e443b89f23
Includes support for modifier spans and duplicate named capture groups. Drops the flow graph implementation to ease maintenance. TEST=corelib/regexp Bug: https://github.com/dart-lang/sdk/issues/56573 Bug: https://github.com/dart-lang/sdk/issues/61337 Bug: https://github.com/dart-lang/sdk/issues/62349 Bug: https://github.com/dart-lang/sdk/issues/62708 Change-Id: I05640ba945a4fa5476e7ad463738f4f39d842c14 Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/480121 Reviewed-by: Lasse Nielsen <lrn@google.com> Commit-Queue: Ryan Macnak <rmacnak@google.com>
4226 lines
165 KiB
C++
4226 lines
165 KiB
C++
// Copyright 2019 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "vm/regexp/regexp-compiler.h"
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#include <algorithm>
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#include <limits>
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#include <memory>
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#include <optional>
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#include <utility>
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#include "vm/regexp/regexp-macro-assembler.h"
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#include "vm/regexp/unibrow.h"
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#include "vm/regexp/zone-list-inl.h"
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#ifdef V8_INTL_SUPPORT
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#include "unicode/locid.h"
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#include "unicode/uniset.h"
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#include "unicode/utypes.h"
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#include "vm/regexp/special-case.h"
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#endif // V8_INTL_SUPPORT
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namespace dart {
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using namespace regexp_compiler_constants; // NOLINT(build/namespaces)
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#ifdef V8_ENABLE_REGEXP_DIAGNOSTICS
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#define TRACE_COMPILER(compiler, msg) \
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do { \
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if (UNLIKELY(v8_flags.trace_regexp_compiler)) { \
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compiler->diagnostics()->os() << msg << std::endl; \
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} \
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} while (false)
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#define TRACE(msg) TRACE_COMPILER(compiler, msg)
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#define TRACE_WITH_NODE(compiler, msg, node) \
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do { \
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if (UNLIKELY(v8_flags.trace_regexp_compiler)) { \
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RegExpGraphPrinter* printer = compiler->diagnostics()->graph_printer(); \
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std::ostream& os = compiler->diagnostics()->os(); \
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os << msg; \
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printer->PrintNode(node); \
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} \
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} while (false)
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#define TRACE_WITH_NODE_AND_TRACE(compiler, msg, node, trace) \
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do { \
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if (UNLIKELY(v8_flags.trace_regexp_compiler)) { \
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RegExpGraphPrinter* printer = compiler->diagnostics()->graph_printer(); \
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std::ostream& os = compiler->diagnostics()->os(); \
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os << msg; \
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printer->PrintNodeNoNewline(node); \
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if (trace != nullptr) { \
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os << " "; \
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printer->PrintTrace(trace); \
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} \
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os << std::endl; \
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} \
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} while (false)
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#define TRACE_EMIT(name) \
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TRACE_WITH_NODE_AND_TRACE(compiler, "* Assembling " << name << ": ", this, \
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trace)
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#define TRACE_GRAPH(msg) \
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do { \
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if (UNLIKELY(v8_flags.trace_regexp_graph_building)) { \
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diagnostics()->os() << msg << std::endl; \
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} \
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} while (false)
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#define TRACE_GRAPH_WITH_NODE(msg, node) \
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do { \
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if (UNLIKELY(v8_flags.trace_regexp_graph_building)) { \
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std::ostream& os = diagnostics()->trace_tree_scope()->os(); \
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os << msg; \
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diagnostics()->ast_printer()->Print(node); \
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os << std::endl; \
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} \
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} while (false)
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#define REGISTER_NODE(node) \
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do { \
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if (UNLIKELY(!!diagnostics() && diagnostics()->has_graph_labeller())) { \
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diagnostics()->graph_labeller()->RegisterNode(node); \
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} \
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if (UNLIKELY(v8_flags.trace_regexp_graph_building)) { \
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diagnostics()->trace_tree_scope()->os() << "+ "; \
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diagnostics()->graph_printer()->PrintNode(node); \
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} \
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} while (false)
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#else
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#define TRACE_COMPILER(compiler, msg) (void(0))
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#define TRACE(x) (void(0))
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#define TRACE_WITH_NODE(compiler, msg, node) (void(0))
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#define TRACE_WITH_NODE_AND_TRACE(compiler, msg, node, trace) (void(0))
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#define TRACE_EMIT(name) (void(0))
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#define TRACE_GRAPH(msg) (void(0))
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#define TRACE_GRAPH_WITH_NODE(msg, node) (void(0))
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#define REGISTER_NODE(node) (void(0))
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#endif
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// -------------------------------------------------------------------
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// Implementation of the Irregexp regular expression engine.
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//
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// The Irregexp regular expression engine is intended to be a complete
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// implementation of ECMAScript regular expressions. It generates either
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// bytecodes or native code.
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// The Irregexp regexp engine is structured in three steps.
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// 1) The parser generates an abstract syntax tree. See ast.cc.
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// 2) From the AST a node network is created. The nodes are all
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// subclasses of RegExpNode. The nodes represent states when
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// executing a regular expression. Several optimizations are
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// performed on the node network.
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// 3) From the nodes we generate either byte codes or native code
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// that can actually execute the regular expression (perform
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// the search). The code generation step is described in more
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// detail below.
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// Code generation.
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//
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// The nodes are divided into four main categories.
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// * Choice nodes
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// These represent places where the regular expression can
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// match in more than one way. For example on entry to an
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// alternation (foo|bar) or a repetition (*, +, ? or {}).
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// * Action nodes
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// These represent places where some action should be
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// performed. Examples include recording the current position
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// in the input string to a register (in order to implement
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// captures) or other actions on register for example in order
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// to implement the counters needed for {} repetitions.
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// * Matching nodes
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// These attempt to match some element part of the input string.
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// Examples of elements include character classes, plain strings
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// or back references.
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// * End nodes
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// These are used to implement the actions required on finding
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// a successful match or failing to find a match.
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//
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// The code generated (whether as byte codes or native code) maintains
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// some state as it runs. This consists of the following elements:
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//
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// * The capture registers. Used for string captures.
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// * Other registers. Used for counters etc.
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// * The current position.
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// * The stack of backtracking information. Used when a matching node
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// fails to find a match and needs to try an alternative.
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//
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// Conceptual regular expression execution model:
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//
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// There is a simple conceptual model of regular expression execution
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// which will be presented first. The actual code generated is a more
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// efficient simulation of the simple conceptual model:
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//
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// * Choice nodes are implemented as follows:
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// For each choice except the last {
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// push current position
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// push backtrack code location
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// <generate code to test for choice>
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// backtrack code location:
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// pop current position
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// }
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// <generate code to test for last choice>
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//
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// * Actions nodes are generated as follows
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// <push affected registers on backtrack stack>
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// <generate code to perform action>
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// push backtrack code location
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// <generate code to test for following nodes>
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// backtrack code location:
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// <pop affected registers to restore their state>
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// <pop backtrack location from stack and go to it>
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//
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// * Matching nodes are generated as follows:
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// if input string matches at current position
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// update current position
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// <generate code to test for following nodes>
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// else
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// <pop backtrack location from stack and go to it>
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//
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// Thus it can be seen that the current position is saved and restored
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// by the choice nodes, whereas the registers are saved and restored by
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// by the action nodes that manipulate them.
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//
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// The other interesting aspect of this model is that nodes are generated
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// at the point where they are needed by a recursive call to Emit(). If
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// the node has already been code generated then the Emit() call will
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// generate a jump to the previously generated code instead. In order to
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// limit recursion it is possible for the Emit() function to put the node
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// on a work list for later generation and instead generate a jump. The
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// destination of the jump is resolved later when the code is generated.
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//
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// Actual regular expression code generation.
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//
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// Code generation is actually more complicated than the above. In order to
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// improve the efficiency of the generated code some optimizations are
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// performed
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//
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// * Choice nodes have 1-character lookahead.
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// A choice node looks at the following character and eliminates some of
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// the choices immediately based on that character. This is not yet
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// implemented.
