Bugfix/lighting output dimming refactor (#855)

* Refactored lighting command operations from the lighting output object, and added unit testing. Integrated the result back into lighting-output object.
This commit is contained in:
Steve Karg
2024-11-13 15:24:25 -06:00
committed by GitHub
parent 35d49a14ee
commit 51c915a5da
16 changed files with 1330 additions and 491 deletions
+1
View File
@@ -171,6 +171,7 @@ list(APPEND testdirs
# basic/sys
bacnet/basic/sys/color_rgb
bacnet/basic/sys/days
bacnet/basic/sys/lighting_command
bacnet/basic/sys/fifo
bacnet/basic/sys/filename
bacnet/basic/sys/keylist
@@ -48,7 +48,9 @@ add_executable(${PROJECT_NAME}
${SRC_DIR}/bacnet/bactext.c
${SRC_DIR}/bacnet/basic/sys/bigend.c
${SRC_DIR}/bacnet/basic/sys/days.c
${SRC_DIR}/bacnet/basic/sys/debug.c
${SRC_DIR}/bacnet/basic/sys/keylist.c
${SRC_DIR}/bacnet/basic/sys/lighting_command.c
${SRC_DIR}/bacnet/basic/sys/linear.c
${SRC_DIR}/bacnet/datetime.c
${SRC_DIR}/bacnet/indtext.c
@@ -46,11 +46,13 @@ add_executable(${PROJECT_NAME}
${SRC_DIR}/bacnet/bacstr.c
${SRC_DIR}/bacnet/bactext.c
${SRC_DIR}/bacnet/basic/sys/bigend.c
${SRC_DIR}/bacnet/basic/sys/days.c
${SRC_DIR}/bacnet/basic/sys/debug.c
${SRC_DIR}/bacnet/basic/sys/keylist.c
${SRC_DIR}/bacnet/basic/sys/lighting_command.c
${SRC_DIR}/bacnet/basic/sys/linear.c
${SRC_DIR}/bacnet/cov.c
${SRC_DIR}/bacnet/datetime.c
${SRC_DIR}/bacnet/basic/sys/days.c
${SRC_DIR}/bacnet/indtext.c
${SRC_DIR}/bacnet/hostnport.c
${SRC_DIR}/bacnet/lighting.c
@@ -46,11 +46,13 @@ add_executable(${PROJECT_NAME}
${SRC_DIR}/bacnet/bacstr.c
${SRC_DIR}/bacnet/bactext.c
${SRC_DIR}/bacnet/basic/sys/bigend.c
${SRC_DIR}/bacnet/basic/sys/days.c
${SRC_DIR}/bacnet/basic/sys/debug.c
${SRC_DIR}/bacnet/basic/sys/keylist.c
${SRC_DIR}/bacnet/basic/sys/lighting_command.c
${SRC_DIR}/bacnet/basic/sys/linear.c
${SRC_DIR}/bacnet/cov.c
${SRC_DIR}/bacnet/datetime.c
${SRC_DIR}/bacnet/basic/sys/days.c
${SRC_DIR}/bacnet/indtext.c
${SRC_DIR}/bacnet/hostnport.c
${SRC_DIR}/bacnet/lighting.c
@@ -83,14 +83,15 @@ add_executable(${PROJECT_NAME}
${SRC_DIR}/bacnet/basic/service/h_cov.c
${SRC_DIR}/bacnet/basic/service/h_wp.c
${SRC_DIR}/bacnet/basic/sys/bigend.c
${SRC_DIR}/bacnet/basic/sys/days.c
${SRC_DIR}/bacnet/basic/sys/debug.c
${SRC_DIR}/bacnet/basic/sys/keylist.c
${SRC_DIR}/bacnet/basic/sys/lighting_command.c
${SRC_DIR}/bacnet/basic/sys/linear.c
${SRC_DIR}/bacnet/basic/tsm/tsm.c
${SRC_DIR}/bacnet/datalink/bvlc.c
${SRC_DIR}/bacnet/cov.c
${SRC_DIR}/bacnet/datetime.c
${SRC_DIR}/bacnet/basic/sys/days.c
${SRC_DIR}/bacnet/dcc.c
${SRC_DIR}/bacnet/indtext.c
${SRC_DIR}/bacnet/hostnport.c
@@ -51,6 +51,7 @@ add_executable(${PROJECT_NAME}
${SRC_DIR}/bacnet/basic/sys/color_rgb.c
${SRC_DIR}/bacnet/basic/sys/debug.c
${SRC_DIR}/bacnet/basic/sys/keylist.c
${SRC_DIR}/bacnet/basic/sys/lighting_command.c
${SRC_DIR}/bacnet/basic/sys/linear.c
${SRC_DIR}/bacnet/datetime.c
${SRC_DIR}/bacnet/indtext.c
@@ -0,0 +1,46 @@
# SPDX-License-Identifier: MIT
cmake_minimum_required(VERSION 3.10 FATAL_ERROR)
get_filename_component(basename ${CMAKE_CURRENT_SOURCE_DIR} NAME)
project(test_${basename}
VERSION 1.0.0
LANGUAGES C)
string(REGEX REPLACE
"/test/bacnet/[a-zA-Z_/-]*$"
"/src"
SRC_DIR
${CMAKE_CURRENT_SOURCE_DIR})
string(REGEX REPLACE
"/test/bacnet/[a-zA-Z_/-]*$"
"/test"
TST_DIR
${CMAKE_CURRENT_SOURCE_DIR})
set(ZTST_DIR "${TST_DIR}/ztest/src")
add_compile_definitions(
BIG_ENDIAN=0
CONFIG_ZTEST=1
)
include_directories(
${SRC_DIR}
${TST_DIR}/ztest/include
)
add_executable(${PROJECT_NAME}
# File(s) under test
${SRC_DIR}/bacnet/basic/sys/lighting_command.c
# Support files and stubs (pathname alphabetical)
${SRC_DIR}/bacnet/basic/sys/debug.c
${SRC_DIR}/bacnet/basic/sys/linear.c
