6b22d8e97c
- Add some documentation and use await instead of .then() in asyncStepOver. - Analyzer fixes to service lib and tests. R=rmacnak@google.com Review URL: https://codereview.chromium.org/1687293003 .
822 lines
21 KiB
Dart
822 lines
21 KiB
Dart
// Copyright (c) 2014, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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library object_graph;
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import 'dart:async';
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import 'dart:collection';
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import 'dart:typed_data';
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class _JenkinsSmiHash {
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static int combine(int hash, int value) {
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hash = 0x1fffffff & (hash + value);
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hash = 0x1fffffff & (hash + ((0x0007ffff & hash) << 10));
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return hash ^ (hash >> 6);
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}
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static int finish(int hash) {
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hash = 0x1fffffff & (hash + ((0x03ffffff & hash) << 3));
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hash = hash ^ (hash >> 11);
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return 0x1fffffff & (hash + ((0x00003fff & hash) << 15));
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}
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static int hash3(a, b, c) => finish(combine(combine(combine(0, a), b), c));
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}
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// Map<[uint32, uint32, uint32], uint32>
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class AddressMapper {
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final Uint32List _table;
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// * 4 ~/3 for 75% load factor
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// * 4 for four-tuple entries
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AddressMapper(int N) : _table = new Uint32List((N * 4 ~/ 3) * 4);
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int _scanFor(int high, int mid, int low) {
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var hash = _JenkinsSmiHash.hash3(high, mid, low);
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var start = (hash % _table.length) & ~3;
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var index = start;
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do {
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if (_table[index + 3] == 0) return index;
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if (_table[index] == high &&
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_table[index + 1] == mid &&
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_table[index + 2] == low) return index;
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index = (index + 4) % _table.length;
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} while (index != start);
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throw new Exception("Interal error: table full");
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}
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int get(int high, int mid, int low) {
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int index = _scanFor(high, mid, low);
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if (_table[index + 3] == 0) return null;
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return _table[index + 3];
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}
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int put(int high, int mid, int low, int id) {
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if (id == 0) throw new Exception("Internal error: invalid id");
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int index = _scanFor(high, mid, low);
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if ((_table[index + 3] != 0)) {
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throw new Exception("Internal error: attempt to overwrite key");
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}
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_table[index] = high;
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_table[index + 1] = mid;
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_table[index + 2] = low;
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_table[index + 3] = id;
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return id;
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}
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}
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// Port of dart::ReadStream from vm/datastream.h.
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//
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// The heap snapshot is a series of variable-length unsigned integers. For
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// each byte in the stream, the high bit marks the last byte of an integer and
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// the low 7 bits are the payload. The payloads are sent in little endian
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// order.
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// The largest values used are 64-bit addresses.
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// We read in 4 payload chunks (28-bits) to stay in Smi range on Javascript.
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// We read them into instance variables ('low', 'mid' and 'high') to avoid
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// allocating a container.
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class ReadStream {
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int position = 0;
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int _size = 0;
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final List<ByteData> _chunks;
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ReadStream(this._chunks) {
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int n = _chunks.length;
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for (var i = 0; i < n; i++) {
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var chunk = _chunks[i];
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if (i + 1 != n) {
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assert(chunk.lengthInBytes == (1 << 20));
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}
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_size += chunk.lengthInBytes;
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}
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}
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int get pendingBytes => _size - position;
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int _getUint8(i) {
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return _chunks[i >> 20].getUint8(i & 0xFFFFF);
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}
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int low = 0;
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int mid = 0;
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int high = 0;
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int get clampedUint32 {
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if (high != 0 || mid > 0xF) {
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return 0xFFFFFFFF;
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} else {
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// Not shift as JS shifts are signed 32-bit.
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return mid * 0x10000000 + low;
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}
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}
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int get highUint32 {
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return high * (1 << 24) + (mid >> 4);
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}
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int get lowUint32 {
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return (mid & 0xF) * (1 << 28) + low;
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}
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bool get isZero {
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return (high == 0) && (mid == 0) && (low == 0);
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}
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void readUnsigned() {
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low = 0;
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mid = 0;
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high = 0;
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// Low 28 bits.
