c77ab72c54
BUG= R=vegorov@google.com Review URL: https://codereview.chromium.org//800433004 git-svn-id: https://dart.googlecode.com/svn/branches/bleeding_edge/dart@43039 260f80e4-7a28-3924-810f-c04153c831b5
650 lines
26 KiB
C++
650 lines
26 KiB
C++
// Copyright (c) 2014, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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#ifndef VM_REGEXP_ASSEMBLER_H_
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#define VM_REGEXP_ASSEMBLER_H_
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#include "vm/assembler.h"
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#include "vm/intermediate_language.h"
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#include "vm/object.h"
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namespace dart {
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// Utility function for the DotPrinter
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void PrintUtf16(uint16_t c);
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/// Convenience wrapper around a BlockEntryInstr pointer.
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class BlockLabel : public ValueObject {
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public:
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BlockLabel()
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: block_(new JoinEntryInstr(-1, -1)),
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is_bound_(false),
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is_linked_(false) { }
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BlockLabel(const BlockLabel& that)
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: ValueObject(),
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block_(that.block_),
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is_bound_(that.is_bound_),
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is_linked_(that.is_linked_) { }
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BlockLabel& operator=(const BlockLabel& that) {
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block_ = that.block_;
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is_bound_ = that.is_bound_;
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is_linked_ = that.is_linked_;
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return *this;
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}
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JoinEntryInstr* block() const { return block_; }
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bool IsBound() const { return is_bound_; }
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void SetBound(intptr_t block_id) {
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ASSERT(!is_bound_);
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block_->set_block_id(block_id);
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is_bound_ = true;
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}
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bool IsLinked() const { return !is_bound_ && is_linked_; }
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void SetLinked() {
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is_linked_ = true;
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}
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intptr_t Position() const {
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ASSERT(IsBound());
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return block_->block_id();
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}
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private:
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JoinEntryInstr* block_;
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bool is_bound_;
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bool is_linked_;
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};
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class RegExpMacroAssembler : public ZoneAllocated {
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public:
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// The implementation must be able to handle at least:
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static const intptr_t kMaxRegister = (1 << 16) - 1;
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static const intptr_t kMaxCPOffset = (1 << 15) - 1;
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static const intptr_t kMinCPOffset = -(1 << 15);
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static const intptr_t kTableSizeBits = 7;
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static const intptr_t kTableSize = 1 << kTableSizeBits;
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static const intptr_t kTableMask = kTableSize - 1;
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enum {
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kParamStringIndex = 0,
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kParamStartOffsetIndex,
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kParamCount
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};
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enum IrregexpImplementation {
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kIRImplementation
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};
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explicit RegExpMacroAssembler(Isolate* isolate);
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virtual ~RegExpMacroAssembler();
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// The maximal number of pushes between stack checks. Users must supply
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// kCheckStackLimit flag to push operations (instead of kNoStackLimitCheck)
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// at least once for every stack_limit() pushes that are executed.
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virtual intptr_t stack_limit_slack() = 0;
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virtual bool CanReadUnaligned() = 0;
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virtual void AdvanceCurrentPosition(intptr_t by) = 0; // Signed cp change.
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virtual void AdvanceRegister(intptr_t reg, intptr_t by) = 0; // r[reg] += by.
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// Continues execution from the position pushed on the top of the backtrack
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// stack by an earlier PushBacktrack(BlockLabel*).
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virtual void Backtrack() = 0;
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virtual void BindBlock(BlockLabel* label) = 0;
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virtual void CheckAtStart(BlockLabel* on_at_start) = 0;
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// Dispatch after looking the current character up in a 2-bits-per-entry
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// map. The destinations vector has up to 4 labels.
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virtual void CheckCharacter(unsigned c, BlockLabel* on_equal) = 0;
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// Bitwise and the current character with the given constant and then
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// check for a match with c.
