diff --git a/CMakeLists.txt b/CMakeLists.txt
index 5bce3b2a..8cb65fab 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -536,6 +536,8 @@ add_library(${PROJECT_NAME}
src/bacnet/basic/sys/keylist.h
src/bacnet/basic/sys/linear.c
src/bacnet/basic/sys/linear.h
+ src/bacnet/basic/sys/lighting_command.c
+ src/bacnet/basic/sys/lighting_command.h
src/bacnet/basic/sys/mstimer.c
src/bacnet/basic/sys/mstimer.h
src/bacnet/basic/sys/ringbuf.c
diff --git a/apps/blinkt/main.c b/apps/blinkt/main.c
index 50a206e9..3c1d3ecd 100644
--- a/apps/blinkt/main.c
+++ b/apps/blinkt/main.c
@@ -225,10 +225,17 @@ static void bacnet_output_init(void)
Channel_Create(light_channel_instance);
Channel_Name_Set(light_channel_instance, "Lights");
+ Channel_Number_Set(light_channel_instance, 1);
+ Channel_Control_Groups_Element_Set(light_channel_instance, 1, 1);
Channel_Create(color_channel_instance);
Channel_Name_Set(color_channel_instance, "Colors");
+ Channel_Number_Set(color_channel_instance, 2);
+ Channel_Control_Groups_Element_Set(color_channel_instance, 1, 2);
Channel_Create(temp_channel_instance);
Channel_Name_Set(temp_channel_instance, "Color-Temperatures");
+ Channel_Number_Set(temp_channel_instance, 3);
+ Channel_Control_Groups_Element_Set(temp_channel_instance, 1, 3);
+ /* configure outputs and bindings */
led_max = blinkt_led_count();
for (i = 0; i < led_max; i++) {
/* color */
diff --git a/ports/win32/Microsoft Visual Studio/bacnet-stack/bacnet-stack.vcxproj b/ports/win32/Microsoft Visual Studio/bacnet-stack/bacnet-stack.vcxproj
index c11e60df..fce4b9b3 100644
--- a/ports/win32/Microsoft Visual Studio/bacnet-stack/bacnet-stack.vcxproj
+++ b/ports/win32/Microsoft Visual Studio/bacnet-stack/bacnet-stack.vcxproj
@@ -148,6 +148,7 @@
+
diff --git a/ports/win32/Microsoft Visual Studio/bacnet-stack/bacnet-stack.vcxproj.filters b/ports/win32/Microsoft Visual Studio/bacnet-stack/bacnet-stack.vcxproj.filters
index 4a05f105..cd9021bb 100644
--- a/ports/win32/Microsoft Visual Studio/bacnet-stack/bacnet-stack.vcxproj.filters
+++ b/ports/win32/Microsoft Visual Studio/bacnet-stack/bacnet-stack.vcxproj.filters
@@ -588,6 +588,9 @@
Source Files\src\bacnet\basic\sys
+
+ Source Files\src\bacnet\basic\sys
+
Source Files\ports\win32
diff --git a/src/bacnet/basic/object/lo.c b/src/bacnet/basic/object/lo.c
index 9a64469b..45da3cc0 100644
--- a/src/bacnet/basic/object/lo.c
+++ b/src/bacnet/basic/object/lo.c
@@ -23,6 +23,7 @@
#include "bacnet/basic/sys/keylist.h"
#include "bacnet/basic/sys/linear.h"
#include "bacnet/basic/sys/debug.h"
+#include "bacnet/basic/sys/lighting_command.h"
#include "bacnet/bactext.h"
#include "bacnet/proplist.h"
/* me! */
@@ -30,10 +31,9 @@
struct object_data {
float Present_Value;
- float Tracking_Value;
+ BACNET_LIGHTING_COMMAND_DATA Lighting_Command;
+ BACNET_LIGHTING_COMMAND Last_Lighting_Command;
float Physical_Value;
- BACNET_LIGHTING_COMMAND Lighting_Command;
- BACNET_LIGHTING_IN_PROGRESS In_Progress;
uint32_t Egress_Time;
uint32_t Default_Fade_Time;
float Default_Ramp_Rate;
@@ -45,15 +45,12 @@ struct object_data {
float Relinquish_Default;
float Power;
float Instantaneous_Power;
- float Min_Actual_Value;
- float Max_Actual_Value;
uint8_t Lighting_Command_Default_Priority;
BACNET_OBJECT_ID Color_Reference;
BACNET_OBJECT_ID Override_Color_Reference;
const char *Object_Name;
const char *Description;
/* bits */
- bool Out_Of_Service : 1;
bool Blink_Warn_Enable : 1;
bool Egress_Active : 1;
bool Color_Override : 1;
@@ -61,8 +58,8 @@ struct object_data {
/* Key List for storing the object data sorted by instance number */
static OS_Keylist Object_List;
/* callback for present value writes */
-static lighting_output_write_present_value_callback
- Lighting_Output_Write_Present_Value_Callback;
+static lighting_command_tracking_value_callback
+ Lighting_Command_Tracking_Value_Callback;
/* These arrays are used by the ReadPropertyMultiple handler and
property-list property (as of protocol-revision 14) */
@@ -455,7 +452,9 @@ Lighting_Command_Warn(struct object_data *pObject, unsigned priority)
active priority, or
(b) The value at the specified priority is 0.0%, or
(c) Blink_Warn_Enable is FALSE. */
- pObject->Lighting_Command.operation = BACNET_LIGHTS_WARN;
+ lighting_command_blink_warn(
+ &pObject->Lighting_Command, BACNET_LIGHTS_WARN,
+ &pObject->Lighting_Command.Blink);
}
}
@@ -485,7 +484,9 @@ Lighting_Command_Warn_Off(struct object_data *pObject, unsigned priority)
active priority, or
(b) The Present_Value is 0.0%, or
(c) Blink_Warn_Enable is FALSE. */
- pObject->Lighting_Command.operation = BACNET_LIGHTS_WARN_OFF;
+ lighting_command_blink_warn(
+ &pObject->Lighting_Command, BACNET_LIGHTS_WARN_OFF,
+ &pObject->Lighting_Command.Blink);
} else {
Present_Value_Set(pObject, 0.0, priority);
}
@@ -521,7 +522,9 @@ Lighting_Command_Warn_Relinquish(struct object_data *pObject, unsigned priority)
priority, including Relinquish_Default,
is greater than 0.0%, or
(d) Blink_Warn_Enable is FALSE. */
- pObject->Lighting_Command.operation = BACNET_LIGHTS_WARN_RELINQUISH;
+ lighting_command_blink_warn(
+ &pObject->Lighting_Command, BACNET_LIGHTS_WARN_RELINQUISH,
+ &pObject->Lighting_Command.Blink);
} else {
Present_Value_Relinquish(pObject, priority);
}
@@ -549,9 +552,7 @@ static void Lighting_Command_Fade_To(
current_priority = Present_Value_Priority(pObject);
if (priority <= current_priority) {
/* we have priority - configure the Lighting Command */
- pObject->Lighting_Command.fade_time = fade_time;
- pObject->Lighting_Command.operation = BACNET_LIGHTS_FADE_TO;
- pObject->Lighting_Command.target_level = value;
+ lighting_command_fade_to(&pObject->Lighting_Command, value, fade_time);
}
}
@@ -577,9 +578,7 @@ static void Lighting_Command_Ramp_To(
current_priority = Present_Value_Priority(pObject);
if (priority <= current_priority) {
/* we have priority - configure the Lighting Command */
- pObject->Lighting_Command.ramp_rate = ramp_rate;
- pObject->Lighting_Command.operation = BACNET_LIGHTS_RAMP_TO;
- pObject->Lighting_Command.target_level = value;
+ lighting_command_ramp_to(&pObject->Lighting_Command, value, ramp_rate);
}
}
@@ -604,10 +603,8 @@ static void Lighting_Command_Step(
current_priority = Present_Value_Priority(pObject);
if (priority <= current_priority) {
/* we have priority - configure the Lighting Command */
- pObject->Lighting_Command.operation = operation;
- pObject->Lighting_Command.fade_time = 0;
- pObject->Lighting_Command.ramp_rate = 0.0f;
- pObject->Lighting_Command.step_increment = step_increment;
+ lighting_command_step(
+ &pObject->Lighting_Command, operation, step_increment);
}
}
@@ -669,23 +666,18 @@ static bool Lighting_Output_Present_Value_Write(
/* we have priority - configure the Lighting Command */
if (pObject->Transition ==
BACNET_LIGHTING_TRANSITION_FADE) {
- pObject->Lighting_Command.fade_time =
- pObject->Default_Fade_Time;
- pObject->Lighting_Command.operation =
- BACNET_LIGHTS_FADE_TO;
+ Lighting_Command_Fade_To(
+ pObject, priority, value,
+ pObject->Default_Fade_Time);
} else if (
pObject->Transition ==
BACNET_LIGHTING_TRANSITION_RAMP) {
- pObject->Lighting_Command.ramp_rate =
- pObject->Default_Ramp_Rate;
- pObject->Lighting_Command.operation =
- BACNET_LIGHTS_RAMP_TO;
+ Lighting_Command_Ramp_To(
+ pObject, priority, value,
+ pObject->Default_Ramp_Rate);
} else {
- pObject->Lighting_Command.fade_time = 0;
- pObject->Lighting_Command.operation =
- BACNET_LIGHTS_FADE_TO;
+ Lighting_Command_Fade_To(pObject, priority, value, 0);
}
- pObject->Lighting_Command.target_level = value;
}
status = true;
} else {
@@ -773,19 +765,17 @@ static bool Lighting_Output_Present_Value_Relinquish_Write(
}
/* we have priority - configure the Lighting Command */
if (pObject->Transition == BACNET_LIGHTING_TRANSITION_FADE) {
- pObject->Lighting_Command.fade_time =
- pObject->Default_Fade_Time;
- pObject->Lighting_Command.operation = BACNET_LIGHTS_FADE_TO;
+ Lighting_Command_Fade_To(
+ pObject, new_priority, value,
+ pObject->Default_Fade_Time);
} else if (
pObject->Transition == BACNET_LIGHTING_TRANSITION_RAMP) {
- pObject->Lighting_Command.ramp_rate =
- pObject->Default_Ramp_Rate;
- pObject->Lighting_Command.operation = BACNET_LIGHTS_RAMP_TO;
+ Lighting_Command_Ramp_To(
+ pObject, new_priority, value,
+ pObject->Default_Ramp_Rate);
} else {
- pObject->Lighting_Command.fade_time = 0;
- pObject->Lighting_Command.operation = BACNET_LIGHTS_FADE_TO;
+ Lighting_Command_Fade_To(pObject, new_priority, value, 0);
}
- pObject->Lighting_Command.target_level = value;
}
status = true;
} else {
@@ -920,28 +910,6 @@ bool Lighting_Output_Description_Set(
return status;
}
-/**
- * For a given object instance-number, sets the lighting-command.