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var digit = _getUint8(position++);
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if (digit > maxUnsignedDataPerByte) {
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low |= (digit & byteMask << 0);
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return;
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}
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low |= (digit << 0);
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digit = _getUint8(position++);
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if (digit > maxUnsignedDataPerByte) {
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low |= ((digit & byteMask) << 7);
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return;
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}
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low |= (digit << 7);
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digit = _getUint8(position++);
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if (digit > maxUnsignedDataPerByte) {
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low |= ((digit & byteMask) << 14);
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return;
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}
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low |= (digit << 14);
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digit = _getUint8(position++);
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if (digit > maxUnsignedDataPerByte) {
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low |= ((digit & byteMask) << 21);
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return;
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}
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low |= (digit << 21);
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// Mid 28 bits.
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digit = _getUint8(position++);
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if (digit > maxUnsignedDataPerByte) {
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mid |= (digit & byteMask << 0);
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return;
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}
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mid |= (digit << 0);
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digit = _getUint8(position++);
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if (digit > maxUnsignedDataPerByte) {
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mid |= ((digit & byteMask) << 7);
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return;
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}
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mid |= (digit << 7);
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digit = _getUint8(position++);
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if (digit > maxUnsignedDataPerByte) {
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mid |= ((digit & byteMask) << 14);
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return;
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}
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mid |= (digit << 14);
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digit = _getUint8(position++);
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if (digit > maxUnsignedDataPerByte) {
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mid |= ((digit & byteMask) << 21);
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return;
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}
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mid |= (digit << 21);
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// High 28 bits.
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digit = _getUint8(position++);
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if (digit > maxUnsignedDataPerByte) {
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high |= (digit & byteMask << 0);
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return;
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}
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high |= (digit << 0);
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digit = _getUint8(position++);
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if (digit > maxUnsignedDataPerByte) {
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high |= ((digit & byteMask) << 7);
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return;
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}
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high |= (digit << 7);
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throw new Exception("Format error: snapshot field exceeds 64 bits");
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}
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void skipUnsigned() {
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while (_getUint8(position++) <= maxUnsignedDataPerByte);
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}
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static const int dataBitsPerByte = 7;
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static const int byteMask = (1 << dataBitsPerByte) - 1;
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static const int maxUnsignedDataPerByte = byteMask;
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}
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class ObjectVertex {
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// 0 represents invalid/uninitialized, 1 is the root.
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final int _id;
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final ObjectGraph _graph;
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ObjectVertex._(this._id, this._graph);
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bool get isRoot => _id == 1;
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bool operator ==(other) => _id == other._id && _graph == other._graph;
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int get hashCode => _id;
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int get retainedSize => _graph._retainedSizes[_id];
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ObjectVertex get dominator => new ObjectVertex._(_graph._doms[_id], _graph);
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int get shallowSize => _graph._shallowSizes[_id];
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int get vmCid => _graph._cids[_id];
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get successors => new _SuccessorsIterable(_graph, _id);
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String get address {
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// Note that everywhere else in this file, "address" really means an address
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// scaled down by kObjectAlignment. They were scaled down so they would fit
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// into Smis on the client.
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var high32 = _graph._addressesHigh[_id];
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var low32 = _graph._addressesLow[_id];
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// Complicated way to do (high:low * _kObjectAlignment).toHexString()
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// without intermediate values exceeding int32.