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virtual void CheckCharacterAfterAnd(unsigned c,
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unsigned and_with,
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BlockLabel* on_equal) = 0;
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virtual void CheckCharacterGT(uint16_t limit, BlockLabel* on_greater) = 0;
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virtual void CheckCharacterLT(uint16_t limit, BlockLabel* on_less) = 0;
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virtual void CheckGreedyLoop(BlockLabel* on_tos_equals_current_position) = 0;
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virtual void CheckNotAtStart(BlockLabel* on_not_at_start) = 0;
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virtual void CheckNotBackReference(
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intptr_t start_reg, BlockLabel* on_no_match) = 0;
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virtual void CheckNotBackReferenceIgnoreCase(intptr_t start_reg,
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BlockLabel* on_no_match) = 0;
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// Check the current character for a match with a literal character. If we
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// fail to match then goto the on_failure label. End of input always
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// matches. If the label is NULL then we should pop a backtrack address off
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// the stack and go to that.
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virtual void CheckNotCharacter(unsigned c, BlockLabel* on_not_equal) = 0;
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virtual void CheckNotCharacterAfterAnd(unsigned c,
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unsigned and_with,
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BlockLabel* on_not_equal) = 0;
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// Subtract a constant from the current character, then and with the given
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// constant and then check for a match with c.
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virtual void CheckNotCharacterAfterMinusAnd(uint16_t c,
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uint16_t minus,
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uint16_t and_with,
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BlockLabel* on_not_equal) = 0;
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virtual void CheckCharacterInRange(uint16_t from,
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uint16_t to, // Both inclusive.
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BlockLabel* on_in_range) = 0;
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virtual void CheckCharacterNotInRange(uint16_t from,
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uint16_t to, // Both inclusive.
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BlockLabel* on_not_in_range) = 0;
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// The current character (modulus the kTableSize) is looked up in the byte
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// array, and if the found byte is non-zero, we jump to the on_bit_set label.
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virtual void CheckBitInTable(const TypedData& table,
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BlockLabel* on_bit_set) = 0;
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// Checks whether the given offset from the current position is before
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// the end of the string. May overwrite the current character.
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virtual void CheckPosition(intptr_t cp_offset, BlockLabel* on_outside_input) {
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LoadCurrentCharacter(cp_offset, on_outside_input, true);
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}
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// Check whether a standard/default character class matches the current
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// character. Returns false if the type of special character class does
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// not have custom support.
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// May clobber the current loaded character.
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virtual bool CheckSpecialCharacterClass(uint16_t type,
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BlockLabel* on_no_match) {
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return false;
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}
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virtual void Fail() = 0;
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// Check whether a register is >= a given constant and go to a label if it
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// is. Backtracks instead if the label is NULL.
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virtual void IfRegisterGE(
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intptr_t reg, intptr_t comparand, BlockLabel* if_ge) = 0;
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// Check whether a register is < a given constant and go to a label if it is.
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// Backtracks instead if the label is NULL.
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virtual void IfRegisterLT(
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intptr_t reg, intptr_t comparand, BlockLabel* if_lt) = 0;
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// Check whether a register is == to the current position and go to a
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// label if it is.
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virtual void IfRegisterEqPos(intptr_t reg, BlockLabel* if_eq) = 0;
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virtual IrregexpImplementation Implementation() = 0;
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// The assembler is closed, iff there is no current instruction assigned.
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virtual bool IsClosed() const = 0;
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// Jump to the target label without setting it as the current instruction.
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virtual void GoTo(BlockLabel* to) = 0;
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virtual void LoadCurrentCharacter(intptr_t cp_offset,
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BlockLabel* on_end_of_input,
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bool check_bounds = true,
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intptr_t characters = 1) = 0;
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virtual void PopCurrentPosition() = 0;
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virtual void PopRegister(intptr_t register_index) = 0;
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// Prints string within the generated code. Used for debugging.
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virtual void Print(const char* str) = 0;
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// Prints all emitted blocks.
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virtual void PrintBlocks() = 0;
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// Pushes the label on the backtrack stack, so that a following Backtrack
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// will go to this label. Always checks the backtrack stack limit.