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// * Simple greedy loops store reduced backtracking information. We call
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// these fixed length loops
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// A quantifier like /.*foo/m will greedily match the whole input. It will
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// then need to backtrack to a point where it can match "foo". The naive
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// implementation of this would push each character position onto the
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// backtracking stack, then pop them off one by one. This would use space
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// proportional to the length of the input string. However since the "."
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// can only match in one way and always has a constant length (in this case
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// of 1) it suffices to store the current position on the top of the stack
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// once. Matching now becomes merely incrementing the current position and
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// backtracking becomes decrementing the current position and checking the
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// result against the stored current position. This is faster and saves
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// space.
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// * The current state is virtualized.
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// This is used to defer expensive operations until it is clear that they
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// are needed and to generate code for a node more than once, allowing
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// specialized an efficient versions of the code to be created. This is
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// explained in the section below.
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//
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// Execution state virtualization.
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//
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// Instead of emitting code, nodes that manipulate the state can record their
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// manipulation in an object called the Trace. The Trace object can record a
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// current position offset, an optional backtrack code location on the top of
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// the virtualized backtrack stack and some register changes. When a node is
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// to be emitted it can flush the Trace or update it. Flushing the Trace
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// will emit code to bring the actual state into line with the virtual state.
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// Avoiding flushing the state can postpone some work (e.g. updates of capture
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// registers). Postponing work can save time when executing the regular
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// expression since it may be found that the work never has to be done as a
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// failure to match can occur. In addition it is much faster to jump to a
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// known backtrack code location than it is to pop an unknown backtrack
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// location from the stack and jump there.
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//
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// The virtual state found in the Trace affects code generation. For example
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// the virtual state contains the difference between the actual current
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// position and the virtual current position, and matching code needs to use
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// this offset to attempt a match in the correct location of the input
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// string. Therefore code generated for a non-trivial trace is specialized
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// to that trace. The code generator therefore has the ability to generate
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// code for each node several times. In order to limit the size of the
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// generated code there is an arbitrary limit on how many specialized sets of
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// code may be generated for a given node. If the limit is reached, the
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// trace is flushed and a generic version of the code for a node is emitted.
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// This is subsequently used for that node. The code emitted for non-generic
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// trace is not recorded in the node and so it cannot currently be reused in
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// the event that code generation is requested for an identical trace.
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namespace {
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constexpr uint32_t MaxCodeUnit(const bool one_byte) {
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static_assert(String::kMaxOneByteCharCodeU <=
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std::numeric_limits<uint16_t>::max());
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static_assert(String::kMaxUtf16CodeUnitU <=
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std::numeric_limits<uint16_t>::max());
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return one_byte ? String::kMaxOneByteCharCodeU : String::kMaxUtf16CodeUnitU;
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}
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constexpr uint32_t CharMask(const bool one_byte) {
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static_assert(Utils::IsPowerOfTwo(String::kMaxOneByteCharCodeU + 1));
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static_assert(Utils::IsPowerOfTwo(String::kMaxUtf16CodeUnitU + 1));
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return MaxCodeUnit(one_byte);
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}
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} // namespace
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void RegExpTree::AppendToText(RegExpText* text, Zone* zone) {
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UNREACHABLE();
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}
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void RegExpAtom::AppendToText(RegExpText* text, Zone* zone) {
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text->AddElement(TextElement::Atom(this), zone);
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}
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void RegExpClassRanges::AppendToText(RegExpText* text, Zone* zone) {
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text->AddElement(TextElement::ClassRanges(this), zone);
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}
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void RegExpText::AppendToText(RegExpText* text, Zone* zone) {
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for (int i = 0; i < elements()->length(); i++)
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text->AddElement(elements()->at(i), zone);
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}
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TextElement TextElement::Atom(RegExpAtom* atom) {
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return TextElement(ATOM, atom);
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}
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TextElement TextElement::ClassRanges(RegExpClassRanges* class_ranges) {
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return TextElement(CLASS_RANGES, class_ranges);
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}
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int TextElement::length() const {
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switch (text_type()) {
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case ATOM:
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return atom()->length();
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case CLASS_RANGES:
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return 1;
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}
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UNREACHABLE();
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}
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class RecursionCheck {
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public:
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explicit RecursionCheck(RegExpCompiler* compiler) : compiler_(compiler) {
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compiler->IncrementRecursionDepth();
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}
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~RecursionCheck() { compiler_->DecrementRecursionDepth(); }
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private:
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RegExpCompiler* compiler_;
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};
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// Attempts to compile the regexp using an Irregexp code generator. Returns
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// a fixed array or a null handle depending on whether it succeeded.
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RegExpCompiler::RegExpCompiler(Isolate* isolate,
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Zone* zone,
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int capture_count,
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RegExpFlags flags,
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bool one_byte)
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: next_register_(JSRegExp::RegistersForCaptureCount(capture_count)),
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unicode_lookaround_stack_register_(kNoRegister),
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unicode_lookaround_position_register_(kNoRegister),
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work_list_(nullptr),
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recursion_depth_(0),
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flags_(flags),
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one_byte_(one_byte),
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reg_exp_too_big_(false),
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limiting_recursion_(false),
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optimize_(FLAG_regexp_optimization),
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read_backward_(false),
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current_expansion_factor_(1),
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frequency_collator_(),
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isolate_(isolate),
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zone_(zone) {
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accept_ = zone->New<EndNode>(EndNode::ACCEPT, zone);
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DCHECK_GE(RegExpMacroAssembler::kMaxRegister, next_register_ - 1);
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}
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RegExpCompiler::CompilationResult RegExpCompiler::Assemble(
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Isolate* isolate,
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RegExpMacroAssembler* macro_assembler,
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RegExpNode* start,
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int capture_count,
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const String& pattern) {
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macro_assembler_ = macro_assembler;
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auto ReportError = [this]() {
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if (FLAG_correctness_fuzzer_suppressions) {
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FATAL("Aborting on excess zone allocation");
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}
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macro_assembler_->AbortedCodeGeneration();
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return CompilationResult::RegExpTooBig();
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};
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ZoneVector<RegExpNode*> work_list(zone());
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work_list_ = &work_list;
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V8Label fail;
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macro_assembler_->PushBacktrack(&fail);
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Trace new_trace;
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if (start->Emit(this, &new_trace).IsError()) {
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return ReportError();
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}
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macro_assembler_->BindJumpTarget(&fail);
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macro_assembler_->Fail();
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while (!work_list.empty()) {
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RegExpNode* node = work_list.back();
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TRACE_WITH_NODE(this, "Popping from worklist ", node);
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work_list.pop_back();
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node->set_on_work_list(false);
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if (!node->label()->is_bound()) {
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if (node->Emit(this, &new_trace).IsError()) {
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return ReportError();
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}
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}
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}
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if (IsRegExpTooBig()) return ReportError();
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ObjectPtr code = macro_assembler_->GetCode(pattern, flags_);
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work_list_ = nullptr;
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return {&Object::Handle(code), next_register_};
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}
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bool Trace::mentions_reg(int reg) const {
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for (auto trace : *this) {
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if (trace->has_action() && trace->action()->Mentions(reg)) return true;
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}
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return false;
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}
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bool Trace::GetStoredPosition(int reg, int* cp_offset) const {
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DCHECK_EQ(0, *cp_offset);
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for (auto trace : *this) {
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if (trace->has_action() && trace->action()->Mentions(reg)) {
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if (trace->action_->action_type() == ActionNode::STORE_POSITION ||
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trace->action_->action_type() == ActionNode::RESTORE_POSITION) {
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*cp_offset = trace->next_->cp_offset();
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return true;
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} else {
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return false;
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}
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}
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}
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return false;
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}
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// A (dynamically-sized) set of unsigned integers that behaves especially well
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// on small integers (< kFirstLimit). May do zone-allocation.
