Files
sdk/runtime/bin/eventhandler.h
T
kustermann@google.com 360dfe4f41 Several bugfixes in dart:io's handing of sockets
This CL includes fixes for the following issues:

a) The event handler created listening socket metadata (values of a hashtable
indexed by filedescriptor) sometimes as SocketData and sometimes as
ListeningSocketData depending whether the socket has been listened to or not.
This was very buggy, in particular because multiple isolates can have a
reference to the same server socket in different states (opened, listened,
closed).

=> This should be fixed by sending the file descriptior typeMask always to the
   eventhandler.

b) A server socket cloned via the ServerSocketReference mechanism, opens a
receive port for sending (fd, address, port) to isolates/... which want to
create a server socket from the reference.
This receive port was not closed properly when calling only close() (and not
listening first).

=> This should be fixed by closing this receiveport on the ServerSocket.close()
   call as well.

c) It was assumed in the event handler that a close command needs to have the
Dart_Port in a hash table. But this is only the case if the user actually
listened to the ServerSocket. Otherwise the event handler does not know about
the server socket. This caused a NULL dereference which resulted in a SEGFAULT.

=> This should be fixed by checking if the Dart_Port is in the hashmap of the
ListeningSocketData or not.

d) Too many bits were considered when extracting token count in C++ code.

The CL includes a regression test which should trigger these issues.

BUG=21384,21383
R=sgjesse@google.com

Review URL: https://codereview.chromium.org//665823007

git-svn-id: https://dart.googlecode.com/svn/branches/bleeding_edge/dart@41276 260f80e4-7a28-3924-810f-c04153c831b5
2014-10-24 08:55:50 +00:00

144 lines
3.4 KiB
C++

// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
#ifndef BIN_EVENTHANDLER_H_
#define BIN_EVENTHANDLER_H_
#include "bin/builtin.h"
#include "bin/isolate_data.h"
namespace dart {
namespace bin {
// Flags used to provide information and actions to the eventhandler
// when sending a message about a file descriptor. These flags should
// be kept in sync with the constants in socket_impl.dart. For more
// information see the comments in socket_impl.dart
enum MessageFlags {
kInEvent = 0,
kOutEvent = 1,
kErrorEvent = 2,
kCloseEvent = 3,
kDestroyedEvent = 4,
kCloseCommand = 8,
kShutdownReadCommand = 9,
kShutdownWriteCommand = 10,
kReturnTokenCommand = 11,
kListeningSocket = 16,
kPipe = 17,
};
#define COMMAND_MASK ((1 << kCloseCommand) | \
(1 << kShutdownReadCommand) | \
(1 << kShutdownWriteCommand) | \
(1 << kReturnTokenCommand))
#define IS_COMMAND(data, command_bit) \
((data & COMMAND_MASK) == (1 << command_bit)) // NOLINT
#define ASSERT_NO_COMMAND(data) ASSERT((data & COMMAND_MASK) == 0) // NOLINT
#define TOKEN_COUNT(data) (data & ((1 << kCloseCommand) - 1))
class TimeoutQueue {
private:
class Timeout {
public:
Timeout(Dart_Port port, int64_t timeout, Timeout* next)
: port_(port), timeout_(timeout), next_(next) {}
Dart_Port port() const { return port_; }
int64_t timeout() const { return timeout_; }
void set_timeout(int64_t timeout) {
ASSERT(timeout >= 0);
timeout_ = timeout;
}
Timeout* next() const { return next_; }
void set_next(Timeout* next) {
next_ = next;
}
private:
Dart_Port port_;
int64_t timeout_;
Timeout* next_;
};
public:
TimeoutQueue() : next_timeout_(NULL), timeouts_(NULL) {}
~TimeoutQueue() {
while (HasTimeout()) RemoveCurrent();
}
bool HasTimeout() const { return next_timeout_ != NULL; }
int64_t CurrentTimeout() const {
ASSERT(next_timeout_ != NULL);
return next_timeout_->timeout();
}
Dart_Port CurrentPort() const {
ASSERT(next_timeout_ != NULL);
return next_timeout_->port();
}
void RemoveCurrent() {
UpdateTimeout(CurrentPort(), -1);
}
void UpdateTimeout(Dart_Port port, int64_t timeout);
private:
Timeout* next_timeout_;
Timeout* timeouts_;
};
} // namespace bin
} // namespace dart
// The event handler delegation class is OS specific.
#if defined(TARGET_OS_ANDROID)
#include "bin/eventhandler_android.h"
#elif defined(TARGET_OS_LINUX)
#include "bin/eventhandler_linux.h"
#elif defined(TARGET_OS_MACOS)
#include "bin/eventhandler_macos.h"
#elif defined(TARGET_OS_WINDOWS)
#include "bin/eventhandler_win.h"
#else
#error Unknown target os.
#endif
namespace dart {
namespace bin {
class EventHandler {
public:
void SendData(intptr_t id, Dart_Port dart_port, int64_t data) {
delegate_.SendData(id, dart_port, data);
}
/**
* Start the event-handler.
*/
static void Start();
/**
* Stop the event-handler. It's expected that there will be no further calls
* to SendData after a call to Stop.
*/
static void Stop();
static EventHandlerImplementation* delegate();
private:
friend class EventHandlerImplementation;
EventHandlerImplementation delegate_;
};
} // namespace bin
} // namespace dart
#endif // BIN_EVENTHANDLER_H_