Bugfix/lighting-output-internal-process-api (#1086)

* Fixed Lighting_Command to ignore write priority and use its own. 

* Fixed BACnetLightingOperation reserved range.

* Refactor overridden into the lighting command module. Added Overridden status flags API.  Added Lighting Output API to implement a momentary override to the output that is cleared at the next lighting command.  Integrated lighting command overridden behavior into the lighting output object.

* Added Trim_Fade_Time, High_End_Trim, Low_End_Trim, Last_On_Value and Default_On_Value properties to lighting output.
Added TRIM_ACTIVE flag to lighting command. Added Last_On_Value and Default_On_Value to lighting command for restore and toggle.
This commit is contained in:
Steve Karg
2025-09-04 15:04:42 -05:00
committed by GitHub
parent 8a9c808b76
commit 71c03b29e8
10 changed files with 1854 additions and 514 deletions
+1 -5
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@@ -2400,17 +2400,13 @@ typedef enum BACnetLightingOperation {
BACNET_LIGHTS_WARN_OFF = 8,
BACNET_LIGHTS_WARN_RELINQUISH = 9,
BACNET_LIGHTS_STOP = 10,
#if (BACNET_PROTOCOL_REVISION >= 28)
/* Addendum cj to ANSI/ASHRAE Standard 135-2020 */
BACNET_LIGHTS_RESTORE_ON = 11,
BACNET_LIGHTS_DEFAULT_ON = 12,
BACNET_LIGHTS_TOGGLE_RESTORE = 13,
BACNET_LIGHTS_TOGGLE_DEFAULT = 14,
BACNET_LIGHTS_RESERVED_MIN = 15,
#else
BACNET_LIGHTS_RESERVED_MIN = 11,
#endif
BACNET_LIGHTS_RESERVED_MAX = 63,
BACNET_LIGHTS_RESERVED_MAX = 255,
/* Enumerated values 0-255 are reserved for definition by ASHRAE.
Enumerated values 256-65535 may be used by others subject to
the procedures and constraints described in Clause 23 */
+4
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@@ -2222,6 +2222,10 @@ INDTEXT_DATA bacnet_lighting_operation_names[] = {
{ BACNET_LIGHTS_WARN_OFF, "warn-off" },
{ BACNET_LIGHTS_WARN_RELINQUISH, "warn-relinquish" },
{ BACNET_LIGHTS_STOP, "stop" },
{ BACNET_LIGHTS_RESTORE_ON, "restore-on" },
{ BACNET_LIGHTS_DEFAULT_ON, "default-on" },
{ BACNET_LIGHTS_TOGGLE_RESTORE, "toggle-restore" },
{ BACNET_LIGHTS_TOGGLE_DEFAULT, "toggle-default" },
{ 0, NULL }
};
File diff suppressed because it is too large Load Diff
+35 -1
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@@ -45,13 +45,47 @@ bool Lighting_Output_Present_Value_Set(
BACNET_STACK_EXPORT
bool Lighting_Output_Present_Value_Relinquish(
uint32_t object_instance, unsigned priority);
BACNET_STACK_EXPORT
bool Lighting_Output_Present_Value_Relinquish_All(uint32_t object_instance);
BACNET_STACK_EXPORT
float Lighting_Output_Relinquish_Default(uint32_t object_instance);
BACNET_STACK_EXPORT
bool Lighting_Output_Relinquish_Default_Set(
uint32_t object_instance, float value);
BACNET_STACK_EXPORT
float Lighting_Output_Last_On_Value(uint32_t object_instance);
BACNET_STACK_EXPORT
bool Lighting_Output_Last_On_Value_Set(uint32_t object_instance, float value);
BACNET_STACK_EXPORT
float Lighting_Output_Default_On_Value(uint32_t object_instance);
BACNET_STACK_EXPORT
bool Lighting_Output_Default_On_Value_Set(
uint32_t object_instance, float value);
BACNET_STACK_EXPORT
float Lighting_Output_High_End_Trim(uint32_t object_instance);
BACNET_STACK_EXPORT
bool Lighting_Output_High_End_Trim_Set(uint32_t object_instance, float value);
BACNET_STACK_EXPORT
float Lighting_Output_Low_End_Trim(uint32_t object_instance);
BACNET_STACK_EXPORT
bool Lighting_Output_Low_End_Trim_Set(uint32_t object_instance, float value);
BACNET_STACK_EXPORT
uint32_t Lighting_Output_Trim_Fade_Time(uint32_t object_instance);
BACNET_STACK_EXPORT
bool Lighting_Output_Trim_Fade_Time_Set(
uint32_t object_instance, uint32_t value);
BACNET_STACK_EXPORT
bool Lighting_Output_Overridden_Set(uint32_t object_instance, float value);
BACNET_STACK_EXPORT
bool Lighting_Output_Overridden_Clear(uint32_t object_instance);
BACNET_STACK_EXPORT
bool Lighting_Output_Overridden_Status(uint32_t object_instance);
BACNET_STACK_EXPORT
bool Lighting_Output_Overridden_Momentary(
uint32_t object_instance, float value);
BACNET_STACK_EXPORT
bool Lighting_Output_Change_Of_Value(uint32_t instance);
BACNET_STACK_EXPORT
+327 -150
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@@ -17,11 +17,11 @@
/**
* @brief call the lighting command tracking value callbacks
* @param data - dimmer data
* @param data - dimmer data structure
* @param old_value - value prior to write
* @param value - value of the write
*/
static void lighting_command_tracking_value_handler(
static void lighting_command_tracking_value_notify(
struct bacnet_lighting_command_data *data, float old_value, float value)
{
struct lighting_command_notification *head;
@@ -37,6 +37,7 @@ static void lighting_command_tracking_value_handler(
/**
* @brief Add a Lighting Command notification callback
* @param data - dimmer data structure
* @param cb - notification callback to be added
*/
void lighting_command_notification_add(
@@ -59,26 +60,188 @@ void lighting_command_notification_add(
} while (head);
}
/**
* @brief call the lighting command tracking value callbacks
* @param data - dimmer data structure
* @param old_value - value prior to write
* @param value - value of the write
*/
static void lighting_command_timer_notify(
struct bacnet_lighting_command_data *data, uint16_t milliseconds)
{
struct lighting_command_timer_notification *head;
head = &data->Timer_Notification_Head;
do {
if (head->callback) {
head->callback(data, milliseconds);
}
head = head->next;
} while (head);
}
/**
* @brief Add a Lighting Command notification callback
* @param data - dimmer data structure
* @param cb - notification callback to be added
*/
void lighting_command_timer_notfication_add(
struct bacnet_lighting_command_data *data,
struct lighting_command_timer_notification *notification)
{
struct lighting_command_timer_notification *head;
head = &data->Timer_Notification_Head;
do {
if (head->next == notification) {
/* already here! */
break;
} else if (!head->next) {
/* first available free node */
head->next = notification;
break;
}
head = head->next;
} while (head);
}
/**
* @brief Clamps the step increment value
* @param step_increment [in] step increment value
* @return clamped step increment value
*/
float lighting_command_step_increment_clamp(float step_increment)
{
if (isless(step_increment, 0.1f)) {
step_increment = 0.1f;
}
if (isgreater(step_increment, 100.0f)) {
step_increment = 100.0f;
}
return step_increment;
}
/**
* @brief Clamp the value within the operating range between low and high
* end trim values.
* @details The Operating Range is a subset of the Normalized Range,
* that represents the range of acceptable values for control of the object.
* The Operating Range is defined by the High_End_Trim and Low_End_Trim
* property values. When values are written outside of the Operating Range,
* the Tracking_Value will reflect the actual, clamped normalized light
* output while the Present_Value will reflect the original target value.
