After acknowledgment an alarm is sent AckNotification.
This commit is contained in:
+202
-159
@@ -633,10 +633,11 @@ void Analog_Input_Intrinsic_Reporting(uint32_t object_instance)
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BACNET_CHARACTER_STRING msgText;
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ANALOG_INPUT_DESCR *CurrentAI;
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unsigned int object_index;
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uint8_t FromState;
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uint8_t FromState = 0;
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uint8_t ToState;
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float ExceededLimit;
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float PresentVal;
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float ExceededLimit = 0.0f;
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float PresentVal = 0.0f;
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bool SendNotify = false;
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object_index = Analog_Input_Instance_To_Index(object_instance);
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@@ -649,141 +650,175 @@ void Analog_Input_Intrinsic_Reporting(uint32_t object_instance)
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if (!CurrentAI->Limit_Enable)
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return; /* limits are not configured */
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/* actual Present_Value */
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PresentVal = Analog_Input_Present_Value(object_instance);
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FromState = CurrentAI->Event_State;
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switch (CurrentAI->Event_State)
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if (CurrentAI->Ack_notify_data.bSendAckNotify) {
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/* clean bSendAckNotify flag */
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CurrentAI->Ack_notify_data.bSendAckNotify = false;
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/* copy toState */
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ToState = CurrentAI->Ack_notify_data.EventState;
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#if PRINT_ENABLED
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fprintf(stderr, "Send Acknotification for (%s,%d).\n",
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bactext_object_type_name(OBJECT_ANALOG_INPUT),
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object_instance);
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#endif /* PRINT_ENABLED */
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characterstring_init_ansi(&msgText, "AckNotification");
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/* Notify Type */
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event_data.notifyType = NOTIFY_ACK_NOTIFICATION;
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/* Send EventNotification. */
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SendNotify = true;
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}
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else
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{
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case EVENT_STATE_NORMAL:
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/* A TO-OFFNORMAL event is generated under these conditions:
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(a) the Present_Value must exceed the High_Limit for a minimum
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period of time, specified in the Time_Delay property, and
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(b) the HighLimitEnable flag must be set in the Limit_Enable property, and
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(c) the TO-OFFNORMAL flag must be set in the Event_Enable property. */
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if ((PresentVal > CurrentAI->High_Limit) &&
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((CurrentAI->Limit_Enable & EVENT_HIGH_LIMIT_ENABLE) == EVENT_HIGH_LIMIT_ENABLE) &&
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((CurrentAI->Event_Enable & EVENT_ENABLE_TO_OFFNORMAL) == EVENT_ENABLE_TO_OFFNORMAL))
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{
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if(!CurrentAI->Remaining_Time_Delay)
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CurrentAI->Event_State = EVENT_STATE_HIGH_LIMIT;
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else
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CurrentAI->Remaining_Time_Delay--;
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break;
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}
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/* A TO-OFFNORMAL event is generated under these conditions:
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(a) the Present_Value must exceed the Low_Limit plus the Deadband
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for a minimum period of time, specified in the Time_Delay property, and
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(b) the LowLimitEnable flag must be set in the Limit_Enable property, and
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(c) the TO-NORMAL flag must be set in the Event_Enable property. */
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if ((PresentVal < CurrentAI->Low_Limit) &&
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((CurrentAI->Limit_Enable & EVENT_LOW_LIMIT_ENABLE) == EVENT_LOW_LIMIT_ENABLE) &&
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((CurrentAI->Event_Enable & EVENT_ENABLE_TO_OFFNORMAL) == EVENT_ENABLE_TO_OFFNORMAL))
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{
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if(!CurrentAI->Remaining_Time_Delay)
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CurrentAI->Event_State = EVENT_STATE_LOW_LIMIT;
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else
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CurrentAI->Remaining_Time_Delay--;
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break;
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}
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/* value of the object is still in the same event state */
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CurrentAI->Remaining_Time_Delay = CurrentAI->Time_Delay;
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break;
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case EVENT_STATE_HIGH_LIMIT:
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/* Once exceeded, the Present_Value must fall below the High_Limit minus
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the Deadband before a TO-NORMAL event is generated under these conditions:
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(a) the Present_Value must fall below the High_Limit minus the Deadband
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for a minimum period of time, specified in the Time_Delay property, and
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(b) the HighLimitEnable flag must be set in the Limit_Enable property, and
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(c) the TO-NORMAL flag must be set in the Event_Enable property. */
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if ((PresentVal < CurrentAI->High_Limit - CurrentAI->Deadband) &&
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((CurrentAI->Limit_Enable & EVENT_HIGH_LIMIT_ENABLE) == EVENT_HIGH_LIMIT_ENABLE) &&
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((CurrentAI->Event_Enable & EVENT_ENABLE_TO_NORMAL) == EVENT_ENABLE_TO_NORMAL))
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{
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if(!CurrentAI->Remaining_Time_Delay)
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CurrentAI->Event_State = EVENT_STATE_NORMAL;
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else
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CurrentAI->Remaining_Time_Delay--;
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break;
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}
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/* value of the object is still in the same event state */
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CurrentAI->Remaining_Time_Delay = CurrentAI->Time_Delay;
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break;
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case EVENT_STATE_LOW_LIMIT:
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/* Once the Present_Value has fallen below the Low_Limit,
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the Present_Value must exceed the Low_Limit plus the Deadband
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before a TO-NORMAL event is generated under these conditions:
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(a) the Present_Value must exceed the Low_Limit plus the Deadband
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for a minimum period of time, specified in the Time_Delay property, and
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(b) the LowLimitEnable flag must be set in the Limit_Enable property, and
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(c) the TO-NORMAL flag must be set in the Event_Enable property. */
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if ((PresentVal > CurrentAI->Low_Limit + CurrentAI->Deadband) &&
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((CurrentAI->Limit_Enable & EVENT_LOW_LIMIT_ENABLE) == EVENT_LOW_LIMIT_ENABLE) &&
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((CurrentAI->Event_Enable & EVENT_ENABLE_TO_NORMAL) == EVENT_ENABLE_TO_NORMAL))
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{
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if(!CurrentAI->Remaining_Time_Delay)
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CurrentAI->Event_State = EVENT_STATE_NORMAL;
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else
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CurrentAI->Remaining_Time_Delay--;
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break;
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}
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/* value of the object is still in the same event state */
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CurrentAI->Remaining_Time_Delay = CurrentAI->Time_Delay;
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break;
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default:
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return; /* shouldn't happen */
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} /* switch (FromState) */
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ToState = CurrentAI->Event_State;
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if (FromState != ToState)
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{
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/* Event_State has changed.