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virtual void PushBacktrack(BlockLabel* label) = 0;
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virtual void PushCurrentPosition() = 0;
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virtual void PushRegister(intptr_t register_index) = 0;
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virtual void ReadCurrentPositionFromRegister(intptr_t reg) = 0;
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virtual void ReadStackPointerFromRegister(intptr_t reg) = 0;
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virtual void SetCurrentPositionFromEnd(intptr_t by) = 0;
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virtual void SetRegister(intptr_t register_index, intptr_t to) = 0;
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// Return whether the matching (with a global regexp) will be restarted.
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virtual bool Succeed() = 0;
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virtual void WriteCurrentPositionToRegister(
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intptr_t reg, intptr_t cp_offset) = 0;
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virtual void ClearRegisters(intptr_t reg_from, intptr_t reg_to) = 0;
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virtual void WriteStackPointerToRegister(intptr_t reg) = 0;
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// Controls the generation of large inlined constants in the code.
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void set_slow_safe(bool ssc) { slow_safe_compiler_ = ssc; }
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bool slow_safe() { return slow_safe_compiler_; }
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enum GlobalMode { NOT_GLOBAL, GLOBAL, GLOBAL_NO_ZERO_LENGTH_CHECK };
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// Set whether the regular expression has the global flag. Exiting due to
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// a failure in a global regexp may still mean success overall.
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inline void set_global_mode(GlobalMode mode) { global_mode_ = mode; }
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inline bool global() { return global_mode_ != NOT_GLOBAL; }
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inline bool global_with_zero_length_check() {
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return global_mode_ == GLOBAL;
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}
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Isolate* isolate() const { return isolate_; }
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private:
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bool slow_safe_compiler_;
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bool global_mode_;
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Isolate* isolate_;
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};
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class IRRegExpMacroAssembler : public RegExpMacroAssembler {
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public:
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// Type of input string to generate code for.
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enum Mode { ASCII = 1, UC16 = 2 };
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// Result of calling generated native RegExp code.
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// RETRY: Something significant changed during execution, and the matching
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// should be retried from scratch.
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// EXCEPTION: Something failed during execution. If no exception has been
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// thrown, it's an internal out-of-memory, and the caller should
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// throw the exception.
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// FAILURE: Matching failed.
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// SUCCESS: Matching succeeded, and the output array has been filled with
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// capture positions.
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enum Result { RETRY = -2, EXCEPTION = -1, FAILURE = 0, SUCCESS = 1 };
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IRRegExpMacroAssembler(intptr_t specialization_cid,
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intptr_t capture_count,
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const ParsedFunction* parsed_function,
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const ZoneGrowableArray<const ICData*>& ic_data_array,
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Isolate* isolate);
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virtual ~IRRegExpMacroAssembler();
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virtual bool CanReadUnaligned();
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// Compares two-byte strings case insensitively.
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// Called from generated RegExp code.
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static RawBool* CaseInsensitiveCompareUC16(
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RawString* str_raw,
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RawSmi* lhs_index_raw,
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RawSmi* rhs_index_raw,
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RawSmi* length_raw);
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static RawArray* Execute(const Function& function,
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const String& input,
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const Smi& start_offset,
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Isolate* isolate);
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virtual bool IsClosed() const { return (current_instruction_ == NULL); }
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virtual intptr_t stack_limit_slack();
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virtual void AdvanceCurrentPosition(intptr_t by);
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virtual void AdvanceRegister(intptr_t reg, intptr_t by);
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virtual void Backtrack();
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virtual void BindBlock(BlockLabel* label);
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virtual void CheckAtStart(BlockLabel* on_at_start);
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virtual void CheckCharacter(uint32_t c, BlockLabel* on_equal);
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virtual void CheckCharacterAfterAnd(uint32_t c,
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uint32_t mask,
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BlockLabel* on_equal);
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virtual void CheckCharacterGT(uint16_t limit, BlockLabel* on_greater);
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virtual void CheckCharacterLT(uint16_t limit, BlockLabel* on_less);
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// A "greedy loop" is a loop that is both greedy and with a simple
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// body. It has a particularly simple implementation.