* @param data - dimmer data structure
* @param value the value that will be subject to clamping
*/
float lighting_command_operating_range_clamp(
struct bacnet_lighting_command_data *data, float value)
{
/* clamp value within trim values, if non-zero */
if (isless(value, 1.0f)) {
/* jump target to OFF if below normalized min */
value = 0.0f;
} else if (isgreater(value, data->High_Trim_Value)) {
value = data->High_Trim_Value;
data->In_Progress = BACNET_LIGHTING_TRIM_ACTIVE;
} else if (isless(value, data->Low_Trim_Value)) {
value = data->Low_Trim_Value;
data->In_Progress = BACNET_LIGHTING_TRIM_ACTIVE;
}
return value;
}
/**
* @brief Clamp the value within the normalized ON range 1% to 100%.
* @details The physical output level, or non-normalized range,
* is specified as the linearized percentage (0..100%)
* of the possible light output range with 0.0% being off,
* 1.0% being dimmest, and 100.0% being brightest.
* The actual range represents the subset of physical output levels
* defined by Min_Actual_Value and Max_Actual_Value
* (or 1.0 to 100.0% if these properties are not present).
* The normalized range is always 0.0 to 100.0% where
* 1.0% = bottom of the actual range and 100.0% = top of the actual range.
* @param data - dimmer data structure
* @param value [in] value to normalize
* @return normalized value within the range defined by Min_Actual_Value
* and Max_Actual_Value
*/
float lighting_command_normalized_on_range_clamp(
struct bacnet_lighting_command_data *data, float value)
{
/* clamp value within trim values, if non-zero */
if (isgreater(value, data->Max_Actual_Value)) {
value = data->Max_Actual_Value;
} else if (isless(value, data->Min_Actual_Value)) {
value = data->Min_Actual_Value;
}
return value;
}
/**
* @brief Normalize the value to the min/max range
* @details The physical output level, or non-normalized range,
* is specified as the linearized percentage (0..100%)
* of the possible light output range with 0.0% being off,
* 1.0% being dimmest, and 100.0% being brightest.
* The actual range represents the subset of physical output levels
* defined by Min_Actual_Value and Max_Actual_Value
* (or 1.0 to 100.0% if these properties are not present).
* The normalized range is always 0.0 to 100.0% where
* 1.0% = bottom of the actual range and 100.0% = top of the actual range.
* @param data - dimmer data structure
* @param value [in] value to normalize
* @return normalized value within the range defined by
* 0.0%, Min_Actual_Value, and Max_Actual_Value
*/
float lighting_command_normalized_range_clamp(
struct bacnet_lighting_command_data *data, float value)
{
float normalized_value;
/* clamp value within normalized values, if non-zero */
if (isless(value, 1.0f)) {
/* jump target to OFF if below normalized min */
normalized_value = 0.0f;
} else if (isgreater(value, data->Max_Actual_Value)) {
normalized_value = data->Max_Actual_Value;
} else if (isless(value, data->Min_Actual_Value)) {
normalized_value = data->Min_Actual_Value;
} else {
normalized_value = value;
}
return normalized_value;
}
/**
* @brief Callback for tracking value updates
* @param data - dimmer data
* @param data - dimmer data structure
* @param old_value - value prior to write
* @param value - value of the write
*/
static void lighting_command_tracking_value_notify(
static void lighting_command_tracking_value_event(
struct bacnet_lighting_command_data *data, float old_value, float value)
{
if (!data->Out_Of_Service) {
/* clamp value within trim values, if non-zero */
if (isless(value, 1.0f)) {
/* jump target to OFF if below normalized min */
value = 0.0f;
} else if (isgreater(value, data->High_Trim_Value)) {
value = data->High_Trim_Value;
} else if (isless(value, data->Low_Trim_Value)) {
value = data->Low_Trim_Value;
if (data->Overridden) {
value = lighting_command_operating_range_clamp(data, value);
if (isgreaterequal(value, 1.0)) {
data->Last_On_Value = value;
}
lighting_command_tracking_value_handler(data, old_value, value);
lighting_command_tracking_value_notify(data, old_value, value);
if (data->Overridden_Momentary) {
data->Overridden = false;
}
} else if (!data->Out_Of_Service) {
data->Overridden_Momentary = false;
value = lighting_command_operating_range_clamp(data, value);
if (isgreaterequal(value, 1.0)) {
data->Last_On_Value = value;
}
lighting_command_tracking_value_notify(data, old_value, value);
} else {
debug_printf(
"Lighting-Command[%lu]-Out-of-Service\n", (unsigned long)data->Key);
@@ -88,7 +251,7 @@ static void lighting_command_tracking_value_notify(
/**
* Handles the timing for a single Lighting Output object Fade
*
* @param data [in] dimmer data
* @param data - dimmer data structure
* @param milliseconds - number of milliseconds elapsed since previously
* called. Works best when called about every 10 milliseconds.
*/
@@ -97,19 +260,11 @@ static void lighting_command_fade_handler(
{
float old_value;
float x1, x2, x3, y1, y3;
float target_value, min_value, max_value;
float target_value;
old_value = data->Tracking_Value;
min_value = data->Min_Actual_Value;
max_value = data->Max_Actual_Value;
target_value = data->Target_Level;
/* clamp target within min/max */
if (isgreater(target_value, max_value)) {
target_value = max_value;
}
if (isless(target_value, min_value)) {
target_value = min_value;
}
target_value =
lighting_command_normalized_on_range_clamp(data, data->Target_Level);
if ((milliseconds >= data->Fade_Time) ||
(!islessgreater(data->Tracking_Value, target_value))) {
/* stop fading */
@@ -127,8 +282,8 @@ static void lighting_command_fade_handler(
x1 = 0.0f;
x2 = (float)milliseconds;
x3 = (float)data->Fade_Time;
if (isless(old_value, min_value)) {
y1 = min_value;
if (isless(old_value, data->Min_Actual_Value)) {
y1 = data->Min_Actual_Value;
} else {
y1 = old_value;
}
@@ -137,7 +292,7 @@ static void lighting_command_fade_handler(
data->Fade_Time -= milliseconds;
data->In_Progress = BACNET_LIGHTING_FADE_ACTIVE;
}
lighting_command_tracking_value_notify(
lighting_command_tracking_value_event(
data, old_value, data->Tracking_Value);
}
@@ -153,25 +308,17 @@ static void lighting_command_fade_handler(
* progress of the ramp. <target-level> shall be clamped to
* Min_Actual_Value and Max_Actual_Value.
