Files
bacnet_stack/src/bacnet/basic/object/access_user.c
T
Steve Karg 3a0878a254 Add API for writable object property lists (#1206)
Added a new API for writable property lists across all the basic example object types, preparing for the introduction of a Writable_Property_List property in every object in a future BACnet standard revision.

The lists can be used by backup and restore feature to automatically choose the object property values in the backup that can be restored via internal WriteProperty directly from BACnet CreateObject services with  List of Initial Values. 

Updated existing device object examples to include these writable property lists.
2026-01-21 10:02:21 -06:00

275 lines
8.7 KiB
C

/**
* @file
* @brief A basic BACnet Access User Object implementation.
* @author Nikola Jelic <nikola.jelic@euroicc.com>
* @date 2015
* @copyright SPDX-License-Identifier: MIT
*/
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
/* BACnet Stack defines - first */
#include "bacnet/bacdef.h"
/* BACnet Stack API */
#include "bacnet/bacdcode.h"
#include "bacnet/bacapp.h"
#include "bacnet/proplist.h"
#include "bacnet/wp.h"
#include "access_user.h"
#include "bacnet/basic/services.h"
static bool Access_User_Initialized = false;
static ACCESS_USER_DESCR au_descr[MAX_ACCESS_USERS];
/* These three arrays are used by the ReadPropertyMultiple handler */
static const int32_t Properties_Required[] = {
/* unordered list of required properties */
PROP_OBJECT_IDENTIFIER, PROP_OBJECT_NAME, PROP_OBJECT_TYPE,
PROP_GLOBAL_IDENTIFIER, PROP_STATUS_FLAGS, PROP_RELIABILITY,
PROP_USER_TYPE, PROP_CREDENTIALS, -1
};
static const int32_t Properties_Optional[] = { -1 };
static const int32_t Properties_Proprietary[] = { -1 };
/* Every object shall have a Writable Property_List property
which is a BACnetARRAY of property identifiers,
one property identifier for each property within this object
that is always writable. */
static const int32_t Writable_Properties[] = {
/* unordered list of writable properties */
PROP_GLOBAL_IDENTIFIER,
-1,
};
void Access_User_Property_Lists(
const int32_t **pRequired,
const int32_t **pOptional,
const int32_t **pProprietary)
{
if (pRequired) {
*pRequired = Properties_Required;
}
if (pOptional) {
*pOptional = Properties_Optional;
}
if (pProprietary) {
*pProprietary = Properties_Proprietary;
}
return;
}
/**
* @brief Get the list of writable properties for an Access User object
* @param object_instance - object-instance number of the object
* @param properties - Pointer to the pointer of writable properties.
*/
void Access_User_Writable_Property_List(
uint32_t object_instance, const int32_t **properties)
{
(void)object_instance;
if (properties) {
*properties = Writable_Properties;
}
}
void Access_User_Init(void)
{
unsigned i;
if (!Access_User_Initialized) {
Access_User_Initialized = true;
for (i = 0; i < MAX_ACCESS_USERS; i++) {
au_descr[i].global_identifier =
0; /* set to some meaningful value */
au_descr[i].reliability = RELIABILITY_NO_FAULT_DETECTED;
au_descr[i].user_type = ACCESS_USER_TYPE_PERSON;
au_descr[i].credentials_count = 0;
/* fill in the credentials with proper ids */
}
}
return;
}
/* we simply have 0-n object instances. Yours might be */
/* more complex, and then you need validate that the */
/* given instance exists */
bool Access_User_Valid_Instance(uint32_t object_instance)
{
if (object_instance < MAX_ACCESS_USERS) {
return true;
}
return false;
}
/* we simply have 0-n object instances. Yours might be */
/* more complex, and then count how many you have */
unsigned Access_User_Count(void)
{
return MAX_ACCESS_USERS;
}
/* we simply have 0-n object instances. Yours might be */
/* more complex, and then you need to return the instance */
/* that correlates to the correct index */
uint32_t Access_User_Index_To_Instance(unsigned index)
{
return index;
}
/* we simply have 0-n object instances. Yours might be */
/* more complex, and then you need to return the index */
/* that correlates to the correct instance number */
unsigned Access_User_Instance_To_Index(uint32_t object_instance)
