Files
sdk/runtime/vm/debugger.cc
T
hausner@google.com ac559f643a Introduce cache of resolved names in library
A name that is not resolved in the local scope gets looked up
in the global scope of the library to which the code being compiled
belongs. The local name dictionary gets searched first, then the
dictionary of each imported library (and and their re-exported
libraries.) Each dictionary lookup includes the lookup of the
mangled getter and setter names, which means that we concatenate
the same name many times.

This change introduces a cache that stores the result of a previous
name lookup, including negative lookup results. The latter is important
to speed up the resolution of names that are not in the global name
space, e.g. class members like .length in lists.

Experiments running dart2js (with VM option --compile_all) show
that this reduces the number of name mangling calls by a factor of 10
and speeds up compiling dart2js by 15%.

R=asiva@google.com

Review URL: https://codereview.chromium.org//135123011

git-svn-id: https://dart.googlecode.com/svn/branches/bleeding_edge/dart@32385 260f80e4-7a28-3924-810f-c04153c831b5
2014-02-06 21:32:31 +00:00

2315 lines
73 KiB
C++

// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
#include "vm/debugger.h"
#include "include/dart_api.h"
#include "vm/code_generator.h"
#include "vm/code_patcher.h"
#include "vm/compiler.h"
#include "vm/dart_entry.h"
#include "vm/deopt_instructions.h"
#include "vm/flags.h"
#include "vm/globals.h"
#include "vm/longjump.h"
#include "vm/json_stream.h"
#include "vm/object.h"
#include "vm/object_store.h"
#include "vm/os.h"
#include "vm/port.h"
#include "vm/stack_frame.h"
#include "vm/stub_code.h"
#include "vm/symbols.h"
#include "vm/visitor.h"
namespace dart {
DEFINE_FLAG(bool, verbose_debug, false, "Verbose debugger messages");
Debugger::EventHandler* Debugger::event_handler_ = NULL;
class RemoteObjectCache : public ZoneAllocated {
public:
explicit RemoteObjectCache(intptr_t initial_size);
intptr_t AddObject(const Object& obj);
RawObject* GetObj(intptr_t obj_id) const;
bool IsValidId(intptr_t obj_id) const {
return obj_id < objs_->Length();
}
private:
GrowableObjectArray* objs_;
DISALLOW_COPY_AND_ASSIGN(RemoteObjectCache);
};
SourceBreakpoint::SourceBreakpoint(intptr_t id,
const Script& script,
intptr_t token_pos)
: id_(id),
script_(script.raw()),
token_pos_(token_pos),
is_resolved_(false),
is_enabled_(false),
next_(NULL),
function_(Function::null()),
line_number_(-1) {
ASSERT(id_ > 0);
ASSERT(!script.IsNull());
ASSERT(token_pos_ >= 0);
}
void SourceBreakpoint::Enable() {
is_enabled_ = true;
Isolate::Current()->debugger()->SyncBreakpoint(this);
}
void SourceBreakpoint::Disable() {
is_enabled_ = false;
Isolate::Current()->debugger()->SyncBreakpoint(this);
}
void SourceBreakpoint::SetResolved(const Function& func, intptr_t token_pos) {
ASSERT(func.script() == script_);
ASSERT((func.token_pos() <= token_pos) &&
(token_pos <= func.end_token_pos()));
function_ = func.raw();
token_pos_ = token_pos;
line_number_ = -1; // Recalcualte lazily.
is_resolved_ = true;
}
// TODO(hausner): Get rid of library parameter. A source breakpoint location
// does not imply a library, since the same source code can be included
// in more than one library, e.g. the text location of mixin functions.
void SourceBreakpoint::GetCodeLocation(
Library* lib,
Script* script,
intptr_t* pos) {
*script = this->script();
*pos = token_pos_;
if (IsResolved()) {
const Function& func = Function::Handle(function_);
ASSERT(!func.IsNull());
const Class& cls = Class::Handle(func.origin());
*lib = cls.library();
} else {
*lib = Library::null();
}
}
RawString* SourceBreakpoint::SourceUrl() {
return Script::Handle(script()).url();
}
intptr_t SourceBreakpoint::LineNumber() {
// Compute line number lazily since it causes scanning of the script.
if (line_number_ < 0) {
const Script& script = Script::Handle(this->script());
script.GetTokenLocation(token_pos_, &line_number_, NULL);
}
return line_number_;
}
void SourceBreakpoint::VisitObjectPointers(ObjectPointerVisitor* visitor) {
visitor->VisitPointer(reinterpret_cast<RawObject**>(&script_));
visitor->VisitPointer(reinterpret_cast<RawObject**>(&function_));
}
void SourceBreakpoint::PrintToJSONStream(JSONStream* stream) {
Isolate* isolate = Isolate::Current();
JSONObject jsobj(stream);
jsobj.AddProperty("type", "Breakpoint");
jsobj.AddProperty("id", id());
jsobj.AddProperty("enabled", IsEnabled());
jsobj.AddProperty("resolved", IsResolved());
Library& library = Library::Handle(isolate);
Script& script = Script::Handle(isolate);
intptr_t token_pos;
GetCodeLocation(&library, &script, &token_pos);
{
JSONObject location(&jsobj, "location");
location.AddProperty("type", "Location");
const String& url = String::Handle(script.url());
location.AddProperty("script", url.ToCString());
location.AddProperty("tokenPos", token_pos);
}
}
void CodeBreakpoint::VisitObjectPointers(ObjectPointerVisitor* visitor) {
visitor->VisitPointer(reinterpret_cast<RawObject**>(&code_));
}
ActivationFrame::ActivationFrame(
uword pc,
uword fp,
uword sp,
const Code& code,
const Array& deopt_frame,
intptr_t deopt_frame_offset)
: pc_(pc), fp_(fp), sp_(sp),
ctx_(Context::ZoneHandle()),
code_(Code::ZoneHandle(code.raw())),
function_(Function::ZoneHandle(code.function())),
token_pos_(-1),
pc_desc_index_(-1),
line_number_(-1),
column_number_(-1),
context_level_(-1),
deopt_frame_(Array::ZoneHandle(deopt_frame.raw())),
deopt_frame_offset_(deopt_frame_offset),
vars_initialized_(false),
var_descriptors_(LocalVarDescriptors::ZoneHandle()),
desc_indices_(8),
pc_desc_(PcDescriptors::ZoneHandle()) {
}
void Debugger::SignalIsolateEvent(EventType type) {
if (event_handler_ != NULL) {
Debugger* debugger = Isolate::Current()->debugger();
ASSERT(debugger != NULL);
DebuggerEvent event(type);
event.isolate_id = debugger->GetIsolateId();
ASSERT(event.isolate_id != ILLEGAL_ISOLATE_ID);
if (type == kIsolateInterrupted) {
DebuggerStackTrace* stack_trace = debugger->CollectStackTrace();
ASSERT(stack_trace->Length() > 0);
ASSERT(debugger->stack_trace_ == NULL);
debugger->stack_trace_ = stack_trace;
debugger->Pause(&event);
debugger->stack_trace_ = NULL;
// TODO(asiva): Need some work here to be able to single step after
// an interrupt.
} else {
(*event_handler_)(&event);
}
}
}
const char* Debugger::QualifiedFunctionName(const Function& func) {
const String& func_name = String::Handle(func.name());
Class& func_class = Class::Handle(func.Owner());
String& class_name = String::Handle(func_class.Name());
const char* kFormat = "%s%s%s";
intptr_t len = OS::SNPrint(NULL, 0, kFormat,
func_class.IsTopLevel() ? "" : class_name.ToCString(),
func_class.IsTopLevel() ? "" : ".",
func_name.ToCString());
len++; // String terminator.
char* chars = Isolate::Current()->current_zone()->Alloc<char>(len);
OS::SNPrint(chars, len, kFormat,
func_class.IsTopLevel() ? "" : class_name.ToCString(),
func_class.IsTopLevel() ? "" : ".",
func_name.ToCString());
return chars;
}
// Returns true if function contains the token position in the given script.
static bool FunctionContains(const Function& func,
const Script& script,
intptr_t token_pos) {
if ((func.token_pos() <= token_pos) && (token_pos <= func.end_token_pos())) {
// Check script equality second because it allocates
// handles as a side effect.
return func.script() == script.raw();
}
return false;
}
bool Debugger::HasBreakpoint(const Function& func) {
if (!func.HasCode()) {
// If the function is not compiled yet, just check whether there
// is a user-defined breakpoint that falls into the token
// range of the function. This may be a false positive: the breakpoint
// might be inside a local closure.