*
* @param data [in] dimmer data
* @param data - dimmer data structure
* @param milliseconds - number of milliseconds elapsed
*/
static void lighting_command_ramp_handler(
struct bacnet_lighting_command_data *data, uint16_t milliseconds)
{
float old_value, target_value, min_value, max_value, step_value, steps;
float old_value, target_value, step_value, steps;
old_value = data->Tracking_Value;
min_value = data->Min_Actual_Value;
max_value = data->Max_Actual_Value;
target_value = data->Target_Level;
/* clamp target within min/max, if needed */
if (isgreater(target_value, max_value)) {
target_value = max_value;
}
if (isless(target_value, min_value)) {
target_value = min_value;
}
target_value =
lighting_command_normalized_on_range_clamp(data, data->Target_Level);
/* determine the number of steps */
if (milliseconds <= 1000) {
/* percent per second */
@@ -213,12 +360,8 @@ static void lighting_command_ramp_handler(
data->Lighting_Operation = BACNET_LIGHTS_STOP;
}
/* clamp target within min/max, if needed */
if (isgreater(step_value, max_value)) {
step_value = max_value;
}
if (isless(step_value, min_value)) {
step_value = min_value;
}
step_value =
lighting_command_normalized_on_range_clamp(data, step_value);
if (data->Lighting_Operation == BACNET_LIGHTS_STOP) {
if (isless(data->Target_Level, 1.0f)) {
/* jump target to OFF if below normalized min */
@@ -232,28 +375,10 @@ static void lighting_command_ramp_handler(
data->In_Progress = BACNET_LIGHTING_RAMP_ACTIVE;
}
}
lighting_command_tracking_value_notify(
lighting_command_tracking_value_event(
data, old_value, data->Tracking_Value);
}
/**
* Clamps the step increment value
*
* @param step_increment [in] step increment value
* @return clamped step increment value
*/
static float lighting_command_step_increment_clamp(float step_increment)
{
if (isless(step_increment, 0.1f)) {
step_increment = 0.1f;
}
if (isgreater(step_increment, 100.0f)) {
step_increment = 100.0f;
}
return step_increment;
}
/**
* Updates the object tracking value while stepping
*
@@ -266,58 +391,22 @@ static float lighting_command_step_increment_clamp(float step_increment)
static void
lighting_command_step_up_handler(struct bacnet_lighting_command_data *data)
{
float old_value, target_value, min_value, max_value, step_value;
float old_value, target_value, step_value;
old_value = data->Tracking_Value;
min_value = data->Min_Actual_Value;
max_value = data->Max_Actual_Value;
step_value = lighting_command_step_increment_clamp(data->Step_Increment);
/* inhibit ON if the value is already OFF */
if (isgreaterequal(old_value, min_value)) {
if (isgreaterequal(old_value, data->Min_Actual_Value)) {
target_value = old_value + step_value;
/* clamp target within min/max, if needed */
if (isgreater(target_value, max_value)) {
target_value = max_value;
}
if (isless(target_value, min_value)) {
target_value = min_value;
}
data->Tracking_Value = target_value;
data->Tracking_Value =
lighting_command_normalized_on_range_clamp(data, target_value);
data->In_Progress = BACNET_LIGHTING_IDLE;
data->Lighting_Operation = BACNET_LIGHTS_STOP;
lighting_command_tracking_value_notify(
lighting_command_tracking_value_event(
data, old_value, data->Tracking_Value);
}
}
/**
* Normalize the value to the min/max range
* @param value [in] value to normalize
* @param min_value [in] minimum value
* @param max_value [in] maximum value
* @return normalized value
*/
static float
lighting_command_normalize_value(float value, float min_value, float max_value)
{
float normalized_value;
/* clamp target within min/max, if needed */
if (isgreater(value, max_value)) {
/* clamp target within max */
normalized_value = max_value;
} else if (isless(value, 1.0f)) {
/* jump target to OFF if below normalized min */
normalized_value = 0.0f;
} else if (isless(value, min_value)) {
/* clamp target within min */
normalized_value = min_value;
} else {
normalized_value = value;
}
return normalized_value;
}
/**
* Updates the object tracking value while stepping
*
@@ -330,30 +419,20 @@ lighting_command_normalize_value(float value, float min_value, float max_value)
static void
lighting_command_step_down_handler(struct bacnet_lighting_command_data *data)
{
float old_value, target_value, min_value, max_value, step_value;
float old_value, target_value, step_value;
old_value = target_value = data->Tracking_Value;
min_value = data->Min_Actual_Value;
max_value = data->Max_Actual_Value;
step_value = lighting_command_step_increment_clamp(data->Step_Increment);
if (isgreaterequal(target_value, step_value)) {
target_value -= step_value;
} else {
target_value = 0.0f;
target_value = data->Min_Actual_Value;
}
/* clamp target within min/max, if needed */
if (isgreater(target_value, max_value)) {
/* clamp target within max */
target_value = max_value;
}
if (isless(target_value, min_value)) {
/* clamp target within min */
target_value = min_value;
}
data->Tracking_Value = target_value;
data->Tracking_Value =
lighting_command_normalized_on_range_clamp(data, target_value);
data->In_Progress = BACNET_LIGHTING_IDLE;
data->Lighting_Operation = BACNET_LIGHTS_STOP;
lighting_command_tracking_value_notify(
lighting_command_tracking_value_event(
data, old_value, data->Tracking_Value);
}
@@ -369,18 +448,16 @@ lighting_command_step_down_handler(struct bacnet_lighting_command_data *data)
static void
lighting_command_step_on_handler(struct bacnet_lighting_command_data *data)
{
float old_value, target_value, min_value, max_value, step_value;
float old_value, target_value, step_value;
old_value = target_value = data->Tracking_Value;
min_value = data->Min_Actual_Value;
max_value = data->Max_Actual_Value;
step_value = lighting_command_step_increment_clamp(data->Step_Increment);
target_value += step_value;
data->Tracking_Value =
lighting_command_normalize_value(target_value, min_value, max_value);
lighting_command_normalized_range_clamp(data, target_value);
data->In_Progress = BACNET_LIGHTING_IDLE;
data->Lighting_Operation = BACNET_LIGHTS_STOP;
lighting_command_tracking_value_notify(
lighting_command_tracking_value_event(
data, old_value, data->Tracking_Value);
}
@@ -396,11 +473,9 @@ lighting_command_step_on_handler(struct bacnet_lighting_command_data *data)
static void
lighting_command_step_off_handler(struct bacnet_lighting_command_data *data)
{
float old_value, target_value, min_value, max_value, step_value;
float old_value, target_value, step_value;
old_value = target_value = data->Tracking_Value;
min_value = data->Min_Actual_Value;
max_value = data->Max_Actual_Value;
step_value = lighting_command_step_increment_clamp(data->Step_Increment);
if (isgreaterequal(target_value, step_value)) {
target_value -= step_value;
@@ -408,10 +483,10 @@ lighting_command_step_off_handler(struct bacnet_lighting_command_data *data)
target_value = 0.0f;
}
data->Tracking_Value =
lighting_command_normalize_value(target_value, min_value, max_value);
lighting_command_normalized_range_clamp(data, target_value);
data->In_Progress = BACNET_LIGHTING_IDLE;
data->Lighting_Operation = BACNET_LIGHTS_STOP;
lighting_command_tracking_value_notify(
lighting_command_tracking_value_event(
data, old_value, data->Tracking_Value);
}
@@ -424,18 +499,17 @@ lighting_command_step_off_handler(struct bacnet_lighting_command_data *data)
* @note The WARN, WARN_RELINQUISH, and WARN_OFF lighting
* commands, as well as writing one of the special values to the
* Present_Value property, cause a blink-warn notification
* to occur at the specified priority. A blink-warn
* notification is used to warn the occupants that the lights
* are about to turn off, giving the occupants the opportunity
* to exit the space or to override the lights for a period of time.
* to occur. A blink-warn notification is used to warn the
* occupants that the lights are about to turn off, giving
* the occupants the opportunity to exit the space or to
* override the lights for a period of time.
*
* The actual blink-warn notification mechanism shall be a local matter.
* The physical lights may blink once, multiple times, or
* repeatedly. They may also go bright, go dim, or signal a notification
* through some other means. In some circumstances, no blink-warn
* notification will occur at all. The blink-warn notification
* shall not be reflected in the priority array or the tracking
* value.
* shall not be reflected in the tracking value.
