a3bbe2a291
js_codegen.dart and patch_sdk.dart are the only human-changed files. This also pulls in dart:isolate, which is depended on from one of the implementation libraries This also moves dart:_* files back to `lib/_internal/compiler/js_lib/` because there's where libraries.dart points to, and hence Analyzer looks for them there. Alternatively, we could put them somewhere like `tool/input_sdk_internal` and then copy that file into the right path. R=vsm@google.com Review URL: https://codereview.chromium.org/955513008
704 lines
25 KiB
Dart
704 lines
25 KiB
Dart
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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/**
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* Concurrent programming using _isolates_:
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* independent workers that are similar to threads
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* but don't share memory,
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* communicating only via messages.
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*/
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library dart.isolate;
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import "dart:async";
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part "capability.dart";
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import 'dart:_js_helper' show patch;
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import 'dart:_isolate_helper' show CapabilityImpl,
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CloseToken,
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IsolateNatives,
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JsIsolateSink,
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ReceivePortImpl,
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RawReceivePortImpl;
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/**
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* Thrown when an isolate cannot be created.
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*/
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class IsolateSpawnException implements Exception {
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/** Error message reported by the spawn operation. */
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final String message;
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IsolateSpawnException(this.message);
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String toString() => "IsolateSpawnException: $message";
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}
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/**
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* An isolated Dart execution context.
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*
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* All Dart code runs in an isolate, and code can access classes and values
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* only from the same isolate. Different isolates can communicate by sending
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* values through ports (see [ReceivePort], [SendPort]).
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*
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* An `Isolate` object is a reference to an isolate, usually different from
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* the current isolate.
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* It represents, and can be used control, the other isolate.
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*
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* When spawning a new isolate, the spawning isolate receives an `Isolate`
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* object representing the new isolate when the spawn operation succeeds.
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*
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* Isolates run code in its own event loop, and each event may run smaller tasks
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* in a nested microtask queue.
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*
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* An `Isolate` object allows other isolates to control the event loop
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* of the isolate that it represents, and to inspect the isolate,
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* for example by pausing the isolate or by getting events when the isolate
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* has an uncaught error.
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*
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* The [controlPort] gives access to controlling the isolate, and the
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* [pauseCapability] and [terminateCapability] guard access to some control
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* operations.
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* The `Isolate` object provided by a spawn operation will have the
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* control port and capabilities needed to control the isolate.
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* New isolates objects can be created without some of these capabilities
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* if necessary.
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*
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* An `Isolate` object cannot be sent over a `SendPort`, but the control port
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* and capabilities can be sent, and can be used to create a new functioning
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* `Isolate` object in the receiving port's isolate.
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*/
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class Isolate {
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/** Argument to `ping` and `kill`: Ask for immediate action. */
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static const int IMMEDIATE = 0;
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/** Argument to `ping` and `kill`: Ask for action before the next event. */
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static const int BEFORE_NEXT_EVENT = 1;
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/** Argument to `ping` and `kill`: Ask for action after normal events. */
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static const int AS_EVENT = 2;
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/**
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* Control port used to send control messages to the isolate.
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*
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* This class provides helper functions that sends control messages
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* to the control port.
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*
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* The control port identifies the isolate.
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*/
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final SendPort controlPort;
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/**
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* Capability granting the ability to pause the isolate.
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*
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* This capability is used by [pause].
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* If the capability is not the correct pause capability of the isolate,
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* including if the capability is `null`, then calls to `pause` will have no
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* effect.
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*
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* If the isolate is started in a paused state, use this capability as
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* argument to [resume] to resume the isolate.
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*/
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final Capability pauseCapability;
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/**
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* Capability granting the ability to terminate the isolate.
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*
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* This capability is used by [kill] and [setErrorsFatal].
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* If the capability is not the correct termination capability of the isolate,
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* including if the capability is `null`, then calls to those methods will
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* have no effect.
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*/
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final Capability terminateCapability;
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/**
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* Create a new [Isolate] object with a restricted set of capabilities.
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*
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* The port should be a control port for an isolate, as taken from
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* another `Isolate` object.
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*
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* The capabilities should be the subset of the capabilities that are
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* available to the original isolate.