Script& script = Script::Handle(isolate_);
SourceBreakpoint* sbpt = src_breakpoints_;
while (sbpt != NULL) {
script = sbpt->script();
if (FunctionContains(func, script, sbpt->token_pos())) {
return true;
}
sbpt = sbpt->next_;
}
return false;
}
CodeBreakpoint* cbpt = code_breakpoints_;
while (cbpt != NULL) {
if (func.raw() == cbpt->function()) {
return true;
}
cbpt = cbpt->next_;
}
return false;
}
bool Debugger::HasBreakpoint(const Code& code) {
CodeBreakpoint* cbpt = code_breakpoints_;
while (cbpt != NULL) {
if (code.raw() == cbpt->code_) {
return true;
}
cbpt = cbpt->next_;
}
return false;
}
void Debugger::PrintBreakpointsToJSONArray(JSONArray* jsarr) const {
SourceBreakpoint* sbpt = src_breakpoints_;
while (sbpt != NULL) {
jsarr->AddValue(sbpt);
sbpt = sbpt->next_;
}
}
RawString* ActivationFrame::QualifiedFunctionName() {
return String::New(Debugger::QualifiedFunctionName(function()));
}
RawString* ActivationFrame::SourceUrl() {
const Script& script = Script::Handle(SourceScript());
return script.url();
}
RawScript* ActivationFrame::SourceScript() {
return function().script();
}
RawLibrary* ActivationFrame::Library() {
const Class& cls = Class::Handle(function().origin());
return cls.library();
}
void ActivationFrame::GetPcDescriptors() {
if (pc_desc_.IsNull()) {
pc_desc_ = code().pc_descriptors();
ASSERT(!pc_desc_.IsNull());
}
}
// Compute token_pos_ and pc_desc_index_.
intptr_t ActivationFrame::TokenPos() {
if (token_pos_ < 0) {
token_pos_ = Scanner::kNoSourcePos;
GetPcDescriptors();
for (intptr_t i = 0; i < pc_desc_.Length(); i++) {
if (pc_desc_.PC(i) == pc_) {
pc_desc_index_ = i;
token_pos_ = pc_desc_.TokenPos(i);
break;
}
}
}
return token_pos_;
}
intptr_t ActivationFrame::PcDescIndex() {
if (pc_desc_index_ < 0) {
TokenPos(); // Sets pc_desc_index_ as a side effect.
}
return pc_desc_index_;
}
intptr_t ActivationFrame::TryIndex() {
intptr_t desc_index = PcDescIndex();
if (desc_index < 0) {
return -1;
} else {
return pc_desc_.TryIndex(desc_index);
}
}
intptr_t ActivationFrame::LineNumber() {
// Compute line number lazily since it causes scanning of the script.
if ((line_number_ < 0) && (TokenPos() >= 0)) {
const Script& script = Script::Handle(SourceScript());
script.GetTokenLocation(TokenPos(), &line_number_, NULL);
}
return line_number_;
}
intptr_t ActivationFrame::ColumnNumber() {
// Compute column number lazily since it causes scanning of the script.
if ((column_number_ < 0) && (TokenPos() >= 0)) {
const Script& script = Script::Handle(SourceScript());
if (script.HasSource()) {
script.GetTokenLocation(TokenPos(), &line_number_, &column_number_);
} else {
column_number_ = -1;
}
}
return column_number_;
}
void ActivationFrame::GetVarDescriptors() {
if (var_descriptors_.IsNull()) {
var_descriptors_ = code().var_descriptors();
ASSERT(!var_descriptors_.IsNull());
}
}
bool ActivationFrame::IsDebuggable() const {
return Debugger::IsDebuggable(function());
}
// Calculate the context level at the current token index of the frame.
intptr_t ActivationFrame::ContextLevel() {
if (context_level_ < 0 && !ctx_.IsNull()) {
ASSERT(!code_.is_optimized());
context_level_ = 0;
intptr_t pc_desc_idx = PcDescIndex();
// TODO(hausner): What to do if there is no descriptor entry
// for the code position of the frame? For now say we are at context
// level 0.
if (pc_desc_idx < 0) {
return context_level_;
}
ASSERT(!pc_desc_.IsNull());
intptr_t innermost_begin_pos = 0;
intptr_t activation_token_pos = TokenPos();
ASSERT(activation_token_pos >= 0);
GetVarDescriptors();
intptr_t var_desc_len = var_descriptors_.Length();
for (intptr_t cur_idx = 0; cur_idx < var_desc_len; cur_idx++) {
RawLocalVarDescriptors::VarInfo var_info;
var_descriptors_.GetInfo(cur_idx, &var_info);
if ((var_info.kind == RawLocalVarDescriptors::kContextLevel) &&
(var_info.begin_pos <= activation_token_pos) &&
(activation_token_pos < var_info.end_pos)) {
// This var_descriptors_ entry is a context scope which is in scope
// of the current token position. Now check whether it is shadowing
// the previous context scope.
if (innermost_begin_pos < var_info.begin_pos) {
innermost_begin_pos = var_info.begin_pos;
context_level_ = var_info.index;
}
}
}
ASSERT(context_level_ >= 0);
}
return context_level_;
}
RawContext* ActivationFrame::GetSavedEntryContext() {
if (ctx_.IsNull()) {
// We have bailed on providing a context for this frame. Bail for
// the caller as well.
return Context::null();
}
// Attempt to find a saved context.
GetVarDescriptors();
intptr_t var_desc_len = var_descriptors_.Length();
for (intptr_t i = 0; i < var_desc_len; i++) {
RawLocalVarDescriptors::VarInfo var_info;
var_descriptors_.GetInfo(i, &var_info);
if (var_info.kind == RawLocalVarDescriptors::kSavedEntryContext) {
return GetLocalContextVar(var_info.index);
}
}
// No saved context. Return the current context.
return ctx_.raw();
}
// Get the saved context if the callee of this activation frame is a
// closure function.
RawContext* ActivationFrame::GetSavedCurrentContext() {
GetVarDescriptors();
intptr_t var_desc_len = var_descriptors_.Length();
for (intptr_t i = 0; i < var_desc_len; i++) {
RawLocalVarDescriptors::VarInfo var_info;
var_descriptors_.GetInfo(i, &var_info);
if (var_info.kind == RawLocalVarDescriptors::kSavedCurrentContext) {
return GetLocalContextVar(var_info.index);
}
}
return Context::null();
}
ActivationFrame* DebuggerStackTrace::GetHandlerFrame(
const Instance& exc_obj) const {
ExceptionHandlers& handlers = ExceptionHandlers::Handle();
Array& handled_types = Array::Handle();
AbstractType& type = Type::Handle();
const TypeArguments& no_instantiator = TypeArguments::Handle();
for (intptr_t frame_index = 0;
frame_index < Length();
frame_index++) {
ActivationFrame* frame = FrameAt(frame_index);
intptr_t try_index = frame->TryIndex();
if (try_index < 0) continue;
handlers = frame->code().exception_handlers();
ASSERT(!handlers.IsNull());
intptr_t num_handlers_checked = 0;
while (try_index >= 0) {
// Detect circles in the exception handler data.
num_handlers_checked++;
ASSERT(num_handlers_checked <= handlers.Length());
handled_types = handlers.GetHandledTypes(try_index);
const intptr_t num_types = handled_types.Length();
for (intptr_t k = 0; k < num_types; k++) {
type ^= handled_types.At(k);
ASSERT(!type.IsNull());
// Uninstantiated types are not added to ExceptionHandlers data.
ASSERT(type.IsInstantiated());
if (type.IsDynamicType()) return frame;
if (type.IsMalformed()) continue;
if (exc_obj.IsInstanceOf(type, no_instantiator, NULL)) {
return frame;
}
}
try_index = handlers.OuterTryIndex(try_index);
}
}
return NULL;
}
void ActivationFrame::GetDescIndices() {
if (vars_initialized_) {
return;
}
GetVarDescriptors();
intptr_t activation_token_pos = TokenPos();
if (activation_token_pos < 0) {
// We don't have a token position for this frame, so can't determine
// which variables are visible.
vars_initialized_ = true;
return;
}
GrowableArray<String*> var_names(8);
intptr_t var_desc_len = var_descriptors_.Length();
for (intptr_t cur_idx = 0; cur_idx < var_desc_len; cur_idx++) {
ASSERT(var_names.length() == desc_indices_.length());
RawLocalVarDescriptors::VarInfo var_info;
var_descriptors_.GetInfo(cur_idx, &var_info);
if ((var_info.kind != RawLocalVarDescriptors::kStackVar) &&
(var_info.kind != RawLocalVarDescriptors::kContextVar)) {
continue;
}
if ((var_info.begin_pos <= activation_token_pos) &&
(activation_token_pos <= var_info.end_pos)) {
if ((var_info.kind == RawLocalVarDescriptors::kContextVar) &&
(ContextLevel() < var_info.scope_id)) {
// The variable is textually in scope but the context level
// at the activation frame's PC is lower than the context
// level of the variable. The context containing the variable
// has already been removed from the chain. This can happen when we
// break at a return statement, since the contexts get discarded
// before the debugger gets called.
continue;
}
// The current variable is textually in scope. Now check whether
// there is another local variable with the same name that shadows
// or is shadowed by this variable.
String& var_name = String::Handle(var_descriptors_.GetName(cur_idx));
intptr_t indices_len = desc_indices_.length();
bool name_match_found = false;
for (intptr_t i = 0; i < indices_len; i++) {
if (var_name.Equals(*var_names[i])) {
// Found two local variables with the same name. Now determine
// which one is shadowed.
name_match_found = true;
RawLocalVarDescriptors::VarInfo i_var_info;
var_descriptors_.GetInfo(desc_indices_[i], &i_var_info);
if (i_var_info.begin_pos < var_info.begin_pos) {
// The variable we found earlier is in an outer scope
// and is shadowed by the current variable. Replace the
// descriptor index of the previously found variable
// with the descriptor index of the current variable.
desc_indices_[i] = cur_idx;
} else {
// The variable we found earlier is in an inner scope
// and shadows the current variable. Skip the current
// variable. (Nothing to do.)
}
break; // Stop looking for name matches.