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var strAddr = "";
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var carry = 0;
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combine4(nibble) {
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nibble = nibble * _graph._kObjectAlignment + carry;
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carry = nibble >> 4;
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nibble = nibble & 0xF;
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strAddr = nibble.toRadixString(16) + strAddr;
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}
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combine32(thirtyTwoBits) {
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for (int shift = 0; shift < 32; shift += 4) {
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combine4((thirtyTwoBits >> shift) & 0xF);
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}
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}
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combine32(low32);
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combine32(high32);
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return strAddr;
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}
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List<ObjectVertex> dominatorTreeChildren() {
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var N = _graph._N;
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var doms = _graph._doms;
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var parentId = _id;
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var domChildren = [];
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for (var childId = 1; childId <= N; childId++) {
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if (doms[childId] == parentId) {
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domChildren.add(new ObjectVertex._(childId, _graph));
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}
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}
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return domChildren;
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}
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}
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class _SuccessorsIterable extends IterableBase<ObjectVertex> {
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final ObjectGraph _graph;
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final int _id;
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_SuccessorsIterable(this._graph, this._id);
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Iterator<ObjectVertex> get iterator => new _SuccessorsIterator(_graph, _id);
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}
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class _SuccessorsIterator implements Iterator<ObjectVertex> {
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final ObjectGraph _graph;
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int _nextSuccIndex;
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int _limitSuccIndex;
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ObjectVertex current;
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_SuccessorsIterator(this._graph, int id) {
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_nextSuccIndex = _graph._firstSuccs[id];
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_limitSuccIndex = _graph._firstSuccs[id + 1];
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}
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bool moveNext() {
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if (_nextSuccIndex < _limitSuccIndex) {
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var succId = _graph._succs[_nextSuccIndex++];
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current = new ObjectVertex._(succId, _graph);
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return true;
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}
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return false;
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}
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}
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class _VerticesIterable extends IterableBase<ObjectVertex> {
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final ObjectGraph _graph;
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_VerticesIterable(this._graph);
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Iterator<ObjectVertex> get iterator => new _VerticesIterator(_graph);
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}
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class _VerticesIterator implements Iterator<ObjectVertex> {
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final ObjectGraph _graph;
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int _nextId = 0;
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ObjectVertex current;
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_VerticesIterator(this._graph);
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bool moveNext() {
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if (_nextId == _graph._N) return false;
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current = new ObjectVertex._(_nextId++, _graph);
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return true;
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}
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}
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class ObjectGraph {
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ObjectGraph(List<ByteData> chunks, int nodeCount)
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: this._chunks = chunks
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, this._N = nodeCount;
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int get size => _size;
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int get vertexCount => _N;
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int get edgeCount => _E;
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ObjectVertex get root => new ObjectVertex._(1, this);
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Iterable<ObjectVertex> get vertices => new _VerticesIterable(this);
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Iterable<ObjectVertex> getMostRetained({int classId, int limit}) {
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List<ObjectVertex> _mostRetained =
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new List<ObjectVertex>.from(vertices.where((u) => !u.isRoot));
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_mostRetained.sort((u, v) => v.retainedSize - u.retainedSize);
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var result = _mostRetained;
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if (classId != null) {
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result = result.where((u) => u.vmCid == classId);
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}
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if (limit != null) {
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result = result.take(limit);
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}
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return result;
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}
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Future process(statusReporter) async {
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// We build futures here instead of marking the steps as async to avoid the
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// heavy lifting being inside a transformed method.
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statusReporter.add("Remapping $_N objects...");
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await new Future(() => _remapNodes());
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statusReporter.add("Remapping $_E references...");
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await new Future(() => _remapEdges());
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_addrToId = null;
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_chunks = null;
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statusReporter.add("Finding depth-first order...");
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await new Future(() => _dfs());
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statusReporter.add("Finding predecessors...");
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await new Future(() => _buildPredecessors());
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statusReporter.add("Finding dominators...");
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await new Future(() => _buildDominators());
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_firstPreds = null;
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_preds = null;
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_semi = null;
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_parent = null;
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statusReporter.add("Finding retained sizes...");
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await new Future(() => _calculateRetainedSizes());
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_vertex = null;
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statusReporter.add("Loaded");
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return this;
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}
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List<ByteData> _chunks;
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int _kObjectAlignment;
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int _N;
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int _E;
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int _size;
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// Indexed by node id, with id 0 representing invalid/uninitialized.
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// From snapshot.
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Uint16List _cids;
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Uint32List _shallowSizes;
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Uint32List _firstSuccs;
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Uint32List _succs;
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Uint32List _addressesLow; // No Uint64List in Javascript.
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Uint32List _addressesHigh;
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// Intermediates.
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AddressMapper _addrToId;
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Uint32List _vertex;
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Uint32List _parent;
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Uint32List _semi;
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Uint32List _firstPreds; // Offset into preds.
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Uint32List _preds;
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// Outputs.