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virtual void CheckGreedyLoop(BlockLabel* on_tos_equals_current_position);
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virtual void CheckNotAtStart(BlockLabel* on_not_at_start);
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virtual void CheckNotBackReference(intptr_t start_reg,
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BlockLabel* on_no_match);
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virtual void CheckNotBackReferenceIgnoreCase(intptr_t start_reg,
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BlockLabel* on_no_match);
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virtual void CheckNotCharacter(uint32_t c, BlockLabel* on_not_equal);
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virtual void CheckNotCharacterAfterAnd(uint32_t c,
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uint32_t mask,
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BlockLabel* on_not_equal);
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virtual void CheckNotCharacterAfterMinusAnd(uint16_t c,
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uint16_t minus,
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uint16_t mask,
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BlockLabel* on_not_equal);
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virtual void CheckCharacterInRange(uint16_t from,
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uint16_t to,
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BlockLabel* on_in_range);
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virtual void CheckCharacterNotInRange(uint16_t from,
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uint16_t to,
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BlockLabel* on_not_in_range);
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virtual void CheckBitInTable(const TypedData& table, BlockLabel* on_bit_set);
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// Checks whether the given offset from the current position is before
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// the end of the string.
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virtual void CheckPosition(intptr_t cp_offset, BlockLabel* on_outside_input);
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virtual bool CheckSpecialCharacterClass(
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uint16_t type, BlockLabel* on_no_match);
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virtual void Fail();
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virtual void IfRegisterGE(intptr_t reg,
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intptr_t comparand, BlockLabel* if_ge);
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virtual void IfRegisterLT(intptr_t reg,
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intptr_t comparand, BlockLabel* if_lt);
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virtual void IfRegisterEqPos(intptr_t reg, BlockLabel* if_eq);
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virtual IrregexpImplementation Implementation();
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virtual void GoTo(BlockLabel* to);
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virtual void LoadCurrentCharacter(intptr_t cp_offset,
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BlockLabel* on_end_of_input,
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bool check_bounds = true,
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intptr_t characters = 1);
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virtual void PopCurrentPosition();
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virtual void PopRegister(intptr_t register_index);
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virtual void Print(const char* str);
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virtual void PushBacktrack(BlockLabel* label);
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virtual void PushCurrentPosition();
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virtual void PushRegister(intptr_t register_index);
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virtual void ReadCurrentPositionFromRegister(intptr_t reg);
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virtual void ReadStackPointerFromRegister(intptr_t reg);
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virtual void SetCurrentPositionFromEnd(intptr_t by);
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virtual void SetRegister(intptr_t register_index, intptr_t to);
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virtual bool Succeed();
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virtual void WriteCurrentPositionToRegister(intptr_t reg, intptr_t cp_offset);
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virtual void ClearRegisters(intptr_t reg_from, intptr_t reg_to);
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virtual void WriteStackPointerToRegister(intptr_t reg);
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virtual void PrintBlocks();
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IndirectGotoInstr* backtrack_goto() const { return backtrack_goto_; }
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GraphEntryInstr* graph_entry() const { return entry_block_; }
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intptr_t num_stack_locals() const { return local_id_.Count(); }
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intptr_t num_blocks() const { return block_id_.Count(); }
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// Generate a dispatch block implementing backtracking. Must be done after
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// graph construction.
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void GenerateBacktrackBlock();
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// Allocate the actual registers array once its size is known. Must be done
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// after graph construction.
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void FinalizeRegistersArray();
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private:
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// Generate the contents of preset blocks. The entry block is the entry point
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// of the generated code.
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void GenerateEntryBlock();
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// Copies capture indices into the result area and returns true.
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void GenerateSuccessBlock();
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// Returns false.