}
}
if (!name_match_found) {
// No duplicate name found. Add the current descriptor index to the
// list of visible variables.
desc_indices_.Add(cur_idx);
var_names.Add(&var_name);
}
}
}
vars_initialized_ = true;
}
intptr_t ActivationFrame::NumLocalVariables() {
GetDescIndices();
return desc_indices_.length();
}
// TODO(hausner): Handle captured variables.
RawObject* ActivationFrame::GetLocalVar(intptr_t slot_index) {
if (deopt_frame_.IsNull()) {
uword var_address = fp() + slot_index * kWordSize;
return reinterpret_cast<RawObject*>(
*reinterpret_cast<uword*>(var_address));
} else {
return deopt_frame_.At(deopt_frame_offset_ + slot_index);
}
}
RawInstance* ActivationFrame::GetLocalInstanceVar(intptr_t slot_index) {
Instance& instance = Instance::Handle();
instance ^= GetLocalVar(slot_index);
return instance.raw();
}
RawContext* ActivationFrame::GetLocalContextVar(intptr_t slot_index) {
Object& context = Object::Handle(GetLocalVar(slot_index));
if (context.IsContext()) {
return Context::Cast(context).raw();
}
return Context::null();
}
void ActivationFrame::VariableAt(intptr_t i,
String* name,
intptr_t* token_pos,
intptr_t* end_pos,
Instance* value) {
GetDescIndices();
ASSERT(i < desc_indices_.length());
intptr_t desc_index = desc_indices_[i];
ASSERT(name != NULL);
*name ^= var_descriptors_.GetName(desc_index);
RawLocalVarDescriptors::VarInfo var_info;
var_descriptors_.GetInfo(desc_index, &var_info);
ASSERT(token_pos != NULL);
*token_pos = var_info.begin_pos;
ASSERT(end_pos != NULL);
*end_pos = var_info.end_pos;
ASSERT(value != NULL);
if (var_info.kind == RawLocalVarDescriptors::kStackVar) {
*value = GetLocalInstanceVar(var_info.index);
} else {
ASSERT(var_info.kind == RawLocalVarDescriptors::kContextVar);
// The context level at the PC/token index of this activation frame.
intptr_t frame_ctx_level = ContextLevel();
ASSERT(!ctx_.IsNull());
// The context level of the variable.
intptr_t var_ctx_level = var_info.scope_id;
intptr_t level_diff = frame_ctx_level - var_ctx_level;
intptr_t ctx_slot = var_info.index;
if (level_diff == 0) {
ASSERT((ctx_slot >= 0) && (ctx_slot < ctx_.num_variables()));
*value = ctx_.At(ctx_slot);
} else {
ASSERT(level_diff > 0);
Context& var_ctx = Context::Handle(ctx_.raw());
while (level_diff > 0 && !var_ctx.IsNull()) {
level_diff--;
var_ctx = var_ctx.parent();
}
ASSERT(!var_ctx.IsNull());
ASSERT((ctx_slot >= 0) && (ctx_slot < var_ctx.num_variables()));
*value = var_ctx.At(ctx_slot);
}
}
}
RawArray* ActivationFrame::GetLocalVariables() {
GetDescIndices();
intptr_t num_variables = desc_indices_.length();
String& var_name = String::Handle();
Instance& value = Instance::Handle();
const Array& list = Array::Handle(Array::New(2 * num_variables));
for (intptr_t i = 0; i < num_variables; i++) {
intptr_t ignore;
VariableAt(i, &var_name, &ignore, &ignore, &value);
list.SetAt(2 * i, var_name);
list.SetAt((2 * i) + 1, value);
}
return list.raw();
}
const char* ActivationFrame::ToCString() {
const char* kFormat = "Function: '%s' url: '%s' line: %d";
const String& url = String::Handle(SourceUrl());
intptr_t line = LineNumber();
const char* func_name = Debugger::QualifiedFunctionName(function());
intptr_t len =
OS::SNPrint(NULL, 0, kFormat, func_name, url.ToCString(), line);
len++; // String terminator.
char* chars = Isolate::Current()->current_zone()->Alloc<char>(len);
OS::SNPrint(chars, len, kFormat, func_name, url.ToCString(), line);
return chars;
}
void ActivationFrame::PrintToJSONObject(JSONObject* jsobj) {
intptr_t line = LineNumber();
const Script& script = Script::Handle(SourceScript());
jsobj->AddProperty("script", script);
jsobj->AddProperty("line", line);
jsobj->AddProperty("col", ColumnNumber());
jsobj->AddProperty("function", function());
jsobj->AddProperty("code", code());
// TODO(turnidge): Consider dropping lineString from the frame.
String& line_string = String::Handle(script.GetLine(line));
jsobj->AddProperty("lineString", line_string.ToCString());
{
JSONArray jsvars(jsobj, "vars");
const int num_vars = NumLocalVariables();
for (intptr_t v = 0; v < num_vars; v++) {
JSONObject jsvar(&jsvars);
String& var_name = String::Handle();
Instance& var_value = Instance::Handle();
intptr_t unused;
VariableAt(v, &var_name, &unused, &unused, &var_value);
jsvar.AddProperty("name", var_name.ToCString());
jsvar.AddProperty("value", var_value);
}
}
}
void DebuggerStackTrace::AddActivation(ActivationFrame* frame) {
if (frame->function().is_visible()) {
trace_.Add(frame);
}
}
static bool IsSafeDescKind(PcDescriptors::Kind kind) {
return ((kind == PcDescriptors::kIcCall) ||
(kind == PcDescriptors::kOptStaticCall) ||
(kind == PcDescriptors::kUnoptStaticCall) ||
(kind == PcDescriptors::kClosureCall) ||
(kind == PcDescriptors::kReturn) ||
(kind == PcDescriptors::kRuntimeCall));
}
static bool IsSafePoint(const PcDescriptors& desc, intptr_t i) {
return IsSafeDescKind(desc.DescriptorKind(i)) &&
(desc.TokenPos(i) != Scanner::kNoSourcePos);
}
CodeBreakpoint::CodeBreakpoint(const Code& code, intptr_t pc_desc_index)
: code_(code.raw()),
pc_desc_index_(pc_desc_index),
pc_(0),
line_number_(-1),
is_enabled_(false),
src_bpt_(NULL),
next_(NULL) {
saved_value_ = 0;
ASSERT(!code.IsNull());
PcDescriptors& desc = PcDescriptors::Handle(code.pc_descriptors());
ASSERT(pc_desc_index < desc.Length());
token_pos_ = desc.TokenPos(pc_desc_index);
ASSERT(token_pos_ > 0);
pc_ = desc.PC(pc_desc_index);
ASSERT(pc_ != 0);
breakpoint_kind_ = desc.DescriptorKind(pc_desc_index);
ASSERT(IsSafeDescKind(breakpoint_kind_));
}
CodeBreakpoint::~CodeBreakpoint() {
// Make sure we don't leave patched code behind.
ASSERT(!IsEnabled());
// Poison the data so we catch use after free errors.
#ifdef DEBUG
code_ = Code::null();
pc_ = 0ul;
src_bpt_ = NULL;
next_ = NULL;
breakpoint_kind_ = PcDescriptors::kOther;
#endif
}
RawFunction* CodeBreakpoint::function() const {
return Code::Handle(code_).function();
}
RawScript* CodeBreakpoint::SourceCode() {
const Function& func = Function::Handle(this->function());
return func.script();
}
RawString* CodeBreakpoint::SourceUrl() {
const Script& script = Script::Handle(SourceCode());
return script.url();
}
intptr_t CodeBreakpoint::LineNumber() {
// Compute line number lazily since it causes scanning of the script.
if (line_number_ < 0) {
const Script& script = Script::Handle(SourceCode());
script.GetTokenLocation(token_pos_, &line_number_, NULL);
}
return line_number_;
}
void CodeBreakpoint::Enable() {
if (!is_enabled_) {
PatchCode();
}
ASSERT(is_enabled_);
}
void CodeBreakpoint::Disable() {
if (is_enabled_) {
RestoreCode();
}
ASSERT(!is_enabled_);
}
RemoteObjectCache::RemoteObjectCache(intptr_t initial_size) {
objs_ = &GrowableObjectArray::ZoneHandle(
GrowableObjectArray::New(initial_size));
}
intptr_t RemoteObjectCache::AddObject(const Object& obj) {
intptr_t len = objs_->Length();
for (intptr_t i = 0; i < len; i++) {
if (objs_->At(i) == obj.raw()) {
return i;
}
}
objs_->Add(obj);
return len;
}
RawObject* RemoteObjectCache::GetObj(intptr_t obj_id) const {
ASSERT(IsValidId(obj_id));
return objs_->At(obj_id);
}
Debugger::Debugger()
: isolate_(NULL),
isolate_id_(ILLEGAL_ISOLATE_ID),
initialized_(false),
next_id_(1),
src_breakpoints_(NULL),
code_breakpoints_(NULL),
resume_action_(kContinue),
ignore_breakpoints_(false),
pause_event_(NULL),
obj_cache_(NULL),
stack_trace_(NULL),
stepping_fp_(0),
exc_pause_info_(kNoPauseOnExceptions) {
}
Debugger::~Debugger() {
isolate_id_ = ILLEGAL_ISOLATE_ID;
ASSERT(!IsPaused());
ASSERT(src_breakpoints_ == NULL);
ASSERT(code_breakpoints_ == NULL);
ASSERT(stack_trace_ == NULL);
ASSERT(obj_cache_ == NULL);
}
void Debugger::Shutdown() {
while (src_breakpoints_ != NULL) {
SourceBreakpoint* bpt = src_breakpoints_;
src_breakpoints_ = src_breakpoints_->next();
delete bpt;
}
while (code_breakpoints_ != NULL) {
CodeBreakpoint* bpt = code_breakpoints_;
code_breakpoints_ = code_breakpoints_->next();
bpt->Disable();
delete bpt;
}
// Signal isolate shutdown event.