*
* @param data [in] dimmer data
* @param milliseconds - number of milliseconds elapsed
@@ -443,11 +517,9 @@ lighting_command_step_off_handler(struct bacnet_lighting_command_data *data)
static void lighting_command_blink_handler(
struct bacnet_lighting_command_data *data, uint16_t milliseconds)
{
float old_value, target_value, min_value, max_value;
float old_value, target_value;
old_value = data->Tracking_Value;
min_value = data->Min_Actual_Value;
max_value = data->Max_Actual_Value;
/* detect 'end' operation */
if (data->Blink.Duration > milliseconds) {
data->Blink.Duration -= milliseconds;
@@ -494,14 +566,30 @@ static void lighting_command_blink_handler(
}
}
}
target_value =
lighting_command_normalize_value(target_value, min_value, max_value);
target_value = lighting_command_normalized_range_clamp(data, target_value);
/* note: The blink-warn notifications shall not be reflected
in the tracking value. */
if (data->In_Progress == BACNET_LIGHTING_IDLE) {
data->Tracking_Value = target_value;
}
lighting_command_tracking_value_notify(data, old_value, target_value);
lighting_command_tracking_value_event(data, old_value, target_value);
}
/**
* @brief Overrides the current lighting command if overridden is true
* @param data [in] dimmer data
*/
void lighting_command_override(
struct bacnet_lighting_command_data *data, float value)
{
float old_value;
if (!data) {
return;
}
old_value = data->Tracking_Value;
data->Tracking_Value = value;
lighting_command_tracking_value_event(data, old_value, value);
}
/**
@@ -516,6 +604,9 @@ void lighting_command_timer(
if (!data) {
return;
}
if (data->Overridden) {
data->Lighting_Operation = BACNET_LIGHTS_NONE;
}
switch (data->Lighting_Operation) {
case BACNET_LIGHTS_NONE:
data->In_Progress = BACNET_LIGHTING_IDLE;
@@ -546,13 +637,20 @@ void lighting_command_timer(
case BACNET_LIGHTS_STOP:
data->In_Progress = BACNET_LIGHTING_IDLE;
break;
case BACNET_LIGHTS_RESTORE_ON:
case BACNET_LIGHTS_DEFAULT_ON:
case BACNET_LIGHTS_TOGGLE_RESTORE:
case BACNET_LIGHTS_TOGGLE_DEFAULT:
lighting_command_fade_handler(data, milliseconds);
break;
default:
break;
}
lighting_command_timer_notify(data, milliseconds);
}
/**
* @brief Set the lighting command if the priority is active
* @brief Set the lighting command to perform a fade to value operation
* @param data [in] dimmer data
* @param value [in] BACnet lighting value
* @param fade_time [in] BACnet lighting fade time
@@ -586,7 +684,7 @@ void lighting_command_ramp_to(
}
/**
* @brief Set the lighting command if the priority is active
* @brief Set the lighting command to perform a step increment operation
* @param data [in] dimmer object instance
* @param operation [in] BACnet lighting operation
* @param step_increment [in] BACnet lighting step increment value
@@ -606,7 +704,7 @@ void lighting_command_step(
}
/**
* @brief Set the lighting command to blink mode
* @brief Set the lighting command to perform a blink operation
* @param data [in] dimmer object instance
* @param operation [in] BACnet lighting operation for blink warn
* @param blink [in] BACnet blink data
@@ -634,7 +732,7 @@ void lighting_command_blink_warn(
}
/**
* @brief Set the lighting command if the priority is active
* @brief Set the lighting command to perform a stop operation
* @param object [in] BACnet object instance
* @param priority [in] BACnet priority array value 1..16
*/
@@ -647,7 +745,7 @@ void lighting_command_stop(struct bacnet_lighting_command_data *data)
}
/**
* @brief Set the lighting command if the priority is active
* @brief Set the lighting command to perform no operations
* @param object [in] BACnet object instance
* @param priority [in] BACnet priority array value 1..16
*/
@@ -659,6 +757,82 @@ void lighting_command_none(struct bacnet_lighting_command_data *data)
data->Lighting_Operation = BACNET_LIGHTS_NONE;
}
/**
* @brief Set the lighting command to perform a restore-on operation
* @param data [in] dimmer data
* @param fade_time [in] BACnet lighting fade time
*/
void lighting_command_restore_on(
struct bacnet_lighting_command_data *data, uint32_t fade_time)
{
if (!data) {
return;
}
data->Fade_Time = fade_time;
data->Lighting_Operation = BACNET_LIGHTS_RESTORE_ON;
data->Target_Level = data->Last_On_Value;
}
/**
* @brief Set the lighting command to perform a default-on operation
* @param data [in] dimmer data
* @param fade_time [in] BACnet lighting fade time
*/
void lighting_command_default_on(
struct bacnet_lighting_command_data *data, uint32_t fade_time)
{
if (!data) {
return;
}
data->Fade_Time = fade_time;
data->Lighting_Operation = BACNET_LIGHTS_DEFAULT_ON;
data->Target_Level = data->Default_On_Value;
}
/**
* @brief Set the lighting command to perform a toggle restore operation
* @param data [in] dimmer data
* @param fade_time [in] BACnet lighting fade time
*/
void lighting_command_toggle_restore(
struct bacnet_lighting_command_data *data, uint32_t fade_time)
{
if (!data) {
return;
}
data->Fade_Time = fade_time;
data->Lighting_Operation = BACNET_LIGHTS_TOGGLE_RESTORE;
if (isless(data->Tracking_Value, 1.0f)) {
/* OFF: write the Last_On_Value */
data->Target_Level = data->Last_On_Value;
} else {
/* not OFF, write 0.0% */
data->Target_Level = 0.0f;
}
}
/**
* @brief Set the lighting command to perform a toggle default operation
* @param data [in] dimmer data
* @param fade_time [in] BACnet lighting fade time
*/
void lighting_command_toggle_default(
struct bacnet_lighting_command_data *data, uint32_t fade_time)
{
if (!data) {
return;
}
data->Fade_Time = fade_time;
data->Lighting_Operation = BACNET_LIGHTS_TOGGLE_DEFAULT;
if (isless(data->Tracking_Value, 1.0f)) {
/* OFF: write the Default_On_Value */
data->Target_Level = data->Default_On_Value;
} else {
/* not OFF, write 0.0% */
data->Target_Level = 0.0f;
}
}
void lighting_command_init(struct bacnet_lighting_command_data *data)
{
if (!data) {
@@ -666,12 +840,15 @@ void lighting_command_init(struct bacnet_lighting_command_data *data)
}
data->Tracking_Value = 0.0f;
data->Lighting_Operation = BACNET_LIGHTS_NONE;
data->In_Progress = BACNET_LIGHTING_IDLE;
data->In_Progress = BACNET_LIGHTING_NOT_CONTROLLED;
data->Out_Of_Service = false;
data->Min_Actual_Value = 1.0f;
data->Max_Actual_Value = 100.0f;
data->Low_Trim_Value = 1.0f;
data->High_Trim_Value = 100.0f;
data->Last_On_Value = 100.0f;
data->Default_On_Value = 100.0f;
data->Overridden = false;
data->Blink.On_Value = 100.0f;
data->Blink.Off_Value = 0.0f;
data->Blink.End_Value = 0.0f;
+54
View File
@@ -14,6 +14,7 @@
/**
* @brief Callback for tracking value updates
* @param key - key used to link to specific light
* @param old_value - value prior to write
* @param value - value of the write
*/
@@ -25,6 +26,21 @@ struct lighting_command_notification {
lighting_command_tracking_value_callback callback;
};
/* forward prototype of the structure defined later */
struct bacnet_lighting_command_data;
/**
* @brief Callback for non-standard Lighting_Operation timer values
* @param data - Lighting Command data structure
* @param milliseconds - elapsed time in milliseconds
*/