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Need to fill only the basic parameters of this type of event.
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Other parameters will be filled in common function. */
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switch (ToState)
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/* actual Present_Value */
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PresentVal = Analog_Input_Present_Value(object_instance);
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FromState = CurrentAI->Event_State;
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switch (CurrentAI->Event_State)
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{
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case EVENT_STATE_NORMAL:
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/* A TO-OFFNORMAL event is generated under these conditions:
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(a) the Present_Value must exceed the High_Limit for a minimum
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period of time, specified in the Time_Delay property, and
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(b) the HighLimitEnable flag must be set in the Limit_Enable property, and
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(c) the TO-OFFNORMAL flag must be set in the Event_Enable property. */
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if ((PresentVal > CurrentAI->High_Limit) &&
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((CurrentAI->Limit_Enable & EVENT_HIGH_LIMIT_ENABLE) == EVENT_HIGH_LIMIT_ENABLE) &&
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((CurrentAI->Event_Enable & EVENT_ENABLE_TO_OFFNORMAL) == EVENT_ENABLE_TO_OFFNORMAL))
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{
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if(!CurrentAI->Remaining_Time_Delay)
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CurrentAI->Event_State = EVENT_STATE_HIGH_LIMIT;
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else
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CurrentAI->Remaining_Time_Delay--;
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break;
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}
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/* A TO-OFFNORMAL event is generated under these conditions:
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(a) the Present_Value must exceed the Low_Limit plus the Deadband
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for a minimum period of time, specified in the Time_Delay property, and
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(b) the LowLimitEnable flag must be set in the Limit_Enable property, and
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(c) the TO-NORMAL flag must be set in the Event_Enable property. */
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if ((PresentVal < CurrentAI->Low_Limit) &&
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((CurrentAI->Limit_Enable & EVENT_LOW_LIMIT_ENABLE) == EVENT_LOW_LIMIT_ENABLE) &&
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((CurrentAI->Event_Enable & EVENT_ENABLE_TO_OFFNORMAL) == EVENT_ENABLE_TO_OFFNORMAL))
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{
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if(!CurrentAI->Remaining_Time_Delay)
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CurrentAI->Event_State = EVENT_STATE_LOW_LIMIT;
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else
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CurrentAI->Remaining_Time_Delay--;
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break;
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}
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/* value of the object is still in the same event state */
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CurrentAI->Remaining_Time_Delay = CurrentAI->Time_Delay;
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break;
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case EVENT_STATE_HIGH_LIMIT:
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ExceededLimit = CurrentAI->High_Limit;
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characterstring_init_ansi(&msgText,
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"Goes to high limit");
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/* Once exceeded, the Present_Value must fall below the High_Limit minus
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the Deadband before a TO-NORMAL event is generated under these conditions:
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(a) the Present_Value must fall below the High_Limit minus the Deadband
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for a minimum period of time, specified in the Time_Delay property, and
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(b) the HighLimitEnable flag must be set in the Limit_Enable property, and
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(c) the TO-NORMAL flag must be set in the Event_Enable property. */
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if ((PresentVal < CurrentAI->High_Limit - CurrentAI->Deadband) &&
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((CurrentAI->Limit_Enable & EVENT_HIGH_LIMIT_ENABLE) == EVENT_HIGH_LIMIT_ENABLE) &&
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((CurrentAI->Event_Enable & EVENT_ENABLE_TO_NORMAL) == EVENT_ENABLE_TO_NORMAL))
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{
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if(!CurrentAI->Remaining_Time_Delay)
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CurrentAI->Event_State = EVENT_STATE_NORMAL;
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else
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CurrentAI->Remaining_Time_Delay--;
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break;
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}
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/* value of the object is still in the same event state */
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CurrentAI->Remaining_Time_Delay = CurrentAI->Time_Delay;
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break;
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case EVENT_STATE_LOW_LIMIT:
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ExceededLimit = CurrentAI->Low_Limit;
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characterstring_init_ansi(&msgText,
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"Goes to low limit");
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break;
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case EVENT_STATE_NORMAL:
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if(FromState == EVENT_STATE_HIGH_LIMIT) {
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ExceededLimit = CurrentAI->High_Limit;
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characterstring_init_ansi(&msgText,
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"Back to normal state from high limit");
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}
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else {
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ExceededLimit = CurrentAI->Low_Limit;
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characterstring_init_ansi(&msgText,
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"Back to normal state from low limit");
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/* Once the Present_Value has fallen below the Low_Limit,
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the Present_Value must exceed the Low_Limit plus the Deadband
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before a TO-NORMAL event is generated under these conditions:
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(a) the Present_Value must exceed the Low_Limit plus the Deadband
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for a minimum period of time, specified in the Time_Delay property, and
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(b) the LowLimitEnable flag must be set in the Limit_Enable property, and
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(c) the TO-NORMAL flag must be set in the Event_Enable property. */
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if ((PresentVal > CurrentAI->Low_Limit + CurrentAI->Deadband) &&
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((CurrentAI->Limit_Enable & EVENT_LOW_LIMIT_ENABLE) == EVENT_LOW_LIMIT_ENABLE) &&
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((CurrentAI->Event_Enable & EVENT_ENABLE_TO_NORMAL) == EVENT_ENABLE_TO_NORMAL))
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{
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if(!CurrentAI->Remaining_Time_Delay)
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CurrentAI->Event_State = EVENT_STATE_NORMAL;
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else
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CurrentAI->Remaining_Time_Delay--;
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break;
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}
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/* value of the object is still in the same event state */
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CurrentAI->Remaining_Time_Delay = CurrentAI->Time_Delay;
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break;
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default:
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ExceededLimit = 0;
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break;
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} /* switch (ToState) */
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return; /* shouldn't happen */
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} /* switch (FromState) */
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ToState = CurrentAI->Event_State;
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if (FromState != ToState)
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{
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/* Event_State has changed.