- *
- * @param object_instance - object-instance number of the object
- * @param value - holds the lighting command value
- *
- * @return true if lighting command was set
- */
-bool Lighting_Output_Lighting_Command_Set(
- uint32_t object_instance, const BACNET_LIGHTING_COMMAND *value)
-{
- bool status = false;
- struct object_data *pObject;
-
- pObject = Keylist_Data(Object_List, object_instance);
- if (pObject) {
- status = lighting_command_copy(&pObject->Lighting_Command, value);
- }
-
- return status;
-}
-
/**
* @brief Set the lighting command if the priority is active
* @param object [in] BACnet object instance
@@ -958,7 +926,7 @@ Lighting_Command_Stop(struct object_data *pObject, unsigned priority)
current_priority = Present_Value_Priority(pObject);
if (priority <= current_priority) {
/* we have priority - configure the Lighting Command */
- pObject->Lighting_Command.operation = BACNET_LIGHTS_STOP;
+ lighting_command_stop(&pObject->Lighting_Command);
}
}
@@ -1085,6 +1053,9 @@ static bool Lighting_Output_Lighting_Command_Write(
/**
* For a given object instance-number, gets the lighting-command.
*
+ * @note The Lighting_Command property shall indicate the last written
+ * value or NONE if it has not yet been written.
+ *
* @param object_instance - object-instance number of the object
* @param value - holds the lighting command value
*
@@ -1098,7 +1069,81 @@ bool Lighting_Output_Lighting_Command(
pObject = Keylist_Data(Object_List, object_instance);
if (pObject) {
- status = lighting_command_copy(value, &pObject->Lighting_Command);
+ status = lighting_command_copy(value, &pObject->Last_Lighting_Command);
+ }
+
+ return status;
+}
+
+/**
+ * For a given object instance-number, sets the lighting-command.
+ *
+ * @param object_instance - object-instance number of the object
+ * @param value - holds the lighting command value
+ *
+ * @return true if lighting command was set
+ */
+bool Lighting_Output_Lighting_Command_Set(
+ uint32_t object_instance, const BACNET_LIGHTING_COMMAND *value)
+{
+ bool status = false;
+ struct object_data *pObject;
+
+ pObject = Keylist_Data(Object_List, object_instance);
+ if (pObject) {
+ switch (value->operation) {
+ case BACNET_LIGHTS_NONE:
+ status = true;
+ break;
+ case BACNET_LIGHTS_FADE_TO:
+ Lighting_Command_Fade_To(
+ pObject, value->priority, value->target_level,
+ value->fade_time);
+ status = true;
+ break;
+ case BACNET_LIGHTS_RAMP_TO:
+ Lighting_Command_Ramp_To(
+ pObject, value->priority, value->target_level,
+ value->ramp_rate);
+ status = true;
+ break;
+ case BACNET_LIGHTS_STEP_UP:
+ case BACNET_LIGHTS_STEP_DOWN:
+ case BACNET_LIGHTS_STEP_ON:
+ case BACNET_LIGHTS_STEP_OFF:
+ Lighting_Command_Step(
+ pObject, value->priority, value->operation,
+ value->step_increment);
+ status = true;
+ break;
+ case BACNET_LIGHTS_WARN:
+ /* Provides the same functionality as the
+ WARN lighting command. */
+ Lighting_Command_Warn(pObject, value->priority);
+ status = true;
+ break;
+ case BACNET_LIGHTS_WARN_OFF:
+ /* Provides the same functionality as the
+ WARN_OFF lighting command. */
+ Lighting_Command_Warn_Off(pObject, value->priority);
+ status = true;
+ break;
+ case BACNET_LIGHTS_WARN_RELINQUISH:
+ /* Provides the same functionality as the
+ WARN_RELINQUISH lighting command. */
+ Lighting_Command_Warn_Relinquish(pObject, value->priority);
+ status = true;
+ break;
+ case BACNET_LIGHTS_STOP:
+ Lighting_Command_Stop(pObject, value->priority);
+ status = true;
+ break;
+ default:
+ break;
+ }
+ if (status) {
+ lighting_command_copy(&pObject->Last_Lighting_Command, value);
+ }
}
return status;
@@ -1119,7 +1164,7 @@ Lighting_Output_In_Progress(uint32_t object_instance)
pObject = Keylist_Data(Object_List, object_instance);
if (pObject) {
- value = pObject->In_Progress;
+ value = pObject->Lighting_Command.In_Progress;
}
return value;
@@ -1142,7 +1187,7 @@ bool Lighting_Output_In_Progress_Set(
pObject = Keylist_Data(Object_List, object_instance);
if (pObject) {
- pObject->In_Progress = in_progress;
+ pObject->Lighting_Command.In_Progress = in_progress;
}
return status;
@@ -1162,7 +1207,7 @@ float Lighting_Output_Tracking_Value(uint32_t object_instance)
pObject = Keylist_Data(Object_List, object_instance);
if (pObject) {
- value = pObject->Tracking_Value;
+ value = pObject->Lighting_Command.Tracking_Value;
}
return value;
@@ -1184,7 +1229,7 @@ bool Lighting_Output_Tracking_Value_Set(uint32_t object_instance, float value)
pObject = Keylist_Data(Object_List, object_instance);
if (pObject) {
- pObject->Tracking_Value = value;
+ pObject->Lighting_Command.Tracking_Value = value;
status = true;
}
@@ -1627,7 +1672,7 @@ bool Lighting_Output_Out_Of_Service(uint32_t object_instance)
pObject = Keylist_Data(Object_List, object_instance);
if (pObject) {
- value = pObject->Out_Of_Service;
+ value = pObject->Lighting_Command.Out_Of_Service;
}
return value;
@@ -1647,7 +1692,7 @@ void Lighting_Output_Out_Of_Service_Set(uint32_t object_instance, bool value)
pObject = Keylist_Data(Object_List, object_instance);
if (pObject) {
- pObject->Out_Of_Service = value;
+ pObject->Lighting_Command.Out_Of_Service = value;
}
}
@@ -2276,366 +2321,6 @@ bool Lighting_Output_Write_Property(BACNET_WRITE_PROPERTY_DATA *wp_data)
return status;
}
-/**
- * Handles the timing for a single Lighting Output object Fade
- *
- * @param object_instance - Lighting Output object
- * @param milliseconds - number of milliseconds elapsed since previously
- * called. Works best when called about every 10 milliseconds.
- */
-static void
-Lighting_Output_Fade_Handler(uint32_t object_instance, uint16_t milliseconds)
-{
- struct object_data *pObject;
- float old_value;
- float x1, x2, x3, y1, y3;
-
- pObject = Keylist_Data(Object_List, object_instance);
- if (!pObject) {
- return;
- }
- old_value = pObject->Tracking_Value;
- if (milliseconds >= pObject->Lighting_Command.fade_time) {
- /* stop fading */
- pObject->Tracking_Value = pObject->Lighting_Command.target_level;
- pObject->In_Progress = BACNET_LIGHTING_IDLE;
- pObject->Lighting_Command.operation = BACNET_LIGHTS_STOP;
- pObject->Lighting_Command.fade_time = 0;
- } else {
- if (!islessgreater(
- pObject->Tracking_Value,
- pObject->Lighting_Command.target_level)) {
- /* stop fading */
- pObject->Tracking_Value = pObject->Lighting_Command.target_level;
- pObject->In_Progress = BACNET_LIGHTING_IDLE;
- pObject->Lighting_Command.operation = BACNET_LIGHTS_STOP;
- pObject->Lighting_Command.fade_time = 0;
- } else {
- /* fading */
- x1 = 0.0f;
- x2 = (float)milliseconds;
- x3 = (float)pObject->Lighting_Command.fade_time;
- y1 = old_value;
- y3 = pObject->Lighting_Command.target_level;
- pObject->Tracking_Value = linear_interpolate(x1, x2, x3, y1, y3);
- pObject->Lighting_Command.fade_time -= milliseconds;
- pObject->In_Progress = BACNET_LIGHTING_FADE_ACTIVE;
- }
- }
- if (Lighting_Output_Write_Present_Value_Callback) {
- Lighting_Output_Write_Present_Value_Callback(
- object_instance, old_value, pObject->Tracking_Value);
- } else {
- debug_printf(
- "LO[%u] Fade Handler Operation=%s Value=%f\n", object_instance,
- bactext_lighting_operation_name(
- pObject->Lighting_Command.operation),
- (double)pObject->Tracking_Value);
- }
-}
-
-/**
- * Updates the object tracking value while ramping
- *
- * Commands Present_Value to ramp from the current Tracking_Value to the
- * target-level specified in the command. The ramp operation
- * changes the output from its current value to target-level,
- * at a particular percent per second defined by ramp-rate.
- * While the ramp operation is executing, In_Progress shall be set
- * to RAMP_ACTIVE, and Tracking_Value shall be updated to reflect the current
- * progress of the ramp. shall be clamped to
- * Min_Actual_Value and Max_Actual_Value.