typedef void (*lighting_command_timer_callback)(
struct bacnet_lighting_command_data *data, uint16_t milliseconds);
struct lighting_command_timer_notification {
struct lighting_command_timer_notification *next;
lighting_command_timer_callback callback;
};
typedef struct bacnet_lighting_command_warn_data {
/* warn */
float On_Value;
@@ -51,12 +67,17 @@ typedef struct bacnet_lighting_command_data {
float Max_Actual_Value;
float High_Trim_Value;
float Low_Trim_Value;
float Default_On_Value;
float Last_On_Value;
BACNET_LIGHTING_COMMAND_WARN_DATA Blink;
/* bits - in common area of structure */
bool Out_Of_Service : 1;
bool Overridden : 1;
bool Overridden_Momentary : 1;
/* key used with callback */
uint32_t Key;
struct lighting_command_notification Notification_Head;
struct lighting_command_timer_notification Timer_Notification_Head;
} BACNET_LIGHTING_COMMAND_DATA;
#ifdef __cplusplus
@@ -86,12 +107,45 @@ BACNET_STACK_EXPORT
void lighting_command_stop(struct bacnet_lighting_command_data *data);
BACNET_STACK_EXPORT
void lighting_command_none(struct bacnet_lighting_command_data *data);
BACNET_STACK_EXPORT
void lighting_command_restore_on(
struct bacnet_lighting_command_data *data, uint32_t fade_time);
BACNET_STACK_EXPORT
void lighting_command_default_on(
struct bacnet_lighting_command_data *data, uint32_t fade_time);
BACNET_STACK_EXPORT
void lighting_command_toggle_restore(
struct bacnet_lighting_command_data *data, uint32_t fade_time);
BACNET_STACK_EXPORT
void lighting_command_toggle_default(
struct bacnet_lighting_command_data *data, uint32_t fade_time);
BACNET_STACK_EXPORT
void lighting_command_override(
struct bacnet_lighting_command_data *data, float value);
BACNET_STACK_EXPORT
float lighting_command_step_increment_clamp(float step_increment);
BACNET_STACK_EXPORT
float lighting_command_operating_range_clamp(
struct bacnet_lighting_command_data *data, float value);
BACNET_STACK_EXPORT
float lighting_command_normalized_range_clamp(
struct bacnet_lighting_command_data *data, float value);
BACNET_STACK_EXPORT
float lighting_command_normalized_on_range_clamp(
struct bacnet_lighting_command_data *data, float value);
BACNET_STACK_EXPORT
void lighting_command_init(struct bacnet_lighting_command_data *data);
BACNET_STACK_EXPORT
void lighting_command_notification_add(
struct bacnet_lighting_command_data *data,
struct lighting_command_notification *notification);
BACNET_STACK_EXPORT
void lighting_command_timer_notfication_add(
struct bacnet_lighting_command_data *data,
struct lighting_command_timer_notification *notification);
#ifdef __cplusplus
}
+8
View File
@@ -1648,6 +1648,8 @@ static const int Lighting_Output_Properties_Required[] = {
PROP_RELINQUISH_DEFAULT,
PROP_LIGHTING_COMMAND_DEFAULT_PRIORITY,
PROP_CURRENT_COMMAND_PRIORITY,
PROP_LAST_ON_VALUE,
PROP_DEFAULT_ON_VALUE,
-1
};
@@ -1670,6 +1672,12 @@ static const int Lighting_Output_Properties_Optional[] = {
PROP_AUDIT_LEVEL,
PROP_AUDITABLE_OPERATIONS,
PROP_AUDIT_PRIORITY_FILTER,
PROP_COLOR_REFERENCE,
PROP_COLOR_OVERRIDE,
PROP_OVERRIDE_COLOR_REFERENCE,
PROP_HIGH_END_TRIM,
PROP_LOW_END_TRIM,
PROP_TRIM_FADE_TIME,
PROP_TAGS,
PROP_PROFILE_LOCATION,
PROP_PROFILE_NAME,
@@ -23,6 +23,7 @@ set(ZTST_DIR "${TST_DIR}/ztest/src")
add_compile_definitions(
BIG_ENDIAN=0
CONFIG_ZTEST=1
BACNET_PROTOCOL_REVISION=28
)
include_directories(
+327 -9
View File
@@ -1,15 +1,12 @@
/*
* Copyright (c) 2020 Legrand North America, LLC.
*
/* @file
* @brief test BACnet Lighting Output object APIs
* @date 2013
* @author Steve Karg <skarg@users.sourceforge.net>
* @copyright SPDX-License-Identifier: MIT
*/
/* @file
* @brief test BACnet integer encode/decode APIs
*/
#include <zephyr/ztest.h>
#include <bacnet/bactext.h>
#include <bacnet/proplist.h>
#include <bacnet/basic/object/lo.h>
/**
@@ -17,6 +14,33 @@
* @{
*/
/**
* @brief compare two floating point values to 3 decimal places
*
* @param x1 - first comparison value
* @param x2 - second comparison value
* @return true if the value is the same to 3 decimal points
*/
static bool is_float_equal(float x1, float x2)
{
return fabs(x1 - x2) < 0.001;
}
static float Test_Tracking_Value;
/**
* @brief Callback for tracking value updates
* @param key - key used to link to specific light
* @param old_value - value prior to write
* @param value - value of the write
*/
static void lighting_command_tracking_value_observer(
uint32_t key, float old_value, float value)
{
(void)key;
(void)old_value;
Test_Tracking_Value = value;
}
/**
* @brief Test
*/
@@ -36,17 +60,30 @@ static void testLightingOutput(void)
const uint32_t instance = 123;
BACNET_WRITE_PROPERTY_DATA wpdata = { 0 };
bool status = false;
unsigned index;
unsigned index, count;
uint16_t milliseconds = 10;
uint32_t test_instance;
const char *test_name = NULL;
char *sample_name = "sample";
BACNET_LIGHTING_COMMAND lighting_command = { 0 };
BACNET_LIGHTING_IN_PROGRESS in_progress;
float real_value, test_real;
uint32_t unsigned_value, test_unsigned;
unsigned priority, test_priority;
BACNET_OBJECT_ID object_id, test_object_id;
Lighting_Output_Init();
Lighting_Output_Create(instance);
status = Lighting_Output_Valid_Instance(instance);
zassert_true(status, NULL);
status = Lighting_Output_Valid_Instance(BACNET_MAX_INSTANCE);
zassert_false(status, NULL);
index = Lighting_Output_Instance_To_Index(instance);
zassert_equal(index, 0, NULL);
count = Lighting_Output_Count();
zassert_equal(count, 1, NULL);
test_instance = Lighting_Output_Index_To_Instance(0);
zassert_equal(test_instance, instance, NULL);
rpdata.application_data = &apdu[0];
rpdata.application_data_len = sizeof(apdu);
@@ -88,6 +125,27 @@ static void testLightingOutput(void)
"property '%s': WriteProperty Unknown!\n",
bactext_property_name(rpdata.object_property));
}
if (property_list_commandable_member(
wpdata.object_type, wpdata.object_property)) {
wpdata.priority = 16;
status = Lighting_Output_Write_Property(&wpdata);
zassert_true(status, NULL);
wpdata.application_data_len =
encode_application_null(wpdata.application_data);
wpdata.priority = 16;
status = Lighting_Output_Write_Property(&wpdata);
zassert_true(status, NULL);
wpdata.priority = 6;
status = Lighting_Output_Write_Property(&wpdata);
zassert_false(status, NULL);
zassert_equal(
wpdata.error_code, ERROR_CODE_WRITE_ACCESS_DENIED, NULL);
wpdata.priority = 0;
status = Lighting_Output_Write_Property(&wpdata);
zassert_false(status, NULL);
zassert_equal(
wpdata.error_code, ERROR_CODE_VALUE_OUT_OF_RANGE, NULL);
}
}
pRequired++;
}
@@ -129,6 +187,7 @@ static void testLightingOutput(void)
rpdata.object_property = PROP_ALL;
len = Lighting_Output_Read_Property(&rpdata);
zassert_equal(len, BACNET_STATUS_ERROR, NULL);
wpdata.object_property = PROP_ALL;
status = Lighting_Output_Write_Property(&wpdata);
zassert_false(status, NULL);
/* check the dimming/ramping/stepping engine*/
@@ -142,9 +201,268 @@ static void testLightingOutput(void)
zassert_true(status, NULL);
test_name = Lighting_Output_Name_ASCII(instance);
zassert_equal(test_name, NULL, NULL);
/* test the ASCII description get/set */