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class DynamicBitSet : public ZoneObject {
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public:
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bool Get(unsigned value) const {
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if (value < kFirstLimit) {
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return (first_ & (1 << value)) != 0;
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} else if (remaining_ == nullptr) {
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return false;
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} else {
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return remaining_->Contains(value);
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}
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}
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// Destructively set a value in this set.
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void Set(unsigned value, Zone* zone) {
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if (value < kFirstLimit) {
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first_ |= (1 << value);
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} else {
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if (remaining_ == nullptr)
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remaining_ = zone->New<ZoneList<unsigned>>(1, zone);
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if (remaining_->is_empty() || !remaining_->Contains(value))
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remaining_->Add(value, zone);
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}
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}
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private:
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static constexpr unsigned kFirstLimit = 32;
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uint32_t first_ = 0;
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ZoneList<unsigned>* remaining_ = nullptr;
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};
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int Trace::FindAffectedRegisters(DynamicBitSet* affected_registers,
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Zone* zone) {
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int max_register = RegExpCompiler::kNoRegister;
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for (auto trace : *this) {
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if (ActionNode* action = trace->action_) {
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int to = action->register_to();
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for (int i = action->register_from(); i <= to; i++) {
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affected_registers->Set(i, zone);
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}
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if (to > max_register) max_register = to;
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}
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}
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return max_register;
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}
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void Trace::RestoreAffectedRegisters(RegExpMacroAssembler* assembler,
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int max_register,
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const DynamicBitSet& registers_to_pop,
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const DynamicBitSet& registers_to_clear) {
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for (int reg = max_register; reg >= 0; reg--) {
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if (registers_to_pop.Get(reg)) {
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assembler->PopRegister(reg);
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} else if (registers_to_clear.Get(reg)) {
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int clear_to = reg;
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while (reg > 0 && registers_to_clear.Get(reg - 1)) {
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reg--;
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}
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assembler->ClearRegisters(reg, clear_to);
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}
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}
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}
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// Scans back through the deferred actions to find, for a given register, what
|
|
// needs to be done to effectuate the deferred actions. Also tells us what
|
|
// needs to be undone on backtrack.
|
|
void Trace::ScanDeferredActions(Trace* top, int reg, RegisterFlushInfo* info) {
|
|
// The chronologically first deferred action in the trace
|
|
// is used to infer the action needed to restore a register
|
|
// to its previous state (or not, if it's safe to ignore it).
|
|
|
|
// This is a little tricky because we are scanning the actions in reverse
|
|
// historical order (newest first).
|
|
for (auto trace : *top) {
|
|
ActionNode* action = trace->action_;
|
|
if (!action) continue;
|
|
if (action->Mentions(reg)) {
|
|
switch (action->action_type()) {
|
|
case ActionNode::SET_REGISTER_FOR_LOOP: {
|
|
if (!info->absolute) {
|
|
info->value += action->value();
|
|
info->absolute = true;
|
|
}
|
|
// SET_REGISTER_FOR_LOOP is only used for newly introduced loop
|
|
// counters. They can have a significant previous value if they
|
|
// occur in a loop. TODO(lrn): Propagate this information, so
|
|
// we can set undo_action to IGNORE_ if we know there is no value to
|
|
// restore.
|
|
info->undo_action = RESTORE;
|
|
DCHECK_EQ(info->store_position, kNoStore);
|
|
DCHECK(!info->clear);
|
|
break;
|
|
}
|
|
case ActionNode::INCREMENT_REGISTER:
|
|
if (!info->absolute) {
|
|
info->value++;
|
|
}
|
|
DCHECK_EQ(info->store_position, kNoStore);
|
|
DCHECK(!info->clear);
|
|
info->undo_action = RESTORE;
|
|
break;
|
|
case ActionNode::STORE_POSITION:
|
|
case ActionNode::RESTORE_POSITION: {
|
|
if (!info->clear && info->store_position == kNoStore) {
|
|
info->store_position = trace->next()->cp_offset();
|
|
}
|
|
|
|
// For captures we know that stores and clears alternate.
|
|
// Other register, are never cleared, and if the occur
|
|
// inside a loop, they might be assigned more than once.
|
|
if (reg <= 1) {
|
|
// Registers zero and one, aka "capture zero", is
|
|
// always set correctly if we succeed. There is no
|
|
// need to undo a setting on backtrack, because we
|
|
// will set it again or fail.
|
|
info->undo_action = IGNORE_;
|
|
} else {
|
|
if (action->action_type() == ActionNode::STORE_POSITION) {
|
|
info->undo_action = CLEAR;
|
|
} else {
|
|
info->undo_action = RESTORE;
|
|
}
|
|
}
|
|
DCHECK(!info->absolute);
|
|
DCHECK_EQ(info->value, 0);
|
|
break;
|
|
}
|
|
case ActionNode::CLEAR_CAPTURES: {
|
|
// Since we're scanning in reverse order, if we've already
|
|
// set the position we have to ignore historically earlier
|
|
// clearing operations.
|
|
if (info->store_position == kNoStore) {
|
|
info->clear = true;
|
|
}
|
|
info->undo_action = RESTORE;
|
|
DCHECK(!info->absolute);
|
|
DCHECK_EQ(info->value, 0);
|
|
break;
|
|
}
|
|
default:
|
|
UNREACHABLE();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Trace::PerformDeferredActions(RegExpMacroAssembler* assembler,
|
|
int max_register,
|
|
const DynamicBitSet& affected_registers,
|
|
DynamicBitSet* registers_to_pop,
|
|
DynamicBitSet* registers_to_clear,
|
|
Zone* zone) {
|
|
// Count pushes performed to force a stack limit check occasionally.
|
|
int pushes = 0;
|
|
|
|
for (int reg = 0; reg <= max_register; reg++) {
|
|
if (!affected_registers.Get(reg)) continue;
|
|
|
|
RegisterFlushInfo info;
|
|
ScanDeferredActions(this, reg, &info);
|
|
|
|
// Prepare for the undo-action (e.g., push if it's going to be popped).
|
|
if (info.undo_action == RESTORE) {
|
|
pushes++;
|
|
RegExpMacroAssembler::StackCheckFlag stack_check =
|
|
RegExpMacroAssembler::StackCheckFlag::kNoStackLimitCheck;
|
|
DCHECK_GT(assembler->stack_limit_slack_slot_count(), 0);
|
|
if (pushes == assembler->stack_limit_slack_slot_count()) {
|
|
stack_check = RegExpMacroAssembler::StackCheckFlag::kCheckStackLimit;
|
|
pushes = 0;
|
|
}
|
|
|
|
assembler->PushRegister(reg, stack_check);
|
|
registers_to_pop->Set(reg, zone);
|
|
} else if (info.undo_action == CLEAR) {
|
|
registers_to_clear->Set(reg, zone);
|
|
}
|
|
// Perform the chronologically last action (or accumulated increment)
|
|
// for the register.
|
|
if (info.store_position != kNoStore) {
|
|
assembler->WriteCurrentPositionToRegister(reg, info.store_position);
|
|
} else if (info.clear) {
|
|
assembler->ClearRegisters(reg, reg);
|
|
} else if (info.absolute) {
|
|
assembler->SetRegister(reg, info.value);
|
|
} else if (info.value != 0) {
|
|
assembler->AdvanceRegister(reg, info.value);
|
|
}
|
|
}
|
|
}
|
|
|
|
// This is called as we come into a loop choice node and some other tricky
|
|
// nodes. It normalizes the state of the code generator to ensure we can
|
|
// generate generic code. If the mode indicates that we are in a success
|
|
// situation then don't push anything, because the stack is about to be
|
|
// discarded, and also don't update the current position.