SignalIsolateEvent(Debugger::kIsolateShutdown);
}
static RawFunction* ResolveLibraryFunction(
const Library& library,
const String& fname) {
ASSERT(!library.IsNull());
const Object& object = Object::Handle(library.ResolveName(fname));
if (!object.IsNull() && object.IsFunction()) {
return Function::Cast(object).raw();
}
return Function::null();
}
void Debugger::SetSingleStep() {
resume_action_ = kSingleStep;
}
void Debugger::SetStepOver() {
resume_action_ = kStepOver;
}
void Debugger::SetStepOut() {
resume_action_ = kStepOut;
}
RawFunction* Debugger::ResolveFunction(const Library& library,
const String& class_name,
const String& function_name) {
ASSERT(!library.IsNull());
ASSERT(!class_name.IsNull());
ASSERT(!function_name.IsNull());
if (class_name.Length() == 0) {
return ResolveLibraryFunction(library, function_name);
}
const Class& cls = Class::Handle(library.LookupClass(class_name));
Function& function = Function::Handle();
if (!cls.IsNull()) {
function = cls.LookupStaticFunction(function_name);
if (function.IsNull()) {
function = cls.LookupDynamicFunction(function_name);
}
}
return function.raw();
}
// Deoptimize all functions in the isolate.
// TODO(hausner): Actually we only need to deoptimize those functions
// that inline the function that contains the newly created breakpoint.
// We currently don't have this info so we deoptimize all functions.
void Debugger::DeoptimizeWorld() {
// Deoptimize all functions in stack activation frames.
DeoptimizeAll();
// Iterate over all classes, deoptimize functions.
// TODO(hausner): Could possibly be combined with RemoveOptimizedCode()
const ClassTable& class_table = *isolate_->class_table();
Class& cls = Class::Handle();
Array& functions = Array::Handle();
GrowableObjectArray& closures = GrowableObjectArray::Handle();
Function& function = Function::Handle();
intptr_t num_classes = class_table.NumCids();
for (intptr_t i = 1; i < num_classes; i++) {
if (class_table.HasValidClassAt(i)) {
cls = class_table.At(i);
// Disable optimized functions.
functions = cls.functions();
if (!functions.IsNull()) {
intptr_t num_functions = functions.Length();
for (intptr_t pos = 0; pos < num_functions; pos++) {
function ^= functions.At(pos);
ASSERT(!function.IsNull());
if (function.HasOptimizedCode()) {
function.SwitchToUnoptimizedCode();
}
// Also disable any optimized implicit closure functions.
if (function.HasImplicitClosureFunction()) {
function = function.ImplicitClosureFunction();
if (function.HasOptimizedCode()) {
function.SwitchToUnoptimizedCode();
}
}
}
}
// Disable other optimized closure functions.
closures = cls.closures();
if (!closures.IsNull()) {
intptr_t num_closures = closures.Length();
for (intptr_t pos = 0; pos < num_closures; pos++) {
function ^= closures.At(pos);
ASSERT(!function.IsNull());
if (function.HasOptimizedCode()) {
function.SwitchToUnoptimizedCode();
}
}
}
}
}
}
void Debugger::SetInternalBreakpoints(const Function& target_function) {
if (target_function.is_native()) {
// Can't instrument native functions.
return;
}
if (!target_function.HasCode()) {
Compiler::CompileFunction(target_function);
// If there were any errors, ignore them silently and return without
// adding breakpoints to target.
if (!target_function.HasCode()) {
return;
}
}
// Hang on to the code object before deoptimizing, in case deoptimization
// might cause the GC to run.
Code& code = Code::Handle(target_function.unoptimized_code());
ASSERT(!code.IsNull());
DeoptimizeWorld();
ASSERT(!target_function.HasOptimizedCode());
PcDescriptors& desc = PcDescriptors::Handle(code.pc_descriptors());
for (intptr_t i = 0; i < desc.Length(); i++) {
if (IsSafePoint(desc, i)) {
CodeBreakpoint* bpt = GetCodeBreakpoint(desc.PC(i));
if (bpt != NULL) {
// There is already a breakpoint for this address. Make sure
// it is enabled.
bpt->Enable();
continue;
}
bpt = new CodeBreakpoint(code, i);
RegisterCodeBreakpoint(bpt);
bpt->Enable();
}
}
}
void Debugger::SignalBpResolved(SourceBreakpoint* bpt) {
if (event_handler_ != NULL) {
DebuggerEvent event(kBreakpointResolved);
event.breakpoint = bpt;
(*event_handler_)(&event);
}
}
ActivationFrame* Debugger::CollectDartFrame(Isolate* isolate,
uword pc,
StackFrame* frame,
const Code& code,
const Array& deopt_frame,
intptr_t deopt_frame_offset,
ActivationFrame* callee_activation,
const Context& entry_ctx) {
// We provide either a callee activation or an entry context. Not both.
ASSERT(((callee_activation != NULL) && entry_ctx.IsNull()) ||
((callee_activation == NULL) && !entry_ctx.IsNull()));
ActivationFrame* activation =
new ActivationFrame(pc, frame->fp(), frame->sp(), code,
deopt_frame, deopt_frame_offset);
// Recover the context for this frame.
if (callee_activation == NULL) {
// No callee. Use incoming entry context. Could be from
// isolate's top context or from an entry frame.
activation->SetContext(entry_ctx);
} else if (callee_activation->function().IsClosureFunction()) {
// If the callee is a closure, we should have stored the context
// in the current frame before making the call.
const Context& closure_call_ctx =
Context::Handle(isolate, activation->GetSavedCurrentContext());
ASSERT(!closure_call_ctx.IsNull());
activation->SetContext(closure_call_ctx);
} else {
// Use the context provided by our callee. This is either the
// callee's context or a context that was saved in the callee's
// frame.
const Context& callee_ctx =
Context::Handle(isolate, callee_activation->GetSavedEntryContext());
activation->SetContext(callee_ctx);
}
return activation;
}
RawArray* Debugger::DeoptimizeToArray(Isolate* isolate,
StackFrame* frame,
const Code& code) {
ASSERT(code.is_optimized());
// Create the DeoptContext for this deoptimization.
DeoptContext* deopt_context =
new DeoptContext(frame, code,
DeoptContext::kDestIsAllocated,
NULL, NULL);
isolate->set_deopt_context(deopt_context);
deopt_context->FillDestFrame();
deopt_context->MaterializeDeferredObjects();
const Array& dest_frame = Array::Handle(deopt_context->DestFrameAsArray());
isolate->set_deopt_context(NULL);
delete deopt_context;
return dest_frame.raw();
}
DebuggerStackTrace* Debugger::CollectStackTrace() {
Isolate* isolate = Isolate::Current();
DebuggerStackTrace* stack_trace = new DebuggerStackTrace(8);
StackFrameIterator iterator(false);
ActivationFrame* current_activation = NULL;
Context& entry_ctx = Context::Handle(isolate->top_context());
Code& code = Code::Handle(isolate);
Code& inlined_code = Code::Handle(isolate);
Array& deopt_frame = Array::Handle(isolate);
for (StackFrame* frame = iterator.NextFrame();
frame != NULL;
frame = iterator.NextFrame()) {
ASSERT(frame->IsValid());
if (frame->IsEntryFrame()) {
current_activation = NULL;
entry_ctx = reinterpret_cast<EntryFrame*>(frame)->SavedContext();
} else if (frame->IsDartFrame()) {
code = frame->LookupDartCode();
if (code.is_optimized()) {
deopt_frame = DeoptimizeToArray(isolate, frame, code);
for (InlinedFunctionsIterator it(code, frame->pc());
!it.Done();
it.Advance()) {
inlined_code = it.code();
intptr_t deopt_frame_offset = it.GetDeoptFpOffset();
current_activation = CollectDartFrame(isolate,
it.pc(),
frame,
inlined_code,
deopt_frame,
deopt_frame_offset,
current_activation,
entry_ctx);
stack_trace->AddActivation(current_activation);
entry_ctx = Context::null(); // Only use entry context once.
}
} else {
current_activation = CollectDartFrame(isolate,
frame->pc(),
frame,
code,
Object::null_array(),
0,
current_activation,
entry_ctx);
stack_trace->AddActivation(current_activation);
entry_ctx = Context::null(); // Only use entry context once.