status = Lighting_Output_Description_Set(instance, sample_name);
zassert_true(status, NULL);
test_name = Lighting_Output_Description(instance);
zassert_equal(test_name, sample_name, NULL);
/* test local control API */
lighting_command.operation = BACNET_LIGHTS_NONE;
do {
status =
Lighting_Output_Lighting_Command_Set(instance, &lighting_command);
if (status) {
zassert_true(status, NULL);
} else {
printf(
"lighting-command operation[%d] %s not supported.\n",
lighting_command.operation,
bactext_lighting_operation_name(lighting_command.operation));
}
if (lighting_command.operation == BACNET_LIGHTS_PROPRIETARY_MIN) {
/* skip to make testing faster */
lighting_command.operation = BACNET_LIGHTS_PROPRIETARY_MAX;
} else if (lighting_command.operation == BACNET_LIGHTS_RESERVED_MIN) {
/* skip to make testing faster */
lighting_command.operation = BACNET_LIGHTS_RESERVED_MAX;
} else {
lighting_command.operation++;
}
} while (lighting_command.operation <= BACNET_LIGHTS_PROPRIETARY_MAX);
/* test the present-value APIs */
Lighting_Output_Present_Value_Relinquish_All(instance);
real_value = 1.0;
priority = 8;
Lighting_Output_Present_Value_Set(instance, real_value, priority);
test_real = Lighting_Output_Present_Value(instance);
zassert_true(is_float_equal(test_real, real_value), NULL);
test_priority = Lighting_Output_Present_Value_Priority(instance);
zassert_equal(
priority, test_priority, "priority=%u test_priority=%u", priority,
test_priority);
Lighting_Output_Present_Value_Relinquish(instance, priority);
real_value = Lighting_Output_Relinquish_Default(instance);
test_real = Lighting_Output_Present_Value(instance);
zassert_true(is_float_equal(test_real, real_value), NULL);
/* test the present-value special values */
status = Lighting_Output_Default_Fade_Time_Set(instance, 100);
zassert_true(status, NULL);
status = Lighting_Output_Default_Ramp_Rate_Set(instance, 100.0f);
zassert_true(status, NULL);
status = Lighting_Output_Egress_Time_Set(instance, 0);
zassert_true(status, NULL);
status = Lighting_Output_Default_Step_Increment_Set(instance, 1.0f);
zassert_true(status, NULL);
status = Lighting_Output_Transition_Set(
instance, BACNET_LIGHTING_TRANSITION_NONE);
zassert_true(status, NULL);
/* WARN - start with lights on */
real_value = -1.0;
priority = 8;
status = Lighting_Output_Present_Value_Set(instance, 100.0f, priority);
zassert_true(status, NULL);
Lighting_Output_Timer(instance, 10);
in_progress = Lighting_Output_In_Progress(instance);
zassert_equal(
in_progress, BACNET_LIGHTING_IDLE, "in_progress=%s",
bactext_lighting_in_progress(in_progress));
status = Lighting_Output_Present_Value_Set(instance, real_value, priority);
zassert_true(status, NULL);
in_progress = Lighting_Output_In_Progress(instance);
zassert_equal(
in_progress, BACNET_LIGHTING_OTHER, "in_progress=%s",
bactext_lighting_in_progress(in_progress));
Lighting_Output_Timer(instance, 10);
in_progress = Lighting_Output_In_Progress(instance);
zassert_equal(
in_progress, BACNET_LIGHTING_IDLE, "in_progress=%s",
bactext_lighting_in_progress(in_progress));
/* WARN RELINQUISH */
real_value = -2.0;
priority = 8;
Lighting_Output_Present_Value_Set(instance, real_value, priority);
Lighting_Output_Timer(instance, 10);
in_progress = Lighting_Output_In_Progress(instance);
zassert_equal(
in_progress, BACNET_LIGHTING_IDLE, "in_progress=%s",
bactext_lighting_in_progress(in_progress));
real_value = -3.0;
priority = 8;
Lighting_Output_Present_Value_Set(instance, real_value, priority);
Lighting_Output_Timer(instance, 10);
in_progress = Lighting_Output_In_Progress(instance);
zassert_equal(
in_progress, BACNET_LIGHTING_IDLE, "in_progress=%s",
bactext_lighting_in_progress(in_progress));
real_value = -4.0;
priority = 8;
Lighting_Output_Present_Value_Set(instance, real_value, priority);
Lighting_Output_Timer(instance, 10);
in_progress = Lighting_Output_In_Progress(instance);
zassert_equal(
in_progress, BACNET_LIGHTING_IDLE, "in_progress=%s",
bactext_lighting_in_progress(in_progress));
real_value = -5.0;
priority = 8;
Lighting_Output_Present_Value_Set(instance, real_value, priority);
Lighting_Output_Timer(instance, 10);
in_progress = Lighting_Output_In_Progress(instance);
zassert_equal(
in_progress, BACNET_LIGHTING_IDLE, "in_progress=%s",
bactext_lighting_in_progress(in_progress));
real_value = -6.0;
priority = 8;
Lighting_Output_Present_Value_Set(instance, real_value, priority);
Lighting_Output_Timer(instance, 10);
in_progress = Lighting_Output_In_Progress(instance);
zassert_equal(
in_progress, BACNET_LIGHTING_IDLE, "in_progress=%s",
bactext_lighting_in_progress(in_progress));
real_value = -7.0;
priority = 8;
Lighting_Output_Present_Value_Set(instance, real_value, priority);
Lighting_Output_Timer(instance, 10);
in_progress = Lighting_Output_In_Progress(instance);
zassert_equal(
in_progress, BACNET_LIGHTING_IDLE, "in_progress=%s",
bactext_lighting_in_progress(in_progress));
status = Lighting_Output_In_Progress_Set(
instance, BACNET_LIGHTING_NOT_CONTROLLED);
in_progress = Lighting_Output_In_Progress(instance);
zassert_equal(
in_progress, BACNET_LIGHTING_NOT_CONTROLLED, "in_progress=%s",
bactext_lighting_in_progress(in_progress));
/* tracking-value */
real_value = 100.0f;
status = Lighting_Output_Tracking_Value_Set(instance, real_value);
zassert_true(status, NULL);
test_real = Lighting_Output_Tracking_Value(instance);
zassert_true(is_float_equal(test_real, real_value), NULL);
/* blink-warn features */
status = Lighting_Output_Blink_Warn_Feature_Set(instance, 0.0f, 0, 65535);
zassert_true(status, NULL);
status = Lighting_Output_Blink_Warn_Feature_Set(instance, -1.0f, 0, 65535);
zassert_true(status, NULL);
status = Lighting_Output_Blink_Warn_Feature_Set(instance, 101.0f, 0, 65535);
zassert_true(status, NULL);
/* egress-time */
unsigned_value = 5 * 60;
status = Lighting_Output_Egress_Time_Set(instance, unsigned_value);
zassert_true(status, NULL);
test_unsigned = Lighting_Output_Egress_Time(instance);
zassert_equal(unsigned_value, test_unsigned, NULL);
/* default-fade-time */
unsigned_value = 5 * 60 * 1000;
status = Lighting_Output_Default_Fade_Time_Set(instance, unsigned_value);
zassert_true(status, NULL);
test_unsigned = Lighting_Output_Default_Fade_Time(instance);
zassert_equal(unsigned_value, test_unsigned, NULL);
/* default-ramp-rate */
real_value = 1.0f;
status = Lighting_Output_Default_Ramp_Rate_Set(instance, real_value);
zassert_true(status, NULL);
test_real = Lighting_Output_Default_Ramp_Rate(instance);
zassert_true(is_float_equal(test_real, real_value), NULL);
/* default-step-increment */
real_value = 2.0f;
status = Lighting_Output_Default_Step_Increment_Set(instance, real_value);
zassert_true(status, NULL);
test_real = Lighting_Output_Default_Step_Increment(instance);
zassert_true(is_float_equal(test_real, real_value), NULL);
/* relinquish-default */
real_value = 0.0f;
status = Lighting_Output_Relinquish_Default_Set(instance, real_value);
zassert_true(status, NULL);
test_real = Lighting_Output_Relinquish_Default(instance);
zassert_true(is_float_equal(test_real, real_value), NULL);