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* Capabilities of an isolate are locked to that isolate, and have no effect
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* anywhere else, so the capabilities should come from the same isolate as
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* the control port.
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*
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* If all the available capabilities are included,
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* there is no reason to create a new object,
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* since the behavior is defined entirely
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* by the control port and capabilities.
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*/
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Isolate(this.controlPort, {this.pauseCapability,
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this.terminateCapability});
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/**
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* Return the current [Isolate].
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*
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* The isolate gives access to the capabilities needed to inspect,
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* pause or kill the isolate, and allows granting these capabilities
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* to others.
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*/
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static Isolate get current => _currentIsolateCache;
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/**
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* Creates and spawns an isolate that shares the same code as the current
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* isolate.
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*
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* The argument [entryPoint] specifies the entry point of the spawned
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* isolate. It must be a top-level function or a static method that
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* takes one argument - that is, one-parameter functions that can be
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* compile-time constant function values.
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* It is not allowed to pass the value of function expressions or an instance
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* method extracted from an object.
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*
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* The entry-point function is invoked with the initial [message].
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* Usually the initial [message] contains a [SendPort] so
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* that the spawner and spawnee can communicate with each other.
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*
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* If the [paused] parameter is set to `true`,
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* the isolate will start up in a paused state,
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* as if by an initial call of `isolate.pause(isolate.pauseCapability)`.
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* This allows setting up error or exit listeners on the isolate
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* before it starts running.
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* To resume the isolate, call `isolate.resume(isolate.pauseCapability)`.
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*
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* WARNING: The `pause` parameter is not implemented on all platforms yet.
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*
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* Returns a future that will complete with an [Isolate] instance if the
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* spawning succeeded. It will complete with an error otherwise.
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*/
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static Future<Isolate> spawn(void entryPoint(message), var message,
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{ bool paused: false }) {
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try {
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return IsolateNatives.spawnFunction(entryPoint, message, paused)
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.then((msg) => new Isolate(msg[1],
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pauseCapability: msg[2],
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terminateCapability: msg[3]));
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} catch (e, st) {
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return new Future<Isolate>.error(e, st);
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}
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}
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/**
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* Creates and spawns an isolate that runs the code from the library with
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* the specified URI.
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*
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* The isolate starts executing the top-level `main` function of the library
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* with the given URI.
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*
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* The target `main` must be a subtype of one of these three signatures:
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*
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* * `main()`
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* * `main(args)`
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* * `main(args, message)`
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*
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* When present, the parameter `args` is set to the provided [args] list.
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* When present, the parameter `message` is set to the initial [message].
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*
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* If the [packageRoot] parameter is provided, it is used to find the location
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* of packages imports in the spawned isolate.
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* The `packageRoot` URI must be a "file" or "http"/"https" URI that specifies
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* a directory. If it doesn't end in a slash, one will be added before
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* using the URI, and any query or fragment parts are ignored.
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* Package imports (like "package:foo/bar.dart") in the new isolate are
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* resolved against this location, as by
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* `packageRoot.resolve("foo/bar.dart")`.
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* This includes the main entry [uri] if it happens to be a package-URL.
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* If [packageRoot] is omitted, it defaults to the same URI that
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* the current isolate is using.
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*
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* WARNING: The [packageRoot] parameter is not implemented on all
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* platforms yet.
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*
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* If the [paused] parameter is set to `true`,
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* the isolate will start up in a paused state,
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* as if by an initial call of `isolate.pause(isolate.pauseCapability)`.
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* This allows setting up error or exit listeners on the isolate
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* before it starts running.
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* To resume the isolate, call `isolate.resume(isolate.pauseCapability)`.
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*
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* WARNING: The `pause` parameter is not implemented on all platforms yet.
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*
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* Returns a future that will complete with an [Isolate] instance if the
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* spawning succeeded. It will complete with an error otherwise.
