e443b89f23
Includes support for modifier spans and duplicate named capture groups. Drops the flow graph implementation to ease maintenance. TEST=corelib/regexp Bug: https://github.com/dart-lang/sdk/issues/56573 Bug: https://github.com/dart-lang/sdk/issues/61337 Bug: https://github.com/dart-lang/sdk/issues/62349 Bug: https://github.com/dart-lang/sdk/issues/62708 Change-Id: I05640ba945a4fa5476e7ad463738f4f39d842c14 Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/480121 Reviewed-by: Lasse Nielsen <lrn@google.com> Commit-Queue: Ryan Macnak <rmacnak@google.com>
464 lines
20 KiB
C++
464 lines
20 KiB
C++
// Copyright 2012 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_REGEXP_REGEXP_MACRO_ASSEMBLER_H_
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#define V8_REGEXP_REGEXP_MACRO_ASSEMBLER_H_
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#include <string_view>
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#include "vm/regexp/label.h"
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#include "vm/regexp/regexp-ast.h"
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#include "vm/regexp/regexp.h"
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namespace dart {
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class ByteArray;
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class JSRegExp;
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class V8Label;
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class String;
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static const base::uc32 kLeadSurrogateStart = 0xd800;
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static const base::uc32 kLeadSurrogateEnd = 0xdbff;
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static const base::uc32 kTrailSurrogateStart = 0xdc00;
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static const base::uc32 kTrailSurrogateEnd = 0xdfff;
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static const base::uc32 kNonBmpStart = 0x10000;
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static const base::uc32 kNonBmpEnd = 0x10ffff;
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class RegExpMacroAssembler {
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public:
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// The implementation must be able to handle at least:
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static constexpr int kMaxRegisterCount = (1 << 16);
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static constexpr int kMaxRegister = kMaxRegisterCount - 1;
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static constexpr int kMaxCaptures = (kMaxRegister - 1) / 2;
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// Note the minimum value is chosen s.t. a negated valid offset is also a
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// valid offset.
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static constexpr int kMaxCPOffset = (1 << 15) - 1;
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static constexpr int kMinCPOffset = -kMaxCPOffset;
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static constexpr int kTableSizeBits = 7;
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static constexpr int kTableSize = 1 << kTableSizeBits;
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static constexpr int kTableMask = kTableSize - 1;
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static constexpr int kUseCharactersValue = -1;
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// Type of input string to generate code for.
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enum Mode { LATIN1 = 1, UC16 = 2 };
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RegExpMacroAssembler(Isolate* isolate, Zone* zone, Mode mode);
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RegExpMacroAssembler(const RegExpMacroAssembler& other) = default;
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virtual ~RegExpMacroAssembler() = default;
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virtual ObjectPtr GetCode(const String& source, RegExpFlags flags) = 0;
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// This function is called when code generation is aborted, so that
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// the assembler could clean up internal data structures.
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virtual void AbortedCodeGeneration() {}
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// The maximal number of pushes between stack checks. Users must supply
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// kCheckStackLimit flag to push operations (instead of kNoStackLimitCheck)
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// at least once for every stack_limit() pushes that are executed.
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int stack_limit_slack_slot_count() const;
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bool CanReadUnaligned() const;
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virtual void AdvanceCurrentPosition(int by) = 0; // Signed cp change.
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virtual void AdvanceRegister(int reg, int by) = 0; // r[reg] += by.
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// Continues execution from the position pushed on the top of the backtrack
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// stack by an earlier PushBacktrack(V8Label*).
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virtual void Backtrack() = 0;
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virtual void Bind(V8Label* label) = 0;
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// Dispatch after looking the current character up in a 2-bits-per-entry
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// map. The destinations vector has up to 4 labels.
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virtual void CheckCharacter(unsigned c, V8Label* on_equal) = 0;
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// Bitwise and the current character with the given constant and then
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// check for a match with c.