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Uint32List _doms;
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Uint32List _retainedSizes;
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void _remapNodes() {
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var N = _N;
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var E = 0;
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var addrToId = new AddressMapper(N);
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var addressesHigh = new Uint32List(N + 1);
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var addressesLow = new Uint32List(N + 1);
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var shallowSizes = new Uint32List(N + 1);
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var cids = new Uint16List(N + 1);
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var stream = new ReadStream(_chunks);
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stream.readUnsigned();
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_kObjectAlignment = stream.clampedUint32;
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var id = 1;
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while (stream.pendingBytes > 0) {
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stream.readUnsigned(); // addr
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addrToId.put(stream.high, stream.mid, stream.low, id);
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addressesHigh[id] = stream.highUint32;
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addressesLow[id] = stream.lowUint32;
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stream.readUnsigned(); // shallowSize
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shallowSizes[id] = stream.clampedUint32;
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stream.readUnsigned(); // cid
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cids[id] = stream.clampedUint32;
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stream.readUnsigned();
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while (!stream.isZero) {
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E++;
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stream.readUnsigned();
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}
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id++;
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}
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assert(id == (N + 1));
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var root = addrToId.get(0, 0, 0);
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assert(root == 1);
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_E = E;
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_addrToId = addrToId;
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_addressesLow = addressesLow;
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_addressesHigh = addressesHigh;
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_shallowSizes = shallowSizes;
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_cids = cids;
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}
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void _remapEdges() {
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var N = _N;
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var E = _E;
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var addrToId = _addrToId;
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var firstSuccs = new Uint32List(N + 2);
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var succs = new Uint32List(E);
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var stream = new ReadStream(_chunks);
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stream.skipUnsigned(); // addr alignment
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var id = 1, edge = 0;
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while (stream.pendingBytes > 0) {
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stream.skipUnsigned(); // addr
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stream.skipUnsigned(); // shallowSize
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stream.skipUnsigned(); // cid
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firstSuccs[id] = edge;
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stream.readUnsigned();
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while (!stream.isZero) {
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var childId = addrToId.get(stream.high, stream.mid, stream.low);
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if (childId != null) {
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succs[edge] = childId;
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edge++;
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} else {
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// Reference into VM isolate's heap.
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}
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stream.readUnsigned();
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}
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id++;
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}
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firstSuccs[id] = edge; // Extra entry for cheap boundary detection.
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assert(id == N + 1);
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assert(edge <= E); // edge is smaller because E was computed before we knew
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// if references pointed into the VM isolate
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_E = edge;
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_firstSuccs = firstSuccs;
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_succs = succs;
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}
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void _dfs() {
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var N = _N;
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var firstSuccs = _firstSuccs;
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var succs = _succs;
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var stackNodes = new Uint32List(N);
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var stackCurrentEdgePos = new Uint32List(N);
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var vertex = new Uint32List(N + 1);
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var semi = new Uint32List(N + 1);
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var parent = new Uint32List(N + 1);
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var dfsNumber = 0;
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var stackTop = 0;
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var root = 1;
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// Push root.
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stackNodes[0] = root;
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stackCurrentEdgePos[0] = firstSuccs[root];
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while (stackTop >= 0) {
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var v = stackNodes[stackTop];
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var edgePos = stackCurrentEdgePos[stackTop];
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if (semi[v] == 0) {
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// First visit.
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dfsNumber++;
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semi[v] = dfsNumber;
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vertex[dfsNumber] = v;
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}
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if (edgePos < firstSuccs[v + 1]) {
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var childId = succs[edgePos];
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edgePos++;
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stackCurrentEdgePos[stackTop] = edgePos;
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if (semi[childId] == 0) {
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parent[childId] = v;
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// Push child.
|
|
stackTop++;
|
|
stackNodes[stackTop] = childId;
|
|
stackCurrentEdgePos[stackTop] = firstSuccs[childId];
|
|
}
|
|
} else {
|
|
// Done with all children.
|
|
stackTop--;
|
|
}
|
|
}
|
|
|
|
assert(dfsNumber == N);
|
|
for (var i = 1; i <= N; i++) {
|
|
assert(semi[i] != 0);
|
|
}
|
|
assert(parent[1] == 0);
|
|
for (var i = 2; i <= N; i++) {
|
|
assert(parent[i] != 0);
|
|
}
|
|
|
|
_vertex = vertex;
|
|
_semi = semi;
|
|
_parent = parent;
|
|
}
|
|
|
|
void _buildPredecessors() {
|
|
var N = _N;
|
|
var E = _E;
|
|
var firstSuccs = _firstSuccs;
|
|
var succs = _succs;
|
|
|
|
// This is first filled with the predecessor counts, then reused to hold the
|
|
// offset to the first predecessor (see alias below).