# Test and test library files
./src/main.c
${ZTST_DIR}/ztest_mock.c
${ZTST_DIR}/ztest.c
)
target_link_libraries(${PROJECT_NAME} PRIVATE
m)
@@ -0,0 +1,380 @@
/* @file
* @brief test BACnet integer encode/decode APIs
* @date June 2022
* @brief tests sRGB to and from from CIE xy and brightness API
*
* @section LICENSE
* Copyright (c) 2022 Steve Karg <skarg@users.sourceforge.net>
*
* SPDX-License-Identifier: MIT
*/
#include <stdint.h>
#include <stdbool.h>
#include <math.h>
#include <zephyr/ztest.h>
#include <bacnet/basic/sys/lighting_command.h>
/**
* @addtogroup bacnet_tests
* @{
*/
static float Tracking_Value;
/**
* @brief Callback for tracking value updates
* @param old_value - value prior to write
* @param value - value of the write
*/
static void dimmer_tracking_value(uint32_t key, float old_value, float value)
{
(void)key;
(void)old_value;
Tracking_Value = value;
}
/**
* @brief compare two floating point values to 3 decimal places
*
* @param x1 - first comparison value
* @param x2 - second comparison value
* @return true if the value is the same to 3 decimal points
*/
static bool is_float_equal(float x1, float x2)
{
return fabs(x1 - x2) < 0.001;
}
/**
* @brief test dimmer blink handler
* @param data - dimmer data
* @param blink - blink data
* @param milliseconds - number of milliseconds per timer call
*/
static void test_lighting_command_blink_unit(BACNET_LIGHTING_COMMAND_DATA *data)
{
uint16_t milliseconds = 10;
uint32_t duration = 0;
BACNET_LIGHTING_COMMAND_WARN_DATA *blink = &data->Blink;
lighting_command_fade_to(data, data->Max_Actual_Value, 0);
lighting_command_timer(data, milliseconds);
zassert_true(data->In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, data->Max_Actual_Value), NULL);
if (blink->Duration == 0) {
/* immediate */
lighting_command_blink_warn(data, BACNET_LIGHTS_WARN, blink);
lighting_command_timer(data, milliseconds);
zassert_true(data->In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, blink->End_Value), NULL);
} else if (blink->Interval == 0) {
/* no blink, just egress timing */
lighting_command_blink_warn(data, BACNET_LIGHTS_WARN, blink);
lighting_command_timer(data, milliseconds);
zassert_true(data->In_Progress == BACNET_LIGHTING_OTHER, NULL);
zassert_true(is_float_equal(Tracking_Value, blink->On_Value), NULL);
milliseconds = blink->Duration;
lighting_command_blink_warn(data, BACNET_LIGHTS_WARN, blink);
lighting_command_timer(data, milliseconds);
zassert_true(data->In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, blink->End_Value), NULL);
} else {
/* blinking and egress timing */
if ((blink->Count > 0) && (blink->Count < UINT16_MAX)) {
duration = blink->Count * blink->Interval * 2UL;
if (duration > blink->Duration) {
duration = blink->Duration;
}
} else {
duration = blink->Duration;
}
milliseconds = blink->Interval;
do {
lighting_command_blink_warn(data, BACNET_LIGHTS_WARN, blink);
lighting_command_timer(data, milliseconds);
if (blink->Duration) {
zassert_true(
data->In_Progress == BACNET_LIGHTING_OTHER,
"In_Progress=%d", data->In_Progress);
if (data->Blink.State) {
zassert_true(
is_float_equal(Tracking_Value, blink->Off_Value),
"Tracking_Value=%f", Tracking_Value);
} else {
zassert_true(
is_float_equal(Tracking_Value, blink->On_Value),
"Tracking_Value=%f", Tracking_Value);
}
} else {
zassert_true(
data->In_Progress == BACNET_LIGHTING_IDLE, "In_Progress=%d",
data->In_Progress);
zassert_true(
is_float_equal(Tracking_Value, blink->End_Value),
"Tracking_Value=%f", Tracking_Value);
}
} while (blink->Duration);
}
}
/**
* Tests for Dimmer Command
*/
#if defined(CONFIG_ZTEST_NEW_API)
ZTEST(lighting_command_tests, test_lighting_command_command_unit)
#else
static void test_lighting_command_command_unit(void)