}
}
}
return stack_trace;
}
ActivationFrame* Debugger::TopDartFrame() const {
StackFrameIterator iterator(false);
StackFrame* frame = iterator.NextFrame();
while ((frame != NULL) && !frame->IsDartFrame()) {
frame = iterator.NextFrame();
}
Code& code = Code::Handle(isolate_, frame->LookupDartCode());
ActivationFrame* activation =
new ActivationFrame(frame->pc(), frame->fp(), frame->sp(), code,
Object::null_array(), 0);
return activation;
}
DebuggerStackTrace* Debugger::StackTrace() {
return (stack_trace_ != NULL) ? stack_trace_ : CollectStackTrace();
}
DebuggerStackTrace* Debugger::CurrentStackTrace() {
return CollectStackTrace();
}
DebuggerStackTrace* Debugger::StackTraceFrom(const Stacktrace& ex_trace) {
DebuggerStackTrace* stack_trace = new DebuggerStackTrace(8);
Function& function = Function::Handle();
Code& code = Code::Handle();
const uword fp = 0;
const uword sp = 0;
const Array& deopt_frame = Array::Handle();
const intptr_t deopt_frame_offset = -1;
for (intptr_t i = 0; i < ex_trace.Length(); i++) {
function = ex_trace.FunctionAtFrame(i);
// Pre-allocated Stacktraces may include empty slots, either (a) to indicate
// where frames were omitted in the case a stack has more frames than the
// pre-allocated trace (such as a stack overflow) or (b) because a stack has
// fewer frames that the pre-allocated trace (such as memory exhaustion with
// a shallow stack).
if (!function.IsNull() && function.is_visible()) {
code = ex_trace.CodeAtFrame(i);
ASSERT(function.raw() == code.function());
uword pc = code.EntryPoint() + Smi::Value(ex_trace.PcOffsetAtFrame(i));
if (code.is_optimized() && ex_trace.expand_inlined()) {
// Traverse inlined frames.
for (InlinedFunctionsIterator it(code, pc); !it.Done(); it.Advance()) {
function = it.function();
code = it.code();
ASSERT(function.raw() == code.function());
uword pc = it.pc();
ASSERT(pc != 0);
ASSERT(code.EntryPoint() <= pc);
ASSERT(pc < (code.EntryPoint() + code.Size()));
ActivationFrame* activation = new ActivationFrame(
pc, fp, sp, code, deopt_frame, deopt_frame_offset);
stack_trace->AddActivation(activation);
}
} else {
ActivationFrame* activation = new ActivationFrame(
pc, fp, sp, code, deopt_frame, deopt_frame_offset);
stack_trace->AddActivation(activation);
}
}
}
return stack_trace;
}
void Debugger::SetExceptionPauseInfo(Dart_ExceptionPauseInfo pause_info) {
ASSERT((pause_info == kNoPauseOnExceptions) ||
(pause_info == kPauseOnUnhandledExceptions) ||
(pause_info == kPauseOnAllExceptions));
exc_pause_info_ = pause_info;
}
Dart_ExceptionPauseInfo Debugger::GetExceptionPauseInfo() {
return exc_pause_info_;
}
bool Debugger::ShouldPauseOnException(DebuggerStackTrace* stack_trace,
const Instance& exc) {
if (exc_pause_info_ == kNoPauseOnExceptions) {
return false;
}
if (exc_pause_info_ == kPauseOnAllExceptions) {
return true;
}
ASSERT(exc_pause_info_ == kPauseOnUnhandledExceptions);
ActivationFrame* handler_frame = stack_trace->GetHandlerFrame(exc);
if (handler_frame == NULL) {
// Did not find an exception handler that catches this exception.
// Note that this check is not precise, since we can't check
// uninstantiated types, i.e. types containing type parameters.
// Thus, we may report an exception as unhandled when in fact
// it will be caught once we unwind the stack.
return true;
}
return false;
}
void Debugger::SignalExceptionThrown(const Instance& exc) {
// We ignore this exception event when the VM is executing code invoked
// by the debugger to evaluate variables values, when we see a nested
// breakpoint or exception event, or if the debugger is not
// interested in exception events.
if (ignore_breakpoints_ ||
IsPaused() ||
(event_handler_ == NULL) ||
(exc_pause_info_ == kNoPauseOnExceptions)) {
return;
}
DebuggerStackTrace* stack_trace = CollectStackTrace();
if (!ShouldPauseOnException(stack_trace, exc)) {
return;
}
DebuggerEvent event(kExceptionThrown);
event.exception = &exc;
ASSERT(stack_trace_ == NULL);
stack_trace_ = stack_trace;
Pause(&event);
stack_trace_ = NULL;
}
// Given a function and a token position, return the best fit
// token position to set a breakpoint. The best fit is the safe point
// with the lowest compiled code address that follows the requsted
// token position.
intptr_t Debugger::ResolveBreakpointPos(const Function& func,
intptr_t requested_token_pos) {
ASSERT(func.HasCode());
ASSERT(!func.HasOptimizedCode());
Code& code = Code::Handle(func.unoptimized_code());
ASSERT(!code.IsNull());
PcDescriptors& desc = PcDescriptors::Handle(code.pc_descriptors());
intptr_t best_fit_index = -1;
intptr_t best_fit_pos = INT_MAX;
uword lowest_pc = kUwordMax;
intptr_t lowest_pc_index = -1;
for (intptr_t i = 0; i < desc.Length(); i++) {
intptr_t desc_token_pos = desc.TokenPos(i);
ASSERT(desc_token_pos >= 0);
if (IsSafePoint(desc, i)) {
if ((desc_token_pos < func.token_pos()) ||
(desc_token_pos > func.end_token_pos())) {
// The position is outside of the function token range. This can
// happen in constructors, for initializer expressions that are
// inlined in the field declaration.
ASSERT(func.IsConstructor());
continue;
}
if (desc_token_pos < requested_token_pos) {
// This descriptor is before the first acceptable token position.
continue;
}
if (desc_token_pos < best_fit_pos) {
// So far, this descriptor has the lowest token position after
// the first acceptable token position.
best_fit_pos = desc_token_pos;
best_fit_index = i;
}
if (desc.PC(i) < lowest_pc) {
// This descriptor so far has the lowest code address.
lowest_pc = desc.PC(i);
lowest_pc_index = i;
}
}
}
if (lowest_pc_index >= 0) {
// We found the pc descriptor that has the lowest execution address.
// This is the first possible breakpoint after the requested token
// position. We use this instead of the nearest PC descriptor
// measured in token index distance.
best_fit_index = lowest_pc_index;
}
if (best_fit_index >= 0) {
return desc.TokenPos(best_fit_index);
}
return -1;
}
void Debugger::MakeCodeBreakpointsAt(const Function& func,
SourceBreakpoint* bpt) {
ASSERT((bpt != NULL) && bpt->IsResolved());
ASSERT(!func.HasOptimizedCode());
Code& code = Code::Handle(func.unoptimized_code());
ASSERT(!code.IsNull());
PcDescriptors& desc = PcDescriptors::Handle(code.pc_descriptors());
for (intptr_t i = 0; i < desc.Length(); i++) {
intptr_t desc_token_pos = desc.TokenPos(i);
if ((desc_token_pos == bpt->token_pos_) && IsSafePoint(desc, i)) {
CodeBreakpoint* code_bpt = GetCodeBreakpoint(desc.PC(i));
if (code_bpt == NULL) {
// No code breakpoint for this code exists; create one.
code_bpt = new CodeBreakpoint(code, i);
RegisterCodeBreakpoint(code_bpt);
}
code_bpt->set_src_bpt(bpt);
if (bpt->IsEnabled()) {
code_bpt->Enable();
}
}
}
}
void Debugger::FindCompiledFunctions(const Script& script,
intptr_t start_pos,
intptr_t end_pos,
GrowableObjectArray* function_list) {
Class& cls = Class::Handle(isolate_);
Array& functions = Array::Handle(isolate_);
GrowableObjectArray& closures = GrowableObjectArray::Handle(isolate_);
Function& function = Function::Handle(isolate_);
const ClassTable& class_table = *isolate_->class_table();
const intptr_t num_classes = class_table.NumCids();
for (intptr_t i = 1; i < num_classes; i++) {
if (class_table.HasValidClassAt(i)) {
cls = class_table.At(i);
// If the class is not finalized, e.g. if it hasn't been parsed
// yet entirely, we can ignore it. If it contains a function with
// a latent breakpoint, we will detect it if and when the function
// gets compiled.
if (!cls.is_finalized()) {
continue;
}
// Note: we need to check the functions of this class even if
// the class is defined in a differenct 'script'. There could
// be mixin functions from the given script in this class.
functions = cls.functions();
if (!functions.IsNull()) {
const intptr_t num_functions = functions.Length();
for (intptr_t pos = 0; pos < num_functions; pos++) {
function ^= functions.At(pos);
ASSERT(!function.IsNull());
// Check token position first to avoid unnecessary calls
// to script() which allocates handles.