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*/
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static Future<Isolate> spawnUri(
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Uri uri, List<String> args, var message, { bool paused: false,
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Uri packageRoot }) {
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if (packageRoot != null) throw new UnimplementedError("packageRoot");
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try {
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if (args is List<String>) {
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for (int i = 0; i < args.length; i++) {
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if (args[i] is! String) {
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throw new ArgumentError("Args must be a list of Strings $args");
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}
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}
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} else if (args != null) {
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throw new ArgumentError("Args must be a list of Strings $args");
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}
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return IsolateNatives.spawnUri(uri, args, message, paused)
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.then((msg) => new Isolate(msg[1],
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pauseCapability: msg[2],
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terminateCapability: msg[3]));
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} catch (e, st) {
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return new Future<Isolate>.error(e, st);
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}
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}
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/**
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* Requests the isolate to pause.
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*
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* WARNING: This method is experimental and not handled on every platform yet.
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*
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* The isolate should stop handling events by pausing its event queue.
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* The request will eventually make the isolate stop doing anything.
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* It will be handled before any other messages that are later sent to the
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* isolate from the current isolate, but no other guarantees are provided.
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*
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* The event loop may be paused before previously sent, but not yet exeuted,
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* messages have been reached.
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*
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* If [resumeCapability] is provided, it is used to identity the pause,
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* and must be used again to end the pause using [resume].
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* Otherwise a new resume capability is created and returned.
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*
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* If an isolate is paused more than once using the same capability,
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* only one resume with that capability is needed to end the pause.
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*
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* If an isolate is paused using more than one capability,
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* they must all be individully ended before the isolate resumes.
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*
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* Returns the capability that must be used to resume end the pause.
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*/
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Capability pause([Capability resumeCapability]) {
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if (resumeCapability == null) resumeCapability = new Capability();
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_pause(resumeCapability);
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return resumeCapability;
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}
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/** Internal implementation of [pause]. */
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void _pause(Capability resumeCapability) {
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var message = new List(3)
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..[0] = "pause"
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..[1] = pauseCapability
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..[2] = resumeCapability;
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controlPort.send(message);
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}
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/**
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* Resumes a paused isolate.
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*
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* WARNING: This method is experimental and not handled on every platform yet.
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*
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* Sends a message to an isolate requesting that it ends a pause
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* that was requested using the [resumeCapability].
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*
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* When all active pause requests have been cancelled, the isolate
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* will continue handling normal messages.
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*
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* The capability must be one returned by a call to [pause] on this
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* isolate, otherwise the resume call does nothing.
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*/
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void resume(Capability resumeCapability) {
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var message = new List(2)
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..[0] = "resume"
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..[1] = resumeCapability;
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controlPort.send(message);
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}
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/**
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* Asks the isolate to send a message on [responsePort] when it terminates.
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*
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* WARNING: This method is experimental and not handled on every platform yet.
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*
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* The isolate will send a `null` message on [responsePort] as the last
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* thing before it terminates. It will run no further code after the message
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* has been sent.
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*
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* If the isolate is already dead, no message will be sent.
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*/
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/* TODO(lrn): Can we do better? Can the system recognize this message and
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* send a reply if the receiving isolate is dead?
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*/
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void addOnExitListener(SendPort responsePort) {
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// TODO(lrn): Can we have an internal method that checks if the receiving
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// isolate of a SendPort is still alive?
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var message = new List(2)
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..[0] = "add-ondone"
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..[1] = responsePort;
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controlPort.send(message);
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}
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/**
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* Stop listening on exit messages from the isolate.
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*
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* WARNING: This method is experimental and not handled on every platform yet.
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*
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* If a call has previously been made to [addOnExitListener] with the same
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* send-port, this will unregister the port, and it will no longer receive
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* a message when the isolate terminates.
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* A response may still be sent until this operation is fully processed by
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* the isolate.
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*/
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void removeOnExitListener(SendPort responsePort) {
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var message = new List(2)
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..[0] = "remove-ondone"
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..[1] = responsePort;
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controlPort.send(message);
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}
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/**
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* Set whether uncaught errors will terminate the isolate.
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*
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* WARNING: This method is experimental and not handled on every platform yet.
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*
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* If errors are fatal, any uncaught error will terminate the isolate
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* event loop and shut down the isolate.
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*
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* This call requires the [terminateCapability] for the isolate.
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* If the capability is not correct, no change is made.