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virtual void CheckCharacterAfterAnd(unsigned c,
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unsigned and_with,
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V8Label* on_equal) = 0;
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virtual void CheckCharacterGT(uint16_t limit, V8Label* on_greater) = 0;
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virtual void CheckCharacterLT(uint16_t limit, V8Label* on_less) = 0;
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virtual void CheckFixedLengthLoop(
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V8Label* on_tos_equals_current_position) = 0;
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virtual void CheckAtStart(int cp_offset, V8Label* on_at_start) = 0;
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virtual void CheckNotAtStart(int cp_offset, V8Label* on_not_at_start) = 0;
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virtual void CheckNotBackReference(int start_reg,
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bool read_backward,
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V8Label* on_no_match) = 0;
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virtual void CheckNotBackReferenceIgnoreCase(int start_reg,
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bool read_backward,
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bool unicode,
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V8Label* on_no_match) = 0;
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// Check the current character for a match with a literal character. If we
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// fail to match then goto the on_failure label. End of input always
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// matches. If the label is nullptr then we should pop a backtrack address
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// off the stack and go to that.
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virtual void CheckNotCharacter(unsigned c, V8Label* on_not_equal) = 0;
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virtual void CheckNotCharacterAfterAnd(unsigned c,
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unsigned and_with,
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V8Label* on_not_equal) = 0;
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// Subtract a constant from the current character, then and with the given
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// constant and then check for a match with c.
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virtual void CheckNotCharacterAfterMinusAnd(uint16_t c,
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uint16_t minus,
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uint16_t and_with,
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V8Label* on_not_equal) = 0;
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virtual void CheckCharacterInRange(uint16_t from,
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uint16_t to, // Both inclusive.
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V8Label* on_in_range) = 0;
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virtual void CheckCharacterNotInRange(uint16_t from,
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uint16_t to, // Both inclusive.
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V8Label* on_not_in_range) = 0;
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// Returns true if the check was emitted, false otherwise.
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virtual bool CheckCharacterInRangeArray(
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const ZoneList<CharacterRange>* ranges,
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V8Label* on_in_range) = 0;
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virtual bool CheckCharacterNotInRangeArray(
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const ZoneList<CharacterRange>* ranges,
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V8Label* on_not_in_range) = 0;
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// The current character (modulus the kTableSize) is looked up in the byte
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// array, and if the found byte is non-zero, we jump to the on_bit_set label.
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virtual void CheckBitInTable(const TypedData& table, V8Label* on_bit_set) = 0;
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virtual void SkipUntilBitInTable(int cp_offset,
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const TypedData& table,
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const TypedData& nibble_table,
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int advance_by,
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V8Label* on_match,
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V8Label* on_no_match) = 0;
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virtual bool SkipUntilBitInTableUseSimd(int advance_by) { return false; }
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virtual void SkipUntilCharAnd(int cp_offset,
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int advance_by,
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unsigned character,
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unsigned mask,
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int eats_at_least,
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V8Label* on_match,
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V8Label* on_no_match);
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virtual void SkipUntilChar(int cp_offset,
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int advance_by,
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unsigned character,
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V8Label* on_match,
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V8Label* on_no_match);
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virtual void SkipUntilCharPosChecked(int cp_offset,
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int advance_by,
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unsigned character,
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int eats_at_least,
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V8Label* on_match,
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V8Label* on_no_match);
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virtual void SkipUntilCharOrChar(int cp_offset,
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int advance_by,
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unsigned char1,
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unsigned char2,
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V8Label* on_match,
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V8Label* on_no_match);
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virtual void SkipUntilGtOrNotBitInTable(int cp_offset,
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int advance_by,
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unsigned character,
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const TypedData& table,
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V8Label* on_match,
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V8Label* on_no_match);
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virtual void SkipUntilOneOfMasked(int cp_offset,
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int advance_by,
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unsigned both_chars,
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unsigned both_mask,