- *
- * @param object_instance - object-instance number of the object
- * @param milliseconds - number of milliseconds elapsed
- */
-static void
-Lighting_Output_Ramp_Handler(uint32_t object_instance, uint16_t milliseconds)
-{
- float old_value, target_value, min_value, max_value, step_value, steps;
- struct object_data *pObject;
-
- pObject = Keylist_Data(Object_List, object_instance);
- if (!pObject) {
- return;
- }
- old_value = pObject->Tracking_Value;
- min_value = pObject->Min_Actual_Value;
- max_value = pObject->Max_Actual_Value;
- target_value = pObject->Lighting_Command.target_level;
- /* clamp target within min/max, if needed */
- if (isgreater(target_value, max_value)) {
- target_value = max_value;
- }
- if (isless(target_value, min_value)) {
- target_value = min_value;
- }
- /* determine the number of steps */
- if (milliseconds <= 1000) {
- /* percent per second */
- steps = linear_interpolate(
- 0.0f, (float)milliseconds, 1000.0f, 0.0f,
- pObject->Lighting_Command.ramp_rate);
- } else {
- steps = ((float)milliseconds * pObject->Lighting_Command.ramp_rate) /
- 1000.0f;
- }
- if (!islessgreater(pObject->Tracking_Value, target_value)) {
- /* stop ramping */
- pObject->Tracking_Value = target_value;
- pObject->In_Progress = BACNET_LIGHTING_IDLE;
- pObject->Lighting_Command.operation = BACNET_LIGHTS_STOP;
- } else {
- if (isless(old_value, target_value)) {
- step_value = old_value + steps;
- if (isgreater(step_value, target_value)) {
- /* stop ramping */
- pObject->Lighting_Command.operation = BACNET_LIGHTS_STOP;
- }
- } else if (isgreater(old_value, target_value)) {
- debug_printf(
- "LO[%u] Ramp Handler Down steps=%f tracking=%f\n",
- object_instance, (double)steps, (double)old_value);
- if (isgreater(old_value, steps)) {
- step_value = old_value - steps;
- } else {
- step_value = target_value;
- }
- if (isless(step_value, target_value)) {
- /* stop ramping */
- pObject->Lighting_Command.operation = BACNET_LIGHTS_STOP;
- }
- } else {
- debug_printf(
- "LO[%u] Ramp Handler at target=%f tracking=%f\n",
- object_instance, (double)target_value, (double)old_value);
- /* stop ramping */
- step_value = target_value;
- pObject->Lighting_Command.operation = BACNET_LIGHTS_STOP;
- }
- /* clamp target within min/max, if needed */
- if (isgreater(step_value, max_value)) {
- step_value = max_value;
- }
- if (isless(step_value, min_value)) {
- step_value = min_value;
- }
- pObject->Tracking_Value = step_value;
- if (pObject->Lighting_Command.operation == BACNET_LIGHTS_STOP) {
- pObject->In_Progress = BACNET_LIGHTING_IDLE;
- } else {
- pObject->In_Progress = BACNET_LIGHTING_RAMP_ACTIVE;
- }
- }
- if (Lighting_Output_Write_Present_Value_Callback) {
- Lighting_Output_Write_Present_Value_Callback(
- object_instance, old_value, pObject->Tracking_Value);
- } else {
- debug_printf(
- "LO[%u] Ramp Handler Operation=%s Value=%f\n", object_instance,
- bactext_lighting_operation_name(
- pObject->Lighting_Command.operation),
- (double)pObject->Tracking_Value);
- }
-}
-
-/**
- * Updates the object tracking value while stepping
- *
- * Commands Present_Value to a value equal to the Tracking_Value
- * plus the step-increment. The resulting sum shall be clamped to
- * Min_Actual_Value and Max_Actual_Value
- *
- * @param object_instance - object-instance number of the object
- */
-static void Lighting_Output_Step_Up_Handler(uint32_t object_instance)
-{
- float old_value, target_value, min_value, max_value, step_value;
- struct object_data *pObject;
-
- pObject = Keylist_Data(Object_List, object_instance);
- if (!pObject) {
- return;
- }
- old_value = pObject->Tracking_Value;
- min_value = pObject->Min_Actual_Value;
- max_value = pObject->Max_Actual_Value;
- step_value = pObject->Lighting_Command.step_increment;
- /* inhibit ON if the value is already OFF */
- if (isgreaterequal(old_value, min_value)) {
- target_value = old_value + step_value;
- /* clamp target within min/max, if needed */
- if (isgreater(target_value, max_value)) {
- target_value = max_value;
- }
- if (isless(target_value, min_value)) {
- target_value = min_value;
- }
- pObject->Present_Value = target_value;
- pObject->Tracking_Value = target_value;
- pObject->In_Progress = BACNET_LIGHTING_IDLE;
- pObject->Lighting_Command.operation = BACNET_LIGHTS_STOP;
- if (Lighting_Output_Write_Present_Value_Callback) {
- Lighting_Output_Write_Present_Value_Callback(
- object_instance, old_value, pObject->Tracking_Value);
- } else {
- debug_printf(
- "LO[%u] Step Up Handler Operation=%s Value=%f\n",
- object_instance,
- bactext_lighting_operation_name(
- pObject->Lighting_Command.operation),
- (double)pObject->Tracking_Value);
- }
- }
-}
-
-/**
- * Updates the object tracking value while stepping
- *
- * Commands Present_Value to a value equal to the Tracking_Value
- * plus the step-increment. The resulting sum shall be clamped to
- * Min_Actual_Value and Max_Actual_Value
- *
- * @param object_instance - object-instance number of the object
- */
-static void Lighting_Output_Step_Down_Handler(uint32_t object_instance)
-{
- float old_value, target_value, min_value, max_value, step_value;
- struct object_data *pObject;
-
- pObject = Keylist_Data(Object_List, object_instance);
- if (!pObject) {
- return;
- }
- old_value = target_value = pObject->Tracking_Value;
- min_value = pObject->Min_Actual_Value;
- max_value = pObject->Max_Actual_Value;
- step_value = pObject->Lighting_Command.step_increment;
- if (isgreaterequal(target_value, step_value)) {
- target_value -= step_value;
- } else {
- target_value = 0.0;
- }
- /* clamp target within min/max, if needed */
- if (isgreater(target_value, max_value)) {
- target_value = max_value;
- }
- if (isless(target_value, min_value)) {
- target_value = min_value;
- }
- pObject->Present_Value = target_value;
- pObject->Tracking_Value = target_value;
- pObject->In_Progress = BACNET_LIGHTING_IDLE;
- pObject->Lighting_Command.operation = BACNET_LIGHTS_STOP;
- if (Lighting_Output_Write_Present_Value_Callback) {
- Lighting_Output_Write_Present_Value_Callback(
- object_instance, old_value, pObject->Tracking_Value);
- } else {
- debug_printf(
- "LO[%u] Step Down Handler Operation=%s Value=%f\n", object_instance,
- bactext_lighting_operation_name(
- pObject->Lighting_Command.operation),
- (double)pObject->Tracking_Value);
- }
-}
-
-/**
- * Updates the object tracking value while stepping
- *
- * Commands Present_Value to a value equal to the Tracking_Value
- * plus the step-increment. The resulting sum shall be clamped to
- * Min_Actual_Value and Max_Actual_Value
- *
- * @param object_instance - object-instance number of the object
- */
-static void Lighting_Output_Step_On_Handler(uint32_t object_instance)
-{
- float old_value, target_value, min_value, max_value, step_value;
- struct object_data *pObject;
-
- pObject = Keylist_Data(Object_List, object_instance);
- if (!pObject) {
- return;
- }
- old_value = target_value = pObject->Tracking_Value;
- min_value = pObject->Min_Actual_Value;
- max_value = pObject->Max_Actual_Value;
- step_value = pObject->Lighting_Command.step_increment;
- target_value += step_value;
- /* clamp target within min/max, if needed */
- if (isgreater(target_value, max_value)) {
- target_value = max_value;
- }
- if (isless(target_value, min_value)) {
- target_value = min_value;
- }
- pObject->Present_Value = target_value;
- pObject->Tracking_Value = target_value;
- pObject->In_Progress = BACNET_LIGHTING_IDLE;
- pObject->Lighting_Command.operation = BACNET_LIGHTS_STOP;
- if (Lighting_Output_Write_Present_Value_Callback) {
- Lighting_Output_Write_Present_Value_Callback(
- object_instance, old_value, pObject->Tracking_Value);
- } else {
- debug_printf(
- "LO[%u] Step On Handler Operation=%s Value=%f\n", object_instance,
- bactext_lighting_operation_name(
- pObject->Lighting_Command.operation),
- (double)pObject->Tracking_Value);
- }
-}
-
-/**
- * Updates the object tracking value while stepping
- *
- * Commands Present_Value to a value equal to the Tracking_Value
- * plus the step-increment. The resulting sum shall be clamped to
- * Min_Actual_Value and Max_Actual_Value
- *
- * @param object_instance - object-instance number of the object
- */
-static void Lighting_Output_Step_Off_Handler(uint32_t object_instance)
-{
- float old_value, target_value, min_value, max_value, step_value;
- struct object_data *pObject;
-
- pObject = Keylist_Data(Object_List, object_instance);
- if (!pObject) {
- return;
- }
- old_value = target_value = pObject->Tracking_Value;
- min_value = pObject->Min_Actual_Value;
- max_value = pObject->Max_Actual_Value;
- step_value = pObject->Lighting_Command.step_increment;
- if (isgreaterequal(target_value, step_value)) {
- target_value -= step_value;
- } else {
- target_value = 0.0f;
- }
- /* clamp target within max */
- if (isgreater(target_value, max_value)) {
- target_value = max_value;
- }
- /* jump target to OFF if below min */
- if (isless(target_value, min_value)) {
- target_value = 0.0f;
- }
- pObject->Present_Value = target_value;