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Need to fill only the basic parameters of this type of event.
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Other parameters will be filled in common function. */
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switch (ToState)
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{
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case EVENT_STATE_HIGH_LIMIT:
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ExceededLimit = CurrentAI->High_Limit;
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characterstring_init_ansi(&msgText,
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"Goes to high limit");
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break;
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case EVENT_STATE_LOW_LIMIT:
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ExceededLimit = CurrentAI->Low_Limit;
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characterstring_init_ansi(&msgText,
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"Goes to low limit");
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break;
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case EVENT_STATE_NORMAL:
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if(FromState == EVENT_STATE_HIGH_LIMIT) {
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ExceededLimit = CurrentAI->High_Limit;
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characterstring_init_ansi(&msgText,
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"Back to normal state from high limit");
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}
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else {
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ExceededLimit = CurrentAI->Low_Limit;
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characterstring_init_ansi(&msgText,
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"Back to normal state from low limit");
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}
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break;
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default:
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ExceededLimit = 0;
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break;
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} /* switch (ToState) */
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#if PRINT_ENABLED
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fprintf(stderr, "Event_State for (Analog-Input,%d) goes from %s to %s.\n",
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object_instance, bactext_event_state_name(FromState),
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bactext_event_state_name(ToState));
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fprintf(stderr, "Event_State for (%s,%d) goes from %s to %s.\n",
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bactext_object_type_name(OBJECT_ANALOG_INPUT),
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object_instance, bactext_event_state_name(FromState),
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bactext_event_state_name(ToState));
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#endif /* PRINT_ENABLED */
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#endif /* PRINT_ENABLED) */
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/* Notify Type */
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event_data.notifyType = CurrentAI->Notify_Type;
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/* Send EventNotification. */
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SendNotify = true;
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}
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}
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if (SendNotify)
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{
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/* Event Object Identifier */
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event_data.eventObjectIdentifier.type = OBJECT_ANALOG_INPUT;
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event_data.eventObjectIdentifier.instance = object_instance;
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@@ -791,24 +826,27 @@ void Analog_Input_Intrinsic_Reporting(uint32_t object_instance)
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/* Time Stamp */
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event_data.timeStamp.tag = TIME_STAMP_DATETIME;
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Device_getCurrentDateTime(&event_data.timeStamp.value.dateTime);
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/* fill Event_Time_Stamps */
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switch (ToState)
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{
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case EVENT_STATE_HIGH_LIMIT:
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case EVENT_STATE_LOW_LIMIT:
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CurrentAI->Event_Time_Stamps[TRANSITION_TO_OFFNORMAL] =
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event_data.timeStamp.value.dateTime;
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break;
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case EVENT_STATE_FAULT:
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CurrentAI->Event_Time_Stamps[TRANSITION_TO_FAULT] =
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event_data.timeStamp.value.dateTime;
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break;
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if (event_data.notifyType != NOTIFY_ACK_NOTIFICATION) {
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/* fill Event_Time_Stamps */
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switch (ToState)
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{
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case EVENT_STATE_HIGH_LIMIT:
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case EVENT_STATE_LOW_LIMIT:
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CurrentAI->Event_Time_Stamps[TRANSITION_TO_OFFNORMAL] =
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event_data.timeStamp.value.dateTime;
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break;
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case EVENT_STATE_NORMAL:
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CurrentAI->Event_Time_Stamps[TRANSITION_TO_NORMAL] =