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int max_offset,
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unsigned chars1,
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unsigned mask1,
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unsigned chars2,
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unsigned mask2,
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V8Label* on_match1,
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V8Label* on_match2,
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V8Label* on_failure);
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struct SkipUntilOneOfMasked3Args {
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int bc0_cp_offset;
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int bc0_advance_by;
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TypedData* bc0_table;
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TypedData* bc0_nibble_table;
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int bc1_cp_offset;
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V8Label* bc1_on_failure;
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int bc2_cp_offset;
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unsigned bc3_characters;
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unsigned bc3_mask;
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int bc4_by;
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int bc5_cp_offset;
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unsigned bc6_characters;
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unsigned bc6_mask;
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V8Label* bc6_on_equal;
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unsigned bc7_characters;
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unsigned bc7_mask;
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V8Label* bc7_on_equal;
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unsigned bc8_characters;
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unsigned bc8_mask;
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V8Label* fallthrough_jump_target;
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};
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virtual bool SkipUntilOneOfMasked3UseSimd(
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const SkipUntilOneOfMasked3Args& args) {
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return false;
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}
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virtual void SkipUntilOneOfMasked3(const SkipUntilOneOfMasked3Args& args);
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// Checks whether the given offset from the current position is is in-bounds.
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// May overwrite the current character.
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virtual void CheckPosition(int cp_offset, V8Label* on_outside_input) = 0;
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// Check whether a special character class has custom support for more
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// optimized code.
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bool CanOptimizeSpecialClassRanges(StandardCharacterSet) const;
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// Check whether a standard/default character class matches the current
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// character.
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// May clobber the current loaded character.
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virtual void CheckSpecialClassRanges(StandardCharacterSet type,
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V8Label* on_no_match) = 0;
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// Control-flow integrity:
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// Define a jump target and bind a label.
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virtual void BindJumpTarget(V8Label* label) { Bind(label); }
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virtual void Fail() = 0;
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virtual void GoTo(V8Label* label) = 0;
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// Check whether a register is >= a given constant and go to a label if it
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// is. Backtracks instead if the label is nullptr.
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virtual void IfRegisterGE(int reg, int comparand, V8Label* if_ge) = 0;
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// Check whether a register is < a given constant and go to a label if it is.
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// Backtracks instead if the label is nullptr.
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virtual void IfRegisterLT(int reg, int comparand, V8Label* if_lt) = 0;
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// Check whether a register is == to the current position and go to a
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// label if it is.
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virtual void IfRegisterEqPos(int reg, V8Label* if_eq) = 0;
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void LoadCurrentCharacter(int cp_offset,
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V8Label* on_end_of_input,
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bool check_bounds = true,
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int characters = 1,
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int eats_at_least = kUseCharactersValue);
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virtual void LoadCurrentCharacterImpl(int cp_offset,
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V8Label* on_end_of_input,
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bool check_bounds,
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int characters,
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int eats_at_least) = 0;
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virtual void PopCurrentPosition() = 0;
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virtual void PopRegister(int register_index) = 0;
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// Pushes the label on the backtrack stack, so that a following Backtrack
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// will go to this label. Always checks the backtrack stack limit.
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virtual void PushBacktrack(V8Label* label) = 0;
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virtual void PushCurrentPosition() = 0;
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enum class StackCheckFlag : uint8_t {
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kNoStackLimitCheck = false,
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kCheckStackLimit = true
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};
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virtual void PushRegister(int register_index,
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StackCheckFlag check_stack_limit) = 0;
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virtual void ReadCurrentPositionFromRegister(int reg) = 0;
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virtual void ReadStackPointerFromRegister(int reg) = 0;
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virtual void SetCurrentPositionFromEnd(int by) = 0;
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virtual void SetRegister(int register_index, int to) = 0;
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// Return whether the matching (with a global regexp) will be restarted.