- pObject->Tracking_Value = target_value;
- pObject->In_Progress = BACNET_LIGHTING_IDLE;
- pObject->Lighting_Command.operation = BACNET_LIGHTS_STOP;
- if (Lighting_Output_Write_Present_Value_Callback) {
- Lighting_Output_Write_Present_Value_Callback(
- object_instance, old_value, pObject->Tracking_Value);
- } else {
- debug_printf(
- "LO[%u] Step Off Handler Operation=%s Value=%f\n", object_instance,
- bactext_lighting_operation_name(
- pObject->Lighting_Command.operation),
- (double)pObject->Tracking_Value);
- }
-}
-
/**
* @brief Updates the lighting object tracking value per ramp or fade or step
* @param object_instance - object-instance number of the object
@@ -2648,39 +2333,20 @@ void Lighting_Output_Timer(uint32_t object_instance, uint16_t milliseconds)
pObject = Keylist_Data(Object_List, object_instance);
if (pObject) {
- switch (pObject->Lighting_Command.operation) {
- case BACNET_LIGHTS_NONE:
- pObject->In_Progress = BACNET_LIGHTING_IDLE;
- break;
- case BACNET_LIGHTS_FADE_TO:
- Lighting_Output_Fade_Handler(object_instance, milliseconds);
- break;
- case BACNET_LIGHTS_RAMP_TO:
- Lighting_Output_Ramp_Handler(object_instance, milliseconds);
- break;
- case BACNET_LIGHTS_STEP_UP:
- Lighting_Output_Step_Up_Handler(object_instance);
- break;
- case BACNET_LIGHTS_STEP_DOWN:
- Lighting_Output_Step_Down_Handler(object_instance);
- break;
- case BACNET_LIGHTS_STEP_ON:
- Lighting_Output_Step_On_Handler(object_instance);
- break;
- case BACNET_LIGHTS_STEP_OFF:
- Lighting_Output_Step_Off_Handler(object_instance);
- break;
- case BACNET_LIGHTS_WARN:
- break;
- case BACNET_LIGHTS_WARN_OFF:
- break;
- case BACNET_LIGHTS_WARN_RELINQUISH:
- break;
- case BACNET_LIGHTS_STOP:
- pObject->In_Progress = BACNET_LIGHTING_IDLE;
- break;
- default:
- break;
+ lighting_command_timer(&pObject->Lighting_Command, milliseconds);
+ }
+}
+
+static void Lighting_Output_Tracking_Value_Callback(
+ uint32_t object_instance, float old_value, float value)
+{
+ struct object_data *pObject;
+
+ pObject = Keylist_Data(Object_List, object_instance);
+ if (pObject) {
+ if (Lighting_Command_Tracking_Value_Callback) {
+ Lighting_Command_Tracking_Value_Callback(
+ object_instance, old_value, value);
}
}
}
@@ -2690,9 +2356,9 @@ void Lighting_Output_Timer(uint32_t object_instance, uint16_t milliseconds)
* @param cb - callback used to provide indications
*/
void Lighting_Output_Write_Present_Value_Callback_Set(
- lighting_output_write_present_value_callback cb)
+ lighting_command_tracking_value_callback cb)
{
- Lighting_Output_Write_Present_Value_Callback = cb;
+ Lighting_Command_Tracking_Value_Callback = cb;
}
/**
@@ -2725,16 +2391,17 @@ uint32_t Lighting_Output_Create(uint32_t object_instance)
pObject->Object_Name = NULL;
pObject->Description = NULL;
pObject->Present_Value = 0.0f;
- pObject->Tracking_Value = 0.0f;
pObject->Physical_Value = 0.0f;
- pObject->Lighting_Command.operation = BACNET_LIGHTS_NONE;
- pObject->Lighting_Command.use_target_level = false;
- pObject->Lighting_Command.use_ramp_rate = false;
- pObject->Lighting_Command.use_step_increment = false;
- pObject->Lighting_Command.use_fade_time = false;
- pObject->Lighting_Command.use_priority = false;
- pObject->In_Progress = BACNET_LIGHTING_IDLE;
- pObject->Out_Of_Service = false;
+ lighting_command_init(&pObject->Lighting_Command);
+ pObject->Lighting_Command.Key = object_instance;
+ pObject->Lighting_Command.Tracking_Value_Callback =
+ Lighting_Output_Tracking_Value_Callback;
+ pObject->Last_Lighting_Command.operation = BACNET_LIGHTS_NONE;
+ pObject->Last_Lighting_Command.use_target_level = false;
+ pObject->Last_Lighting_Command.use_ramp_rate = false;
+ pObject->Last_Lighting_Command.use_step_increment = false;
+ pObject->Last_Lighting_Command.use_fade_time = false;
+ pObject->Last_Lighting_Command.use_priority = false;
pObject->Blink_Warn_Enable = false;
pObject->Egress_Active = false;
pObject->Egress_Time = 0;
@@ -2750,8 +2417,6 @@ uint32_t Lighting_Output_Create(uint32_t object_instance)
pObject->Relinquish_Default = 0.0f;
pObject->Power = 0.0f;
pObject->Instantaneous_Power = 0.0f;
- pObject->Min_Actual_Value = 0.0f;
- pObject->Max_Actual_Value = 100.0f;
pObject->Lighting_Command_Default_Priority = 16;
pObject->Color_Override = false;
pObject->Color_Reference.type = OBJECT_COLOR;
diff --git a/src/bacnet/basic/object/lo.h b/src/bacnet/basic/object/lo.h
index 793b4fac..3192f345 100644
--- a/src/bacnet/basic/object/lo.h
+++ b/src/bacnet/basic/object/lo.h
@@ -15,15 +15,7 @@
#include "bacnet/bacerror.h"
#include "bacnet/rp.h"
#include "bacnet/wp.h"
-
-/**
- * @brief Callback for write present value request
- * @param object_instance - object-instance number of the object
- * @param old_value - value prior to write
- * @param value - value of the write
- */
-typedef void (*lighting_output_write_present_value_callback)(
- uint32_t object_instance, float old_value, float value);
+#include "bacnet/basic/sys/lighting_command.h"
#ifdef __cplusplus
extern "C" {
@@ -177,7 +169,7 @@ void Lighting_Output_Timer(uint32_t object_instance, uint16_t milliseconds);
BACNET_STACK_EXPORT
void Lighting_Output_Write_Present_Value_Callback_Set(
- lighting_output_write_present_value_callback cb);
+ lighting_command_tracking_value_callback cb);
BACNET_STACK_EXPORT
uint32_t Lighting_Output_Create(uint32_t object_instance);
diff --git a/src/bacnet/basic/sys/lighting_command.c b/src/bacnet/basic/sys/lighting_command.c
new file mode 100644
index 00000000..92869410
--- /dev/null
+++ b/src/bacnet/basic/sys/lighting_command.c
@@ -0,0 +1,644 @@
+/**
+ * @file
+ * @brief dimming brightness engine based on lighting commands
+ * @author Steve Karg
+ * @date 2022
+ * @copyright SPDX-License-Identifier: GPL-2.0-or-later WITH GCC-exception-2.0
+ */
+#include
+#include
+#include
+#include
+#include
+#include "linear.h"
+#include "debug.h"
+/* me! */
+#include "lighting_command.h"
+
+/**
+ * @brief Callback for tracking value updates
+ * @param data - dimmer data
+ * @param old_value - value prior to write
+ * @param value - value of the write
+ */
+static void lighting_command_tracking_value_notify(
+ struct bacnet_lighting_command_data *data, float old_value, float value)
+{
+ if (data->Tracking_Value_Callback) {
+ if (!data->Out_Of_Service) {
+ /* clamp value within trim values, if non-zero */
+ if (isless(value, 1.0f)) {
+ /* jump target to OFF if below normalized min */
+ value = 0.0f;
+ } else if (isgreater(value, data->High_Trim_Value)) {
+ value = data->High_Trim_Value;
+ } else if (isless(value, data->Low_Trim_Value)) {
+ value = data->Low_Trim_Value;
+ }
+ data->Tracking_Value_Callback(data->Key, old_value, value);
+ } else {
+ debug_printf("Lighting-Command[%lu]-Out-of-Service\n", data->Key);
+ }
+ } else {
+ debug_printf(
+ "Lighting-Command[%lu]-Tracking-Value=%f\n", data->Key, value);
+ }
+}
+
+/**
+ * Handles the timing for a single Lighting Output object Fade
+ *
+ * @param data [in] dimmer data
+ * @param milliseconds - number of milliseconds elapsed since previously
+ * called. Works best when called about every 10 milliseconds.
+ */
+static void lighting_command_fade_handler(
+ struct bacnet_lighting_command_data *data, uint16_t milliseconds)
+{
+ float old_value;
+ float x1, x2, x3, y1, y3;
+ float target_value, min_value, max_value;
+
+ old_value = data->Tracking_Value;
+ min_value = data->Min_Actual_Value;
+ max_value = data->Max_Actual_Value;
+ target_value = data->Target_Level;
+ /* clamp target within min/max */
+ if (isgreater(target_value, max_value)) {
+ target_value = max_value;
+ }
+ if (isless(target_value, min_value)) {
+ target_value = min_value;
+ }
+ if ((milliseconds >= data->Fade_Time) ||
+ (!islessgreater(data->Tracking_Value, target_value))) {
+ /* stop fading */
+ if (isless(data->Target_Level, 1.0f)) {
+ /* jump target to OFF if below normalized min */
+ data->Tracking_Value = 0.0f;
+ } else {
+ data->Tracking_Value = target_value;
+ }
+ data->In_Progress = BACNET_LIGHTING_IDLE;
+ data->Lighting_Operation = BACNET_LIGHTS_STOP;
+ data->Fade_Time = 0;
+ } else {
+ /* fading */
+ x1 = 0.0f;
+ x2 = (float)milliseconds;
+ x3 = (float)data->Fade_Time;
+ if (isless(old_value, min_value)) {
+ y1 = min_value;
+ } else {
+ y1 = old_value;
+ }
+ y3 = target_value;
+ data->Tracking_Value = linear_interpolate(x1, x2, x3, y1, y3);
+ data->Fade_Time -= milliseconds;
+ data->In_Progress = BACNET_LIGHTING_FADE_ACTIVE;
+ }
+ lighting_command_tracking_value_notify(
+ data, old_value, data->Tracking_Value);
+}
+
+/**
+ * Updates the object tracking value while ramping
+ *
+ * Commands the dimmer to ramp from the current Tracking_Value to the
+ * target-level specified in the command. The ramp operation
+ * changes the output from its current value to target-level,
+ * at a particular percent per second defined by ramp-rate.
+ * While the ramp operation is executing, In_Progress shall be set
+ * to RAMP_ACTIVE, and Tracking_Value shall be updated to reflect the current
+ * progress of the ramp. shall be clamped to
+ * Min_Actual_Value and Max_Actual_Value.
