dc217a8aa0
BUG= R=asiva@google.com Review URL: https://codereview.chromium.org//116703003 git-svn-id: https://dart.googlecode.com/svn/branches/bleeding_edge/dart@31192 260f80e4-7a28-3924-810f-c04153c831b5
389 lines
11 KiB
C++
389 lines
11 KiB
C++
// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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#include "vm/simulator.h"
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#include "vm/thread_interrupter.h"
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namespace dart {
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// Notes:
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//
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// The ThreadInterrupter interrupts all registered threads once per
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// interrupt period (default is every millisecond). While the thread is
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// interrupted, the thread's interrupt callback is invoked. Callbacks cannot
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// rely on being executed on the interrupted thread.
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//
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// There are two mechanisms used to interrupt a thread. The first, used on OSs
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// with pthreads (Android, Linux, and Mac), is thread specific signal delivery.
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// The second, used on Windows, is explicit suspend and resume thread system
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// calls. Signal delivery forbids taking locks and allocating memory (which
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// takes a lock). Explicit suspend and resume means that the interrupt callback
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// will not be executing on the interrupted thread, making it meaningless to
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// access TLS from within the thread interrupt callback. Combining these
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// limitations, thread interrupt callbacks are forbidden from:
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//
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// * Accessing TLS.
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// * Allocating memory.
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// * Taking a lock.
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//
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// The ThreadInterrupter has a single monitor (monitor_). This monitor guards
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// access to the list of threads registered to receive interrupts (threads_).
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//
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// A thread can only register and unregister itself. Each thread has a heap
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// allocated ThreadState. A thread's ThreadState is lazily allocated the first
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// time the thread is registered. A pointer to a thread's ThreadState is stored
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// in the list of threads registered to receive interrupts (threads_) and in
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// thread local storage. When a thread's ThreadState is being modified, the
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// thread local storage pointer is temporarily set to NULL while the
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// modification is occurring. After the ThreadState has been updated, the
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// thread local storage pointer is set again. This has an important side
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// effect: if the thread is interrupted by a signal handler during a ThreadState
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// update the signal handler will immediately return.
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DEFINE_FLAG(bool, trace_thread_interrupter, false,
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"Trace thread interrupter");
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bool ThreadInterrupter::initialized_ = false;
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bool ThreadInterrupter::shutdown_ = false;
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bool ThreadInterrupter::thread_running_ = false;
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ThreadId ThreadInterrupter::interrupter_thread_id_ = Thread::kInvalidThreadId;
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Monitor* ThreadInterrupter::monitor_ = NULL;
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intptr_t ThreadInterrupter::interrupt_period_ = 1000;
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ThreadLocalKey ThreadInterrupter::thread_state_key_ =
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Thread::kUnsetThreadLocalKey;
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ThreadInterrupter::ThreadState** ThreadInterrupter::threads_ = NULL;
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intptr_t ThreadInterrupter::threads_capacity_ = 0;
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intptr_t ThreadInterrupter::threads_size_ = 0;
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void ThreadInterrupter::InitOnce() {
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ASSERT(!initialized_);
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initialized_ = true;
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ASSERT(thread_state_key_ == Thread::kUnsetThreadLocalKey);
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thread_state_key_ = Thread::CreateThreadLocal();
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ASSERT(thread_state_key_ != Thread::kUnsetThreadLocalKey);
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monitor_ = new Monitor();
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ResizeThreads(16);
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if (FLAG_trace_thread_interrupter) {
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OS::Print("ThreadInterrupter starting up.\n");
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}
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ASSERT(interrupter_thread_id_ == Thread::kInvalidThreadId);
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{
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MonitorLocker startup_ml(monitor_);
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Thread::Start(ThreadMain, 0);
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while (!thread_running_) {
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startup_ml.Wait();
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}
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}
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ASSERT(interrupter_thread_id_ != Thread::kInvalidThreadId);
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if (FLAG_trace_thread_interrupter) {
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OS::Print("ThreadInterrupter running.\n");
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}
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}
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void ThreadInterrupter::Shutdown() {
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if (shutdown_) {
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// Already shutdown.