{
unsigned index = MAX_ACCESS_USERS;
if (object_instance < MAX_ACCESS_USERS) {
index = object_instance;
}
return index;
}
/* note: the object name must be unique within this device */
bool Access_User_Object_Name(
uint32_t object_instance, BACNET_CHARACTER_STRING *object_name)
{
char text[32] = "";
bool status = false;
if (object_instance < MAX_ACCESS_USERS) {
snprintf(
text, sizeof(text), "ACCESS USER %lu",
(unsigned long)object_instance);
status = characterstring_init_ansi(object_name, text);
}
return status;
}
/* return apdu len, or BACNET_STATUS_ERROR on error */
int Access_User_Read_Property(BACNET_READ_PROPERTY_DATA *rpdata)
{
int len = 0;
int apdu_len = 0; /* return value */
BACNET_BIT_STRING bit_string;
BACNET_CHARACTER_STRING char_string;
unsigned object_index = 0;
unsigned i = 0;
uint8_t *apdu = NULL;
if ((rpdata == NULL) || (rpdata->application_data == NULL) ||
(rpdata->application_data_len == 0)) {
return 0;
}
apdu = rpdata->application_data;
object_index = Access_User_Instance_To_Index(rpdata->object_instance);
switch (rpdata->object_property) {
case PROP_OBJECT_IDENTIFIER:
apdu_len = encode_application_object_id(
&apdu[0], OBJECT_ACCESS_USER, rpdata->object_instance);
break;
case PROP_OBJECT_NAME:
Access_User_Object_Name(rpdata->object_instance, &char_string);
apdu_len =
encode_application_character_string(&apdu[0], &char_string);
break;
case PROP_OBJECT_TYPE:
apdu_len =
encode_application_enumerated(&apdu[0], OBJECT_ACCESS_USER);
break;
case PROP_GLOBAL_IDENTIFIER:
apdu_len = encode_application_unsigned(
&apdu[0], au_descr[object_index].global_identifier);
break;
case PROP_STATUS_FLAGS:
bitstring_init(&bit_string);
bitstring_set_bit(&bit_string, STATUS_FLAG_IN_ALARM, false);
bitstring_set_bit(&bit_string, STATUS_FLAG_FAULT, false);
bitstring_set_bit(&bit_string, STATUS_FLAG_OVERRIDDEN, false);
bitstring_set_bit(&bit_string, STATUS_FLAG_OUT_OF_SERVICE, false);
apdu_len = encode_application_bitstring(&apdu[0], &bit_string);
break;
case PROP_RELIABILITY:
apdu_len = encode_application_enumerated(
&apdu[0], au_descr[object_index].reliability);
break;
case PROP_USER_TYPE:
apdu_len = encode_application_enumerated(
&apdu[0], au_descr[object_index].user_type);
break;
case PROP_CREDENTIALS:
for (i = 0; i < au_descr[object_index].credentials_count; i++) {
len = bacapp_encode_device_obj_ref(
&apdu[0], &au_descr[object_index].credentials[i]);
if (apdu_len + len < MAX_APDU) {
apdu_len += len;
} else {
rpdata->error_code =
ERROR_CODE_ABORT_SEGMENTATION_NOT_SUPPORTED;
apdu_len = BACNET_STATUS_ABORT;
break;
}
}
break;
default:
rpdata->error_class = ERROR_CLASS_PROPERTY;
rpdata->error_code = ERROR_CODE_UNKNOWN_PROPERTY;
apdu_len = BACNET_STATUS_ERROR;
break;
}
return apdu_len;
}
/* returns true if successful */
bool Access_User_Write_Property(BACNET_WRITE_PROPERTY_DATA *wp_data)
{
bool status = false; /* return value */
int len = 0;
BACNET_APPLICATION_DATA_VALUE value = { 0 };
unsigned object_index = 0;
/* decode the some of the request */
len = bacapp_decode_application_data(
wp_data->application_data, wp_data->application_data_len, &value);
/* FIXME: len < application_data_len: more data? */
if (len < 0) {
/* error while decoding - a value larger than we can handle */
wp_data->error_class = ERROR_CLASS_PROPERTY;
wp_data->error_code = ERROR_CODE_VALUE_OUT_OF_RANGE;
return false;
}
object_index = Access_User_Instance_To_Index(wp_data->object_instance);
switch (wp_data->object_property) {
case PROP_GLOBAL_IDENTIFIER:
status = write_property_type_valid(
wp_data, &value, BACNET_APPLICATION_TAG_UNSIGNED_INT);
if (status) {
au_descr[object_index].global_identifier =
value.type.Unsigned_Int;
}
break;
default:
if (property_lists_member(
Properties_Required, Properties_Optional,
Properties_Proprietary, wp_data->object_property)) {
wp_data->error_class = ERROR_CLASS_PROPERTY;
wp_data->error_code = ERROR_CODE_WRITE_ACCESS_DENIED;
} else {
wp_data->error_class = ERROR_CLASS_PROPERTY;
wp_data->error_code = ERROR_CODE_UNKNOWN_PROPERTY;
}
break;
}
return status;
}