+ *
+ * @param data [in] dimmer data
+ * @param milliseconds - number of milliseconds elapsed
+ */
+static void lighting_command_ramp_handler(
+ struct bacnet_lighting_command_data *data, uint16_t milliseconds)
+{
+ float old_value, target_value, min_value, max_value, step_value, steps;
+
+ old_value = data->Tracking_Value;
+ min_value = data->Min_Actual_Value;
+ max_value = data->Max_Actual_Value;
+ target_value = data->Target_Level;
+ /* clamp target within min/max, if needed */
+ if (isgreater(target_value, max_value)) {
+ target_value = max_value;
+ }
+ if (isless(target_value, min_value)) {
+ target_value = min_value;
+ }
+ /* determine the number of steps */
+ if (milliseconds <= 1000) {
+ /* percent per second */
+ steps = linear_interpolate(
+ 0.0f, (float)milliseconds, 1000.0f, 0.0f, data->Ramp_Rate);
+ } else {
+ steps = ((float)milliseconds * data->Ramp_Rate) / 1000.0f;
+ }
+ if (!islessgreater(data->Tracking_Value, target_value)) {
+ /* stop ramping */
+ if (isless(data->Target_Level, 1.0f)) {
+ /* jump target to OFF if below normalized min */
+ data->Tracking_Value = 0.0f;
+ } else {
+ data->Tracking_Value = target_value;
+ }
+ data->In_Progress = BACNET_LIGHTING_IDLE;
+ data->Lighting_Operation = BACNET_LIGHTS_STOP;
+ } else {
+ if (isless(old_value, target_value)) {
+ step_value = old_value + steps;
+ if (isgreater(step_value, target_value)) {
+ /* stop ramping */
+ data->Lighting_Operation = BACNET_LIGHTS_STOP;
+ }
+ } else if (isgreater(old_value, target_value)) {
+ if (isgreater(old_value, steps)) {
+ step_value = old_value - steps;
+ } else {
+ step_value = target_value;
+ }
+ if (isless(step_value, target_value)) {
+ /* stop ramping */
+ data->Lighting_Operation = BACNET_LIGHTS_STOP;
+ }
+ } else {
+ /* stop ramping */
+ step_value = target_value;
+ data->Lighting_Operation = BACNET_LIGHTS_STOP;
+ }
+ /* clamp target within min/max, if needed */
+ if (isgreater(step_value, max_value)) {
+ step_value = max_value;
+ }
+ if (isless(step_value, min_value)) {
+ step_value = min_value;
+ }
+ if (data->Lighting_Operation == BACNET_LIGHTS_STOP) {
+ if (isless(data->Target_Level, 1.0f)) {
+ /* jump target to OFF if below normalized min */
+ data->Tracking_Value = 0.0f;
+ } else {
+ data->Tracking_Value = step_value;
+ }
+ data->In_Progress = BACNET_LIGHTING_IDLE;
+ } else {
+ data->Tracking_Value = step_value;
+ data->In_Progress = BACNET_LIGHTING_RAMP_ACTIVE;
+ }
+ }
+ lighting_command_tracking_value_notify(
+ data, old_value, data->Tracking_Value);
+}
+
+/**
+ * Clamps the step increment value
+ *
+ * @param step_increment [in] step increment value
+ * @return clamped step increment value
+ */
+static float lighting_command_step_increment_clamp(float step_increment)
+{
+ if (isless(step_increment, 0.1f)) {
+ step_increment = 0.1f;
+ }
+ if (isgreater(step_increment, 100.0f)) {
+ step_increment = 100.0f;
+ }
+
+ return step_increment;
+}
+
+/**
+ * Updates the object tracking value while stepping
+ *
+ * Commands the dimmer to a value equal to the Tracking_Value
+ * plus the step-increment. The resulting sum shall be clamped to
+ * Min_Actual_Value and Max_Actual_Value
+ *
+ * @param data [in] dimmer data
+ */
+static void
+lighting_command_step_up_handler(struct bacnet_lighting_command_data *data)
+{
+ float old_value, target_value, min_value, max_value, step_value;
+
+ old_value = data->Tracking_Value;
+ min_value = data->Min_Actual_Value;
+ max_value = data->Max_Actual_Value;
+ step_value = lighting_command_step_increment_clamp(data->Step_Increment);
+ /* inhibit ON if the value is already OFF */
+ if (isgreaterequal(old_value, min_value)) {
+ target_value = old_value + step_value;
+ /* clamp target within min/max, if needed */
+ if (isgreater(target_value, max_value)) {
+ target_value = max_value;
+ }
+ if (isless(target_value, min_value)) {
+ target_value = min_value;
+ }
+ data->Tracking_Value = target_value;
+ data->In_Progress = BACNET_LIGHTING_IDLE;
+ data->Lighting_Operation = BACNET_LIGHTS_STOP;
+ lighting_command_tracking_value_notify(
+ data, old_value, data->Tracking_Value);
+ }
+}
+
+/**
+ * Normalize the value to the min/max range
+ * @param value [in] value to normalize
+ * @param min_value [in] minimum value
+ * @param max_value [in] maximum value
+ * @return normalized value
+ */
+static float
+lighting_command_normalize_value(float value, float min_value, float max_value)
+{
+ float normalized_value;
+ /* clamp target within min/max, if needed */
+ if (isgreater(value, max_value)) {
+ /* clamp target within max */
+ normalized_value = max_value;
+ } else if (isless(value, 1.0f)) {
+ /* jump target to OFF if below normalized min */
+ normalized_value = 0.0f;
+ } else if (isless(value, min_value)) {
+ /* clamp target within min */
+ normalized_value = min_value;
+ } else {
+ normalized_value = value;
+ }
+
+ return normalized_value;
+}
+
+/**
+ * Updates the object tracking value while stepping
+ *
+ * Commands the dimmer to a value equal to the Tracking_Value
+ * plus the step-increment. The resulting sum shall be clamped to
+ * Min_Actual_Value and Max_Actual_Value
+ *
+ * @param data [in] dimmer data
+ */
+static void
+lighting_command_step_down_handler(struct bacnet_lighting_command_data *data)
+{
+ float old_value, target_value, min_value, max_value, step_value;
+
+ old_value = target_value = data->Tracking_Value;
+ min_value = data->Min_Actual_Value;
+ max_value = data->Max_Actual_Value;
+ step_value = lighting_command_step_increment_clamp(data->Step_Increment);
+ if (isgreaterequal(target_value, step_value)) {
+ target_value -= step_value;
+ } else {
+ target_value = 0.0f;
+ }
+ /* clamp target within min/max, if needed */
+ if (isgreater(target_value, max_value)) {
+ /* clamp target within max */
+ target_value = max_value;
+ }
+ if (isless(target_value, min_value)) {
+ /* clamp target within min */
+ target_value = min_value;
+ }
+ data->Tracking_Value = target_value;
+ data->In_Progress = BACNET_LIGHTING_IDLE;
+ data->Lighting_Operation = BACNET_LIGHTS_STOP;
+ lighting_command_tracking_value_notify(
+ data, old_value, data->Tracking_Value);
+}
+
+/**
+ * Updates the object tracking value while stepping
+ *
+ * Commands the dimmer to a value equal to the Tracking_Value
+ * plus the step-increment. The resulting sum shall be clamped to
+ * Min_Actual_Value and Max_Actual_Value
+ *
+ * @param data [in] dimmer data
+ */
+static void
+lighting_command_step_on_handler(struct bacnet_lighting_command_data *data)
+{
+ float old_value, target_value, min_value, max_value, step_value;
+
+ old_value = target_value = data->Tracking_Value;
+ min_value = data->Min_Actual_Value;
+ max_value = data->Max_Actual_Value;
+ step_value = lighting_command_step_increment_clamp(data->Step_Increment);
+ target_value += step_value;
+ data->Tracking_Value =
+ lighting_command_normalize_value(target_value, min_value, max_value);
+ data->In_Progress = BACNET_LIGHTING_IDLE;
+ data->Lighting_Operation = BACNET_LIGHTS_STOP;
+ lighting_command_tracking_value_notify(
+ data, old_value, data->Tracking_Value);
+}
+
+/**
+ * Updates the object tracking value while stepping
+ *
+ * Commands the dimmer to a value equal to the Tracking_Value
+ * plus the step-increment. The resulting sum shall be clamped to
+ * Min_Actual_Value and Max_Actual_Value
+ *
+ * @param data [in] dimmer data
+ */
+static void
+lighting_command_step_off_handler(struct bacnet_lighting_command_data *data)
+{
+ float old_value, target_value, min_value, max_value, step_value;
+
+ old_value = target_value = data->Tracking_Value;
+ min_value = data->Min_Actual_Value;
+ max_value = data->Max_Actual_Value;
+ step_value = lighting_command_step_increment_clamp(data->Step_Increment);
+ if (isgreaterequal(target_value, step_value)) {
+ target_value -= step_value;
+ } else {
+ target_value = 0.0f;
+ }
+ data->Tracking_Value =
+ lighting_command_normalize_value(target_value, min_value, max_value);
+ data->In_Progress = BACNET_LIGHTING_IDLE;
+ data->Lighting_Operation = BACNET_LIGHTS_STOP;
+ lighting_command_tracking_value_notify(
+ data, old_value, data->Tracking_Value);
+}
+
+/**
+ * Updates the object tracking value while blinking
+ *
+ * @note When the value of In_Progress is NOT_CONTROLLED or OTHER,
+ * the value of Tracking_Value shall be a local matter.
+ *
+ * @note The WARN, WARN_RELINQUISH, and WARN_OFF lighting
+ * commands, as well as writing one of the special values to the
+ * Present_Value property, cause a blink-warn notification
+ * to occur at the specified priority. A blink-warn
+ * notification is used to warn the occupants that the lights
+ * are about to turn off, giving the occupants the opportunity
+ * to exit the space or to override the lights for a period of time.
+ *
+ * The actual blink-warn notification mechanism shall be a local matter.
+ * The physical lights may blink once, multiple times, or
+ * repeatedly. They may also go bright, go dim, or signal a notification
+ * through some other means. In some circumstances, no blink-warn
+ * notification will occur at all. The blink-warn notification
+ * shall not be reflected in the priority array or the tracking
+ * value.
+ *
+ * @param data [in] dimmer data
+ * @param milliseconds - number of milliseconds elapsed
+ */
+static void lighting_command_blink_handler(
+ struct bacnet_lighting_command_data *data, uint16_t milliseconds)
+{
+ float old_value, target_value, min_value, max_value;
+
+ old_value = data->Tracking_Value;
+ min_value = data->Min_Actual_Value;
+ max_value = data->Max_Actual_Value;
+ /* detect 'end' operation */
+ if (data->Blink.Duration > milliseconds) {
+ data->Blink.Duration -= milliseconds;
+ } else {
+ data->Blink.Duration = 0;
+ }
+ if (data->Blink.Duration == 0) {
+ /* 'end' operation */
+ data->In_Progress = BACNET_LIGHTING_IDLE;
+ data->Lighting_Operation = BACNET_LIGHTS_STOP;
+ target_value = data->Blink.End_Value;
+ } else if (data->Blink.Target_Interval == 0) {
+ /* only 'on' level */
+ target_value = data->Blink.On_Value;
+ } else {
+ /* 'blink' operation */
+ if (data->Blink.State) {
+ target_value = data->Blink.On_Value;
+ } else {
+ target_value = data->Blink.Off_Value;
+ }
+ /* detect next interval */
+ if (data->Blink.Interval > milliseconds) {
+ data->Blink.Interval -= milliseconds;
+ } else {
+ data->Blink.Interval = 0;
+ }
+ if (data->Blink.Interval == 0) {
+ /* next blink */
+ data->Blink.Interval = data->Blink.Target_Interval;
+ data->Blink.State = !data->Blink.State;
+ if (data->Blink.State) {
+ /* end of 'off' operation when counting */
+ if ((data->Blink.Count > 0) &&
+ (data->Blink.Count != UINT16_MAX)) {
+ data->Blink.Count--;
+ }
+ if (data->Blink.Count == 0) {
+ /* 'end' operation */
+ data->In_Progress = BACNET_LIGHTING_IDLE;
+ data->Lighting_Operation = BACNET_LIGHTS_STOP;
+ target_value = data->Blink.End_Value;
+ }
+ }
+ }
+ }
+ target_value =
+ lighting_command_normalize_value(target_value, min_value, max_value);
+ /* note: The blink-warn notifications shall not be reflected
+ in the tracking value. */
+ if (data->In_Progress == BACNET_LIGHTING_IDLE) {
+ data->Tracking_Value = target_value;
+ }
+ lighting_command_tracking_value_notify(data, old_value, target_value);
+}
+
+/**
+ * @brief Updates the dimmer tracking value per ramp or fade or step
+ * @param data [in] dimmer data
+ * @param milliseconds - number of milliseconds elapsed since previously
+ * called. Suggest that this is called every 10 milliseconds.