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event_data.timeStamp.value.dateTime;
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break;
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case EVENT_STATE_FAULT:
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CurrentAI->Event_Time_Stamps[TRANSITION_TO_FAULT] =
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event_data.timeStamp.value.dateTime;
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break;
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case EVENT_STATE_NORMAL:
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CurrentAI->Event_Time_Stamps[TRANSITION_TO_NORMAL] =
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event_data.timeStamp.value.dateTime;
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break;
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}
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}
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/* Notification Class */
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@@ -821,36 +859,41 @@ void Analog_Input_Intrinsic_Reporting(uint32_t object_instance)
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event_data.messageText = &msgText;
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/* Notify Type */
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event_data.notifyType = CurrentAI->Notify_Type;
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/* filled before */
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/* From State */
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event_data.fromState = FromState;
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if (event_data.notifyType != NOTIFY_ACK_NOTIFICATION)
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event_data.fromState = FromState;
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/* To State */
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event_data.toState = CurrentAI->Event_State;
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event_data.toState = CurrentAI->Event_State;
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/* Event Values */
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event_data.notificationParams.outOfRange.exceedingValue = PresentVal;
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bitstring_init(&event_data.notificationParams.outOfRange.statusFlags);
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bitstring_set_bit(&event_data.notificationParams.outOfRange.statusFlags,
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STATUS_FLAG_IN_ALARM, CurrentAI->Event_State ? true : false);
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bitstring_set_bit(&event_data.notificationParams.outOfRange.statusFlags,
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STATUS_FLAG_FAULT, false);
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bitstring_set_bit(&event_data.notificationParams.outOfRange.statusFlags,
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STATUS_FLAG_OVERRIDDEN, false);
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bitstring_set_bit(&event_data.notificationParams.outOfRange.statusFlags,
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STATUS_FLAG_OUT_OF_SERVICE, CurrentAI->Out_Of_Service);
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event_data.notificationParams.outOfRange.deadband = CurrentAI->Deadband;
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event_data.notificationParams.outOfRange.exceededLimit = ExceededLimit;
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if (event_data.notifyType != NOTIFY_ACK_NOTIFICATION) {
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/* Value that exceeded a limit. */
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event_data.notificationParams.outOfRange.exceedingValue = PresentVal;
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/* Status_Flags of the referenced object. */
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bitstring_init(&event_data.notificationParams.outOfRange.statusFlags);
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bitstring_set_bit(&event_data.notificationParams.outOfRange.statusFlags,
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STATUS_FLAG_IN_ALARM, CurrentAI->Event_State ? true : false);
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bitstring_set_bit(&event_data.notificationParams.outOfRange.statusFlags,
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STATUS_FLAG_FAULT, false);
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bitstring_set_bit(&event_data.notificationParams.outOfRange.statusFlags,
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STATUS_FLAG_OVERRIDDEN, false);
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bitstring_set_bit(&event_data.notificationParams.outOfRange.statusFlags,
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STATUS_FLAG_OUT_OF_SERVICE, CurrentAI->Out_Of_Service);
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/* Deadband used for limit checking. */
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event_data.notificationParams.outOfRange.deadband = CurrentAI->Deadband;
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/* Limit that was exceeded. */
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event_data.notificationParams.outOfRange.exceededLimit = ExceededLimit;
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}
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/* add data from notification class */
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Notification_Class_common_reporting_function(&event_data);
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/* Ack required */
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if (event_data.ackRequired == true)
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if ((event_data.notifyType != NOTIFY_ACK_NOTIFICATION) &&
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(event_data.ackRequired == true))
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{
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switch (event_data.toState)
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{
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@@ -56,6 +56,8 @@ extern "C" {
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BACNET_DATE_TIME Event_Time_Stamps[MAX_BACNET_EVENT_TRANSITION];