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void GenerateExitBlock();
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enum ComparisonKind {
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kEQ,
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kNE,
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kLT,
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kGT,
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kLTE,
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kGTE,
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};
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struct InstanceCallDescriptor {
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// Standard (i.e. most non-Smi) functions.
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explicit InstanceCallDescriptor(const String& name)
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: name(name),
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token_kind(Token::kILLEGAL),
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checked_argument_count(1) { }
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InstanceCallDescriptor(const String& name,
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Token::Kind token_kind,
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intptr_t checked_argument_count)
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: name(name),
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token_kind(token_kind),
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checked_argument_count(checked_argument_count) { }
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// Special cases for Smi and indexing functions.
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static InstanceCallDescriptor FromToken(Token::Kind token_kind) {
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switch (token_kind) {
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case Token::kEQ: return InstanceCallDescriptor(
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Symbols::EqualOperator(), token_kind, 2);
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case Token::kADD: return InstanceCallDescriptor(
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Symbols::Plus(), token_kind, 2);
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case Token::kSUB: return InstanceCallDescriptor(
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Symbols::Minus(), token_kind, 2);
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case Token::kBIT_OR: return InstanceCallDescriptor(
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Symbols::BitOr(), token_kind, 2);
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case Token::kBIT_AND: return InstanceCallDescriptor(
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Symbols::BitAnd(), token_kind, 2);
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case Token::kLT: return InstanceCallDescriptor(
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Symbols::LAngleBracket(), token_kind, 2);
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case Token::kLTE: return InstanceCallDescriptor(
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Symbols::LessEqualOperator(), token_kind, 2);
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case Token::kGT: return InstanceCallDescriptor(
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Symbols::RAngleBracket(), token_kind, 2);
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case Token::kGTE: return InstanceCallDescriptor(
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Symbols::GreaterEqualOperator(), token_kind, 2);
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case Token::kNEGATE: return InstanceCallDescriptor(
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Symbols::UnaryMinus(), token_kind, 1);
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case Token::kINDEX: return InstanceCallDescriptor(
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Symbols::IndexToken(), token_kind, 2);
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case Token::kASSIGN_INDEX: return InstanceCallDescriptor(
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Symbols::AssignIndexToken(), token_kind, 3);
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default:
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UNREACHABLE();
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}
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UNREACHABLE();
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return InstanceCallDescriptor(Symbols::Empty());
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}
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const String& name;
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Token::Kind token_kind;
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intptr_t checked_argument_count;
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};
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LocalVariable* Local(const String& name);
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LocalVariable* Parameter(const String& name, intptr_t index) const;
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ConstantInstr* Int64Constant(int64_t value) const;
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ConstantInstr* Uint64Constant(uint64_t value) const;
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ConstantInstr* BoolConstant(bool value) const;
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ConstantInstr* StringConstant(const char* value) const;
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// The word character map static member of the RegExp class.
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// Byte map of one byte characters with a 0xff if the character is a word
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// character (digit, letter or underscore) and 0x00 otherwise.
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// Used by generated RegExp code.
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ConstantInstr* WordCharacterMapConstant() const;
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ComparisonInstr* Comparison(ComparisonKind kind,
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PushArgumentInstr* lhs,
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PushArgumentInstr* rhs);
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ComparisonInstr* Comparison(ComparisonKind kind,
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Definition* lhs,
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Definition* rhs);
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InstanceCallInstr* InstanceCall(const InstanceCallDescriptor& desc,
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PushArgumentInstr* arg1) const;
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InstanceCallInstr* InstanceCall(const InstanceCallDescriptor& desc,
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PushArgumentInstr* arg1,
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PushArgumentInstr* arg2) const;
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InstanceCallInstr* InstanceCall(const InstanceCallDescriptor& desc,
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PushArgumentInstr* arg1,
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PushArgumentInstr* arg2,
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PushArgumentInstr* arg3) const;
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InstanceCallInstr* InstanceCall(
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const InstanceCallDescriptor& desc,
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ZoneGrowableArray<PushArgumentInstr*>* arguments) const;
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StaticCallInstr* StaticCall(const Function& function) const;
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StaticCallInstr* StaticCall(const Function& function,
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PushArgumentInstr* arg1) const;
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StaticCallInstr* StaticCall(const Function& function,
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PushArgumentInstr* arg1,
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PushArgumentInstr* arg2) const;
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StaticCallInstr* StaticCall(
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const Function& function,
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ZoneGrowableArray<PushArgumentInstr*>* arguments) const;
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// Creates a new block consisting simply of a goto to dst.
