#pragma once

#include <winrt/Windows.Devices.Bluetooth.h>
#include <winrt/Windows.Devices.Bluetooth.Advertisement.h>
#include <winrt/Windows.Devices.Bluetooth.GenericAttributeProfile.h>
#include <winrt/Windows.Devices.Enumeration.h>
#include <winrt/Windows.Devices.Radios.h>
#include <winrt/Windows.Foundation.h>
#include <winrt/Windows.Foundation.Collections.h>
#include <winrt/Windows.Storage.Streams.h>

namespace universal_ble
{
    using namespace winrt;
    using namespace winrt::Windows;
    using namespace winrt::Windows::Devices;
    using namespace winrt::Windows::Foundation;
    using namespace winrt::Windows::Foundation::Collections;
    using namespace winrt::Windows::Storage::Streams;
    using namespace winrt::Windows::Devices::Radios;
    using namespace winrt::Windows::Devices::Bluetooth;
    using namespace winrt::Windows::Devices::Bluetooth::Advertisement;
    using namespace winrt::Windows::Devices::Bluetooth::GenericAttributeProfile;
    using namespace Windows::Devices::Enumeration;
}