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/* time to generate event notification */
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uint32_t Remaining_Time_Delay;
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/* AckNotification informations */
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ACK_NOTIFICATION Ack_notify_data;
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#endif
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} ANALOG_INPUT_DESCR;
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+210
-162
@@ -744,10 +744,11 @@ void Analog_Value_Intrinsic_Reporting(uint32_t object_instance)
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BACNET_CHARACTER_STRING msgText;
|
||||
ANALOG_VALUE_DESCR *CurrentAV;
|
||||
unsigned int object_index;
|
||||
uint8_t FromState;
|
||||
uint8_t FromState = 0;
|
||||
uint8_t ToState;
|
||||
float ExceededLimit;
|
||||
float PresentVal;
|
||||
float ExceededLimit = 0.0f;
|
||||
float PresentVal = 0.0f;
|
||||
bool SendNotify = false;
|
||||
|
||||
|
||||
object_index = Analog_Value_Instance_To_Index(object_instance);
|
||||
@@ -760,141 +761,175 @@ void Analog_Value_Intrinsic_Reporting(uint32_t object_instance)
|
||||
if (!CurrentAV->Limit_Enable)
|
||||
return; /* limits are not configured */
|
||||
|
||||
/* actual Present_Value */
|
||||
PresentVal = Analog_Value_Present_Value(object_instance);
|
||||
FromState = CurrentAV->Event_State;
|
||||
switch (CurrentAV->Event_State)
|
||||
|
||||
if (CurrentAV->Ack_notify_data.bSendAckNotify) {
|
||||
/* clean bSendAckNotify flag */
|
||||
CurrentAV->Ack_notify_data.bSendAckNotify = false;
|
||||
/* copy toState */
|
||||
ToState = CurrentAV->Ack_notify_data.EventState;
|
||||
|
||||
#if PRINT_ENABLED
|
||||
fprintf(stderr, "Send Acknotification for (%s,%d).\n",
|
||||
bactext_object_type_name(OBJECT_ANALOG_VALUE),
|
||||
object_instance);
|
||||
#endif /* PRINT_ENABLED */
|
||||
|
||||
characterstring_init_ansi(&msgText, "AckNotification");
|
||||
|
||||
/* Notify Type */
|
||||
event_data.notifyType = NOTIFY_ACK_NOTIFICATION;
|
||||
|
||||
/* Send EventNotification. */
|
||||
SendNotify = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
case EVENT_STATE_NORMAL:
|
||||
/* A TO-OFFNORMAL event is generated under these conditions:
|
||||
(a) the Present_Value must exceed the High_Limit for a minimum
|
||||
period of time, specified in the Time_Delay property, and
|
||||
(b) the HighLimitEnable flag must be set in the Limit_Enable property, and
|
||||
(c) the TO-OFFNORMAL flag must be set in the Event_Enable property. */
|
||||
if ((PresentVal > CurrentAV->High_Limit) &&
|
||||
((CurrentAV->Limit_Enable & EVENT_HIGH_LIMIT_ENABLE) == EVENT_HIGH_LIMIT_ENABLE) &&
|
||||
((CurrentAV->Event_Enable & EVENT_ENABLE_TO_OFFNORMAL) == EVENT_ENABLE_TO_OFFNORMAL))
|
||||
{
|
||||
if(!CurrentAV->Remaining_Time_Delay)
|
||||
CurrentAV->Event_State = EVENT_STATE_HIGH_LIMIT;
|
||||
else
|
||||
CurrentAV->Remaining_Time_Delay--;
|
||||
break;
|
||||
}
|
||||
|
||||
/* A TO-OFFNORMAL event is generated under these conditions:
|
||||
(a) the Present_Value must exceed the Low_Limit plus the Deadband
|
||||
for a minimum period of time, specified in the Time_Delay property, and
|
||||
(b) the LowLimitEnable flag must be set in the Limit_Enable property, and
|
||||
(c) the TO-NORMAL flag must be set in the Event_Enable property. */
|
||||
if ((PresentVal < CurrentAV->Low_Limit) &&
|
||||
((CurrentAV->Limit_Enable & EVENT_LOW_LIMIT_ENABLE) == EVENT_LOW_LIMIT_ENABLE) &&
|
||||
((CurrentAV->Event_Enable & EVENT_ENABLE_TO_OFFNORMAL) == EVENT_ENABLE_TO_OFFNORMAL))
|
||||
{
|
||||
if(!CurrentAV->Remaining_Time_Delay)
|
||||
CurrentAV->Event_State = EVENT_STATE_LOW_LIMIT;
|
||||
else
|
||||
CurrentAV->Remaining_Time_Delay--;
|
||||
break;
|
||||
}
|
||||
/* value of the object is still in the same event state */
|
||||
CurrentAV->Remaining_Time_Delay = CurrentAV->Time_Delay;
|
||||
break;
|
||||
|
||||
case EVENT_STATE_HIGH_LIMIT:
|
||||
/* Once exceeded, the Present_Value must fall below the High_Limit minus
|
||||
the Deadband before a TO-NORMAL event is generated under these conditions:
|
||||
(a) the Present_Value must fall below the High_Limit minus the Deadband
|
||||
for a minimum period of time, specified in the Time_Delay property, and
|
||||
(b) the HighLimitEnable flag must be set in the Limit_Enable property, and
|
||||
(c) the TO-NORMAL flag must be set in the Event_Enable property. */
|
||||
if ((PresentVal < CurrentAV->High_Limit - CurrentAV->Deadband) &&
|
||||
((CurrentAV->Limit_Enable & EVENT_HIGH_LIMIT_ENABLE) == EVENT_HIGH_LIMIT_ENABLE) &&
|
||||
((CurrentAV->Event_Enable & EVENT_ENABLE_TO_NORMAL) == EVENT_ENABLE_TO_NORMAL))
|
||||
{
|
||||
if(!CurrentAV->Remaining_Time_Delay)
|
||||
CurrentAV->Event_State = EVENT_STATE_NORMAL;
|
||||
else
|
||||
CurrentAV->Remaining_Time_Delay--;
|
||||
break;
|
||||
}
|
||||
/* value of the object is still in the same event state */
|
||||
CurrentAV->Remaining_Time_Delay = CurrentAV->Time_Delay;
|
||||
break;
|
||||
|
||||
case EVENT_STATE_LOW_LIMIT:
|
||||
/* Once the Present_Value has fallen below the Low_Limit,
|
||||
the Present_Value must exceed the Low_Limit plus the Deadband
|
||||
before a TO-NORMAL event is generated under these conditions:
|
||||
(a) the Present_Value must exceed the Low_Limit plus the Deadband
|
||||
for a minimum period of time, specified in the Time_Delay property, and
|
||||
(b) the LowLimitEnable flag must be set in the Limit_Enable property, and
|
||||
(c) the TO-NORMAL flag must be set in the Event_Enable property. */
|
||||
if ((PresentVal > CurrentAV->Low_Limit + CurrentAV->Deadband) &&
|
||||
((CurrentAV->Limit_Enable & EVENT_LOW_LIMIT_ENABLE) == EVENT_LOW_LIMIT_ENABLE) &&
|
||||
((CurrentAV->Event_Enable & EVENT_ENABLE_TO_NORMAL) == EVENT_ENABLE_TO_NORMAL))
|
||||
{
|
||||
if(!CurrentAV->Remaining_Time_Delay)
|
||||
CurrentAV->Event_State = EVENT_STATE_NORMAL;
|
||||
else
|
||||
CurrentAV->Remaining_Time_Delay--;
|
||||
break;
|
||||
}
|
||||
/* value of the object is still in the same event state */
|
||||
CurrentAV->Remaining_Time_Delay = CurrentAV->Time_Delay;
|
||||
break;
|
||||
|
||||
default:
|
||||
return; /* shouldn't happen */
|
||||
} /* switch (FromState) */
|
||||
|
||||
ToState = CurrentAV->Event_State;
|
||||
|
||||
if (FromState != ToState)
|
||||
{
|
||||
/* Event_State has changed.
|
||||
Need to fill only the basic parameters of this type of event.