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virtual bool Succeed() = 0;
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virtual void WriteCurrentPositionToRegister(int reg, int cp_offset) = 0;
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virtual void ClearRegisters(int reg_from, int reg_to) = 0;
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virtual void WriteStackPointerToRegister(int reg) = 0;
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virtual void RecordComment(std::string_view comment) = 0;
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//\virtual MacroAssembler* masm() = 0;
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// Check that we are not in the middle of a surrogate pair.
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void CheckNotInSurrogatePair(int cp_offset, V8Label* on_failure);
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#define IMPLEMENTATIONS_LIST(V) \
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V(IA32) \
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V(ARM) \
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V(ARM64) \
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V(MIPS) \
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V(LOONG64) \
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V(RISCV) \
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V(RISCV32) \
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V(S390) \
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V(PPC) \
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V(X64) \
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V(Bytecode)
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enum IrregexpImplementation {
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#define V(Name) k##Name##Implementation,
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IMPLEMENTATIONS_LIST(V)
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#undef V
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};
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inline const char* ImplementationToString(IrregexpImplementation impl) {
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static const char* const kNames[] = {
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#define V(Name) #Name,
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IMPLEMENTATIONS_LIST(V)
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#undef V
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};
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return kNames[impl];
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}
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#undef IMPLEMENTATIONS_LIST
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virtual IrregexpImplementation Implementation() = 0;
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// Compare two-byte strings case insensitively.
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//
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// Called from generated code.
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static int CaseInsensitiveCompareNonUnicode(uword byte_offset1,
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uword byte_offset2,
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size_t byte_length,
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Isolate* isolate);
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static int CaseInsensitiveCompareUnicode(uword byte_offset1,
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uword byte_offset2,
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size_t byte_length,
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Isolate* isolate);
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// `raw_byte_array` is a ByteArray containing a set of character ranges,
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// where ranges are encoded as uint16_t elements:
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//
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// [from0, to0, from1, to1, ..., fromN, toN], or
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// [from0, to0, from1, to1, ..., fromN] (open-ended last interval).
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//
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// fromN is inclusive, toN is exclusive. Returns zero if not in a range,
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// non-zero otherwise.
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//
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// Called from generated code.
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static uint32_t IsCharacterInRangeArray(uint32_t current_char,
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uword raw_byte_array);
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// Controls the generation of large inlined constants in the code.
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virtual void set_slow_safe(bool ssc) { slow_safe_compiler_ = ssc; }
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bool slow_safe() const { return slow_safe_compiler_; }
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// Controls after how many backtracks irregexp should abort execution. If it
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// can fall back to the experimental engine (see `set_can_fallback`), it will
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// return the appropriate error code, otherwise it will return the number of
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// matches found so far (perhaps none).
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virtual void set_backtrack_limit(uint32_t backtrack_limit) {
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backtrack_limit_ = backtrack_limit;
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}
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// Set whether or not irregexp can fall back to the experimental engine on
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// excessive backtracking. The number of backtracks considered excessive can
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// be controlled with set_backtrack_limit.
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virtual void set_can_fallback(bool val) { can_fallback_ = val; }
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enum GlobalMode {
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NOT_GLOBAL,
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GLOBAL_NO_ZERO_LENGTH_CHECK,
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GLOBAL,
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GLOBAL_UNICODE
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};
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// Set whether the regular expression has the global flag. Exiting due to
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// a failure in a global regexp may still mean success overall.
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inline virtual void set_global_mode(GlobalMode mode) { global_mode_ = mode; }
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inline bool global() const { return global_mode_ != NOT_GLOBAL; }
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inline bool global_with_zero_length_check() const {
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return global_mode_ == GLOBAL || global_mode_ == GLOBAL_UNICODE;
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}
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inline bool global_unicode() const { return global_mode_ == GLOBAL_UNICODE; }
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static const base::Vector<const uint8_t> word_character_map() {
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return base::ArrayVector(word_character_map_);
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}
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Isolate* isolate() const { return isolate_; }
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Zone* zone() const { return zone_; }
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protected:
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// Byte size of chars in the string to match (decided by the Mode argument).