+ */
+void lighting_command_timer(
+ struct bacnet_lighting_command_data *data, uint16_t milliseconds)
+{
+ if (!data) {
+ return;
+ }
+ switch (data->Lighting_Operation) {
+ case BACNET_LIGHTS_NONE:
+ data->In_Progress = BACNET_LIGHTING_IDLE;
+ break;
+ case BACNET_LIGHTS_FADE_TO:
+ lighting_command_fade_handler(data, milliseconds);
+ break;
+ case BACNET_LIGHTS_RAMP_TO:
+ lighting_command_ramp_handler(data, milliseconds);
+ break;
+ case BACNET_LIGHTS_STEP_UP:
+ lighting_command_step_up_handler(data);
+ break;
+ case BACNET_LIGHTS_STEP_DOWN:
+ lighting_command_step_down_handler(data);
+ break;
+ case BACNET_LIGHTS_STEP_ON:
+ lighting_command_step_on_handler(data);
+ break;
+ case BACNET_LIGHTS_STEP_OFF:
+ lighting_command_step_off_handler(data);
+ break;
+ case BACNET_LIGHTS_WARN:
+ case BACNET_LIGHTS_WARN_OFF:
+ case BACNET_LIGHTS_WARN_RELINQUISH:
+ lighting_command_blink_handler(data, milliseconds);
+ break;
+ case BACNET_LIGHTS_STOP:
+ data->In_Progress = BACNET_LIGHTING_IDLE;
+ break;
+ default:
+ break;
+ }
+}
+
+/**
+ * @brief Set the lighting command if the priority is active
+ * @param data [in] dimmer data
+ * @param value [in] BACnet lighting value
+ * @param fade_time [in] BACnet lighting fade time
+ */
+void lighting_command_fade_to(
+ struct bacnet_lighting_command_data *data, float value, uint32_t fade_time)
+{
+ if (!data) {
+ return;
+ }
+ data->Fade_Time = fade_time;
+ data->Lighting_Operation = BACNET_LIGHTS_FADE_TO;
+ data->Target_Level = value;
+}
+
+/**
+ * @brief Set the dimmer command to perform a ramp to value operation
+ * @param data [in] dimmer object instance
+ * @param value [in] target lighting value
+ * @param ramp_rate [in] target ramp rate in percent per second 0.1 to 100.0
+ */
+void lighting_command_ramp_to(
+ struct bacnet_lighting_command_data *data, float value, float ramp_rate)
+{
+ if (!data) {
+ return;
+ }
+ data->Ramp_Rate = ramp_rate;
+ data->Lighting_Operation = BACNET_LIGHTS_RAMP_TO;
+ data->Target_Level = value;
+}
+
+/**
+ * @brief Set the lighting command if the priority is active
+ * @param data [in] dimmer object instance
+ * @param operation [in] BACnet lighting operation
+ * @param step_increment [in] BACnet lighting step increment value
+ */
+void lighting_command_step(
+ struct bacnet_lighting_command_data *data,
+ BACNET_LIGHTING_OPERATION operation,
+ float step_increment)
+{
+ if (!data) {
+ return;
+ }
+ data->Lighting_Operation = operation;
+ data->Fade_Time = 0;
+ data->Ramp_Rate = 0.0f;
+ data->Step_Increment = step_increment;
+}
+
+/**
+ * @brief Set the lighting command to blink mode
+ * @param data [in] dimmer object instance
+ * @param operation [in] BACnet lighting operation for blink warn
+ * @param blink [in] BACnet blink data
+ */
+void lighting_command_blink_warn(
+ struct bacnet_lighting_command_data *data,
+ BACNET_LIGHTING_OPERATION operation,
+ struct bacnet_lighting_command_warn_data *blink)
+{
+ if (!data) {
+ return;
+ }
+ data->Lighting_Operation = operation;
+ data->Blink.Target_Interval = blink->Interval;
+ data->Blink.Duration = blink->Duration;
+ data->Blink.Count = blink->Count;
+ data->Blink.On_Value = blink->On_Value;
+ data->Blink.Off_Value = blink->Off_Value;
+ data->Blink.End_Value = blink->End_Value;
+ /* start blinking */
+ data->In_Progress = BACNET_LIGHTING_OTHER;
+ /* configure next interval */
+ data->Blink.State = false;
+ data->Blink.Interval = blink->Interval;
+}
+
+/**
+ * @brief Set the lighting command if the priority is active
+ * @param object [in] BACnet object instance
+ * @param priority [in] BACnet priority array value 1..16
+ */
+void lighting_command_stop(struct bacnet_lighting_command_data *data)
+{
+ if (!data) {
+ return;
+ }
+ data->Lighting_Operation = BACNET_LIGHTS_STOP;
+}
+
+/**
+ * @brief Set the lighting command if the priority is active
+ * @param object [in] BACnet object instance
+ * @param priority [in] BACnet priority array value 1..16
+ */
+void lighting_command_none(struct bacnet_lighting_command_data *data)
+{
+ if (!data) {
+ return;
+ }
+ data->Lighting_Operation = BACNET_LIGHTS_NONE;
+}
+
+void lighting_command_init(struct bacnet_lighting_command_data *data)
+{
+ if (!data) {
+ return;
+ }
+ data->Tracking_Value = 0.0f;
+ data->Lighting_Operation = BACNET_LIGHTS_NONE;
+ data->In_Progress = BACNET_LIGHTING_IDLE;
+ data->Out_Of_Service = false;
+ data->Min_Actual_Value = 1.0f;
+ data->Max_Actual_Value = 100.0f;
+ data->Low_Trim_Value = 1.0f;
+ data->High_Trim_Value = 100.0f;
+ data->Blink.On_Value = 100.0f;
+ data->Blink.Off_Value = 0.0f;
+ data->Blink.End_Value = 0.0f;
+ data->Blink.Target_Interval = 0;
+ data->Blink.Count = 0;
+ data->Blink.Interval = 0;
+ data->Blink.Duration = 0;
+ data->Blink.State = false;
+ data->Tracking_Value_Callback = NULL;
+}
diff --git a/src/bacnet/basic/sys/lighting_command.h b/src/bacnet/basic/sys/lighting_command.h
new file mode 100644
index 00000000..bafae623
--- /dev/null
+++ b/src/bacnet/basic/sys/lighting_command.h
@@ -0,0 +1,90 @@
+/**
+ * @file
+ * @brief API for lighting command brightness control engine
+ * @author Steve Karg
+ * @date 2022
+ * @copyright SPDX-License-Identifier: MIT
+ */
+#ifndef BACNET_BASIC_SYS_LIGHTING_COMMAND_H
+#define BACNET_BASIC_SYS_LIGHTING_COMMAND_H
+#include
+#include
+/* BACnet Stack defines - first */
+#include "bacnet/bacdef.h"
+
+/**
+ * @brief Callback for tracking value updates
+ * @param old_value - value prior to write
+ * @param value - value of the write
+ */
+typedef void (*lighting_command_tracking_value_callback)(
+ uint32_t key, float old_value, float value);
+
+typedef struct bacnet_lighting_command_warn_data {
+ /* warn */
+ float On_Value;
+ float Off_Value;
+ float End_Value;
+ uint16_t Target_Interval;
+ /* internal tracking */
+ uint16_t Interval;
+ uint32_t Duration;
+ uint16_t Count;
+ /* bits */
+ bool State : 1;
+} BACNET_LIGHTING_COMMAND_WARN_DATA;
+
+typedef struct bacnet_lighting_command_data {
+ float Tracking_Value;
+ BACNET_LIGHTING_OPERATION Lighting_Operation;
+ float Target_Level;
+ float Ramp_Rate;
+ float Step_Increment;
+ uint32_t Fade_Time;
+ BACNET_LIGHTING_IN_PROGRESS In_Progress;
+ float Min_Actual_Value;
+ float Max_Actual_Value;
+ float High_Trim_Value;
+ float Low_Trim_Value;
+ BACNET_LIGHTING_COMMAND_WARN_DATA Blink;
+ /* bits - in common area of structure */
+ bool Out_Of_Service : 1;
+ /* key used with callback */
+ uint32_t Key;
+ lighting_command_tracking_value_callback Tracking_Value_Callback;
+} BACNET_LIGHTING_COMMAND_DATA;
+
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+BACNET_STACK_EXPORT
+void lighting_command_timer(
+ struct bacnet_lighting_command_data *data, uint16_t milliseconds);
+BACNET_STACK_EXPORT
+void lighting_command_fade_to(
+ struct bacnet_lighting_command_data *data, float value, uint32_t fade_time);
+BACNET_STACK_EXPORT
+void lighting_command_ramp_to(
+ struct bacnet_lighting_command_data *data, float value, float ramp_rate);
+BACNET_STACK_EXPORT
+void lighting_command_step(
+ struct bacnet_lighting_command_data *data,
+ BACNET_LIGHTING_OPERATION operation,
+ float step_increment);
+BACNET_STACK_EXPORT
+void lighting_command_blink_warn(
+ struct bacnet_lighting_command_data *data,
+ BACNET_LIGHTING_OPERATION operation,
+ struct bacnet_lighting_command_warn_data *blink);
+BACNET_STACK_EXPORT
+void lighting_command_stop(struct bacnet_lighting_command_data *data);
+BACNET_STACK_EXPORT
+void lighting_command_none(struct bacnet_lighting_command_data *data);
+BACNET_STACK_EXPORT
+void lighting_command_init(struct bacnet_lighting_command_data *data);
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+#endif
diff --git a/test/CMakeLists.txt b/test/CMakeLists.txt
index fd7a6b5a..7f95f8a1 100644
--- a/test/CMakeLists.txt
+++ b/test/CMakeLists.txt
@@ -171,6 +171,7 @@ list(APPEND testdirs
# basic/sys
bacnet/basic/sys/color_rgb
bacnet/basic/sys/days
+ bacnet/basic/sys/lighting_command
bacnet/basic/sys/fifo
bacnet/basic/sys/filename
bacnet/basic/sys/keylist
diff --git a/test/bacnet/basic/object/blo/CMakeLists.txt b/test/bacnet/basic/object/blo/CMakeLists.txt
index 4f17c9b8..70eb6aea 100644
--- a/test/bacnet/basic/object/blo/CMakeLists.txt
+++ b/test/bacnet/basic/object/blo/CMakeLists.txt
@@ -48,7 +48,9 @@ add_executable(${PROJECT_NAME}
${SRC_DIR}/bacnet/bactext.c
${SRC_DIR}/bacnet/basic/sys/bigend.c
${SRC_DIR}/bacnet/basic/sys/days.c
+ ${SRC_DIR}/bacnet/basic/sys/debug.c
${SRC_DIR}/bacnet/basic/sys/keylist.c
+ ${SRC_DIR}/bacnet/basic/sys/lighting_command.c
${SRC_DIR}/bacnet/basic/sys/linear.c
${SRC_DIR}/bacnet/datetime.c
${SRC_DIR}/bacnet/indtext.c
diff --git a/test/bacnet/basic/object/color_object/CMakeLists.txt b/test/bacnet/basic/object/color_object/CMakeLists.txt
index beda6112..c6c048bd 100644
--- a/test/bacnet/basic/object/color_object/CMakeLists.txt
+++ b/test/bacnet/basic/object/color_object/CMakeLists.txt