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*/
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void setErrorsFatal(bool errorsAreFatal) {
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var message = new List(3)
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..[0] = "set-errors-fatal"
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..[1] = terminateCapability
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..[2] = errorsAreFatal;
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controlPort.send(message);
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}
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/**
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* Requests the isolate to shut down.
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*
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* WARNING: This method is experimental and not handled on every platform yet.
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*
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* The isolate is requested to terminate itself.
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* The [priority] argument specifies when this must happen.
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*
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* The [priority] must be one of [IMMEDIATE], [BEFORE_NEXT_EVENT] or
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* [AS_EVENT].
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* The shutdown is performed at different times depending on the priority:
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*
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* * `IMMEDIATE`: The the isolate shuts down as soon as possible.
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* Control messages are handled in order, so all previously sent control
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* events from this isolate will all have been processed.
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* The shutdown should happen no later than if sent with
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* `BEFORE_NEXT_EVENT`.
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* It may happen earlier if the system has a way to shut down cleanly
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* at an earlier time, even during the execution of another event.
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* * `BEFORE_NEXT_EVENT`: The shutdown is scheduled for the next time
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* control returns to the event loop of the receiving isolate,
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* after the current event, and any already scheduled control events,
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* are completed.
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* * `AS_EVENT`: The shutdown does not happen until all prevously sent
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* non-control messages from the current isolate to the receiving isolate
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* have been processed.
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* The kill operation effectively puts the shutdown into the normal event
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* queue after previously sent messages, and it is affected by any control
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* messages that affect normal events, including `pause`.
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* This can be used to wait for a another event to be processed.
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*/
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void kill([int priority = BEFORE_NEXT_EVENT]) {
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controlPort.send(["kill", terminateCapability, priority]);
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}
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/**
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* Request that the isolate send a response on the [responsePort].
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*
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* WARNING: This method is experimental and not handled on every platform yet.
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*
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* If the isolate is alive, it will eventually send a `null` response on
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* the response port.
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*
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* The [pingType] must be one of [IMMEDIATE], [BEFORE_NEXT_EVENT] or
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* [AS_EVENT].
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* The response is sent at different times depending on the ping type:
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*
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* * `IMMEDIATE`: The the isolate responds as soon as it receives the
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* control message. This is after any previous control message
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* from the same isolate has been received.
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* * `BEFORE_NEXT_EVENT`: The response is scheduled for the next time
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* control returns to the event loop of the receiving isolate,
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* after the current event, and any already scheduled control events,
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* are completed.
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* * `AS_EVENT`: The response is not sent until all prevously sent
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* non-control messages from the current isolate to the receiving isolate
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* have been processed.
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* The ping effectively puts the response into the normal event queue
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* after previously sent messages, and it is affected by any control
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* messages that affect normal events, including `pause`.
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* This can be used to wait for a another event to be processed.
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*/
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void ping(SendPort responsePort, [int pingType = IMMEDIATE]) {
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var message = new List(3)
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..[0] = "ping"
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..[1] = responsePort
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..[2] = pingType;
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controlPort.send(message);
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}
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/**
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* Requests that uncaught errors of the isolate are sent back to [port].
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*
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* WARNING: This method is experimental and not handled on every platform yet.
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*
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* The errors are sent back as two elements lists.
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* The first element is a `String` representation of the error, usually
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* created by calling `toString` on the error.
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* The second element is a `String` representation of an accompanying
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* stack trace, or `null` if no stack trace was provided.
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*
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* Listening using the same port more than once does nothing. It will only
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* get each error once.
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*/
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void addErrorListener(SendPort port) {
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var message = new List(2)
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..[0] = "getErrors"
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..[1] = port;
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controlPort.send(message);
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}
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/**
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* Stop listening for uncaught errors through [port].
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*
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* WARNING: This method is experimental and not handled on every platform yet.
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*
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* The `port` should be a port that is listening for errors through
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* [addErrorListener]. This call requests that the isolate stops sending
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* errors on the port.
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*
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* If the same port has been passed via `addErrorListener` more than once,
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* only one call to `removeErrorListener` is needed to stop it from receiving
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* errors.
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*
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* Closing the receive port at the end of the send port will not stop the
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* isolate from sending errors, they are just going to be lost.