if ((function.token_pos() == start_pos)
&& (function.end_token_pos() == end_pos)
&& (function.script() == script.raw())) {
if (function.HasCode()) {
function_list->Add(function);
}
if (function.HasImplicitClosureFunction()) {
function = function.ImplicitClosureFunction();
if (function.HasCode()) {
function_list->Add(function);
}
}
}
}
}
closures = cls.closures();
if (!closures.IsNull()) {
const intptr_t num_closures = closures.Length();
for (intptr_t pos = 0; pos < num_closures; pos++) {
function ^= closures.At(pos);
ASSERT(!function.IsNull());
if ((function.token_pos() == start_pos)
&& (function.end_token_pos() == end_pos)
&& (function.script() == script.raw())) {
if (function.HasCode()) {
function_list->Add(function);
}
if (function.HasImplicitClosureFunction()) {
function = function.ImplicitClosureFunction();
if (function.HasCode()) {
function_list->Add(function);
}
}
}
}
}
}
}
}
static bool IsDebuggableFunctionKind(const Function& func) {
RawFunction::Kind kind = func.kind();
if ((kind == RawFunction::kImplicitGetter) ||
(kind == RawFunction::kImplicitSetter) ||
(kind == RawFunction::kImplicitStaticFinalGetter) ||
(kind == RawFunction::kStaticInitializer) ||
(kind == RawFunction::kMethodExtractor) ||
(kind == RawFunction::kNoSuchMethodDispatcher) ||
(kind == RawFunction::kInvokeFieldDispatcher) ||
func.IsImplicitConstructor()) {
return false;
}
return true;
}
static void SelectBestFit(Function* best_fit, Function* func) {
if (best_fit->IsNull()) {
*best_fit = func->raw();
} else {
if ((func->token_pos() > best_fit->token_pos()) &&
((func->end_token_pos() <= best_fit->end_token_pos()))) {
*best_fit = func->raw();
}
}
}
RawFunction* Debugger::FindBestFit(const Script& script,
intptr_t token_pos) {
Class& cls = Class::Handle(isolate_);
Array& functions = Array::Handle(isolate_);
GrowableObjectArray& closures = GrowableObjectArray::Handle(isolate_);
Function& function = Function::Handle(isolate_);
Function& best_fit = Function::Handle(isolate_);
const ClassTable& class_table = *isolate_->class_table();
const intptr_t num_classes = class_table.NumCids();
for (intptr_t i = 1; i < num_classes; i++) {
if (class_table.HasValidClassAt(i)) {
cls = class_table.At(i);
// Note: if this class has been parsed and finalized already,
// we need to check the functions of this class even if
// it is defined in a differenct 'script'. There could
// be mixin functions from the given script in this class.
// However, if this class is not parsed yet (not finalized),
// we can ignore it and avoid the side effect of parsing it.
if ((cls.script() != script.raw()) && !cls.is_finalized()) {
continue;
}
// Parse class definition if not done yet.
cls.EnsureIsFinalized(isolate_);
functions = cls.functions();
if (!functions.IsNull()) {
const intptr_t num_functions = functions.Length();
for (intptr_t pos = 0; pos < num_functions; pos++) {
function ^= functions.At(pos);
ASSERT(!function.IsNull());
if (IsDebuggableFunctionKind(function) &&
FunctionContains(function, script, token_pos)) {
SelectBestFit(&best_fit, &function);
}
}
}
closures = cls.closures();
if (!closures.IsNull()) {
const intptr_t num_closures = closures.Length();
for (intptr_t pos = 0; pos < num_closures; pos++) {
function ^= closures.At(pos);
ASSERT(!function.IsNull());
if (IsDebuggableFunctionKind(function) &&
FunctionContains(function, script, token_pos)) {
SelectBestFit(&best_fit, &function);
}
}
}
}
}
return best_fit.raw();
}
SourceBreakpoint* Debugger::SetBreakpoint(const Script& script,
intptr_t token_pos) {
Function& func = Function::Handle(isolate_);
func = FindBestFit(script, token_pos);
if (func.IsNull()) {
return NULL;
}
// There may be more than one function object for a given function
// in source code. There may be implicit closure functions, and
// there may be copies of mixin functions. Collect all compiled
// functions whose source code range matches exactly the best fit
// function we found.
GrowableObjectArray& functions =
GrowableObjectArray::Handle(GrowableObjectArray::New());
FindCompiledFunctions(script,
func.token_pos(),
func.end_token_pos(),
&functions);
if (functions.Length() > 0) {
// One or more function object containing this breakpoint location
// have already been compiled. We can resolve the breakpoint now.
DeoptimizeWorld();
func ^= functions.At(0);
intptr_t breakpoint_pos = ResolveBreakpointPos(func, token_pos);
if (breakpoint_pos >= 0) {
SourceBreakpoint* bpt = GetSourceBreakpoint(script, breakpoint_pos);
if (bpt != NULL) {
// A source breakpoint for this location already exists.
return bpt;
}
bpt = new SourceBreakpoint(nextId(), script, token_pos);
bpt->SetResolved(func, breakpoint_pos);
RegisterSourceBreakpoint(bpt);
// Create code breakpoints for all compiled functions we found.
const intptr_t num_functions = functions.Length();
for (intptr_t i = 0; i < num_functions; i++) {
func ^= functions.At(i);
ASSERT(func.HasCode());
MakeCodeBreakpointsAt(func, bpt);
}
bpt->Enable();
SignalBpResolved(bpt);
return bpt;
}
}
// There is no compiled function at this token position.
// Register an unresolved breakpoint.
if (FLAG_verbose_debug && !func.IsNull()) {
intptr_t line_number;
script.GetTokenLocation(token_pos, &line_number, NULL);
OS::Print("Registering pending breakpoint for "
"uncompiled function '%s' at line %" Pd "\n",
func.ToFullyQualifiedCString(),
line_number);
}
SourceBreakpoint* bpt = GetSourceBreakpoint(script, token_pos);
if (bpt == NULL) {
bpt = new SourceBreakpoint(nextId(), script, token_pos);
}
RegisterSourceBreakpoint(bpt);
bpt->Enable();
return bpt;
}
// Synchronize the enabled/disabled state of all code breakpoints
// associated with the source breakpoint bpt.
void Debugger::SyncBreakpoint(SourceBreakpoint* bpt) {
CodeBreakpoint* cbpt = code_breakpoints_;
while (cbpt != NULL) {
if (bpt == cbpt->src_bpt()) {
if (bpt->IsEnabled()) {
cbpt->Enable();
} else {
cbpt->Disable();
}
}
cbpt = cbpt->next();
}
}
void Debugger::OneTimeBreakAtEntry(const Function& target_function) {
SetInternalBreakpoints(target_function);
if (target_function.HasImplicitClosureFunction()) {
const Function& closure_func =
Function::Handle(target_function.ImplicitClosureFunction());
SetInternalBreakpoints(closure_func);
}
}
SourceBreakpoint* Debugger::SetBreakpointAtEntry(
const Function& target_function) {
ASSERT(!target_function.IsNull());
const Script& script = Script::Handle(target_function.script());
return SetBreakpoint(script, target_function.token_pos());
}
SourceBreakpoint* Debugger::SetBreakpointAtLine(const String& script_url,
intptr_t line_number) {
Library& lib = Library::Handle(isolate_);
Script& script = Script::Handle(isolate_);
const GrowableObjectArray& libs =
GrowableObjectArray::Handle(isolate_->object_store()->libraries());
for (intptr_t i = 0; i < libs.Length(); i++) {
lib ^= libs.At(i);
script = lib.LookupScript(script_url);
if (!script.IsNull()) {
break;
}
}
if (script.IsNull()) {
if (FLAG_verbose_debug) {
OS::Print("Failed to find script with url '%s'\n",
script_url.ToCString());
}
return NULL;
}
intptr_t first_token_idx, last_token_idx;
script.TokenRangeAtLine(line_number, &first_token_idx, &last_token_idx);
if (first_token_idx < 0) {
// Script does not contain the given line number.
if (FLAG_verbose_debug) {
OS::Print("Script '%s' does not contain line number %" Pd "\n",
script_url.ToCString(), line_number);
}
return NULL;
} else if (last_token_idx < 0) {
// Line does not contain any tokens.
if (FLAG_verbose_debug) {
OS::Print("No executable code at line %" Pd " in '%s'\n",
line_number, script_url.ToCString());
}
return NULL;
}
SourceBreakpoint* bpt = NULL;
ASSERT(first_token_idx <= last_token_idx);
while ((bpt == NULL) && (first_token_idx <= last_token_idx)) {
bpt = SetBreakpoint(script, first_token_idx);
first_token_idx++;
}
if ((bpt == NULL) && FLAG_verbose_debug) {
OS::Print("No executable code at line %" Pd " in '%s'\n",
line_number, script_url.ToCString());
}
return bpt;
}
intptr_t Debugger::CacheObject(const Object& obj) {
ASSERT(obj_cache_ != NULL);
return obj_cache_->AddObject(obj);
}
bool Debugger::IsValidObjectId(intptr_t obj_id) {
ASSERT(obj_cache_ != NULL);
return obj_cache_->IsValidId(obj_id);
}
RawObject* Debugger::GetCachedObject(intptr_t obj_id) {
ASSERT(obj_cache_ != NULL);
return obj_cache_->GetObj(obj_id);
}
// TODO(hausner): Merge some of this functionality with the code in
// dart_api_impl.cc.
RawObject* Debugger::GetInstanceField(const Class& cls,
const String& field_name,
const Instance& object) {
const Function& getter_func =
Function::Handle(cls.LookupGetterFunction(field_name));
ASSERT(!getter_func.IsNull());
Object& result = Object::Handle();
bool saved_ignore_flag = ignore_breakpoints_;
ignore_breakpoints_ = true;
LongJumpScope jump;
if (setjmp(*jump.Set()) == 0) {
const Array& args = Array::Handle(Array::New(1));
args.SetAt(0, object);
result = DartEntry::InvokeFunction(getter_func, args);
} else {
result = isolate_->object_store()->sticky_error();
}
ignore_breakpoints_ = saved_ignore_flag;
return result.raw();
}
RawObject* Debugger::GetStaticField(const Class& cls,
const String& field_name) {
const Field& fld = Field::Handle(cls.LookupStaticField(field_name));
if (!fld.IsNull()) {
// Return the value in the field if it has been initialized already.
const Instance& value = Instance::Handle(fld.value());
ASSERT(value.raw() != Object::transition_sentinel().raw());
if (value.raw() != Object::sentinel().raw()) {
return value.raw();
}
}
// There is no field or the field has not been initialized yet.