|
||||
Other parameters will be filled in common function. */
|
||||
|
||||
switch (ToState)
|
||||
/* actual Present_Value */
|
||||
PresentVal = Analog_Value_Present_Value(object_instance);
|
||||
FromState = CurrentAV->Event_State;
|
||||
switch (CurrentAV->Event_State)
|
||||
{
|
||||
case EVENT_STATE_NORMAL:
|
||||
/* A TO-OFFNORMAL event is generated under these conditions:
|
||||
(a) the Present_Value must exceed the High_Limit for a minimum
|
||||
period of time, specified in the Time_Delay property, and
|
||||
(b) the HighLimitEnable flag must be set in the Limit_Enable property, and
|
||||
(c) the TO-OFFNORMAL flag must be set in the Event_Enable property. */
|
||||
if ((PresentVal > CurrentAV->High_Limit) &&
|
||||
((CurrentAV->Limit_Enable & EVENT_HIGH_LIMIT_ENABLE) == EVENT_HIGH_LIMIT_ENABLE) &&
|
||||
((CurrentAV->Event_Enable & EVENT_ENABLE_TO_OFFNORMAL) == EVENT_ENABLE_TO_OFFNORMAL))
|
||||
{
|
||||
if(!CurrentAV->Remaining_Time_Delay)
|
||||
CurrentAV->Event_State = EVENT_STATE_HIGH_LIMIT;
|
||||
else
|
||||
CurrentAV->Remaining_Time_Delay--;
|
||||
break;
|
||||
}
|
||||
|
||||
/* A TO-OFFNORMAL event is generated under these conditions:
|
||||
(a) the Present_Value must exceed the Low_Limit plus the Deadband
|
||||
for a minimum period of time, specified in the Time_Delay property, and
|
||||
(b) the LowLimitEnable flag must be set in the Limit_Enable property, and
|
||||
(c) the TO-NORMAL flag must be set in the Event_Enable property. */
|
||||
if ((PresentVal < CurrentAV->Low_Limit) &&
|
||||
((CurrentAV->Limit_Enable & EVENT_LOW_LIMIT_ENABLE) == EVENT_LOW_LIMIT_ENABLE) &&
|
||||
((CurrentAV->Event_Enable & EVENT_ENABLE_TO_OFFNORMAL) == EVENT_ENABLE_TO_OFFNORMAL))
|
||||
{
|
||||
if(!CurrentAV->Remaining_Time_Delay)
|
||||
CurrentAV->Event_State = EVENT_STATE_LOW_LIMIT;
|
||||
else
|
||||
CurrentAV->Remaining_Time_Delay--;
|
||||
break;
|
||||
}
|
||||
/* value of the object is still in the same event state */
|
||||
CurrentAV->Remaining_Time_Delay = CurrentAV->Time_Delay;
|
||||
break;
|
||||
|
||||
case EVENT_STATE_HIGH_LIMIT:
|
||||
ExceededLimit = CurrentAV->High_Limit;
|
||||
characterstring_init_ansi(&msgText,
|
||||
"Goes to high limit");
|
||||
/* Once exceeded, the Present_Value must fall below the High_Limit minus
|
||||
the Deadband before a TO-NORMAL event is generated under these conditions:
|
||||
(a) the Present_Value must fall below the High_Limit minus the Deadband
|
||||
for a minimum period of time, specified in the Time_Delay property, and
|
||||
(b) the HighLimitEnable flag must be set in the Limit_Enable property, and
|
||||
(c) the TO-NORMAL flag must be set in the Event_Enable property. */
|
||||
if ((PresentVal < CurrentAV->High_Limit - CurrentAV->Deadband) &&
|
||||
((CurrentAV->Limit_Enable & EVENT_HIGH_LIMIT_ENABLE) == EVENT_HIGH_LIMIT_ENABLE) &&
|
||||
((CurrentAV->Event_Enable & EVENT_ENABLE_TO_NORMAL) == EVENT_ENABLE_TO_NORMAL))
|
||||
{
|
||||
if(!CurrentAV->Remaining_Time_Delay)
|
||||
CurrentAV->Event_State = EVENT_STATE_NORMAL;
|
||||
else
|
||||
CurrentAV->Remaining_Time_Delay--;
|
||||
break;
|
||||
}
|
||||
/* value of the object is still in the same event state */
|
||||
CurrentAV->Remaining_Time_Delay = CurrentAV->Time_Delay;
|
||||
break;
|
||||
|
||||
case EVENT_STATE_LOW_LIMIT:
|
||||
ExceededLimit = CurrentAV->Low_Limit;
|
||||
characterstring_init_ansi(&msgText,
|
||||
"Goes to low limit");
|
||||
break;
|
||||
|
||||
case EVENT_STATE_NORMAL:
|
||||
if(FromState == EVENT_STATE_HIGH_LIMIT) {
|
||||
ExceededLimit = CurrentAV->High_Limit;
|
||||
characterstring_init_ansi(&msgText,
|
||||
"Back to normal state from high limit");
|
||||
}
|
||||
else {
|
||||
ExceededLimit = CurrentAV->Low_Limit;
|
||||
characterstring_init_ansi(&msgText,
|
||||
"Back to normal state from low limit");
|
||||
/* Once the Present_Value has fallen below the Low_Limit,
|
||||
the Present_Value must exceed the Low_Limit plus the Deadband
|
||||
before a TO-NORMAL event is generated under these conditions:
|
||||
(a) the Present_Value must exceed the Low_Limit plus the Deadband
|
||||
for a minimum period of time, specified in the Time_Delay property, and
|
||||
(b) the LowLimitEnable flag must be set in the Limit_Enable property, and
|
||||
(c) the TO-NORMAL flag must be set in the Event_Enable property. */
|
||||
if ((PresentVal > CurrentAV->Low_Limit + CurrentAV->Deadband) &&
|
||||
((CurrentAV->Limit_Enable & EVENT_LOW_LIMIT_ENABLE) == EVENT_LOW_LIMIT_ENABLE) &&
|
||||
((CurrentAV->Event_Enable & EVENT_ENABLE_TO_NORMAL) == EVENT_ENABLE_TO_NORMAL))
|
||||
{
|
||||
if(!CurrentAV->Remaining_Time_Delay)
|
||||
CurrentAV->Event_State = EVENT_STATE_NORMAL;
|
||||
else
|
||||
CurrentAV->Remaining_Time_Delay--;
|
||||
break;
|
||||
}
|
||||
/* value of the object is still in the same event state */
|
||||
CurrentAV->Remaining_Time_Delay = CurrentAV->Time_Delay;
|
||||
break;
|
||||
|
||||
default:
|
||||
ExceededLimit = 0;
|
||||
break;
|
||||
} /* switch (ToState) */
|
||||
return; /* shouldn't happen */
|
||||
} /* switch (FromState) */
|
||||
|
||||
ToState = CurrentAV->Event_State;
|
||||
|
||||
if (FromState != ToState)
|
||||
{
|
||||
/* Event_State has changed.
|
||||
Need to fill only the basic parameters of this type of event.