|
|
EmitResult Trace::Flush(RegExpCompiler* compiler,
|
|
RegExpNode* successor,
|
|
Trace::FlushMode mode) {
|
|
RegExpMacroAssembler* assembler = compiler->macro_assembler();
|
|
#ifdef V8_ENABLE_REGEXP_DIAGNOSTICS
|
|
if (UNLIKELY(v8_flags.trace_regexp_compiler)) {
|
|
RegExpGraphPrinter* printer = compiler->diagnostics()->graph_printer();
|
|
std::ostream& os = compiler->diagnostics()->os();
|
|
os << "* Flushing Trace (";
|
|
switch (mode) {
|
|
case Trace::FlushMode::kFlushFull:
|
|
os << "Full";
|
|
break;
|
|
case Trace::FlushMode::kFlushSuccess:
|
|
os << "Success";
|
|
break;
|
|
}
|
|
os << "): ";
|
|
printer->PrintTrace(this);
|
|
os << std::endl;
|
|
}
|
|
#endif
|
|
|
|
DCHECK(!is_trivial());
|
|
|
|
// Normally we don't need to update the current position register if we are
|
|
// about to stop because we had a successful match, but the global mode
|
|
// requires the current position register to be updated so it can start the
|
|
// next match. TODO(erikcorry): Perhaps it should use capture register 1
|
|
// instead.
|
|
bool update_current_position =
|
|
cp_offset_ != 0 && (mode != kFlushSuccess || assembler->global());
|
|
|
|
if (!has_any_actions() && (backtrack() == nullptr || mode == kFlushSuccess)) {
|
|
// Here we just have some deferred cp advances to fix and we are back to
|
|
// a normal situation. We may also have to forget some information gained
|
|
// through a quick check that was already performed.
|
|
if (update_current_position) assembler->AdvanceCurrentPosition(cp_offset_);
|
|
// Create a new trivial state and generate the node with that.
|
|
Trace new_state;
|
|
return successor->Emit(compiler, &new_state);
|
|
}
|
|
|
|
// Generate deferred actions here along with code to undo them again.
|
|
DynamicBitSet affected_registers;
|
|
|
|
if (backtrack() != nullptr && mode != kFlushSuccess) {
|
|
// Here we have a concrete backtrack location. These are set up by choice
|
|
// nodes and so they indicate that we have a deferred save of the current
|
|
// position which we may need to emit here.
|
|
assembler->PushCurrentPosition();
|
|
}
|
|
|
|
int max_register =
|
|
FindAffectedRegisters(&affected_registers, compiler->zone());
|
|
DynamicBitSet registers_to_pop;
|
|
DynamicBitSet registers_to_clear;
|
|
PerformDeferredActions(assembler, max_register, affected_registers,
|
|
®isters_to_pop, ®isters_to_clear,
|
|
compiler->zone());
|
|
if (update_current_position) assembler->AdvanceCurrentPosition(cp_offset_);
|
|
|
|
if (mode == kFlushSuccess) {
|
|
Trace new_state;
|
|
return successor->Emit(compiler, &new_state);
|
|
}
|
|
|
|
// Create a new trivial state and generate the node with that.
|
|
V8Label undo;
|
|
assembler->PushBacktrack(&undo);
|
|
if (successor->KeepRecursing(compiler)) {
|
|
Trace new_state;
|
|
EmitResult r = successor->Emit(compiler, &new_state);
|
|
if (UNLIKELY(r.IsError())) {
|
|
// TODO(jgruber): If this pattern emerges elsewhere, let's wrap affected
|
|
// labels in a scope object and add a convenience macro.
|
|
undo.UnuseNear();
|
|
undo.Unuse();
|
|
return r;
|
|
}
|
|
} else {
|
|
compiler->AddWork(successor);
|
|
assembler->GoTo(successor->label());
|
|
}
|
|
|
|
// On backtrack we need to restore state.
|
|
assembler->BindJumpTarget(&undo);
|
|
RestoreAffectedRegisters(assembler, max_register, registers_to_pop,
|
|
registers_to_clear);
|
|
if (backtrack() == nullptr) {
|
|
assembler->Backtrack();
|
|
} else {
|
|
assembler->PopCurrentPosition();
|
|
assembler->GoTo(backtrack());
|
|
}
|
|
return EmitResult::Success();
|
|
}
|
|
|
|
EmitResult NegativeSubmatchSuccess::Emit(RegExpCompiler* compiler,
|
|
Trace* trace) {
|
|
TRACE_EMIT("NegativeSubmatchSuccess");
|
|
RegExpMacroAssembler* assembler = compiler->macro_assembler();
|
|
|
|
// Omit flushing the trace. We discard the entire stack frame anyway.
|
|
|
|
if (!label()->is_bound()) {
|
|
// We are completely independent of the trace, since we ignore it,
|
|
// so this code can be used as the generic version.
|
|
assembler->Bind(label());
|
|
}
|
|
|
|
// Throw away everything on the backtrack stack since the start
|
|
// of the negative submatch and restore the character position.
|
|
assembler->ReadCurrentPositionFromRegister(current_position_register_);
|
|
assembler->ReadStackPointerFromRegister(stack_pointer_register_);
|
|
if (clear_capture_count_ > 0) {
|
|
// Clear any captures that might have been performed during the success
|
|
// of the body of the negative look-ahead.
|
|
int clear_capture_end = clear_capture_start_ + clear_capture_count_ - 1;
|
|
assembler->ClearRegisters(clear_capture_start_, clear_capture_end);
|
|
}
|
|
// Now that we have unwound the stack we find at the top of the stack the
|
|
// backtrack that the BeginNegativeSubmatch node got.
|
|
assembler->Backtrack();
|
|
|
|
return EmitResult::Success();
|
|
}
|
|
|
|
EmitResult EndNode::Emit(RegExpCompiler* compiler, Trace* trace) {
|
|
TRACE_EMIT("EndNode");
|
|
RegExpMacroAssembler* assembler = compiler->macro_assembler();
|
|
if (action_ == BACKTRACK) {
|
|
// This node always backtracks, and we can do that immediately without
|
|
// flushing first. In practice many of these nodes have been eliminated
|
|
// already during the ToNode phase, so it should not happen often.
|
|
if (trace->is_trivial() && !label()->is_bound()) {
|
|
// We only need this if the node was pushed on the work list with
|
|
// AddWork, which can only happen with a stack overflow (KeepRecursing
|
|
// returns false).
|
|
assembler->Bind(label());
|
|
}
|
|
assembler->GoTo(trace->backtrack());
|
|
return EmitResult::Success();
|
|
}
|
|
// The BACKTRACK case was handled above the NEGATIVE_SUBMATCH_SUCCESS is
|
|
// handled in a different virtual method.