#endif
{
BACNET_LIGHTING_COMMAND_DATA data = { 0 };
uint16_t milliseconds = 10;
uint32_t fade_time = 1000;
float target_level = 100.0f;
float target_step = 1.0f;
lighting_command_init(&data);
data.Tracking_Value_Callback = dimmer_tracking_value;
lighting_command_stop(&data);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
lighting_command_none(&data);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
/* fade up */
lighting_command_fade_to(&data, 100.0f, fade_time);
milliseconds = fade_time / 2;
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_FADE_ACTIVE, NULL);
zassert_true(
is_float_equal(Tracking_Value, 50.5f), "Tracking_Value=%f",
Tracking_Value);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
/* fade down */
target_level = 0.0f;
lighting_command_fade_to(&data, target_level, fade_time);
milliseconds = fade_time / 2;
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_FADE_ACTIVE, NULL);
zassert_true(
is_float_equal(Tracking_Value, 50.5f), "Tracking_Value=%f",
Tracking_Value);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, 0.0f), NULL);
/* low trim */
data.Low_Trim_Value = 10.0f;
target_level = 1.0f;
milliseconds = 10;
lighting_command_fade_to(&data, target_level, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, data.Low_Trim_Value), NULL);
target_level = 0.0f;
milliseconds = 10;
lighting_command_fade_to(&data, target_level, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
data.Low_Trim_Value = data.Min_Actual_Value;
/* high trim */
data.High_Trim_Value = 90.0f;
target_level = 100.0f;
milliseconds = 10;
lighting_command_fade_to(&data, target_level, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, data.High_Trim_Value), NULL);
data.High_Trim_Value = data.Max_Actual_Value;
/* step UP - inhibit ON */
target_step = 1.0f;
target_level = 0.0f;
milliseconds = 10;
lighting_command_fade_to(&data, target_level, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
lighting_command_step(&data, BACNET_LIGHTS_STEP_UP, target_step);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, 0.0f), NULL);
/* step UP while ON */
target_step = 1.0f;
target_level = 1.0f;
milliseconds = 10;
lighting_command_fade_to(&data, target_level, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
lighting_command_step(&data, BACNET_LIGHTS_STEP_UP, target_step);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(
is_float_equal(Tracking_Value, target_step + target_level), NULL);
/* clamp to max */
target_step = 100.0f;
lighting_command_step(&data, BACNET_LIGHTS_STEP_UP, target_step);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, data.Max_Actual_Value), NULL);
/* turn ON, then step UP */
target_step = 1.0f;
target_level = 0.0f;
milliseconds = 10;
lighting_command_fade_to(&data, target_level, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
lighting_command_step(&data, BACNET_LIGHTS_STEP_ON, target_step);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, 1.0f), NULL);
/* clamp to max */
target_step = 100.0f;
lighting_command_step(&data, BACNET_LIGHTS_STEP_ON, target_step);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, data.Max_Actual_Value), NULL);
/* step DOWN, not off */
target_step = 1.0f;
target_level = data.Min_Actual_Value + target_step;
milliseconds = 10;
lighting_command_fade_to(&data, target_level, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
lighting_command_step(&data, BACNET_LIGHTS_STEP_DOWN, target_step);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, data.Min_Actual_Value), NULL);
/* clamp to min */
target_step = 100.0f;
lighting_command_step(&data, BACNET_LIGHTS_STEP_DOWN, target_step);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, data.Min_Actual_Value), NULL);