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*/
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void removeErrorListener(SendPort port) {
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var message = new List(2)
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..[0] = "stopErrors"
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..[1] = port;
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controlPort.send(message);
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}
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/**
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* Returns a broadcast stream of uncaught errors from the isolate.
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*
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* Each error is provided as an error event on the stream.
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*
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* The actual error object and stackTraces will not necessarily
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* be the same object types as in the actual isolate, but they will
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* always have the same [Object.toString] result.
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*
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* This stream is based on [addErrorListener] and [removeErrorListener].
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*/
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Stream get errors {
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StreamController controller;
|
|
RawReceivePort port;
|
|
void handleError(message) {
|
|
String errorDescription = message[0];
|
|
String stackDescription = message[1];
|
|
var error = new RemoteError(errorDescription, stackDescription);
|
|
controller.addError(error, error.stackTrace);
|
|
}
|
|
controller = new StreamController.broadcast(
|
|
sync: true,
|
|
onListen: () {
|
|
port = new RawReceivePort(handleError);
|
|
this.addErrorListener(port.sendPort);
|
|
},
|
|
onCancel: () {
|
|
this.removeErrorListener(port.sendPort);
|
|
port.close();
|
|
port = null;
|
|
});
|
|
return controller.stream;
|
|
}
|
|
|
|
static final _currentIsolateCache = IsolateNatives.currentIsolate;
|
|
}
|
|
|
|
/**
|
|
* Sends messages to its [ReceivePort]s.
|
|
*
|
|
* [SendPort]s are created from [ReceivePort]s. Any message sent through
|
|
* a [SendPort] is delivered to its corresponding [ReceivePort]. There might be
|
|
* many [SendPort]s for the same [ReceivePort].
|
|
*
|
|
* [SendPort]s can be transmitted to other isolates, and they preserve equality
|
|
* when sent.
|
|
*/
|
|
abstract class SendPort implements Capability {
|
|
|
|
/**
|
|
* Sends an asynchronous [message] through this send port, to its
|
|
* corresponding `ReceivePort`.
|
|
*
|
|
* The content of [message] can be: primitive values (null, num, bool, double,
|
|
* String), instances of [SendPort], and lists and maps whose elements are any
|
|
* of these. List and maps are also allowed to be cyclic.
|
|
*
|
|
* In the special circumstances when two isolates share the same code and are
|
|
* running in the same process (e.g. isolates created via [Isolate.spawn]), it
|
|
* is also possible to send object instances (which would be copied in the
|
|
* process). This is currently only supported by the dartvm. For now, the
|
|
* dart2js compiler only supports the restricted messages described above.
|
|
*/
|
|
void send(var message);
|
|
|
|
/**
|
|
* Tests whether [other] is a [SendPort] pointing to the same
|
|
* [ReceivePort] as this one.
|
|
*/
|
|
bool operator==(var other);
|
|
|
|
/**
|
|
* Returns an immutable hash code for this send port that is
|
|
* consistent with the == operator.
|
|
*/
|
|
int get hashCode;
|
|
}
|
|
|
|
/**
|
|
* Together with [SendPort], the only means of communication between isolates.
|
|
*
|
|
* [ReceivePort]s have a `sendPort` getter which returns a [SendPort].
|
|
* Any message that is sent through this [SendPort]
|
|
* is delivered to the [ReceivePort] it has been created from. There, the
|
|
* message is dispatched to the `ReceivePort`'s listener.
|
|
*
|
|
* A [ReceivePort] is a non-broadcast stream. This means that it buffers
|
|
* incoming messages until a listener is registered. Only one listener can
|
|
* receive messages. See [Stream.asBroadcastStream] for transforming the port
|
|
* to a broadcast stream.
|
|
*
|
|
* A [ReceivePort] may have many [SendPort]s.
|
|
*/
|
|
abstract class ReceivePort implements Stream {
|
|
|
|
/**
|
|
* Opens a long-lived port for receiving messages.
|
|
*
|
|
* A [ReceivePort] is a non-broadcast stream. This means that it buffers
|
|
* incoming messages until a listener is registered. Only one listener can
|
|
* receive messages. See [Stream.asBroadcastStream] for transforming the port
|
|
* to a broadcast stream.
|
|
*
|
|
* A receive port is closed by canceling its subscription.