|
|
CHECK_EQ(ACCEPT, action_);
|
|
if (!trace->is_trivial()) {
|
|
return trace->Flush(compiler, this, Trace::kFlushSuccess);
|
|
}
|
|
if (!label()->is_bound()) {
|
|
assembler->Bind(label());
|
|
}
|
|
assembler->Succeed();
|
|
return EmitResult::Success();
|
|
}
|
|
|
|
void GuardedAlternative::AddGuard(Guard* guard, Zone* zone) {
|
|
if (guards_ == nullptr) guards_ = zone->New<ZoneList<Guard*>>(1, zone);
|
|
guards_->Add(guard, zone);
|
|
}
|
|
|
|
ActionNode* ActionNode::SetRegisterForLoop(int reg,
|
|
int val,
|
|
RegExpNode* on_success) {
|
|
return on_success->zone()->New<ActionNode>(SET_REGISTER_FOR_LOOP, on_success,
|
|
reg, reg, val);
|
|
}
|
|
|
|
ActionNode* ActionNode::IncrementRegister(int reg, RegExpNode* on_success) {
|
|
return on_success->zone()->New<ActionNode>(INCREMENT_REGISTER, on_success,
|
|
reg);
|
|
}
|
|
|
|
ActionNode* ActionNode::StorePosition(int reg, RegExpNode* on_success) {
|
|
return on_success->zone()->New<ActionNode>(STORE_POSITION, on_success, reg);
|
|
}
|
|
|
|
ActionNode* ActionNode::RestorePosition(int reg, RegExpNode* on_success) {
|
|
return on_success->zone()->New<ActionNode>(RESTORE_POSITION, on_success, reg);
|
|
}
|
|
|
|
ActionNode* ActionNode::ClearCaptures(Interval range, RegExpNode* on_success) {
|
|
return on_success->zone()->New<ActionNode>(CLEAR_CAPTURES, on_success,
|
|
range.from(), range.to());
|
|
}
|
|
|
|
ActionNode* ActionNode::BeginPositiveSubmatch(int stack_reg,
|
|
int position_reg,
|
|
RegExpNode* body,
|
|
ActionNode* success_node) {
|
|
ActionNode* result =
|
|
body->zone()->New<ActionNode>(BEGIN_POSITIVE_SUBMATCH, body);
|
|
result->data_.u_submatch.stack_pointer_register = stack_reg;
|
|
result->data_.u_submatch.current_position_register = position_reg;
|
|
result->data_.u_submatch.success_node = success_node;
|
|
return result;
|
|
}
|
|
|
|
ActionNode* ActionNode::BeginNegativeSubmatch(int stack_reg,
|
|
int position_reg,
|
|
RegExpNode* on_success) {
|
|
ActionNode* result =
|
|
on_success->zone()->New<ActionNode>(BEGIN_NEGATIVE_SUBMATCH, on_success);
|
|
result->data_.u_submatch.stack_pointer_register = stack_reg;
|
|
result->data_.u_submatch.current_position_register = position_reg;
|
|
return result;
|
|
}
|
|
|
|
ActionNode* ActionNode::PositiveSubmatchSuccess(int stack_reg,
|
|
int position_reg,
|
|
int clear_register_count,
|
|
int clear_register_from,
|
|
RegExpNode* on_success) {
|
|
ActionNode* result = on_success->zone()->New<ActionNode>(
|
|
POSITIVE_SUBMATCH_SUCCESS, on_success);
|
|
result->data_.u_submatch.stack_pointer_register = stack_reg;
|
|
result->data_.u_submatch.current_position_register = position_reg;
|
|
result->data_.u_submatch.clear_register_count = clear_register_count;
|
|
result->data_.u_submatch.clear_register_from = clear_register_from;
|
|
return result;
|
|
}
|
|
|
|
ActionNode* ActionNode::EmptyMatchCheck(int start_register,
|
|
int repetition_register,
|
|
int repetition_limit,
|
|
RegExpNode* on_success) {
|
|
ActionNode* result =
|
|
on_success->zone()->New<ActionNode>(EMPTY_MATCH_CHECK, on_success);
|
|
result->data_.u_empty_match_check.start_register = start_register;
|
|
result->data_.u_empty_match_check.repetition_register = repetition_register;
|
|
result->data_.u_empty_match_check.repetition_limit = repetition_limit;
|
|
return result;
|
|
}
|
|
|
|
ActionNode* ActionNode::ModifyFlags(RegExpFlags flags, RegExpNode* on_success) {
|
|
ActionNode* result =
|
|
on_success->zone()->New<ActionNode>(MODIFY_FLAGS, on_success);
|
|
result->data_.u_modify_flags.flags = flags;
|
|
return result;
|
|
}
|
|
|
|
ActionNode* ActionNode::EatsAtLeast(int characters, RegExpNode* on_success) {
|
|
ActionNode* result =
|
|
on_success->zone()->New<ActionNode>(EATS_AT_LEAST, on_success);
|
|
result->data_.u_eats_at_least.characters = characters;
|
|
return result;
|
|
}
|
|
|
|
#define DEFINE_ACCEPT(Type) \
|
|
void Type##Node::Accept(NodeVisitor* visitor) { \
|
|
visitor->Visit##Type(this); \
|
|
}
|
|
FOR_EACH_NODE_TYPE(DEFINE_ACCEPT)
|
|
#undef DEFINE_ACCEPT
|
|
|
|
// -------------------------------------------------------------------
|
|
// Emit code.
|
|
|
|
void ChoiceNode::GenerateGuard(RegExpMacroAssembler* macro_assembler,
|
|
Guard* guard,
|
|
Trace* trace) {
|
|
switch (guard->op()) {
|
|
case Guard::LT:
|
|
DCHECK(!trace->mentions_reg(guard->reg()));
|
|
macro_assembler->IfRegisterGE(guard->reg(), guard->value(),
|
|
trace->backtrack());
|
|
break;
|
|
case Guard::GEQ:
|
|
DCHECK(!trace->mentions_reg(guard->reg()));
|
|
macro_assembler->IfRegisterLT(guard->reg(), guard->value(),
|
|
trace->backtrack());
|
|
break;
|
|
}
|
|
}
|
|
|
|
namespace {
|
|
|
|
#ifdef DEBUG
|
|
bool ContainsOnlyUtf16CodeUnits(unibrow::uchar* chars, int length) {
|
|
static_assert(sizeof(unibrow::uchar) == 4);
|
|
for (int i = 0; i < length; i++) {
|
|
if (chars[i] > String::kMaxUtf16CodeUnit) return false;
|
|
}
|
|
return true;
|
|
}
|
|
#endif // DEBUG
|
|
|
|
// Returns the number of characters in the equivalence class, omitting those
|
|
// that cannot occur in the source string because it is Latin1. This is called
|
|
// both for unicode modes /ui and /vi, and also for legacy case independent
|
|
// mode /i. In the case of Unicode modes we handled surrogate pair expansions
|
|
// earlier so at this point it's all about single-code-unit expansions.
|
|
int GetCaseIndependentLetters(Isolate* isolate,
|
|
uint16_t character,
|
|
RegExpCompiler* compiler,
|
|
unibrow::uchar* letters,
|
|
int letter_length) {
|
|
bool one_byte_subject = compiler->one_byte();
|
|
bool unicode = IsEitherUnicode(compiler->flags());
|
|
static const uint16_t kMaxAscii = 0x7f;
|
|
if (!unicode && character <= kMaxAscii) {
|
|
// Fast case for common characters.
|
|
uint16_t upper = character & ~0x20;
|
|
if ('A' <= upper && upper <= 'Z') {
|
|
letters[0] = upper;
|
|
letters[1] = upper | 0x20;
|
|
return 2;
|
|
}
|
|
letters[0] = character;
|
|
return 1;
|
|
}
|
|
#ifdef V8_INTL_SUPPORT
|
|
|
|
if (!unicode && RegExpCaseFolding::IgnoreSet().contains(character)) {
|
|
if (one_byte_subject && character > String::kMaxOneByteCharCode) {
|
|
// This function promises not to return a character that is impossible
|
|
// for the subject encoding.
|
|
return 0;
|
|
}
|
|
letters[0] = character;
|
|
DCHECK(ContainsOnlyUtf16CodeUnits(letters, 1));
|
|
return 1;
|
|
}
|
|
bool in_special_add_set =
|
|
RegExpCaseFolding::SpecialAddSet().contains(character);
|
|
|
|
icu::UnicodeSet set;
|
|
set.add(character);
|
|
set = set.closeOver(unicode ? USET_SIMPLE_CASE_INSENSITIVE
|
|
: USET_CASE_INSENSITIVE);
|
|
|
|
UChar32 canon = 0;
|
|
if (in_special_add_set && !unicode) {
|
|
canon = RegExpCaseFolding::Canonicalize(character);
|
|
}
|
|
|
|
int32_t range_count = set.getRangeCount();
|
|
int items = 0;
|
|
for (int32_t i = 0; i < range_count; i++) {
|
|
UChar32 start = set.getRangeStart(i);
|
|
UChar32 end = set.getRangeEnd(i);
|
|
CHECK(end - start + items <= letter_length);
|
|
for (UChar32 cu = start; cu <= end; cu++) {
|
|
if (one_byte_subject && cu > String::kMaxOneByteCharCode) continue;
|
|
if (!unicode && in_special_add_set &&
|
|
RegExpCaseFolding::Canonicalize(cu) != canon) {
|
|
continue;
|
|
}
|
|
letters[items++] = static_cast<unibrow::uchar>(cu);
|
|
}
|
|
}
|
|
DCHECK(ContainsOnlyUtf16CodeUnits(letters, items));
|
|
return items;
|
|
#else
|
|
int length =
|
|
isolate->jsregexp_uncanonicalize()->get(character, '\0', letters);
|
|
// Unibrow returns 0 or 1 for characters where case independence is
|
|
// trivial.