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inline int char_size() const {
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static_assert(static_cast<int>(Mode::LATIN1) == sizeof(uint8_t));
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static_assert(static_cast<int>(Mode::UC16) == sizeof(uint16_t));
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return static_cast<int>(mode());
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}
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bool has_backtrack_limit() const;
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uint32_t backtrack_limit() const { return backtrack_limit_; }
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bool can_fallback() const { return can_fallback_; }
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// Which mode to generate code for (LATIN1 or UC16).
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Mode mode() const { return mode_; }
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static constexpr size_t kWordCharacterMapSize = 256;
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// Byte map of one byte characters with a 0xff if the character is a word
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// character (digit, letter or underscore) and 0x00 otherwise.
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// Used by generated RegExp code.
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static const uint8_t word_character_map_[kWordCharacterMapSize];
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private:
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bool slow_safe_compiler_;
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uint32_t backtrack_limit_;
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bool can_fallback_ = false;
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GlobalMode global_mode_;
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Isolate* const isolate_;
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Zone* const zone_;
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const Mode mode_;
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};
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class NativeRegExpMacroAssembler : public RegExpMacroAssembler {
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public:
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// Result of calling generated native RegExp code.
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// RETRY: Something significant changed during execution, and the matching
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// should be retried from scratch.
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// EXCEPTION: Something failed during execution. If no exception has been
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// thrown, it's an internal out-of-memory, and the caller should
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// throw the exception.
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// FAILURE: Matching failed.
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// SUCCESS: Matching succeeded, and the output array has been filled with
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// capture positions.
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// FALLBACK_TO_EXPERIMENTAL: Execute the regexp on this subject using the
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// experimental engine instead.
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enum Result {
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FAILURE = RegExpStatics::kInternalRegExpFailure,
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SUCCESS = RegExpStatics::kInternalRegExpSuccess,
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EXCEPTION = RegExpStatics::kInternalRegExpException,
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RETRY = RegExpStatics::kInternalRegExpRetry,
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FALLBACK_TO_EXPERIMENTAL =
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RegExpStatics::kInternalRegExpFallbackToExperimental,
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SMALLEST_REGEXP_RESULT = RegExpStatics::kInternalRegExpSmallestResult,
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};
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NativeRegExpMacroAssembler(Isolate* isolate, Zone* zone, Mode mode)
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: RegExpMacroAssembler(isolate, zone, mode), range_array_cache_(zone) {}
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~NativeRegExpMacroAssembler() override = default;
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// Returns a {Result} sentinel, or the number of successful matches.
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static int Match(const Object& regexp_data,
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const String& subject,
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int* offsets_vector,
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int offsets_vector_length,
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int previous_index,
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Isolate* isolate);
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static int ExecuteForTesting(const String& input,
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int start_offset,
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const uint8_t* input_start,
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const uint8_t* input_end,
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int* output,
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int output_size,
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Isolate* isolate,
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const RegExp& regexp);
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void LoadCurrentCharacterImpl(int cp_offset,
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V8Label* on_end_of_input,
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bool check_bounds,
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int characters,
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int eats_at_least) override;
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// Load a number of characters at the given offset from the
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// current position, into the current-character register.
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virtual void LoadCurrentCharacterUnchecked(int cp_offset,
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int character_count) = 0;
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protected:
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TypedDataPtr GetOrAddRangeArray(const ZoneList<CharacterRange>* ranges);
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private:
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// Returns a {Result} sentinel, or the number of successful matches.
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static int Execute(const String& input,
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int start_offset,
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const uint8_t* input_start,
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const uint8_t* input_end,
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int* output,
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int output_size,
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Isolate* isolate,
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const Object& regexp_data);
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ZoneUnorderedMap<uint32_t, TypedData*> range_array_cache_;
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};
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} // namespace dart
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#endif // V8_REGEXP_REGEXP_MACRO_ASSEMBLER_H_
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