|
|
*/
|
|
factory ReceivePort() = ReceivePortImpl;
|
|
|
|
/**
|
|
* Creates a [ReceivePort] from a [RawReceivePort].
|
|
*
|
|
* The handler of the given [rawPort] is overwritten during the construction
|
|
* of the result.
|
|
*/
|
|
factory ReceivePort.fromRawReceivePort(RawReceivePort rawPort) {
|
|
return new ReceivePortImpl.fromRawReceivePort(rawPort);
|
|
}
|
|
|
|
/**
|
|
* Inherited from [Stream].
|
|
*
|
|
* Note that [onError] and [cancelOnError] are ignored since a ReceivePort
|
|
* will never receive an error.
|
|
*
|
|
* The [onDone] handler will be called when the stream closes.
|
|
* The stream closes when [close] is called.
|
|
*/
|
|
StreamSubscription listen(void onData(var message),
|
|
{ Function onError,
|
|
void onDone(),
|
|
bool cancelOnError });
|
|
|
|
/**
|
|
* Closes `this`.
|
|
*
|
|
* If the stream has not been canceled yet, adds a close-event to the event
|
|
* queue and discards any further incoming messages.
|
|
*
|
|
* If the stream has already been canceled this method has no effect.
|
|
*/
|
|
void close();
|
|
|
|
/**
|
|
* Returns a [SendPort] that sends to this receive port.
|
|
*/
|
|
SendPort get sendPort;
|
|
}
|
|
|
|
abstract class RawReceivePort {
|
|
/**
|
|
* Opens a long-lived port for receiving messages.
|
|
*
|
|
* A [RawReceivePort] is low level and does not work with [Zone]s. It
|
|
* can not be paused. The data-handler must be set before the first
|
|
* event is received.
|
|
*/
|
|
factory RawReceivePort([void handler(event)]) {
|
|
return new RawReceivePortImpl(handler);
|
|
}
|
|
|
|
/**
|
|
* Sets the handler that is invoked for every incoming message.
|
|
*
|
|
* The handler is invoked in the root-zone ([Zone.ROOT]).
|
|
*/
|
|
void set handler(Function newHandler);
|
|
|
|
/**
|
|
* Closes the port.
|
|
*
|
|
* After a call to this method any incoming message is silently dropped.
|
|
*/
|
|
void close();
|
|
|
|
/**
|
|
* Returns a [SendPort] that sends to this raw receive port.
|
|
*/
|
|
SendPort get sendPort;
|
|
}
|
|
|
|
/**
|
|
* Wraps unhandled exceptions thrown during isolate execution. It is
|
|
* used to show both the error message and the stack trace for unhandled
|
|
* exceptions.
|
|
*/
|
|
// TODO(floitsch): probably going to remove and replace with something else.
|
|
class _IsolateUnhandledException implements Exception {
|
|
/** Message being handled when exception occurred. */
|
|
final message;
|
|
|
|
/** Wrapped exception. */
|
|
final source;
|
|
|
|
/** Trace for the wrapped exception. */
|
|
final StackTrace stackTrace;
|
|
|
|
const _IsolateUnhandledException(this.message, this.source, this.stackTrace);
|
|
|
|
String toString() {
|
|
return 'IsolateUnhandledException: exception while handling message: '
|
|
'${message} \n '
|
|
'${source.toString().replaceAll("\n", "\n ")}\n'
|
|
'original stack trace:\n '
|
|
'${stackTrace.toString().replaceAll("\n","\n ")}';
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Description of an error from another isolate.
|
|
*
|
|
* This error has the same `toString()` and `stackTrace.toString()` behavior
|
|
* as the original error, but has no other features of the original error.
|
|
*/
|
|
class RemoteError implements Error {
|
|
final String _description;
|
|
final StackTrace stackTrace;
|
|
RemoteError(String description, String stackDescription)
|
|
: _description = description,
|
|
stackTrace = new _RemoteStackTrace(stackDescription);
|
|
String toString() => _description;
|
|
}
|
|
|
|
class _RemoteStackTrace implements StackTrace {
|
|
String _trace;
|
|
_RemoteStackTrace(this._trace);
|
|
String toString() => _trace;
|
|
}
|