PRODUCT) && !defined(DART_PRECOMPILED_RUNTIME)
} // namespace dart.