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TargetEntryInstr* TargetWithJoinGoto(JoinEntryInstr* dst);
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IndirectEntryInstr* IndirectWithJoinGoto(JoinEntryInstr* dst);
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// Adds, respectively subtracts lhs and rhs and returns the result.
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Definition* Add(PushArgumentInstr* lhs, PushArgumentInstr* rhs);
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Definition* Sub(PushArgumentInstr* lhs, PushArgumentInstr* rhs);
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LoadLocalInstr* LoadLocal(LocalVariable* local) const;
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void StoreLocal(LocalVariable* local, Value* value);
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PushArgumentInstr* PushArgument(Value* value);
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PushArgumentInstr* PushLocal(LocalVariable* local);
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PushArgumentInstr* PushRegisterIndex(intptr_t reg);
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Value* LoadRegister(intptr_t reg);
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void StoreRegister(intptr_t reg, intptr_t value);
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void StoreRegister(PushArgumentInstr* registers,
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PushArgumentInstr* index,
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|
PushArgumentInstr* value);
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// Load a number of characters at the given offset from the
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// current position, into the current-character register.
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void LoadCurrentCharacterUnchecked(intptr_t cp_offset,
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intptr_t character_count);
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// Returns the character within the passed string at the specified index.
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Value* CharacterAt(LocalVariable* index);
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// Load a number of characters starting from index in the pattern string.
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Value* LoadCodeUnitsAt(LocalVariable* index, intptr_t character_count);
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// Check whether preemption has been requested.
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|
void CheckPreemption();
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// Byte size of chars in the string to match (decided by the Mode argument)
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inline intptr_t char_size() { return static_cast<int>(mode_); }
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// Equivalent to a conditional branch to the label, unless the label
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// is NULL, in which case it is a conditional Backtrack.
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void BranchOrBacktrack(ComparisonInstr* comparison,
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BlockLabel* true_successor);
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// Set up all local variables and parameters.
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|
void InitializeLocals();
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// Allocates a new local, and returns the appropriate id for placing it
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|
// on the stack.
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|
intptr_t GetNextLocalIndex();
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|
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// We never have any copied parameters.
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intptr_t num_copied_params() const {
|
|
return 0;
|
|
}
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|
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// Return the position register at the specified index, creating it if
|
|
// necessary. Note that the number of such registers can exceed the amount
|
|
// required by the number of output captures.
|
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LocalVariable* position_register(intptr_t index);
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|
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void set_current_instruction(Instruction* instruction);
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|
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// The following functions are responsible for appending instructions
|
|
// to the current instruction in various ways. The most simple one
|
|
// is AppendInstruction, which simply appends an instruction and performs
|
|
// bookkeeping.
|
|
void AppendInstruction(Instruction* instruction);
|
|
// Similar to AppendInstruction, but closes the current block by
|
|
// setting current_instruction_ to NULL.
|
|
void CloseBlockWith(Instruction* instruction);
|
|
// Appends definition and allocates a temp index for the result.
|
|
Value* Bind(Definition* definition);
|
|
// Loads and binds a local variable.
|
|
Value* BindLoadLocal(const LocalVariable& local);
|
|
|
|
// Appends the definition.
|
|
void Do(Definition* definition);
|
|
// Closes the current block with a jump to the specified block.
|
|
void GoTo(JoinEntryInstr* to);
|
|
|
|
// Accessors for our local stack_.