|
||||
Other parameters will be filled in common function. */
|
||||
|
||||
switch (ToState)
|
||||
{
|
||||
case EVENT_STATE_HIGH_LIMIT:
|
||||
ExceededLimit = CurrentAV->High_Limit;
|
||||
characterstring_init_ansi(&msgText,
|
||||
"Goes to high limit");
|
||||
break;
|
||||
|
||||
case EVENT_STATE_LOW_LIMIT:
|
||||
ExceededLimit = CurrentAV->Low_Limit;
|
||||
characterstring_init_ansi(&msgText,
|
||||
"Goes to low limit");
|
||||
break;
|
||||
|
||||
case EVENT_STATE_NORMAL:
|
||||
if(FromState == EVENT_STATE_HIGH_LIMIT) {
|
||||
ExceededLimit = CurrentAV->High_Limit;
|
||||
characterstring_init_ansi(&msgText,
|
||||
"Back to normal state from high limit");
|
||||
}
|
||||
else {
|
||||
ExceededLimit = CurrentAV->Low_Limit;
|
||||
characterstring_init_ansi(&msgText,
|
||||
"Back to normal state from low limit");
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
ExceededLimit = 0;
|
||||
break;
|
||||
} /* switch (ToState) */
|
||||
|
||||
#if PRINT_ENABLED
|
||||
fprintf(stderr, "Event_State for (Analog-Value,%d) goes from %s to %s.\n",
|
||||
object_instance, bactext_event_state_name(FromState),
|
||||
bactext_event_state_name(ToState));
|
||||
|
||||
fprintf(stderr, "Event_State for (%s,%d) goes from %s to %s.\n",
|
||||
bactext_object_type_name(OBJECT_ANALOG_VALUE),
|
||||
object_instance, bactext_event_state_name(FromState),
|
||||
bactext_event_state_name(ToState));
|
||||
#endif /* PRINT_ENABLED */
|
||||
|
||||
/* Notify Type */
|
||||
event_data.notifyType = CurrentAV->Notify_Type;
|
||||
|
||||
/* Send EventNotification. */
|
||||
SendNotify = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (SendNotify)
|
||||
{
|
||||
/* Event Object Identifier */
|
||||
event_data.eventObjectIdentifier.type = OBJECT_ANALOG_VALUE;
|
||||
event_data.eventObjectIdentifier.instance = object_instance;
|
||||
@@ -902,24 +937,27 @@ void Analog_Value_Intrinsic_Reporting(uint32_t object_instance)
|
||||
/* Time Stamp */
|
||||
event_data.timeStamp.tag = TIME_STAMP_DATETIME;
|
||||
Device_getCurrentDateTime(&event_data.timeStamp.value.dateTime);
|
||||
/* fill Event_Time_Stamps */
|
||||
switch (ToState)
|
||||
{
|
||||
case EVENT_STATE_HIGH_LIMIT:
|
||||
case EVENT_STATE_LOW_LIMIT:
|
||||
CurrentAV->Event_Time_Stamps[TRANSITION_TO_OFFNORMAL] =
|
||||
event_data.timeStamp.value.dateTime;
|
||||
break;
|
||||
|
||||
case EVENT_STATE_FAULT:
|
||||
CurrentAV->Event_Time_Stamps[TRANSITION_TO_FAULT] =
|
||||
event_data.timeStamp.value.dateTime;
|
||||
break;
|
||||
if (event_data.notifyType != NOTIFY_ACK_NOTIFICATION) {
|
||||
/* fill Event_Time_Stamps */
|
||||
switch (ToState)
|
||||
{
|
||||
case EVENT_STATE_HIGH_LIMIT:
|
||||
case EVENT_STATE_LOW_LIMIT:
|
||||
CurrentAV->Event_Time_Stamps[TRANSITION_TO_OFFNORMAL] =
|
||||
event_data.timeStamp.value.dateTime;
|
||||
break;
|
||||
|
||||
case EVENT_STATE_NORMAL:
|
||||
CurrentAV->Event_Time_Stamps[TRANSITION_TO_NORMAL] =
|
||||
event_data.timeStamp.value.dateTime;
|
||||
break;
|
||||
case EVENT_STATE_FAULT:
|
||||
CurrentAV->Event_Time_Stamps[TRANSITION_TO_FAULT] =
|
||||
event_data.timeStamp.value.dateTime;
|
||||
break;
|
||||
|
||||
case EVENT_STATE_NORMAL:
|
||||
CurrentAV->Event_Time_Stamps[TRANSITION_TO_NORMAL] =
|
||||
event_data.timeStamp.value.dateTime;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* Notification Class */
|
||||
@@ -932,36 +970,41 @@ void Analog_Value_Intrinsic_Reporting(uint32_t object_instance)
|
||||
event_data.messageText = &msgText;
|
||||
|
||||
/* Notify Type */
|
||||
event_data.notifyType = CurrentAV->Notify_Type;
|
||||
/* filled before */
|
||||
|
||||
/* From State */
|
||||
event_data.fromState = FromState;
|
||||
if (event_data.notifyType != NOTIFY_ACK_NOTIFICATION)
|
||||
event_data.fromState = FromState;
|
||||
|
||||
/* To State */
|
||||
event_data.toState = CurrentAV->Event_State;
|
||||
event_data.toState = CurrentAV->Event_State;
|
||||
|
||||
/* Event Values */
|
||||
event_data.notificationParams.outOfRange.exceedingValue = PresentVal;
|
||||
|
||||
bitstring_init(&event_data.notificationParams.outOfRange.statusFlags);
|
||||
bitstring_set_bit(&event_data.notificationParams.outOfRange.statusFlags,
|
||||
STATUS_FLAG_IN_ALARM, CurrentAV->Event_State ? true : false);
|
||||
bitstring_set_bit(&event_data.notificationParams.outOfRange.statusFlags,
|
||||
STATUS_FLAG_FAULT, false);
|
||||
bitstring_set_bit(&event_data.notificationParams.outOfRange.statusFlags,
|
||||
STATUS_FLAG_OVERRIDDEN, false);
|
||||
bitstring_set_bit(&event_data.notificationParams.outOfRange.statusFlags,
