bf67f24098
The purpose of this change is twofold: 1. Source in the bin directory can now use the same assertions as source in the vm directory. The ASSERT macro used by the code in runtime/bin was just defined to use assert from the standard C library. 2. Moving other implementation parts from runtime/vm to runtime/platform (e.g. classes Monitor and Mutex) for sharing between runtime/bin and runtime/vm will be easier as these implementations rely on these assertion macros. Created two gypi files for the platform directory. One for the headers and one for the source. The source one is only included when building the VM library and will be present in libdart.a when the dart executable is linked. All the code for asserts is still in the dart namespace. Also re-arranged the order of includes to be alphabetically in the files touched. R=ager@google.com, iposva@google.com BUG= TEST= Review URL: http://codereview.chromium.org//9189003 git-svn-id: https://dart.googlecode.com/svn/branches/bleeding_edge/dart@3335 260f80e4-7a28-3924-810f-c04153c831b5
208 lines
5.8 KiB
C++
208 lines
5.8 KiB
C++
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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#ifndef VM_ASSEMBLER_H_
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#define VM_ASSEMBLER_H_
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#include "platform/assert.h"
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#include "vm/allocation.h"
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#include "vm/globals.h"
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#include "vm/growable_array.h"
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#include "vm/object.h"
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namespace dart {
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// Forward declarations.
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class Assembler;
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class AssemblerFixup;
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class AssemblerBuffer;
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class MemoryRegion;
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// External labels keep a function pointer to allow them
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// to be called from code generated by the assembler.
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class ExternalLabel : public ValueObject {
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public:
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ExternalLabel(const char* name, uword address)
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: name_(name), address_(address) {
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ASSERT(name != NULL);
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}
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const char* name() const { return name_; }
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bool is_resolved() const { return address_ != 0; }
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uword address() const {
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ASSERT(is_resolved());
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return address_;
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}
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private:
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const char* name_;
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const uword address_;
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};
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// Assembler fixups are positions in generated code that hold relocation
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// information that needs to be processed before finalizing the code
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// into executable memory.
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class AssemblerFixup : public ZoneAllocated {
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public:
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virtual void Process(const MemoryRegion& region, int position) = 0;
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// It would be ideal if the destructor method could be made private,
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// but the g++ compiler complains when this is subclassed.
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virtual ~AssemblerFixup() { UNREACHABLE(); }
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private:
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AssemblerFixup* previous_;
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int position_;
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AssemblerFixup* previous() const { return previous_; }
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void set_previous(AssemblerFixup* previous) { previous_ = previous; }
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int position() const { return position_; }
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void set_position(int position) { position_ = position; }
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friend class AssemblerBuffer;
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};
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// Assembler buffers are used to emit binary code. They grow on demand.
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class AssemblerBuffer : public ValueObject {
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public:
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AssemblerBuffer();
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~AssemblerBuffer();
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// Basic support for emitting, loading, and storing.
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template<typename T> void Emit(T value) {
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ASSERT(HasEnsuredCapacity());
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*reinterpret_cast<T*>(cursor_) = value;
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cursor_ += sizeof(T);
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}
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template<typename T> T Load(int position) {
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ASSERT(position >= 0 && position <= (Size() - static_cast<int>(sizeof(T))));
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return *reinterpret_cast<T*>(contents_ + position);
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}
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template<typename T> void Store(int position, T value) {
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ASSERT(position >= 0 && position <= (Size() - static_cast<int>(sizeof(T))));
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*reinterpret_cast<T*>(contents_ + position) = value;
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}
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const ZoneGrowableArray<int>& pointer_offsets() const {
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#if defined(DEBUG)
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ASSERT(fixups_processed_);
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#endif
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return *pointer_offsets_;
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}
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// Emit an object pointer directly in the code.
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void EmitObject(const Object& object);
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// Emit a fixup at the current location.
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void EmitFixup(AssemblerFixup* fixup) {
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fixup->set_previous(fixup_);
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fixup->set_position(Size());
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fixup_ = fixup;
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}
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// Get the size of the emitted code.
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int Size() const { return cursor_ - contents_; }
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uword contents() const { return contents_; }
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// Copy the assembled instructions into the specified memory block
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// and apply all fixups.
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void FinalizeInstructions(const MemoryRegion& region);
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// To emit an instruction to the assembler buffer, the EnsureCapacity helper
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// must be used to guarantee that the underlying data area is big enough to
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// hold the emitted instruction. Usage:
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//
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// AssemblerBuffer buffer;
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// AssemblerBuffer::EnsureCapacity ensured(&buffer);
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// ... emit bytes for single instruction ...
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#if defined(DEBUG)
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class EnsureCapacity : public ValueObject {
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public:
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explicit EnsureCapacity(AssemblerBuffer* buffer);
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~EnsureCapacity();
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private:
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AssemblerBuffer* buffer_;
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int gap_;
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int ComputeGap() { return buffer_->Capacity() - buffer_->Size(); }
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};
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bool has_ensured_capacity_;
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bool HasEnsuredCapacity() const { return has_ensured_capacity_; }
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#else
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class EnsureCapacity : public ValueObject {
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public:
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explicit EnsureCapacity(AssemblerBuffer* buffer) {
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if (buffer->cursor() >= buffer->limit()) buffer->ExtendCapacity();
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}
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};
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// When building the C++ tests, assertion code is enabled. To allow
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// asserting that the user of the assembler buffer has ensured the
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// capacity needed for emitting, we add a dummy method in non-debug mode.
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bool HasEnsuredCapacity() const { return true; }
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#endif
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// Returns the position in the instruction stream.
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int GetPosition() const { return cursor_ - contents_; }
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private:
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// The limit is set to kMinimumGap bytes before the end of the data area.
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// This leaves enough space for the longest possible instruction and allows
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// for a single, fast space check per instruction.
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static const int kMinimumGap = 32;
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uword contents_;
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uword cursor_;
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uword limit_;
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AssemblerFixup* fixup_;
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ZoneGrowableArray<int>* pointer_offsets_;
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#if defined(DEBUG)
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bool fixups_processed_;
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#endif
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uword cursor() const { return cursor_; }
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uword limit() const { return limit_; }
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int Capacity() const {
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ASSERT(limit_ >= contents_);
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return (limit_ - contents_) + kMinimumGap;
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}
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// Process the fixup chain.
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void ProcessFixups(const MemoryRegion& region);
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// Compute the limit based on the data area and the capacity. See
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// description of kMinimumGap for the reasoning behind the value.
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static uword ComputeLimit(uword data, int capacity) {
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return data + capacity - kMinimumGap;
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}
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void ExtendCapacity();
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friend class AssemblerFixup;
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};
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} // namespace dart
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#if defined(TARGET_ARCH_IA32)
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#include "vm/assembler_ia32.h"
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#elif defined(TARGET_ARCH_X64)
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#include "vm/assembler_x64.h"
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#elif defined(TARGET_ARCH_ARM)
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#include "vm/assembler_arm.h"
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#else
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#error Unknown architecture.
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#endif
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#endif // VM_ASSEMBLER_H_
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