|
|
if (length == 0) {
|
|
letters[0] = character;
|
|
length = 1;
|
|
}
|
|
|
|
if (one_byte_subject) {
|
|
int new_length = 0;
|
|
for (int i = 0; i < length; i++) {
|
|
if (letters[i] <= String::kMaxOneByteCharCode) {
|
|
letters[new_length++] = letters[i];
|
|
}
|
|
}
|
|
length = new_length;
|
|
}
|
|
|
|
DCHECK(ContainsOnlyUtf16CodeUnits(letters, length));
|
|
return length;
|
|
#endif // V8_INTL_SUPPORT
|
|
}
|
|
|
|
inline bool EmitSimpleCharacter(Isolate* isolate,
|
|
RegExpCompiler* compiler,
|
|
uint16_t c,
|
|
V8Label* on_failure,
|
|
int cp_offset,
|
|
bool check,
|
|
bool preloaded) {
|
|
RegExpMacroAssembler* assembler = compiler->macro_assembler();
|
|
bool bound_checked = false;
|
|
if (!preloaded) {
|
|
assembler->LoadCurrentCharacter(cp_offset, on_failure, check);
|
|
bound_checked = true;
|
|
}
|
|
assembler->CheckNotCharacter(c, on_failure);
|
|
return bound_checked;
|
|
}
|
|
|
|
// Only emits non-letters (things that don't have case). Only used for case
|
|
// independent matches.
|
|
inline bool EmitAtomNonLetter(Isolate* isolate,
|
|
RegExpCompiler* compiler,
|
|
uint16_t c,
|
|
V8Label* on_failure,
|
|
int cp_offset,
|
|
bool check,
|
|
bool preloaded) {
|
|
RegExpMacroAssembler* macro_assembler = compiler->macro_assembler();
|
|
bool one_byte = compiler->one_byte();
|
|
unibrow::uchar chars[4];
|
|
int length = GetCaseIndependentLetters(isolate, c, compiler, chars, 4);
|
|
if (length < 1) {
|
|
// This can't match. Must be an one-byte subject and a non-one-byte
|
|
// character. We do not need to do anything since the one-byte pass
|
|
// already handled this.
|
|
CHECK(one_byte);
|
|
return false; // Bounds not checked.
|
|
}
|
|
bool checked = false;
|
|
// We handle the length > 1 case in a later pass.
|
|
if (length == 1) {
|
|
// GetCaseIndependentLetters promises not to return characters that can't
|
|
// match because of the subject encoding. This case is already handled by
|
|
// the one-byte pass.
|
|
CHECK_IMPLIES(one_byte, chars[0] <= String::kMaxOneByteCharCodeU);
|
|
if (!preloaded) {
|
|
macro_assembler->LoadCurrentCharacter(cp_offset, on_failure, check);
|
|
checked = check;
|
|
}
|
|
macro_assembler->CheckNotCharacter(chars[0], on_failure);
|
|
}
|
|
return checked;
|
|
}
|
|
|
|
bool ShortCutEmitCharacterPair(RegExpMacroAssembler* macro_assembler,
|
|
bool one_byte,
|
|
uint16_t c1,
|
|
uint16_t c2,
|
|
V8Label* on_failure) {
|
|
const uint32_t char_mask = CharMask(one_byte);
|
|
uint16_t exor = c1 ^ c2;
|
|
// Check whether exor has only one bit set.
|
|
if (((exor - 1) & exor) == 0) {
|
|
// If c1 and c2 differ only by one bit.
|
|
// Ecma262UnCanonicalize always gives the highest number last.
|
|
DCHECK(c2 > c1);
|
|
uint16_t mask = char_mask ^ exor;
|
|
macro_assembler->CheckNotCharacterAfterAnd(c1, mask, on_failure);
|
|
return true;
|
|
}
|
|
DCHECK(c2 > c1);
|
|
uint16_t diff = c2 - c1;
|
|
if (((diff - 1) & diff) == 0 && c1 >= diff) {
|
|
// If the characters differ by 2^n but don't differ by one bit then
|
|
// subtract the difference from the found character, then do the or
|
|
// trick. We avoid the theoretical case where negative numbers are
|
|
// involved in order to simplify code generation.
|
|
uint16_t mask = char_mask ^ diff;
|
|
macro_assembler->CheckNotCharacterAfterMinusAnd(c1 - diff, diff, mask,
|
|
on_failure);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// Only emits letters (things that have case). Only used for case independent
|
|
// matches.
|
|
inline bool EmitAtomLetter(Isolate* isolate,
|
|
RegExpCompiler* compiler,
|
|
uint16_t c,
|
|
V8Label* on_failure,
|
|
int cp_offset,
|
|
bool check,
|
|
bool preloaded) {
|
|
RegExpMacroAssembler* macro_assembler = compiler->macro_assembler();
|
|
bool one_byte = compiler->one_byte();
|
|
unibrow::uchar chars[4];
|
|
int length = GetCaseIndependentLetters(isolate, c, compiler, chars, 4);
|
|
// The 0 and 1 case are handled by earlier passes.
|
|
if (length <= 1) return false;
|
|
// We may not need to check against the end of the input string
|
|
// if this character lies before a character that matched.
|
|
if (!preloaded) {
|
|
macro_assembler->LoadCurrentCharacter(cp_offset, on_failure, check);
|
|
}
|
|
V8Label ok;
|
|
switch (length) {
|
|
case 2: {
|
|
if (ShortCutEmitCharacterPair(macro_assembler, one_byte, chars[0],
|
|
chars[1], on_failure)) {
|
|
} else {
|
|
macro_assembler->CheckCharacter(chars[0], &ok);
|
|
macro_assembler->CheckNotCharacter(chars[1], on_failure);
|
|
macro_assembler->Bind(&ok);
|
|
}
|
|
break;
|
|
}
|
|
case 4:
|
|
macro_assembler->CheckCharacter(chars[3], &ok);
|
|
[[fallthrough]];
|
|
case 3:
|
|
macro_assembler->CheckCharacter(chars[0], &ok);
|
|
macro_assembler->CheckCharacter(chars[1], &ok);
|
|
macro_assembler->CheckNotCharacter(chars[2], on_failure);
|
|
macro_assembler->Bind(&ok);
|
|
break;
|
|
default:
|
|
UNREACHABLE();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void EmitBoundaryTest(RegExpMacroAssembler* masm,
|
|
int border,
|
|
V8Label* fall_through,
|
|
V8Label* above_or_equal,
|
|
V8Label* below) {
|
|
if (below != fall_through) {
|
|
masm->CheckCharacterLT(border, below);
|
|
if (above_or_equal != fall_through) masm->GoTo(above_or_equal);
|
|
} else {
|
|
masm->CheckCharacterGT(border - 1, above_or_equal);
|
|
}
|
|
}
|
|
|
|
void EmitDoubleBoundaryTest(RegExpMacroAssembler* masm,
|
|
int first,
|
|
int last,
|
|
V8Label* fall_through,
|
|
V8Label* in_range,
|
|
V8Label* out_of_range) {
|
|
if (in_range == fall_through) {
|
|
if (first == last) {
|
|
masm->CheckNotCharacter(first, out_of_range);
|
|
} else {
|
|
masm->CheckCharacterNotInRange(first, last, out_of_range);
|
|
}
|
|
} else {
|
|
if (first == last) {
|
|
masm->CheckCharacter(first, in_range);
|
|
} else {
|
|
masm->CheckCharacterInRange(first, last, in_range);
|
|
}
|
|
if (out_of_range != fall_through) masm->GoTo(out_of_range);
|
|
}
|
|
}
|
|
|
|
// even_label is for ranges[i] to ranges[i + 1] where i - start_index is even.
|
|
// odd_label is for ranges[i] to ranges[i + 1] where i - start_index is odd.