/* step DOWN and off */
target_step = 100.0f;
target_level = data.Min_Actual_Value;
milliseconds = 10;
lighting_command_fade_to(&data, target_level, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
lighting_command_step(&data, BACNET_LIGHTS_STEP_OFF, target_step);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, 0.0f), NULL);
/* blink warn - immediate off */
data.Blink.Interval = 0;
data.Blink.Duration = 0;
data.Blink.State = false;
data.Blink.On_Value = 100.0f;
data.Blink.Off_Value = 0.0f;
data.Blink.End_Value = 0.0f;
data.Blink.Count = UINT16_MAX;
test_lighting_command_blink_unit(&data);
/* blink warn - off after duration */
data.Blink.Interval = 0;
data.Blink.Duration = 1000;
data.Blink.State = false;
data.Blink.On_Value = 100.0f;
data.Blink.Off_Value = 0.0f;
data.Blink.End_Value = 0.0f;
data.Blink.Count = UINT16_MAX;
test_lighting_command_blink_unit(&data);
/* blink warn - on/off for duration */
data.Blink.Interval = 500;
data.Blink.Duration = 2000;
data.Blink.State = false;
data.Blink.On_Value = 100.0f;
data.Blink.Off_Value = 0.0f;
data.Blink.End_Value = 0.0f;
data.Blink.Count = UINT16_MAX;
test_lighting_command_blink_unit(&data);
/* quick ramp */
target_level = 0.0f;
milliseconds = 1000;
lighting_command_fade_to(&data, target_level, 0);
lighting_command_timer(&data, milliseconds);
zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
target_level = 100.0f;
lighting_command_ramp_to(&data, target_level, 100.0f);
lighting_command_timer(&data, milliseconds);
zassert_true(
data.In_Progress == BACNET_LIGHTING_RAMP_ACTIVE, "In_Progress=%d",
data.In_Progress);
zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
lighting_command_timer(&data, milliseconds);
zassert_true(
data.In_Progress == BACNET_LIGHTING_IDLE, "In_Progress=%d",
data.In_Progress);
/* slower ramp up */
target_level = 100.0f;
milliseconds = 100;
do {
lighting_command_ramp_to(&data, target_level, 1.0f);
lighting_command_timer(&data, milliseconds);
if (data.Lighting_Operation == BACNET_LIGHTS_RAMP_TO) {
zassert_true(
data.In_Progress == BACNET_LIGHTING_RAMP_ACTIVE,
"In_Progress=%d", data.In_Progress);
zassert_true(
isgreater(data.Tracking_Value, data.Min_Actual_Value),
"Tracking_Value=%f", Tracking_Value);
zassert_true(
isless(data.Tracking_Value, data.Max_Actual_Value),
"Tracking_Value=%f", Tracking_Value);
}
} while (data.Lighting_Operation != BACNET_LIGHTS_STOP);
/* slower ramp down */
target_level = data.Min_Actual_Value;
milliseconds = 33;
do {
lighting_command_ramp_to(&data, target_level, 0.1f);
lighting_command_timer(&data, milliseconds);
if (data.Lighting_Operation == BACNET_LIGHTS_RAMP_TO) {
zassert_true(
data.In_Progress == BACNET_LIGHTING_RAMP_ACTIVE,
"In_Progress=%d", data.In_Progress);
zassert_true(
isgreater(data.Tracking_Value, data.Min_Actual_Value),
"Tracking_Value=%f", Tracking_Value);
zassert_true(
isless(data.Tracking_Value, data.Max_Actual_Value),
"Tracking_Value=%f", Tracking_Value);
}
} while (data.Lighting_Operation != BACNET_LIGHTS_STOP);
/* null check code coverage */
lighting_command_fade_to(NULL, 0.0f, 0);
lighting_command_ramp_to(NULL, 0.0f, 0.0f);
lighting_command_step(NULL, BACNET_LIGHTS_STEP_OFF, 0.0f);
lighting_command_blink_warn(NULL, BACNET_LIGHTS_WARN, NULL);
lighting_command_stop(NULL);
lighting_command_none(NULL);
lighting_command_timer(NULL, 0);
lighting_command_init(NULL);
}
/**
* @}
*/
#if defined(CONFIG_ZTEST_NEW_API)
ZTEST_SUITE(lighting_command_tests, NULL, NULL, NULL, NULL, NULL);
#else
void test_main(void)
{
ztest_test_suite(
lighting_command_tests,
ztest_unit_test(test_lighting_command_command_unit));
ztest_run_test_suite(lighting_command_tests);
}
#endif