|
|
// + 1 because 0 is a sentinel
|
|
// + 1 so the number of predecessors can be found from the difference with
|
|
// the next node's offset.
|
|
var numPreds = new Uint32List(N + 2);
|
|
var preds = new Uint32List(E);
|
|
|
|
// Count predecessors of each node.
|
|
for (var succIndex = 0; succIndex < E; succIndex++) {
|
|
var succId = succs[succIndex];
|
|
numPreds[succId]++;
|
|
}
|
|
|
|
// Assign indices into predecessors array.
|
|
var firstPreds = numPreds; // Alias.
|
|
var nextPreds = new Uint32List(N + 1);
|
|
var predIndex = 0;
|
|
for (var i = 1; i <= N; i++) {
|
|
var thisPredIndex = predIndex;
|
|
predIndex += numPreds[i];
|
|
firstPreds[i] = thisPredIndex;
|
|
nextPreds[i] = thisPredIndex;
|
|
}
|
|
assert(predIndex == E);
|
|
firstPreds[N + 1] = E; // Extra entry for cheap boundary detection.
|
|
|
|
// Fill predecessors array.
|
|
for (var i = 1; i <= N; i++) {
|
|
var startSuccIndex = firstSuccs[i];
|
|
var limitSuccIndex = firstSuccs[i + 1];
|
|
for (var succIndex = startSuccIndex;
|
|
succIndex < limitSuccIndex;
|
|
succIndex++) {
|
|
var succId = succs[succIndex];
|
|
var predIndex = nextPreds[succId]++;
|
|
preds[predIndex] = i;
|
|
}
|
|
}
|
|
|
|
_firstPreds = firstPreds;
|
|
_preds = preds;
|
|
}
|
|
|
|
static int _eval(int v,
|
|
Uint32List ancestor,
|
|
Uint32List semi,
|
|
Uint32List label,
|
|
Uint32List stackNode,
|
|
Uint8List stackState) {
|
|
if (ancestor[v] == 0) {
|
|
return label[v];
|
|
} else {
|
|
{
|
|
// Inlined 'compress' with an explicit stack to prevent JS stack
|
|
// overflow.
|
|
var top = 0;
|
|
stackNode[top] = v;
|
|
stackState[top] = 0;
|
|
while (top >= 0) {
|
|
var v = stackNode[top];
|
|
var state = stackState[top];
|
|
if (state == 0) {
|
|
assert(ancestor[v] != 0);
|
|
if (ancestor[ancestor[v]] != 0) {
|
|
stackState[top] = 1;
|
|
// Recurse with ancestor[v]
|
|
top++;
|
|
stackNode[top] = ancestor[v];
|
|
stackState[top] = 0;
|
|
} else {
|
|
top--;
|
|
}
|
|
} else {
|
|
assert(state == 1);
|
|
if (semi[label[ancestor[v]]] < semi[label[v]]) {
|
|
label[v] = label[ancestor[v]];
|
|
}
|
|
ancestor[v] = ancestor[ancestor[v]];
|
|
top--;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (semi[label[ancestor[v]]] >= semi[label[v]]) {
|
|
return label[v];
|
|
} else {
|
|
return label[ancestor[v]];
|
|
}
|
|
}
|
|
}
|
|
|
|
// Note the version in the main text of Lengauer & Tarjan incorrectly
|
|
// uses parent instead of ancestor. The correct version is in Appendix B.
|
|
static void _link(int v,
|
|
int w,
|
|
Uint32List size,
|
|
Uint32List label,
|
|
Uint32List semi,
|
|
Uint32List child,
|
|
Uint32List ancestor) {
|
|
assert(size[0] == 0);
|
|
assert(label[0] == 0);
|
|
assert(semi[0] == 0);
|
|
var s = w;
|
|
while (semi[label[w]] < semi[label[child[s]]]) {
|
|
if (size[s] + size[child[child[s]]] >= 2 * size[child[s]]) {
|
|
ancestor[child[s]] = s;
|
|
child[s] = child[child[s]];
|
|
} else {
|
|
size[child[s]] = size[s];
|
|
s = ancestor[s] = child[s];
|
|
}
|
|
}
|
|
label[s] = label[w];
|
|
size[v] = size[v] + size[w];
|
|
if (size[v] < 2 * size[w]) {
|
|
var tmp = s;
|
|
s = child[v];
|
|
child[v] = tmp;
|
|
}
|
|
while (s != 0) {
|
|
ancestor[s] = v;
|
|
s = child[s];
|
|
}
|
|
}
|
|
|
|
// T. Lengauer and R. E. Tarjan. "A Fast Algorithm for Finding Dominators
|
|
// in a Flowgraph."