// We must have a getter. Run the getter.
const Function& getter_func =
Function::Handle(cls.LookupGetterFunction(field_name));
ASSERT(!getter_func.IsNull());
if (getter_func.IsNull()) {
return Object::null();
}
Object& result = Object::Handle();
bool saved_ignore_flag = ignore_breakpoints_;
ignore_breakpoints_ = true;
LongJumpScope jump;
if (setjmp(*jump.Set()) == 0) {
result = DartEntry::InvokeFunction(getter_func, Object::empty_array());
} else {
result = isolate_->object_store()->sticky_error();
}
ignore_breakpoints_ = saved_ignore_flag;
return result.raw();
}
RawArray* Debugger::GetInstanceFields(const Instance& obj) {
Class& cls = Class::Handle(obj.clazz());
Array& fields = Array::Handle();
Field& field = Field::Handle();
const GrowableObjectArray& field_list =
GrowableObjectArray::Handle(GrowableObjectArray::New(8));
String& field_name = String::Handle();
Object& field_value = Object::Handle();
// Iterate over fields in class hierarchy to count all instance fields.
while (!cls.IsNull()) {
fields = cls.fields();
for (intptr_t i = 0; i < fields.Length(); i++) {
field ^= fields.At(i);
if (!field.is_static()) {
field_name = field.name();
field_list.Add(field_name);
field_value = GetInstanceField(cls, field_name, obj);
field_list.Add(field_value);
}
}
cls = cls.SuperClass();
}
return Array::MakeArray(field_list);
}
RawArray* Debugger::GetStaticFields(const Class& cls) {
const GrowableObjectArray& field_list =
GrowableObjectArray::Handle(GrowableObjectArray::New(8));
Array& fields = Array::Handle(cls.fields());
Field& field = Field::Handle();
String& field_name = String::Handle();
Object& field_value = Object::Handle();
for (intptr_t i = 0; i < fields.Length(); i++) {
field ^= fields.At(i);
if (field.is_static()) {
field_name = field.name();
field_value = GetStaticField(cls, field_name);
field_list.Add(field_name);
field_list.Add(field_value);
}
}
return Array::MakeArray(field_list);
}
void Debugger::CollectLibraryFields(const GrowableObjectArray& field_list,
const Library& lib,
const String& prefix,
bool include_private_fields) {
DictionaryIterator it(lib);
Object& entry = Object::Handle(isolate_);
Field& field = Field::Handle(isolate_);
String& field_name = String::Handle(isolate_);
Object& field_value = Object::Handle(isolate_);
while (it.HasNext()) {
entry = it.GetNext();
if (entry.IsField()) {
field ^= entry.raw();
ASSERT(field.is_static());
field_name = field.name();
if ((field_name.CharAt(0) == '_') && !include_private_fields) {
// Skip library-private field.
continue;
}
// If the field is not initialized yet, report the value to be
// "<not initialized>". We don't want to execute the implicit getter
// since it may have side effects.
if ((field.value() == Object::sentinel().raw()) ||
(field.value() == Object::transition_sentinel().raw())) {
field_value = Symbols::NotInitialized().raw();
} else {
field_value = field.value();
}
if (!prefix.IsNull()) {
field_name = String::Concat(prefix, field_name);
}
field_list.Add(field_name);
field_list.Add(field_value);
}
}
}
RawArray* Debugger::GetLibraryFields(const Library& lib) {
const GrowableObjectArray& field_list =
GrowableObjectArray::Handle(GrowableObjectArray::New(8));
CollectLibraryFields(field_list, lib, String::Handle(isolate_), true);
return Array::MakeArray(field_list);
}
RawArray* Debugger::GetGlobalFields(const Library& lib) {
const GrowableObjectArray& field_list =
GrowableObjectArray::Handle(GrowableObjectArray::New(8));
String& prefix_name = String::Handle(isolate_);
CollectLibraryFields(field_list, lib, prefix_name, true);
Library& imported = Library::Handle(isolate_);
intptr_t num_imports = lib.num_imports();
for (intptr_t i = 0; i < num_imports; i++) {
imported = lib.ImportLibraryAt(i);
ASSERT(!imported.IsNull());
CollectLibraryFields(field_list, imported, prefix_name, false);
}
LibraryPrefix& prefix = LibraryPrefix::Handle(isolate_);
LibraryPrefixIterator it(lib);
while (it.HasNext()) {
prefix = it.GetNext();
prefix_name = prefix.name();
ASSERT(!prefix_name.IsNull());
prefix_name = String::Concat(prefix_name, Symbols::Dot());
for (intptr_t i = 0; i < prefix.num_imports(); i++) {
imported = prefix.GetLibrary(i);
CollectLibraryFields(field_list, imported, prefix_name, false);
}
}
return Array::MakeArray(field_list);
}
void Debugger::VisitObjectPointers(ObjectPointerVisitor* visitor) {
ASSERT(visitor != NULL);
SourceBreakpoint* bpt = src_breakpoints_;
while (bpt != NULL) {
bpt->VisitObjectPointers(visitor);
bpt = bpt->next();
}
CodeBreakpoint* cbpt = code_breakpoints_;
while (cbpt != NULL) {
cbpt->VisitObjectPointers(visitor);
cbpt = cbpt->next();
}
}
void Debugger::SetEventHandler(EventHandler* handler) {
event_handler_ = handler;
}
void Debugger::Pause(DebuggerEvent* event) {
ASSERT(!IsPaused()); // No recursive pausing.
ASSERT(obj_cache_ == NULL);
pause_event_ = event;
obj_cache_ = new RemoteObjectCache(64);
(*event_handler_)(event);
pause_event_ = NULL;
obj_cache_ = NULL; // Zone allocated
}
bool Debugger::IsDebuggable(const Function& func) {
if (!IsDebuggableFunctionKind(func)) {
return false;
}
const Class& cls = Class::Handle(func.Owner());
const Library& lib = Library::Handle(cls.library());
return lib.IsDebuggable();
}
void Debugger::SignalPausedEvent(ActivationFrame* top_frame,
SourceBreakpoint* bpt) {
resume_action_ = kContinue;
stepping_fp_ = 0;
isolate_->set_single_step(false);
ASSERT(!IsPaused());
ASSERT(obj_cache_ == NULL);
DebuggerEvent event(kBreakpointReached);
event.top_frame = top_frame;
event.breakpoint = bpt;
Pause(&event);
}
static uword DebuggableCallerFP(DebuggerStackTrace* stack_trace) {
for (intptr_t i = 1; i < stack_trace->Length(); i++) {
ActivationFrame* frame = stack_trace->FrameAt(i);
if (frame->IsDebuggable()) {
return frame->fp();
}
}
return 0;
}
void Debugger::DebuggerStepCallback() {
ASSERT(isolate_->single_step());
// We can't get here unless the debugger event handler enabled
// single stepping.
ASSERT(event_handler_ != NULL);
// Don't pause recursively.
if (IsPaused()) return;
// Check whether we are in a Dart function that the user is
// interested in. If we saved the frame pointer of a stack frame
// the user is interested in, we ignore the single step if we are
// in a callee of that frame. Note that we assume that the stack
// grows towards lower addresses.
ActivationFrame* frame = TopDartFrame();
ASSERT(frame != NULL);
if ((stepping_fp_ != 0) && (stepping_fp_ > frame->fp())) {
return;
}
// If an "interesting" frame is set, we are either in that frame
// or the program has returned from that frame. Let the user set
// the "interesting" frame again next time we pause.
stepping_fp_ = 0;
if (!frame->IsDebuggable()) {
return;
}
if (frame->TokenPos() == Scanner::kNoSourcePos) {
return;
}
// Don't pause for a single step if there is a breakpoint set
// at this location.
if (HasActiveBreakpoint(frame->pc())) {
return;
}
if (FLAG_verbose_debug) {
OS::Print(">>> single step break at %s:%" Pd " (func %s token %" Pd ")\n",
String::Handle(frame->SourceUrl()).ToCString(),
frame->LineNumber(),
String::Handle(frame->QualifiedFunctionName()).ToCString(),
frame->TokenPos());
}
ASSERT(stack_trace_ == NULL);
stack_trace_ = CollectStackTrace();
SignalPausedEvent(frame, NULL);
if (resume_action_ == kSingleStep) {
isolate_->set_single_step(true);
stepping_fp_ = 0;
} else if (resume_action_ == kStepOver) {
isolate_->set_single_step(true);
stepping_fp_ = frame->fp();
} else if (resume_action_ == kStepOut) {
isolate_->set_single_step(true);
stepping_fp_ = DebuggableCallerFP(stack_trace_);
}
stack_trace_ = NULL;
}
void Debugger::SignalBpReached() {
// We ignore this breakpoint when the VM is executing code invoked
// by the debugger to evaluate variables values, or when we see a nested
// breakpoint or exception event.
if (ignore_breakpoints_ || IsPaused() || (event_handler_ == NULL)) {
return;
}
DebuggerStackTrace* stack_trace = CollectStackTrace();
ASSERT(stack_trace->Length() > 0);
ActivationFrame* top_frame = stack_trace->FrameAt(0);
ASSERT(top_frame != NULL);
CodeBreakpoint* bpt = GetCodeBreakpoint(top_frame->pc());
ASSERT(bpt != NULL);
if (FLAG_verbose_debug) {
OS::Print(">>> hit %s breakpoint at %s:%" Pd " "
"(token %" Pd ") (address %#" Px ")\n",
bpt->IsInternal() ? "internal" : "user",
String::Handle(bpt->SourceUrl()).ToCString(),
bpt->LineNumber(),
bpt->token_pos(),
top_frame->pc());
}
ASSERT(stack_trace_ == NULL);
stack_trace_ = stack_trace;
SignalPausedEvent(top_frame, bpt->src_bpt_);
stack_trace_ = NULL;
if (resume_action_ == kSingleStep) {
isolate_->set_single_step(true);
stepping_fp_ = 0;
} else if (resume_action_ == kStepOver) {
isolate_->set_single_step(true);
stepping_fp_ = top_frame->fp();
} else if (resume_action_ == kStepOut) {
isolate_->set_single_step(true);
stepping_fp_ = DebuggableCallerFP(stack_trace);
}
if (bpt->IsInternal()) {
RemoveInternalBreakpoints();
}
}
void Debugger::Initialize(Isolate* isolate) {
if (initialized_) {
return;
}
isolate_ = isolate;
// Use the isolate's control port as the isolate_id for debugging.