|
|
void EmitUseLookupTable(RegExpMacroAssembler* masm,
|
|
ZoneList<uint32_t>* ranges,
|
|
uint32_t start_index,
|
|
uint32_t end_index,
|
|
uint32_t min_char,
|
|
V8Label* fall_through,
|
|
V8Label* even_label,
|
|
V8Label* odd_label) {
|
|
static const uint32_t kSize = RegExpMacroAssembler::kTableSize;
|
|
static const uint32_t kMask = RegExpMacroAssembler::kTableMask;
|
|
|
|
uint32_t base = (min_char & ~kMask);
|
|
USE(base);
|
|
|
|
// Assert that everything is on one kTableSize page.
|
|
for (uint32_t i = start_index; i <= end_index; i++) {
|
|
DCHECK_EQ(ranges->at(i) & ~kMask, base);
|
|
}
|
|
DCHECK(start_index == 0 || (ranges->at(start_index - 1) & ~kMask) <= base);
|
|
|
|
char templ[kSize];
|
|
V8Label* on_bit_set;
|
|
V8Label* on_bit_clear;
|
|
int bit;
|
|
if (even_label == fall_through) {
|
|
on_bit_set = odd_label;
|
|
on_bit_clear = even_label;
|
|
bit = 1;
|
|
} else {
|
|
on_bit_set = even_label;
|
|
on_bit_clear = odd_label;
|
|
bit = 0;
|
|
}
|
|
for (uint32_t i = 0; i < (ranges->at(start_index) & kMask) && i < kSize;
|
|
i++) {
|
|
templ[i] = bit;
|
|
}
|
|
uint32_t j = 0;
|
|
bit ^= 1;
|
|
for (uint32_t i = start_index; i < end_index; i++) {
|
|
for (j = (ranges->at(i) & kMask); j < (ranges->at(i + 1) & kMask); j++) {
|
|
templ[j] = bit;
|
|
}
|
|
bit ^= 1;
|
|
}
|
|
for (uint32_t i = j; i < kSize; i++) {
|
|
templ[i] = bit;
|
|
}
|
|
// TODO(erikcorry): Cache these.
|
|
TypedData& ba =
|
|
TypedData::Handle(TypedData::New(kTypedDataUint8ArrayCid, kSize));
|
|
for (uint32_t i = 0; i < kSize; i++) {
|
|
ba.SetUint8(i, templ[i]);
|
|
}
|
|
masm->CheckBitInTable(ba, on_bit_set);
|
|
if (on_bit_clear != fall_through) masm->GoTo(on_bit_clear);
|
|
}
|
|
|
|
void CutOutRange(RegExpMacroAssembler* masm,
|
|
ZoneList<uint32_t>* ranges,
|
|
uint32_t start_index,
|
|
uint32_t end_index,
|
|
uint32_t cut_index,
|
|
V8Label* even_label,
|
|
V8Label* odd_label) {
|
|
bool odd = (((cut_index - start_index) & 1) == 1);
|
|
V8Label* in_range_label = odd ? odd_label : even_label;
|
|
V8Label dummy;
|
|
EmitDoubleBoundaryTest(masm, ranges->at(cut_index),
|
|
ranges->at(cut_index + 1) - 1, &dummy, in_range_label,
|
|
&dummy);
|
|
DCHECK(!dummy.is_linked());
|
|
// Cut out the single range by rewriting the array. This creates a new
|
|
// range that is a merger of the two ranges on either side of the one we
|
|
// are cutting out. The oddity of the labels is preserved.
|
|
for (uint32_t j = cut_index; j > start_index; j--) {
|
|
ranges->at(j) = ranges->at(j - 1);
|
|
}
|
|
for (uint32_t j = cut_index + 1; j < end_index; j++) {
|
|
ranges->at(j) = ranges->at(j + 1);
|
|
}
|
|
}
|
|
|
|
// Unicode case. Split the search space into kSize spaces that are handled
|
|
// with recursion.
|
|
void SplitSearchSpace(ZoneList<uint32_t>* ranges,
|
|
uint32_t start_index,
|
|
uint32_t end_index,
|
|
uint32_t* new_start_index,
|
|
uint32_t* new_end_index,
|
|
uint32_t* border) {
|
|
static const uint32_t kSize = RegExpMacroAssembler::kTableSize;
|
|
static const uint32_t kMask = RegExpMacroAssembler::kTableMask;
|
|
|
|
uint32_t first = ranges->at(start_index);
|
|
uint32_t last = ranges->at(end_index) - 1;
|
|
|
|
*new_start_index = start_index;
|
|
*border = (ranges->at(start_index) & ~kMask) + kSize;
|
|
while (*new_start_index < end_index) {
|
|
if (ranges->at(*new_start_index) > *border) break;
|
|
(*new_start_index)++;
|
|
}
|
|
// new_start_index is the index of the first edge that is beyond the
|
|
// current kSize space.
|
|
|
|
// For very large search spaces we do a binary chop search of the non-Latin1
|
|
// space instead of just going to the end of the current kSize space. The
|
|
// heuristics are complicated a little by the fact that any 128-character
|
|
// encoding space can be quickly tested with a table lookup, so we don't
|
|
// wish to do binary chop search at a smaller granularity than that. A
|
|
// 128-character space can take up a lot of space in the ranges array if,
|
|
// for example, we only want to match every second character (eg. the lower
|
|
// case characters on some Unicode pages).
|
|
uint32_t binary_chop_index = (end_index + start_index) / 2;
|
|
// The first test ensures that we get to the code that handles the Latin1
|
|
// range with a single not-taken branch, speeding up this important
|
|
// character range (even non-Latin1 charset-based text has spaces and
|
|
// punctuation).
|
|
if (*border - 1 > String::kMaxOneByteCharCode && // Latin1 case.
|
|
end_index - start_index > (*new_start_index - start_index) * 2 &&
|
|
last - first > kSize * 2 && binary_chop_index > *new_start_index &&
|
|
ranges->at(binary_chop_index) >= first + 2 * kSize) {
|
|
uint32_t scan_forward_for_section_border = binary_chop_index;
|
|
uint32_t new_border = (ranges->at(binary_chop_index) | kMask) + 1;
|
|
|
|
while (scan_forward_for_section_border < end_index) {
|
|
if (ranges->at(scan_forward_for_section_border) > new_border) {
|
|
*new_start_index = scan_forward_for_section_border;
|
|
*border = new_border;
|
|
break;
|
|
}
|
|
scan_forward_for_section_border++;
|
|
}
|
|
}
|
|
|
|
DCHECK(*new_start_index > start_index);
|
|
*new_end_index = *new_start_index - 1;
|
|
if (ranges->at(*new_end_index) == *border) {
|
|
(*new_end_index)--;
|
|
}
|
|
if (*border >= ranges->at(end_index)) {
|
|
*border = ranges->at(end_index);
|
|
*new_start_index = end_index; // Won't be used.
|
|
*new_end_index = end_index - 1;
|
|
}
|
|
}
|
|
|
|
// Gets a series of segment boundaries representing a character class. If the
|
|
// character is in the range between an even and an odd boundary (counting from
|
|
// start_index) then go to even_label, otherwise go to odd_label. We already
|
|
// know that the character is in the range of min_char to max_char inclusive.
|
|
// Either label can be nullptr indicating backtracking. Either label can also
|
|
// be equal to the fall_through label.
|
|
void GenerateBranches(RegExpMacroAssembler* masm,
|
|
ZoneList<uint32_t>* ranges,
|
|
uint32_t start_index,
|
|
uint32_t end_index,
|
|
uint32_t min_char,
|
|
uint32_t max_char,
|
|
V8Label* fall_through,
|
|
V8Label* even_label,
|
|
V8Label* odd_label) {
|
|
DCHECK_LE(min_char, String::kMaxUtf16CodeUnit);
|
|
DCHECK_LE(max_char, String::kMaxUtf16CodeUnit);
|
|
|
|
uint32_t first = ranges->at(start_index);
|
|
uint32_t last = ranges->at(end_index) - 1;
|
|
|
|
DCHECK_LT(min_char, first);
|
|
|
|
// Just need to test if the character is before or on-or-after
|
|
// a particular character.