/* overridden */
real_value = 88.0f;
status = Lighting_Output_Overridden_Set(instance, real_value);
zassert_true(status, NULL);
status = Lighting_Output_Overridden_Status(instance);
zassert_true(status, NULL);
test_real = Lighting_Output_Tracking_Value(instance);
zassert_true(
is_float_equal(test_real, real_value), "value=%f test_value=%f",
real_value, test_real);
status = Lighting_Output_Present_Value_Set(instance, 99.0f, priority);
zassert_true(status, NULL);
Lighting_Output_Timer(instance, 10);
test_real = Lighting_Output_Tracking_Value(instance);
zassert_true(
is_float_equal(test_real, real_value), "value=%f test_value=%f",
real_value, test_real);
real_value = Lighting_Output_Present_Value(instance);
status = Lighting_Output_Overridden_Clear(instance);
zassert_true(status, NULL);
Lighting_Output_Timer(instance, 10);
test_real = Lighting_Output_Tracking_Value(instance);
zassert_true(is_float_equal(test_real, real_value), NULL);
/* overridden-momentary */
real_value = 77.0f;
status = Lighting_Output_Overridden_Momentary(instance, real_value);
zassert_true(status, NULL);
status = Lighting_Output_Overridden_Status(instance);
zassert_true(status, NULL);
test_real = Lighting_Output_Tracking_Value(instance);
zassert_true(
is_float_equal(test_real, real_value), "value=%f test_value=%f",
real_value, test_real);
status = Lighting_Output_Present_Value_Set(instance, 98.0f, priority);
Lighting_Output_Timer(instance, 10);
real_value = Lighting_Output_Present_Value(instance);
test_real = Lighting_Output_Tracking_Value(instance);
zassert_true(
is_float_equal(test_real, real_value), "value=%f test_value=%f",
real_value, test_real);
/* color-override */
status = Lighting_Output_Color_Override_Set(instance, true);
zassert_true(status, NULL);
status = Lighting_Output_Color_Override(instance);
zassert_true(status, NULL);
status = Lighting_Output_Color_Override_Set(instance, false);
zassert_true(status, NULL);
status = Lighting_Output_Color_Override(instance);
zassert_false(status, NULL);
/* color-reference */
object_id.instance = 1;
object_id.type = OBJECT_COLOR;
status = Lighting_Output_Color_Reference_Set(instance, &object_id);
zassert_true(status, NULL);
status = Lighting_Output_Color_Reference(instance, &test_object_id);
zassert_true(status, NULL);
zassert_equal(object_id.instance, test_object_id.instance, NULL);
zassert_equal(object_id.type, test_object_id.type, NULL);
/* override-color-reference */
object_id.instance = 2;
object_id.type = OBJECT_COLOR;
status = Lighting_Output_Override_Color_Reference_Set(instance, &object_id);
zassert_true(status, NULL);
status =
Lighting_Output_Override_Color_Reference(instance, &test_object_id);
zassert_true(status, NULL);
zassert_equal(object_id.instance, test_object_id.instance, NULL);
zassert_equal(object_id.type, test_object_id.type, NULL);
/* tracking-value observer */
real_value = 95.0f;
Lighting_Output_Write_Present_Value_Callback_Set(
lighting_command_tracking_value_observer);
status = Lighting_Output_Present_Value_Set(instance, real_value, priority);
zassert_true(status, NULL);
Lighting_Output_Timer(instance, 10);
test_real = Lighting_Output_Tracking_Value(instance);
zassert_true(is_float_equal(test_real, real_value), NULL);
zassert_true(is_float_equal(Test_Tracking_Value, real_value), NULL);
/* out-of-bounds */
test_instance = Lighting_Output_Create(BACNET_MAX_INSTANCE + 1);
zassert_equal(test_instance, BACNET_MAX_INSTANCE, NULL);
/* check the delete function */
status = Lighting_Output_Delete(instance);
zassert_true(status, NULL);
test_instance = Lighting_Output_Create(BACNET_MAX_INSTANCE);
zassert_equal(test_instance, 1, NULL);
Lighting_Output_Cleanup();
return;
}
+204 -12
View File
@@ -1,11 +1,7 @@
/* @file
* @brief test BACnet integer encode/decode APIs
* @brief test BACnet Lighting Command encode/decode APIs
* @date June 2022
* @brief tests sRGB to and from from CIE xy and brightness API
*
* @section LICENSE
* Copyright (c) 2022 Steve Karg <skarg@users.sourceforge.net>
*
* @author Steve Karg <skarg@users.sourceforge.net>
* @copyright SPDX-License-Identifier: MIT
*/
#include <stdint.h>
@@ -20,6 +16,7 @@
*/
static float Tracking_Value;
static uint16_t Tracking_Elapsed_Milliseconds;
/**
* @brief Callback for tracking value updates
@@ -33,6 +30,25 @@ static void dimmer_tracking_value(uint32_t key, float old_value, float value)
Tracking_Value = value;
}
/**
* @brief Callback for non-standard Lighting_Operation timer values
* @param data - Lighting Command data structure
* @param milliseconds - elapsed time in milliseconds
*/
static void dimmer_timer_task(
struct bacnet_lighting_command_data *data, uint16_t milliseconds)
{
Tracking_Elapsed_Milliseconds = milliseconds;
switch (data->Lighting_Operation) {
case BACNET_LIGHTS_PROPRIETARY_MIN:
break;
case BACNET_LIGHTS_PROPRIETARY_MAX:
break;
default:
break;
}
}
/**
* @brief compare two floating point values to 3 decimal places
*
@@ -127,20 +143,56 @@ static void test_lighting_command_command_unit(void)
#endif
{
BACNET_LIGHTING_COMMAND_DATA data = { 0 };
struct lighting_command_notification observer1 = { 0 };
struct lighting_command_notification observer2 = { 0 };
struct lighting_command_timer_notification timer_observer1 = { 0 };
struct lighting_command_timer_notification timer_observer2 = { 0 };
uint16_t milliseconds = 10;
uint32_t fade_time = 1000;
float target_level = 100.0f;
float target_step = 1.0f;
float ramp_rate = 1000.0f;
float override_level;
lighting_command_init(&data);
data.Notification_Head.callback = dimmer_tracking_value;
/* lighting command subscribe */
observer1.callback = dimmer_tracking_value;
lighting_command_notification_add(&data, &observer1);
/* add again to verify skipping */
lighting_command_notification_add(&data, &observer1);
/* add second tracker */
lighting_command_notification_add(&data, &observer2);
/* lighting command timer subscribe */
timer_observer1.callback = dimmer_timer_task;
lighting_command_timer_notfication_add(&data, &timer_observer1);
/* add again to verify skipping */
lighting_command_timer_notfication_add(&data, &timer_observer1);
/* add second tracker */
lighting_command_timer_notfication_add(&data, &timer_observer2);
/* basic STOP and NONE states */
lighting_command_stop(&data);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
lighting_command_none(&data);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
/* normalized range clamp testing */
data.Max_Actual_Value = 95.0f;
data.Min_Actual_Value = 5.0f;
target_level = lighting_command_normalized_range_clamp(&data, 0.1f);
zassert_true(is_float_equal(target_level, 0.0f), NULL);
target_level = lighting_command_normalized_range_clamp(&data, 100.0f);
zassert_true(is_float_equal(target_level, data.Max_Actual_Value), NULL);
target_level = lighting_command_normalized_range_clamp(&data, 1.0f);
zassert_true(is_float_equal(target_level, data.Min_Actual_Value), NULL);
data.Max_Actual_Value = 100.0f;
data.Min_Actual_Value = 1.0f;
/* fade up */
target_level = 100.0f;
lighting_command_fade_to(&data, 100.0f, fade_time);