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return;
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}
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ASSERT(initialized_);
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if (FLAG_trace_thread_interrupter) {
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OS::Print("ThreadInterrupter shutting down.\n");
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}
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intptr_t size_at_shutdown = 0;
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{
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MonitorLocker ml(monitor_);
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shutdown_ = true;
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size_at_shutdown = threads_size_;
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threads_size_ = 0;
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threads_capacity_ = 0;
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free(threads_);
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threads_ = NULL;
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}
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{
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MonitorLocker shutdown_ml(monitor_);
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while (thread_running_) {
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shutdown_ml.Wait();
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}
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}
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interrupter_thread_id_ = Thread::kInvalidThreadId;
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if (FLAG_trace_thread_interrupter) {
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OS::Print("ThreadInterrupter shut down (%" Pd ").\n", size_at_shutdown);
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}
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}
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// Delay between interrupts.
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void ThreadInterrupter::SetInterruptPeriod(intptr_t period) {
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if (shutdown_) {
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return;
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}
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ASSERT(initialized_);
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ASSERT(period > 0);
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{
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MonitorLocker ml(monitor_);
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interrupt_period_ = period;
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}
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}
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// Register the currently running thread for interrupts. If the current thread
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// is already registered, callback and data will be updated.
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void ThreadInterrupter::Register(ThreadInterruptCallback callback, void* data) {
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if (shutdown_) {
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return;
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}
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ASSERT(initialized_);
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{
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MonitorLocker ml(monitor_);
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_EnsureThreadStateCreated();
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// Set callback and data.
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UpdateStateObject(callback, data);
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_Enable();
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}
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}
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// Unregister the currently running thread for interrupts.
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void ThreadInterrupter::Unregister() {
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if (shutdown_) {
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return;
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}
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ASSERT(initialized_);
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{
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MonitorLocker ml(monitor_);
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_EnsureThreadStateCreated();
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// Clear callback and data.
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UpdateStateObject(NULL, NULL);
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_Disable();
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}
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}
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void ThreadInterrupter::Enable() {
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if (shutdown_) {
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return;
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}
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ASSERT(initialized_);
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{
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MonitorLocker ml(monitor_);
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_EnsureThreadStateCreated();
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_Enable();
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}
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}
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void ThreadInterrupter::Disable() {
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if (shutdown_) {
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return;
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}
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ASSERT(initialized_);
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{
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MonitorLocker ml(monitor_);
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_EnsureThreadStateCreated();
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_Disable();
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}
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}
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void ThreadInterrupter::_EnsureThreadStateCreated() {
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ThreadState* state = CurrentThreadState();
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if (state == NULL) {
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// Create thread state object lazily.
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ThreadId current_thread = Thread::GetCurrentThreadId();
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if (FLAG_trace_thread_interrupter) {
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intptr_t tid = Thread::ThreadIdToIntPtr(current_thread);
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OS::Print("ThreadInterrupter Tracking %p\n",
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reinterpret_cast<void*>(tid));
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}
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state = new ThreadState();
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state->callback = NULL;
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state->data = NULL;
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state->id = current_thread;
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SetCurrentThreadState(state);
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}
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}
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void ThreadInterrupter::_Enable() {
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// Must be called with monitor_ locked.
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ThreadId current_thread = Thread::GetCurrentThreadId();
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if (Thread::Compare(current_thread, interrupter_thread_id_)) {
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return;
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}
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intptr_t i = FindThreadIndex(current_thread);
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if (i >= 0) {
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return;
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}
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AddThread(current_thread);
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if (FLAG_trace_thread_interrupter) {
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intptr_t tid = Thread::ThreadIdToIntPtr(current_thread);
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OS::Print("ThreadInterrupter Added %p\n", reinterpret_cast<void*>(tid));
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}
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}
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void ThreadInterrupter::_Disable() {
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// Must be called with monitor_ locked.
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ThreadId current_thread = Thread::GetCurrentThreadId();
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if (Thread::Compare(current_thread, interrupter_thread_id_)) {
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return;
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}
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intptr_t index = FindThreadIndex(current_thread);
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if (index < 0) {
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// Not registered.
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return;
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}
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ThreadState* state = RemoveThread(index);
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ASSERT(state != NULL);
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ASSERT(state == ThreadInterrupter::CurrentThreadState());
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if (FLAG_trace_thread_interrupter) {
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intptr_t tid = Thread::ThreadIdToIntPtr(current_thread);
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OS::Print("ThreadInterrupter Removed %p\n", reinterpret_cast<void*>(tid));
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}
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}
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void ThreadInterrupter::UpdateStateObject(ThreadInterruptCallback callback,
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void* data) {
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// Must be called with monitor_ locked.