|
|
void _buildDominators() {
|
|
var N = _N;
|
|
|
|
var vertex = _vertex;
|
|
var semi = _semi;
|
|
var parent = _parent;
|
|
var firstPreds = _firstPreds;
|
|
var preds = _preds;
|
|
|
|
var root = 1;
|
|
var dom = new Uint32List(N + 1);
|
|
|
|
var ancestor = new Uint32List(N + 1);
|
|
var label = new Uint32List(N + 1);
|
|
for (var i = 1; i <= N; i++) {
|
|
label[i] = i;
|
|
}
|
|
var buckets = new List(N + 1);
|
|
var child = new Uint32List(N + 1);
|
|
var size = new Uint32List(N + 1);
|
|
for (var i = 1; i <= N; i++) {
|
|
size[i] = 1;
|
|
}
|
|
var stackNode = new Uint32List(N + 1);
|
|
var stackState = new Uint8List(N + 1);
|
|
|
|
for (var i = N; i > 1; i--) {
|
|
var w = vertex[i];
|
|
assert(w != root);
|
|
|
|
// Lengauer & Tarjan Step 2.
|
|
var startPred = firstPreds[w];
|
|
var limitPred = firstPreds[w + 1];
|
|
for (var predIndex = startPred;
|
|
predIndex < limitPred;
|
|
predIndex++) {
|
|
var v = preds[predIndex];
|
|
var u = _eval(v, ancestor, semi, label, stackNode, stackState);
|
|
if (semi[u] < semi[w]) {
|
|
semi[w] = semi[u];
|
|
}
|
|
}
|
|
|
|
// w.semi.bucket.add(w);
|
|
var tmp = vertex[semi[w]];
|
|
if (buckets[tmp] == null) {
|
|
buckets[tmp] = new List();
|
|
}
|
|
buckets[tmp].add(w);
|
|
|
|
_link(parent[w], w, size, label, semi, child, ancestor);
|
|
|
|
// Lengauer & Tarjan Step 3.
|
|
tmp = parent[w];
|
|
var bucket = buckets[tmp];
|
|
buckets[tmp] = null;
|
|
if (bucket != null) {
|
|
for (var v in bucket) {
|
|
var u = _eval(v, ancestor, semi, label, stackNode, stackState);
|
|
dom[v] = semi[u] < semi[v] ? u : parent[w];
|
|
}
|
|
}
|
|
}
|
|
for (var i = 1; i <= N; i++) {
|
|
assert(buckets[i] == null);
|
|
}
|
|
// Lengauer & Tarjan Step 4.
|
|
for (var i = 2; i <= N; i++) {
|
|
var w = vertex[i];
|
|
if (dom[w] != vertex[semi[w]]) {
|
|
dom[w] = dom[dom[w]];
|
|
}
|
|
}
|
|
|
|
_doms = dom;
|
|
}
|
|
|
|
void _calculateRetainedSizes() {
|
|
var N = _N;
|
|
|
|
var size = 0;
|
|
var shallowSizes = _shallowSizes;
|
|
var vertex = _vertex;
|
|
var doms = _doms;
|
|
|
|
// Sum shallow sizes.
|
|
for (var i = 1; i < N; i++) {
|
|
size += shallowSizes[i];
|
|
}
|
|
|
|
// Start with retained size as shallow size.
|
|
var retainedSizes = new Uint32List.fromList(shallowSizes);
|
|
|
|
// In post order (bottom up), add retained size to dominator's retained
|
|
// size, skipping root.
|
|
for (var i = N; i > 1; i--) {
|
|
var v = vertex[i];
|
|
assert(v != 1);
|
|
retainedSizes[doms[i]] += retainedSizes[i];
|
|
}
|
|
|
|
_retainedSizes = retainedSizes;
|
|
_size = size;
|
|
}
|
|
}
|