@@ -46,11 +46,13 @@ add_executable(${PROJECT_NAME}
${SRC_DIR}/bacnet/bacstr.c
${SRC_DIR}/bacnet/bactext.c
${SRC_DIR}/bacnet/basic/sys/bigend.c
+ ${SRC_DIR}/bacnet/basic/sys/days.c
+ ${SRC_DIR}/bacnet/basic/sys/debug.c
${SRC_DIR}/bacnet/basic/sys/keylist.c
+ ${SRC_DIR}/bacnet/basic/sys/lighting_command.c
${SRC_DIR}/bacnet/basic/sys/linear.c
${SRC_DIR}/bacnet/cov.c
${SRC_DIR}/bacnet/datetime.c
- ${SRC_DIR}/bacnet/basic/sys/days.c
${SRC_DIR}/bacnet/indtext.c
${SRC_DIR}/bacnet/hostnport.c
${SRC_DIR}/bacnet/lighting.c
diff --git a/test/bacnet/basic/object/color_temperature/CMakeLists.txt b/test/bacnet/basic/object/color_temperature/CMakeLists.txt
index 8055be16..634fd982 100644
--- a/test/bacnet/basic/object/color_temperature/CMakeLists.txt
+++ b/test/bacnet/basic/object/color_temperature/CMakeLists.txt
@@ -46,11 +46,13 @@ add_executable(${PROJECT_NAME}
${SRC_DIR}/bacnet/bacstr.c
${SRC_DIR}/bacnet/bactext.c
${SRC_DIR}/bacnet/basic/sys/bigend.c
+ ${SRC_DIR}/bacnet/basic/sys/days.c
+ ${SRC_DIR}/bacnet/basic/sys/debug.c
${SRC_DIR}/bacnet/basic/sys/keylist.c
+ ${SRC_DIR}/bacnet/basic/sys/lighting_command.c
${SRC_DIR}/bacnet/basic/sys/linear.c
${SRC_DIR}/bacnet/cov.c
${SRC_DIR}/bacnet/datetime.c
- ${SRC_DIR}/bacnet/basic/sys/days.c
${SRC_DIR}/bacnet/indtext.c
${SRC_DIR}/bacnet/hostnport.c
${SRC_DIR}/bacnet/lighting.c
diff --git a/test/bacnet/basic/object/device/CMakeLists.txt b/test/bacnet/basic/object/device/CMakeLists.txt
index a576b21d..7a725d27 100644
--- a/test/bacnet/basic/object/device/CMakeLists.txt
+++ b/test/bacnet/basic/object/device/CMakeLists.txt
@@ -83,14 +83,15 @@ add_executable(${PROJECT_NAME}
${SRC_DIR}/bacnet/basic/service/h_cov.c
${SRC_DIR}/bacnet/basic/service/h_wp.c
${SRC_DIR}/bacnet/basic/sys/bigend.c
+ ${SRC_DIR}/bacnet/basic/sys/days.c
${SRC_DIR}/bacnet/basic/sys/debug.c
${SRC_DIR}/bacnet/basic/sys/keylist.c
+ ${SRC_DIR}/bacnet/basic/sys/lighting_command.c
${SRC_DIR}/bacnet/basic/sys/linear.c
${SRC_DIR}/bacnet/basic/tsm/tsm.c
${SRC_DIR}/bacnet/datalink/bvlc.c
${SRC_DIR}/bacnet/cov.c
${SRC_DIR}/bacnet/datetime.c
- ${SRC_DIR}/bacnet/basic/sys/days.c
${SRC_DIR}/bacnet/dcc.c
${SRC_DIR}/bacnet/indtext.c
${SRC_DIR}/bacnet/hostnport.c
diff --git a/test/bacnet/basic/object/lo/CMakeLists.txt b/test/bacnet/basic/object/lo/CMakeLists.txt
index 5f45b3fe..36344ebb 100644
--- a/test/bacnet/basic/object/lo/CMakeLists.txt
+++ b/test/bacnet/basic/object/lo/CMakeLists.txt
@@ -51,6 +51,7 @@ add_executable(${PROJECT_NAME}
${SRC_DIR}/bacnet/basic/sys/color_rgb.c
${SRC_DIR}/bacnet/basic/sys/debug.c
${SRC_DIR}/bacnet/basic/sys/keylist.c
+ ${SRC_DIR}/bacnet/basic/sys/lighting_command.c
${SRC_DIR}/bacnet/basic/sys/linear.c
${SRC_DIR}/bacnet/datetime.c
${SRC_DIR}/bacnet/indtext.c
diff --git a/test/bacnet/basic/sys/lighting_command/CMakeLists.txt b/test/bacnet/basic/sys/lighting_command/CMakeLists.txt
new file mode 100644
index 00000000..b75d84d0
--- /dev/null
+++ b/test/bacnet/basic/sys/lighting_command/CMakeLists.txt
@@ -0,0 +1,46 @@
+# SPDX-License-Identifier: MIT
+
+cmake_minimum_required(VERSION 3.10 FATAL_ERROR)
+
+get_filename_component(basename ${CMAKE_CURRENT_SOURCE_DIR} NAME)
+project(test_${basename}
+ VERSION 1.0.0
+ LANGUAGES C)
+
+
+string(REGEX REPLACE
+ "/test/bacnet/[a-zA-Z_/-]*$"
+ "/src"
+ SRC_DIR
+ ${CMAKE_CURRENT_SOURCE_DIR})
+string(REGEX REPLACE
+ "/test/bacnet/[a-zA-Z_/-]*$"
+ "/test"
+ TST_DIR
+ ${CMAKE_CURRENT_SOURCE_DIR})
+set(ZTST_DIR "${TST_DIR}/ztest/src")
+
+add_compile_definitions(
+ BIG_ENDIAN=0
+ CONFIG_ZTEST=1
+ )
+
+include_directories(
+ ${SRC_DIR}
+ ${TST_DIR}/ztest/include
+ )
+
+add_executable(${PROJECT_NAME}
+ # File(s) under test
+ ${SRC_DIR}/bacnet/basic/sys/lighting_command.c
+ # Support files and stubs (pathname alphabetical)
+ ${SRC_DIR}/bacnet/basic/sys/debug.c
+ ${SRC_DIR}/bacnet/basic/sys/linear.c
+ # Test and test library files
+ ./src/main.c
+ ${ZTST_DIR}/ztest_mock.c
+ ${ZTST_DIR}/ztest.c
+ )
+
+target_link_libraries(${PROJECT_NAME} PRIVATE
+ m)
diff --git a/test/bacnet/basic/sys/lighting_command/src/main.c b/test/bacnet/basic/sys/lighting_command/src/main.c
new file mode 100644
index 00000000..aba82c15
--- /dev/null
+++ b/test/bacnet/basic/sys/lighting_command/src/main.c
@@ -0,0 +1,380 @@
+/* @file
+ * @brief test BACnet integer encode/decode APIs
+ * @date June 2022
+ * @brief tests sRGB to and from from CIE xy and brightness API
+ *
+ * @section LICENSE
+ * Copyright (c) 2022 Steve Karg
+ *
+ * SPDX-License-Identifier: MIT
+ */
+#include
+#include
+#include
+#include
+#include
+
+/**
+ * @addtogroup bacnet_tests
+ * @{
+ */
+
+static float Tracking_Value;
+
+/**
+ * @brief Callback for tracking value updates
+ * @param old_value - value prior to write
+ * @param value - value of the write
+ */
+static void dimmer_tracking_value(uint32_t key, float old_value, float value)
+{
+ (void)key;
+ (void)old_value;
+ Tracking_Value = value;
+}
+
+/**
+ * @brief compare two floating point values to 3 decimal places
+ *
+ * @param x1 - first comparison value
+ * @param x2 - second comparison value
+ * @return true if the value is the same to 3 decimal points
+ */
+static bool is_float_equal(float x1, float x2)
+{
+ return fabs(x1 - x2) < 0.001;
+}
+
+/**
+ * @brief test dimmer blink handler
+ * @param data - dimmer data
+ * @param blink - blink data
+ * @param milliseconds - number of milliseconds per timer call
+ */
+static void test_lighting_command_blink_unit(BACNET_LIGHTING_COMMAND_DATA *data)
+{
+ uint16_t milliseconds = 10;
+ uint32_t duration = 0;
+ BACNET_LIGHTING_COMMAND_WARN_DATA *blink = &data->Blink;
+
+ lighting_command_fade_to(data, data->Max_Actual_Value, 0);
+ lighting_command_timer(data, milliseconds);
+ zassert_true(data->In_Progress == BACNET_LIGHTING_IDLE, NULL);
+ zassert_true(is_float_equal(Tracking_Value, data->Max_Actual_Value), NULL);
+ if (blink->Duration == 0) {
+ /* immediate */
+ lighting_command_blink_warn(data, BACNET_LIGHTS_WARN, blink);
+ lighting_command_timer(data, milliseconds);
+ zassert_true(data->In_Progress == BACNET_LIGHTING_IDLE, NULL);
+ zassert_true(is_float_equal(Tracking_Value, blink->End_Value), NULL);
+ } else if (blink->Interval == 0) {
+ /* no blink, just egress timing */
+ lighting_command_blink_warn(data, BACNET_LIGHTS_WARN, blink);
+ lighting_command_timer(data, milliseconds);
+ zassert_true(data->In_Progress == BACNET_LIGHTING_OTHER, NULL);
+ zassert_true(is_float_equal(Tracking_Value, blink->On_Value), NULL);
+ milliseconds = blink->Duration;
+ lighting_command_blink_warn(data, BACNET_LIGHTS_WARN, blink);
+ lighting_command_timer(data, milliseconds);
+ zassert_true(data->In_Progress == BACNET_LIGHTING_IDLE, NULL);
+ zassert_true(is_float_equal(Tracking_Value, blink->End_Value), NULL);
+ } else {
+ /* blinking and egress timing */
+ if ((blink->Count > 0) && (blink->Count < UINT16_MAX)) {
+ duration = blink->Count * blink->Interval * 2UL;
+ if (duration > blink->Duration) {
+ duration = blink->Duration;
+ }
+ } else {
+ duration = blink->Duration;
+ }
+ milliseconds = blink->Interval;
+ do {
+ lighting_command_blink_warn(data, BACNET_LIGHTS_WARN, blink);
+ lighting_command_timer(data, milliseconds);
+ if (blink->Duration) {
+ zassert_true(
+ data->In_Progress == BACNET_LIGHTING_OTHER,
+ "In_Progress=%d", data->In_Progress);
+ if (data->Blink.State) {
+ zassert_true(
+ is_float_equal(Tracking_Value, blink->Off_Value),
+ "Tracking_Value=%f", Tracking_Value);
+ } else {
+ zassert_true(
+ is_float_equal(Tracking_Value, blink->On_Value),
+ "Tracking_Value=%f", Tracking_Value);
+ }
+ } else {
+ zassert_true(
+ data->In_Progress == BACNET_LIGHTING_IDLE, "In_Progress=%d",
+ data->In_Progress);
+ zassert_true(
+ is_float_equal(Tracking_Value, blink->End_Value),
+ "Tracking_Value=%f", Tracking_Value);
+ }
+ } while (blink->Duration);
+ }
+}
+
+/**
+ * Tests for Dimmer Command
+ */
+#if defined(CONFIG_ZTEST_NEW_API)
+ZTEST(lighting_command_tests, test_lighting_command_command_unit)
+#else
+static void test_lighting_command_command_unit(void)
+#endif
+{
+ BACNET_LIGHTING_COMMAND_DATA data = { 0 };
+ uint16_t milliseconds = 10;
+ uint32_t fade_time = 1000;
+ float target_level = 100.0f;
+ float target_step = 1.0f;
+
+ lighting_command_init(&data);
+ data.Tracking_Value_Callback = dimmer_tracking_value;
+ lighting_command_stop(&data);
+ lighting_command_timer(&data, milliseconds);
+ zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
+ lighting_command_none(&data);
+ lighting_command_timer(&data, milliseconds);
+ zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
+ /* fade up */
+ lighting_command_fade_to(&data, 100.0f, fade_time);
+ milliseconds = fade_time / 2;
+ lighting_command_timer(&data, milliseconds);
+ zassert_true(data.In_Progress == BACNET_LIGHTING_FADE_ACTIVE, NULL);
+ zassert_true(
+ is_float_equal(Tracking_Value, 50.5f), "Tracking_Value=%f",
+ Tracking_Value);
+ lighting_command_timer(&data, milliseconds);
+ zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
+ zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
+ /* fade down */
+ target_level = 0.0f;
+ lighting_command_fade_to(&data, target_level, fade_time);
+ milliseconds = fade_time / 2;
+ lighting_command_timer(&data, milliseconds);
+ zassert_true(data.In_Progress == BACNET_LIGHTING_FADE_ACTIVE, NULL);
+ zassert_true(
+ is_float_equal(Tracking_Value, 50.5f), "Tracking_Value=%f",
+ Tracking_Value);
+ lighting_command_timer(&data, milliseconds);
+ zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
+ zassert_true(is_float_equal(Tracking_Value, 0.0f), NULL);
+ /* low trim */
+ data.Low_Trim_Value = 10.0f;
+ target_level = 1.0f;
+ milliseconds = 10;
+ lighting_command_fade_to(&data, target_level, 0);
+ lighting_command_timer(&data, milliseconds);
+ zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
+ zassert_true(is_float_equal(Tracking_Value, data.Low_Trim_Value), NULL);
+ target_level = 0.0f;
+ milliseconds = 10;
+ lighting_command_fade_to(&data, target_level, 0);
+ lighting_command_timer(&data, milliseconds);
+ zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
+ zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
+ data.Low_Trim_Value = data.Min_Actual_Value;
+ /* high trim */
+ data.High_Trim_Value = 90.0f;
+ target_level = 100.0f;
+ milliseconds = 10;
+ lighting_command_fade_to(&data, target_level, 0);
+ lighting_command_timer(&data, milliseconds);
+ zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
+ zassert_true(is_float_equal(Tracking_Value, data.High_Trim_Value), NULL);
+ data.High_Trim_Value = data.Max_Actual_Value;
+
+ /* step UP - inhibit ON */
+ target_step = 1.0f;
+ target_level = 0.0f;
+ milliseconds = 10;
+ lighting_command_fade_to(&data, target_level, 0);
+ lighting_command_timer(&data, milliseconds);
+ zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
+ zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
+ lighting_command_step(&data, BACNET_LIGHTS_STEP_UP, target_step);
+ lighting_command_timer(&data, milliseconds);
+ zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
+ zassert_true(is_float_equal(Tracking_Value, 0.0f), NULL);
+ /* step UP while ON */
+ target_step = 1.0f;
+ target_level = 1.0f;
+ milliseconds = 10;
+ lighting_command_fade_to(&data, target_level, 0);
+ lighting_command_timer(&data, milliseconds);
+ zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
+ zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
+ lighting_command_step(&data, BACNET_LIGHTS_STEP_UP, target_step);
+ lighting_command_timer(&data, milliseconds);
+ zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
+ zassert_true(
+ is_float_equal(Tracking_Value, target_step + target_level), NULL);
+ /* clamp to max */
+ target_step = 100.0f;
+ lighting_command_step(&data, BACNET_LIGHTS_STEP_UP, target_step);
+ lighting_command_timer(&data, milliseconds);
+ zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
+ zassert_true(is_float_equal(Tracking_Value, data.Max_Actual_Value), NULL);
+ /* turn ON, then step UP */
+ target_step = 1.0f;
+ target_level = 0.0f;
+ milliseconds = 10;
+ lighting_command_fade_to(&data, target_level, 0);
+ lighting_command_timer(&data, milliseconds);
+ zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
+ zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
+ lighting_command_step(&data, BACNET_LIGHTS_STEP_ON, target_step);
+ lighting_command_timer(&data, milliseconds);
+ zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
+ zassert_true(is_float_equal(Tracking_Value, 1.0f), NULL);
+ /* clamp to max */
+ target_step = 100.0f;
+ lighting_command_step(&data, BACNET_LIGHTS_STEP_ON, target_step);
+ lighting_command_timer(&data, milliseconds);
+ zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
+ zassert_true(is_float_equal(Tracking_Value, data.Max_Actual_Value), NULL);
+ /* step DOWN, not off */
+ target_step = 1.0f;
+ target_level = data.Min_Actual_Value + target_step;
+ milliseconds = 10;
+ lighting_command_fade_to(&data, target_level, 0);
+ lighting_command_timer(&data, milliseconds);
+ zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
+ zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
+ lighting_command_step(&data, BACNET_LIGHTS_STEP_DOWN, target_step);
+ lighting_command_timer(&data, milliseconds);
+ zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
+ zassert_true(is_float_equal(Tracking_Value, data.Min_Actual_Value), NULL);
+ /* clamp to min */
+ target_step = 100.0f;
+ lighting_command_step(&data, BACNET_LIGHTS_STEP_DOWN, target_step);
+ lighting_command_timer(&data, milliseconds);
+ zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
+ zassert_true(is_float_equal(Tracking_Value, data.Min_Actual_Value), NULL);
+ /* step DOWN and off */
+ target_step = 100.0f;
+ target_level = data.Min_Actual_Value;
+ milliseconds = 10;
+ lighting_command_fade_to(&data, target_level, 0);
+ lighting_command_timer(&data, milliseconds);
+ zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
+ zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
+ lighting_command_step(&data, BACNET_LIGHTS_STEP_OFF, target_step);
+ lighting_command_timer(&data, milliseconds);
+ zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
+ zassert_true(is_float_equal(Tracking_Value, 0.0f), NULL);
+ /* blink warn - immediate off */
+ data.Blink.Interval = 0;
+ data.Blink.Duration = 0;
+ data.Blink.State = false;
+ data.Blink.On_Value = 100.0f;
+ data.Blink.Off_Value = 0.0f;
+ data.Blink.End_Value = 0.0f;
+ data.Blink.Count = UINT16_MAX;
+ test_lighting_command_blink_unit(&data);
+ /* blink warn - off after duration */
+ data.Blink.Interval = 0;
+ data.Blink.Duration = 1000;
+ data.Blink.State = false;
+ data.Blink.On_Value = 100.0f;
+ data.Blink.Off_Value = 0.0f;
+ data.Blink.End_Value = 0.0f;
+ data.Blink.Count = UINT16_MAX;
+ test_lighting_command_blink_unit(&data);
+ /* blink warn - on/off for duration */
+ data.Blink.Interval = 500;
+ data.Blink.Duration = 2000;
+ data.Blink.State = false;
+ data.Blink.On_Value = 100.0f;
+ data.Blink.Off_Value = 0.0f;
+ data.Blink.End_Value = 0.0f;
+ data.Blink.Count = UINT16_MAX;
+ test_lighting_command_blink_unit(&data);
+
+ /* quick ramp */
+ target_level = 0.0f;
+ milliseconds = 1000;
+ lighting_command_fade_to(&data, target_level, 0);
+ lighting_command_timer(&data, milliseconds);
+ zassert_true(data.In_Progress == BACNET_LIGHTING_IDLE, NULL);
+ zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
+ target_level = 100.0f;
+ lighting_command_ramp_to(&data, target_level, 100.0f);
+ lighting_command_timer(&data, milliseconds);
+ zassert_true(
+ data.In_Progress == BACNET_LIGHTING_RAMP_ACTIVE, "In_Progress=%d",
+ data.In_Progress);
+ zassert_true(is_float_equal(Tracking_Value, target_level), NULL);
+ lighting_command_timer(&data, milliseconds);
+ zassert_true(
+ data.In_Progress == BACNET_LIGHTING_IDLE, "In_Progress=%d",
+ data.In_Progress);
+ /* slower ramp up */
+ target_level = 100.0f;
+ milliseconds = 100;
+ do {
+ lighting_command_ramp_to(&data, target_level, 1.0f);
+ lighting_command_timer(&data, milliseconds);
+ if (data.Lighting_Operation == BACNET_LIGHTS_RAMP_TO) {
+ zassert_true(
+ data.In_Progress == BACNET_LIGHTING_RAMP_ACTIVE,
+ "In_Progress=%d", data.In_Progress);
+ zassert_true(
+ isgreater(data.Tracking_Value, data.Min_Actual_Value),
+ "Tracking_Value=%f", Tracking_Value);
+ zassert_true(
+ isless(data.Tracking_Value, data.Max_Actual_Value),
+ "Tracking_Value=%f", Tracking_Value);
+ }
+ } while (data.Lighting_Operation != BACNET_LIGHTS_STOP);
+
+ /* slower ramp down */
+ target_level = data.Min_Actual_Value;
+ milliseconds = 33;
+ do {
+ lighting_command_ramp_to(&data, target_level, 0.1f);
+ lighting_command_timer(&data, milliseconds);
+ if (data.Lighting_Operation == BACNET_LIGHTS_RAMP_TO) {
+ zassert_true(
+ data.In_Progress == BACNET_LIGHTING_RAMP_ACTIVE,
+ "In_Progress=%d", data.In_Progress);
+ zassert_true(
+ isgreater(data.Tracking_Value, data.Min_Actual_Value),
+ "Tracking_Value=%f", Tracking_Value);
+ zassert_true(
+ isless(data.Tracking_Value, data.Max_Actual_Value),
+ "Tracking_Value=%f", Tracking_Value);
+ }
+ } while (data.Lighting_Operation != BACNET_LIGHTS_STOP);
+
+ /* null check code coverage */
+ lighting_command_fade_to(NULL, 0.0f, 0);
+ lighting_command_ramp_to(NULL, 0.0f, 0.0f);
+ lighting_command_step(NULL, BACNET_LIGHTS_STEP_OFF, 0.0f);
+ lighting_command_blink_warn(NULL, BACNET_LIGHTS_WARN, NULL);
+ lighting_command_stop(NULL);
+ lighting_command_none(NULL);
+ lighting_command_timer(NULL, 0);
+ lighting_command_init(NULL);
+}
+
+/**
+ * @}
+ */
+
+#if defined(CONFIG_ZTEST_NEW_API)
+ZTEST_SUITE(lighting_command_tests, NULL, NULL, NULL, NULL, NULL);
+#else
+void test_main(void)
+{
+ ztest_test_suite(
+ lighting_command_tests,
+ ztest_unit_test(test_lighting_command_command_unit));
+
+ ztest_run_test_suite(lighting_command_tests);
+}
+#endif