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ThreadState* state = CurrentThreadState();
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ThreadId current_thread = Thread::GetCurrentThreadId();
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ASSERT(state != NULL);
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ASSERT(Thread::Compare(state->id, Thread::GetCurrentThreadId()));
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SetCurrentThreadState(NULL);
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// It is now safe to modify the state object. If an interrupt occurs,
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// the current thread state will be NULL.
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state->callback = callback;
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state->data = data;
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SetCurrentThreadState(state);
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if (FLAG_trace_thread_interrupter) {
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intptr_t tid = Thread::ThreadIdToIntPtr(current_thread);
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if (callback == NULL) {
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OS::Print("ThreadInterrupter Cleared %p\n", reinterpret_cast<void*>(tid));
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} else {
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OS::Print("ThreadInterrupter Updated %p\n", reinterpret_cast<void*>(tid));
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}
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}
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}
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ThreadInterrupter::ThreadState* ThreadInterrupter::CurrentThreadState() {
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ThreadState* state = reinterpret_cast<ThreadState*>(
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Thread::GetThreadLocal(thread_state_key_));
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return state;
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}
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void ThreadInterrupter::SetCurrentThreadState(ThreadState* state) {
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Thread::SetThreadLocal(thread_state_key_, reinterpret_cast<uword>(state));
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}
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void ThreadInterrupter::ResizeThreads(intptr_t new_capacity) {
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// Must be called with monitor_ locked.
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ASSERT(new_capacity < kMaxThreads);
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ASSERT(new_capacity > threads_capacity_);
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ThreadState* state = NULL;
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threads_ = reinterpret_cast<ThreadState**>(
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realloc(threads_, sizeof(state) * new_capacity));
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for (intptr_t i = threads_capacity_; i < new_capacity; i++) {
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threads_[i] = NULL;
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}
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threads_capacity_ = new_capacity;
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}
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void ThreadInterrupter::AddThread(ThreadId id) {
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// Must be called with monitor_ locked.
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if (threads_ == NULL) {
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// We are shutting down.
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return;
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}
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ThreadState* state = CurrentThreadState();
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if (state->callback == NULL) {
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// No callback.
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return;
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}
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if (threads_size_ == threads_capacity_) {
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ResizeThreads(threads_capacity_ == 0 ? 16 : threads_capacity_ * 2);
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}
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threads_[threads_size_] = state;
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threads_size_++;
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}
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intptr_t ThreadInterrupter::FindThreadIndex(ThreadId id) {
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// Must be called with monitor_ locked.
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if (threads_ == NULL) {
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// We are shutting down.
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return -1;
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}
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for (intptr_t i = 0; i < threads_size_; i++) {
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if (threads_[i]->id == id) {
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return i;
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}
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}
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return -1;
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}
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ThreadInterrupter::ThreadState* ThreadInterrupter::RemoveThread(intptr_t i) {
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// Must be called with monitor_ locked.
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if (threads_ == NULL) {
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// We are shutting down.
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return NULL;
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}
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ASSERT(i < threads_size_);
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ThreadState* state = threads_[i];
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ASSERT(state != NULL);
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intptr_t last = threads_size_ - 1;
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if (i != last) {
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threads_[i] = threads_[last];
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}
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// Mark last as NULL.
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threads_[last] = NULL;
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// Pop.
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threads_size_--;
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return state;
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}
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void ThreadInterruptNoOp(const InterruptedThreadState& state, void* data) {
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// NoOp.
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}
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void ThreadInterrupter::ThreadMain(uword parameters) {
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ASSERT(initialized_);
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InstallSignalHandler();
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if (FLAG_trace_thread_interrupter) {
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OS::Print("ThreadInterrupter thread running.\n");
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}
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{
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// Signal to main thread we are ready.
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MonitorLocker startup_ml(monitor_);
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thread_running_ = true;
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interrupter_thread_id_ = Thread::GetCurrentThreadId();
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startup_ml.Notify();
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}
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{
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MonitorLocker ml(monitor_);
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while (!shutdown_) {
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int64_t current_time = OS::GetCurrentTimeMicros();
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InterruptThreads(current_time);
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ml.WaitMicros(interrupt_period_);
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}
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}
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if (FLAG_trace_thread_interrupter) {
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OS::Print("ThreadInterrupter thread exiting.\n");
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}
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{
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// Signal to main thread we are exiting.
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MonitorLocker shutdown_ml(monitor_);
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thread_running_ = false;
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shutdown_ml.Notify();
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}
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}
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} // namespace dart
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