milliseconds = fade_time / 2;
lighting_command_timer(&data, milliseconds);
@@ -169,7 +221,7 @@ static void test_lighting_command_command_unit(void)
milliseconds = 10;
lighting_command_fade_to(&data, target_level, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(data.In_Progress == BACNET_LIGHTING_TRIM_ACTIVE, NULL);
zassert_true(is_float_equal(Tracking_Value, data.Low_Trim_Value), NULL);
target_level = 0.0f;
milliseconds = 10;
@@ -184,9 +236,52 @@ static void test_lighting_command_command_unit(void)
milliseconds = 10;
lighting_command_fade_to(&data, target_level, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(data.In_Progress == BACNET_LIGHTING_TRIM_ACTIVE, NULL);
zassert_true(is_float_equal(Tracking_Value, data.High_Trim_Value), NULL);
data.High_Trim_Value = data.Max_Actual_Value;
/* override */
override_level = 42.0f;
target_level = 100.0f;
milliseconds = 10;
data.Overridden = true;
data.Overridden_Momentary = false;
lighting_command_override(&data, override_level);
lighting_command_timer(&data, milliseconds);
zassert_true(is_float_equal(Tracking_Value, override_level), NULL);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
lighting_command_fade_to(&data, target_level, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(is_float_equal(Tracking_Value, override_level), NULL);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
data.Overridden = false;
lighting_command_override(&data, target_level);
lighting_command_timer(&data, milliseconds);
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
/* momentary override - self clearing flags */
override_level = 42.0f;
target_level = 100.0f;
milliseconds = 10;
data.Overridden = true;
data.Overridden_Momentary = true;
lighting_command_override(&data, override_level);
lighting_command_timer(&data, milliseconds);
zassert_true(is_float_equal(Tracking_Value, override_level), NULL);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_false(data.Overridden, NULL);
zassert_true(data.Overridden_Momentary, NULL);
lighting_command_fade_to(&data, target_level, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_false(data.Overridden, NULL);
zassert_false(data.Overridden_Momentary, NULL);
/* step clamping */
target_step = lighting_command_step_increment_clamp(0.0f);
zassert_true(is_float_equal(target_step, 0.1f), NULL);
target_step = lighting_command_step_increment_clamp(100.1f);
zassert_true(is_float_equal(target_step, 100.0f), NULL);
/* step UP - inhibit ON */
target_step = 1.0f;
@@ -303,7 +398,8 @@ static void test_lighting_command_command_unit(void)
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
target_level = 100.0f;
lighting_command_ramp_to(&data, target_level, 100.0f);
ramp_rate = 100.0f;
lighting_command_ramp_to(&data, target_level, ramp_rate);
lighting_command_timer(&data, milliseconds);
zassert_true(
data.In_Progress == BACNET_LIGHTING_RAMP_ACTIVE, "In_Progress=%d",
@@ -316,8 +412,9 @@ static void test_lighting_command_command_unit(void)
/* slower ramp up */
target_level = 100.0f;
milliseconds = 100;
ramp_rate = 1.0f;
do {
lighting_command_ramp_to(&data, target_level, 1.0f);
lighting_command_ramp_to(&data, target_level, ramp_rate);
lighting_command_timer(&data, milliseconds);
if (data.Lighting_Operation == BACNET_LIGHTS_RAMP_TO) {
zassert_true(
@@ -335,8 +432,28 @@ static void test_lighting_command_command_unit(void)
/* slower ramp down */
target_level = data.Min_Actual_Value;
milliseconds = 33;
ramp_rate = 0.1f;
do {
lighting_command_ramp_to(&data, target_level, 0.1f);
lighting_command_ramp_to(&data, target_level, ramp_rate);
lighting_command_timer(&data, milliseconds);
if (data.Lighting_Operation == BACNET_LIGHTS_RAMP_TO) {
zassert_true(
data.In_Progress == BACNET_LIGHTING_RAMP_ACTIVE,
"In_Progress=%d", data.In_Progress);
zassert_true(
isgreater(data.Tracking_Value, data.Min_Actual_Value),
"Tracking_Value=%f", Tracking_Value);
zassert_true(
isless(data.Tracking_Value, data.Max_Actual_Value),
"Tracking_Value=%f", Tracking_Value);
}
} while (data.Lighting_Operation != BACNET_LIGHTS_STOP);
/* large elapsed timer - ramp up */
target_level = data.Max_Actual_Value;
milliseconds = 2000;
ramp_rate = 0.1f;
do {
lighting_command_ramp_to(&data, target_level, ramp_rate);
lighting_command_timer(&data, milliseconds);
if (data.Lighting_Operation == BACNET_LIGHTS_RAMP_TO) {
zassert_true(
@@ -351,13 +468,88 @@ static void test_lighting_command_command_unit(void)
}
} while (data.Lighting_Operation != BACNET_LIGHTS_STOP);
/* out-of-service */
target_level = 100.0f;
milliseconds = 10;
data.Out_Of_Service = false;
lighting_command_fade_to(&data, target_level, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
data.Out_Of_Service = true;
lighting_command_fade_to(&data, 0.0f, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
/* previous target level - unchanged */
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
target_level = 0.0f;
data.Out_Of_Service = false;
lighting_command_fade_to(&data, target_level, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
/* restore-on, toggle-restore */
target_level = 0.0f;
milliseconds = 10;
lighting_command_fade_to(&data, target_level, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
lighting_command_restore_on(&data, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, data.Last_On_Value), NULL);
lighting_command_toggle_restore(&data, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, 0.0f), NULL);
lighting_command_toggle_restore(&data, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, data.Last_On_Value), NULL);
/* default-on, toggle-default */
target_level = 0.0f;
milliseconds = 10;
lighting_command_fade_to(&data, target_level, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
lighting_command_default_on(&data, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, data.Default_On_Value), NULL);
lighting_command_toggle_default(&data, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, 0.0f), NULL);
lighting_command_toggle_default(&data, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, data.Default_On_Value), NULL);
/* non-standard lighting operation */
milliseconds = 10;
data.Lighting_Operation = BACNET_LIGHTS_PROPRIETARY_MIN;
lighting_command_timer(&data, milliseconds);
zassert_equal(data.Lighting_Operation, BACNET_LIGHTS_PROPRIETARY_MIN, NULL);
data.Lighting_Operation = BACNET_LIGHTS_PROPRIETARY_MAX;
lighting_command_timer(&data, milliseconds);
zassert_equal(data.Lighting_Operation, BACNET_LIGHTS_PROPRIETARY_MAX, NULL);
/* null check code coverage */
lighting_command_override(NULL, override_level);
lighting_command_fade_to(NULL, 0.0f, 0);
lighting_command_ramp_to(NULL, 0.0f, 0.0f);
lighting_command_step(NULL, BACNET_LIGHTS_STEP_OFF, 0.0f);
lighting_command_blink_warn(NULL, BACNET_LIGHTS_WARN, NULL);
lighting_command_stop(NULL);
lighting_command_none(NULL);
lighting_command_restore_on(NULL, 0);
lighting_command_default_on(NULL, 0);
lighting_command_toggle_restore(NULL, 0);
lighting_command_toggle_default(NULL, 0);
lighting_command_timer(NULL, 0);
lighting_command_init(NULL);
}