|
||||
STATUS_FLAG_OUT_OF_SERVICE, CurrentAV->Out_Of_Service);
|
||||
|
||||
event_data.notificationParams.outOfRange.deadband = CurrentAV->Deadband;
|
||||
|
||||
event_data.notificationParams.outOfRange.exceededLimit = ExceededLimit;
|
||||
if (event_data.notifyType != NOTIFY_ACK_NOTIFICATION) {
|
||||
/* Value that exceeded a limit. */
|
||||
event_data.notificationParams.outOfRange.exceedingValue = PresentVal;
|
||||
/* Status_Flags of the referenced object. */
|
||||
bitstring_init(&event_data.notificationParams.outOfRange.statusFlags);
|
||||
bitstring_set_bit(&event_data.notificationParams.outOfRange.statusFlags,
|
||||
STATUS_FLAG_IN_ALARM, CurrentAV->Event_State ? true : false);
|
||||
bitstring_set_bit(&event_data.notificationParams.outOfRange.statusFlags,
|
||||
STATUS_FLAG_FAULT, false);
|
||||
bitstring_set_bit(&event_data.notificationParams.outOfRange.statusFlags,
|
||||
STATUS_FLAG_OVERRIDDEN, false);
|
||||
bitstring_set_bit(&event_data.notificationParams.outOfRange.statusFlags,
|
||||
STATUS_FLAG_OUT_OF_SERVICE, CurrentAV->Out_Of_Service);
|
||||
/* Deadband used for limit checking. */
|
||||
event_data.notificationParams.outOfRange.deadband = CurrentAV->Deadband;
|
||||
/* Limit that was exceeded. */
|
||||
event_data.notificationParams.outOfRange.exceededLimit = ExceededLimit;
|
||||
}
|
||||
|
||||
/* add data from notification class */
|
||||
Notification_Class_common_reporting_function(&event_data);
|
||||
|
||||
/* Ack required */
|
||||
if (event_data.ackRequired == true)
|
||||
if ((event_data.notifyType != NOTIFY_ACK_NOTIFICATION) &&
|
||||
(event_data.ackRequired == true))
|
||||
{
|
||||
switch (event_data.toState)
|
||||
{
|
||||
@@ -1088,7 +1131,7 @@ int Analog_Value_Alarm_Ack(BACNET_ALARM_ACK_DATA * alarmack_data,
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* FIXME: Send ack notification */
|
||||
/* Clean transitions flag. */
|
||||
CurrentAV->Acked_Transitions[TRANSITION_TO_OFFNORMAL].bIsAcked = true;
|
||||
}
|
||||
else {
|
||||
@@ -1110,7 +1153,7 @@ int Analog_Value_Alarm_Ack(BACNET_ALARM_ACK_DATA * alarmack_data,
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* FIXME: Send ack notification */
|
||||
/* Clean transitions flag. */
|
||||
CurrentAV->Acked_Transitions[TRANSITION_TO_FAULT].bIsAcked = true;
|
||||
}
|
||||
else {
|
||||
@@ -1132,7 +1175,7 @@ int Analog_Value_Alarm_Ack(BACNET_ALARM_ACK_DATA * alarmack_data,
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* FIXME: Send ack notification */
|
||||
/* Clean transitions flag. */
|
||||
CurrentAV->Acked_Transitions[TRANSITION_TO_NORMAL].bIsAcked = true;
|
||||
}
|
||||
else {
|
||||
@@ -1145,6 +1188,11 @@ int Analog_Value_Alarm_Ack(BACNET_ALARM_ACK_DATA * alarmack_data,
|
||||
return -2;
|
||||
}
|
||||
|
||||
/* Need to send AckNotification. */
|
||||
CurrentAV->Ack_notify_data.bSendAckNotify = true;
|
||||
CurrentAV->Ack_notify_data.EventState = alarmack_data->eventStateAcked;
|
||||
|
||||
/* Return OK */
|
||||
return 1;
|
||||
}
|
||||
#endif /* defined(INTRINSIC_REPORTING) */
|
||||
|
||||
@@ -60,6 +60,8 @@ extern "C" {
|
||||
BACNET_DATE_TIME Event_Time_Stamps[MAX_BACNET_EVENT_TRANSITION];
|
||||
/* time to generate event notification */
|
||||
uint32_t Remaining_Time_Delay;
|
||||
/* AckNotification informations */
|
||||
ACK_NOTIFICATION Ack_notify_data;
|
||||
#endif
|
||||
} ANALOG_VALUE_DESCR;
|
||||
|
||||
|
||||
@@ -61,7 +61,6 @@ typedef struct BACnet_Recipient {
|
||||
} BACNET_RECIPIENT;
|
||||
|
||||
|
||||
|
||||
/* BACnetDestination structure */
|
||||
typedef struct BACnet_Destination {
|
||||
uint8_t ValidDays;
|
||||
@@ -72,6 +71,7 @@ typedef struct BACnet_Destination {
|
||||
uint8_t Transitions;
|
||||
bool ConfirmedNotify;
|
||||
} BACNET_DESTINATION;
|
||||
|
||||
|
||||
/* Structure containing configuration for a Notification Class */
|
||||
typedef struct Notification_Class_info {
|
||||
@@ -86,8 +86,15 @@ typedef struct Acked_info {
|
||||
bool bIsAcked; /* true when transitions is acked */
|
||||
BACNET_DATE_TIME Time_Stamp;/* time stamp of when a alarm was generated */
|
||||
} ACKED_INFO;
|
||||
|
||||
|
||||
/* Information needed to send AckNotification */
|
||||
typedef struct Ack_Notification {
|
||||
bool bSendAckNotify; /* true if need to send AckNotification */
|
||||
uint8_t EventState;
|
||||
} ACK_NOTIFICATION;
|
||||
|
||||
|
||||
|
||||
|
||||
void Notification_Class_Property_Lists(
|
||||
const int **pRequired,
|
||||
|
||||
Reference in New Issue
Block a user