|
|
void PushStack(Definition* definition);
|
|
Definition* PopStack();
|
|
Definition* PeekStack();
|
|
void CheckStackLimit();
|
|
void GrowStack();
|
|
|
|
// Prints the specified argument. Used for debugging.
|
|
void Print(PushArgumentInstr* argument);
|
|
|
|
// A utility class tracking ids of various objects such as blocks, temps, etc.
|
|
class IdAllocator : public ValueObject {
|
|
public:
|
|
IdAllocator() : next_id(0) { }
|
|
|
|
intptr_t Count() const { return next_id; }
|
|
intptr_t Alloc(intptr_t count = 1) {
|
|
ASSERT(count >= 0);
|
|
intptr_t current_id = next_id;
|
|
next_id += count;
|
|
return current_id;
|
|
}
|
|
void Dealloc(intptr_t count = 1) {
|
|
ASSERT(count <= next_id);
|
|
next_id -= count;
|
|
}
|
|
|
|
private:
|
|
intptr_t next_id;
|
|
};
|
|
|
|
// Which mode to generate code for (ASCII or UC16).
|
|
Mode mode_;
|
|
|
|
// Which specific string class to generate code for.
|
|
intptr_t specialization_cid_;
|
|
|
|
// Block entries used internally.
|
|
GraphEntryInstr* entry_block_;
|
|
JoinEntryInstr* start_block_;
|
|
JoinEntryInstr* success_block_;
|
|
JoinEntryInstr* exit_block_;
|
|
|
|
// Shared backtracking block.
|
|
JoinEntryInstr* backtrack_block_;
|
|
// Single indirect goto instruction which performs all backtracking.
|
|
IndirectGotoInstr* backtrack_goto_;
|
|
|
|
const ParsedFunction* parsed_function_;
|
|
const ZoneGrowableArray<const ICData*>& ic_data_array_;
|
|
|
|
// All created blocks are contained within this set. Used for printing
|
|
// the generated code.
|
|
GrowableArray<BlockEntryInstr*> blocks_;
|
|
|
|
// The current instruction to link to when new code is emitted.
|
|
Instruction* current_instruction_;
|
|
|
|
// A list, acting as the runtime stack for both backtrack locations and
|
|
// stored positions within the string.
|
|
LocalVariable* stack_;
|
|
LocalVariable* stack_pointer_;
|
|
|
|
// Stores the current character within the string.
|
|
LocalVariable* current_character_;
|
|
|
|
// Stores the current location within the string as a negative offset
|
|
// from the end of the string.
|
|
LocalVariable* current_position_;
|
|
|
|
// The string being processed, passed as a function parameter.
|
|
LocalVariable* string_param_;
|
|
|
|
// Stores the length of string_param_.
|
|
LocalVariable* string_param_length_;
|
|
|
|
// The start index within the string, passed as a function parameter.
|
|
LocalVariable* start_index_param_;
|
|
|
|
// An assortment of utility variables.
|
|
LocalVariable* capture_length_;
|
|
LocalVariable* match_start_index_;
|
|
LocalVariable* capture_start_index_;
|
|
LocalVariable* match_end_index_;
|
|
LocalVariable* char_in_capture_;
|
|
LocalVariable* char_in_match_;
|
|
LocalVariable* index_temp_;
|
|
|
|
LocalVariable* result_;
|
|
|
|
// Stored positions containing group bounds. Generated as needed.
|
|
LocalVariable* registers_;
|
|
intptr_t registers_count_;
|
|
const intptr_t saved_registers_count_;
|
|
|
|
// The actual array objects used for the stack and registers.
|
|
Array& stack_array_cell_;
|
|
TypedData& registers_array_;
|
|
|
|
IdAllocator block_id_;
|
|
IdAllocator temp_id_;
|
|
IdAllocator arg_id_;
|
|
IdAllocator local_id_;
|
|
IdAllocator indirect_id_;
|
|
};
|
|
|
|
|
|
} // namespace dart
|
|
|
|
#endif // VM_REGEXP_ASSEMBLER_H_
|