// This port will be used as a unique ID to represet the isolate in the
// debugger wire protocol messages.
isolate_id_ = isolate->main_port();
initialized_ = true;
// Signal isolate creation event.
SignalIsolateEvent(Debugger::kIsolateCreated);
}
// Return innermost closure contained in 'function' that contains
// the given token position.
RawFunction* Debugger::FindInnermostClosure(const Function& function,
intptr_t token_pos) {
const Class& owner = Class::Handle(isolate_, function.Owner());
if (owner.closures() == GrowableObjectArray::null()) {
return Function::null();
}
// Note that we need to check that the closure is in the same
// script as the outer function. We could have closures originating
// in mixin classes whose source code is contained in a different
// script.
const Script& outer_origin = Script::Handle(isolate_, function.script());
const GrowableObjectArray& closures =
GrowableObjectArray::Handle(isolate_, owner.closures());
const intptr_t num_closures = closures.Length();
Function& closure = Function::Handle(isolate_);
Function& best_fit = Function::Handle(isolate_);
for (intptr_t i = 0; i < num_closures; i++) {
closure ^= closures.At(i);
if ((function.token_pos() < closure.token_pos()) &&
(closure.end_token_pos() < function.end_token_pos()) &&
(closure.token_pos() <= token_pos) &&
(token_pos <= closure.end_token_pos()) &&
(closure.script() == outer_origin.raw())) {
SelectBestFit(&best_fit, &closure);
}
}
return best_fit.raw();
}
void Debugger::NotifyCompilation(const Function& func) {
if (src_breakpoints_ == NULL) {
// Return with minimal overhead if there are no breakpoints.
return;
}
// Iterate over all source breakpoints to check whether breakpoints
// need to be set in the newly compiled function.
Script& script = Script::Handle(isolate_);
for (SourceBreakpoint* bpt = src_breakpoints_;
bpt != NULL;
bpt = bpt->next()) {
script = bpt->script();
if (FunctionContains(func, script, bpt->token_pos())) {
Function& inner_function = Function::Handle(isolate_);
inner_function = FindInnermostClosure(func, bpt->token_pos());
if (!inner_function.IsNull()) {
// The local function of a function we just compiled cannot
// be compiled already.
ASSERT(!inner_function.HasCode());
if (FLAG_verbose_debug) {
OS::Print("Pending BP remains unresolved in inner function '%s'\n",
inner_function.ToFullyQualifiedCString());
}
continue;
}
// TODO(hausner): What should we do if function is optimized?
// Can we deoptimize the function?
ASSERT(!func.HasOptimizedCode());
// There is no local function within func that contains the
// breakpoint token position. Resolve the breakpoint if necessary
// and set the code breakpoints.
if (!bpt->IsResolved()) {
// Resolve source breakpoint in the newly compiled function.
intptr_t bp_pos = ResolveBreakpointPos(func, bpt->token_pos());
if (bp_pos < 0) {
if (FLAG_verbose_debug) {
OS::Print("Failed resolving breakpoint for function '%s'\n",
String::Handle(func.name()).ToCString());
}
continue;
}
intptr_t requested_pos = bpt->token_pos();
bpt->SetResolved(func, bp_pos);
if (FLAG_verbose_debug) {
OS::Print("Resolved BP %" Pd " to pos %" Pd ", line %" Pd ", "
"function '%s' (requested pos %" Pd ")\n",
bpt->id(),
bpt->token_pos(),
bpt->LineNumber(),
func.ToFullyQualifiedCString(),
requested_pos);
}
SignalBpResolved(bpt);
}
ASSERT(bpt->IsResolved());
if (FLAG_verbose_debug) {
OS::Print("Setting breakpoint %" Pd " at line %" Pd " for %s '%s'\n",
bpt->id(),
bpt->LineNumber(),
func.IsClosureFunction() ? "closure" : "function",
String::Handle(func.name()).ToCString());
}
MakeCodeBreakpointsAt(func, bpt);
}
}
}
// TODO(hausner): Could potentially make this faster by checking
// whether the call target at pc is a debugger stub.
bool Debugger::HasActiveBreakpoint(uword pc) {
CodeBreakpoint* bpt = GetCodeBreakpoint(pc);
return (bpt != NULL) && (bpt->IsEnabled());
}
CodeBreakpoint* Debugger::GetCodeBreakpoint(uword breakpoint_address) {
CodeBreakpoint* bpt = code_breakpoints_;
while (bpt != NULL) {
if (bpt->pc() == breakpoint_address) {
return bpt;
}
bpt = bpt->next();
}
return NULL;
}
uword Debugger::GetPatchedStubAddress(uword breakpoint_address) {
CodeBreakpoint* bpt = GetCodeBreakpoint(breakpoint_address);
if (bpt != NULL) {
return bpt->OrigStubAddress();
}
UNREACHABLE();
return 0L;
}
// Remove and delete the source breakpoint bpt and its associated
// code breakpoints.
void Debugger::RemoveBreakpoint(intptr_t bp_id) {
SourceBreakpoint* prev_bpt = NULL;
SourceBreakpoint* curr_bpt = src_breakpoints_;
while (curr_bpt != NULL) {
if (curr_bpt->id() == bp_id) {
if (prev_bpt == NULL) {
src_breakpoints_ = src_breakpoints_->next();
} else {
prev_bpt->set_next(curr_bpt->next());
}
// Remove references from code breakpoints to this source breakpoint,
// and disable the code breakpoints.
UnlinkCodeBreakpoints(curr_bpt);
delete curr_bpt;
return;
}
prev_bpt = curr_bpt;
curr_bpt = curr_bpt->next();
}
// bpt is not a registered breakpoint, nothing to do.
}
// Turn code breakpoints associated with the given source breakpoint into
// internal breakpoints. They will later be deleted when control
// returns from the user-defined breakpoint callback. Also, disable the
// breakpoint so it no longer fires if it should be hit before it gets
// deleted.
void Debugger::UnlinkCodeBreakpoints(SourceBreakpoint* src_bpt) {
ASSERT(src_bpt != NULL);
CodeBreakpoint* curr_bpt = code_breakpoints_;
while (curr_bpt != NULL) {
if (curr_bpt->src_bpt() == src_bpt) {
curr_bpt->Disable();
curr_bpt->set_src_bpt(NULL);
}
curr_bpt = curr_bpt->next();
}
}
// Remove and delete internal breakpoints, i.e. breakpoints that
// are not associated with a source breakpoint.
void Debugger::RemoveInternalBreakpoints() {
CodeBreakpoint* prev_bpt = NULL;
CodeBreakpoint* curr_bpt = code_breakpoints_;
while (curr_bpt != NULL) {
if (curr_bpt->src_bpt() == NULL) {
if (prev_bpt == NULL) {
code_breakpoints_ = code_breakpoints_->next();
} else {
prev_bpt->set_next(curr_bpt->next());
}
CodeBreakpoint* temp_bpt = curr_bpt;
curr_bpt = curr_bpt->next();
temp_bpt->Disable();
delete temp_bpt;
} else {
prev_bpt = curr_bpt;
curr_bpt = curr_bpt->next();
}
}
}
SourceBreakpoint* Debugger::GetSourceBreakpoint(const Script& script,
intptr_t token_pos) {
SourceBreakpoint* bpt = src_breakpoints_;
while (bpt != NULL) {
if ((bpt->script_ == script.raw()) && (bpt->token_pos_ == token_pos)) {
return bpt;
}
bpt = bpt->next();
}
return NULL;
}
SourceBreakpoint* Debugger::GetBreakpointById(intptr_t id) {
SourceBreakpoint* bpt = src_breakpoints_;
while (bpt != NULL) {
if (bpt->id() == id) {
return bpt;
}
bpt = bpt->next();
}
return NULL;
}
void Debugger::RegisterSourceBreakpoint(SourceBreakpoint* bpt) {
ASSERT(bpt->next() == NULL);
bpt->set_next(src_breakpoints_);
src_breakpoints_ = bpt;
}
void Debugger::RegisterCodeBreakpoint(CodeBreakpoint* bpt) {
ASSERT(bpt->next() == NULL);
bpt->set_next(code_breakpoints_);
code_breakpoints_ = bpt;
}
} // namespace dart