|
|
if (start_index == end_index) {
|
|
EmitBoundaryTest(masm, first, fall_through, even_label, odd_label);
|
|
return;
|
|
}
|
|
|
|
// Another almost trivial case: There is one interval in the middle that is
|
|
// different from the end intervals.
|
|
if (start_index + 1 == end_index) {
|
|
EmitDoubleBoundaryTest(masm, first, last, fall_through, even_label,
|
|
odd_label);
|
|
return;
|
|
}
|
|
|
|
// It's not worth using table lookup if there are very few intervals in the
|
|
// character class.
|
|
if (end_index - start_index <= 6) {
|
|
// It is faster to test for individual characters, so we look for those
|
|
// first, then try arbitrary ranges in the second round.
|
|
static uint32_t kNoCutIndex = -1;
|
|
uint32_t cut = kNoCutIndex;
|
|
for (uint32_t i = start_index; i < end_index; i++) {
|
|
if (ranges->at(i) == ranges->at(i + 1) - 1) {
|
|
cut = i;
|
|
break;
|
|
}
|
|
}
|
|
if (cut == kNoCutIndex) cut = start_index;
|
|
CutOutRange(masm, ranges, start_index, end_index, cut, even_label,
|
|
odd_label);
|
|
DCHECK_GE(end_index - start_index, 2);
|
|
GenerateBranches(masm, ranges, start_index + 1, end_index - 1, min_char,
|
|
max_char, fall_through, even_label, odd_label);
|
|
return;
|
|
}
|
|
|
|
// If there are a lot of intervals in the regexp, then we will use tables to
|
|
// determine whether the character is inside or outside the character class.
|
|
static const int kBits = RegExpMacroAssembler::kTableSizeBits;
|
|
|
|
if ((max_char >> kBits) == (min_char >> kBits)) {
|
|
EmitUseLookupTable(masm, ranges, start_index, end_index, min_char,
|
|
fall_through, even_label, odd_label);
|
|
return;
|
|
}
|
|
|
|
if ((min_char >> kBits) != first >> kBits) {
|
|
masm->CheckCharacterLT(first, odd_label);
|
|
GenerateBranches(masm, ranges, start_index + 1, end_index, first, max_char,
|
|
fall_through, odd_label, even_label);
|
|
return;
|
|
}
|
|
|
|
uint32_t new_start_index = 0;
|
|
uint32_t new_end_index = 0;
|
|
uint32_t border = 0;
|
|
|
|
SplitSearchSpace(ranges, start_index, end_index, &new_start_index,
|
|
&new_end_index, &border);
|
|
|
|
V8Label handle_rest;
|
|
V8Label* above = &handle_rest;
|
|
if (border == last + 1) {
|
|
// We didn't find any section that started after the limit, so everything
|
|
// above the border is one of the terminal labels.
|
|
above = (end_index & 1) != (start_index & 1) ? odd_label : even_label;
|
|
DCHECK(new_end_index == end_index - 1);
|
|
}
|
|
|
|
DCHECK_LE(start_index, new_end_index);
|
|
DCHECK_LE(new_start_index, end_index);
|
|
DCHECK_LT(start_index, new_start_index);
|
|
DCHECK_LT(new_end_index, end_index);
|
|
DCHECK(new_end_index + 1 == new_start_index ||
|
|
(new_end_index + 2 == new_start_index &&
|
|
border == ranges->at(new_end_index + 1)));
|
|
DCHECK_LT(min_char, border - 1);
|
|
DCHECK_LT(border, max_char);
|
|
DCHECK_LT(ranges->at(new_end_index), border);
|
|
DCHECK(border < ranges->at(new_start_index) ||
|
|
(border == ranges->at(new_start_index) &&
|
|
new_start_index == end_index && new_end_index == end_index - 1 &&
|
|
border == last + 1));
|
|
DCHECK(new_start_index == 0 || border >= ranges->at(new_start_index - 1));
|
|
|
|
masm->CheckCharacterGT(border - 1, above);
|
|
V8Label dummy;
|
|
GenerateBranches(masm, ranges, start_index, new_end_index, min_char,
|
|
border - 1, &dummy, even_label, odd_label);
|
|
if (handle_rest.is_linked()) {
|
|
masm->Bind(&handle_rest);
|
|
bool flip = (new_start_index & 1) != (start_index & 1);
|
|
GenerateBranches(masm, ranges, new_start_index, end_index, border, max_char,
|
|
&dummy, flip ? odd_label : even_label,
|
|
flip ? even_label : odd_label);
|
|
}
|
|
}
|
|
|
|
void EmitClassRanges(RegExpMacroAssembler* macro_assembler,
|
|
RegExpClassRanges* cr,
|
|
bool one_byte,
|
|
V8Label* on_failure,
|
|
int cp_offset,
|
|
bool check_offset,
|
|
bool preloaded,
|
|
Zone* zone) {
|
|
ZoneList<CharacterRange>* ranges = cr->ranges(zone);
|
|
CharacterRange::Canonicalize(ranges);
|
|
|
|
// Now that all processing (like case-insensitivity) is done, clamp the
|
|
// ranges to the set of ranges that may actually occur in the subject string.
|
|
if (one_byte) CharacterRange::ClampToOneByte(ranges);
|
|
|
|
const int ranges_length = ranges->length();
|
|
if (ranges_length == 0) {
|
|
if (!cr->is_negated()) {
|
|
macro_assembler->GoTo(on_failure);
|
|
}
|
|
if (check_offset) {
|
|
macro_assembler->CheckPosition(cp_offset, on_failure);
|
|
}
|
|
return;
|
|
}
|
|
|
|
const uint32_t max_char = MaxCodeUnit(one_byte);
|
|
if (ranges_length == 1 && ranges->at(0).IsEverything(max_char)) {
|
|
if (cr->is_negated()) {
|
|
macro_assembler->GoTo(on_failure);
|
|
} else {
|
|
// This is a common case hit by non-anchored expressions.
|
|
if (check_offset) {
|
|
macro_assembler->CheckPosition(cp_offset, on_failure);
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (!preloaded) {
|
|
macro_assembler->LoadCurrentCharacter(cp_offset, on_failure, check_offset);
|
|
}
|
|
|
|
if (cr->is_standard(zone) &&
|
|
macro_assembler->CanOptimizeSpecialClassRanges(cr->standard_type())) {
|
|
macro_assembler->CheckSpecialClassRanges(cr->standard_type(), on_failure);
|
|
return;
|
|
}
|
|
|
|
static constexpr int kMaxRangesForInlineBranchGeneration = 16;
|
|
if (ranges_length > kMaxRangesForInlineBranchGeneration) {
|
|
// For large range sets, emit a more compact instruction sequence to avoid
|
|
// a potentially problematic increase in code size.
|
|
// Note the flipped logic below (we check InRange if negated, NotInRange if
|
|
// not negated); this is necessary since the method falls through on
|
|
// failure whereas we want to fall through on success.
|
|
if (cr->is_negated()) {
|
|
if (macro_assembler->CheckCharacterInRangeArray(ranges, on_failure)) {
|
|
return;
|
|
}
|
|
} else {
|
|
if (macro_assembler->CheckCharacterNotInRangeArray(ranges, on_failure)) {
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Generate a flat list of range boundaries for consumption by
|
|
// GenerateBranches. See the comment on that function for how the list should
|
|
// be structured
|
|
ZoneList<uint32_t>* range_boundaries =
|
|
zone->New<ZoneList<uint32_t>>(ranges_length * 2, zone);
|
|
|
|
bool zeroth_entry_is_failure = !cr->is_negated();
|
|
|
|
for (int i = 0; i < ranges_length; i++) {
|
|
CharacterRange& range = ranges->at(i);
|
|
if (range.from() == 0) {
|
|
DCHECK_EQ(i, 0);
|
|
zeroth_entry_is_failure = !zeroth_entry_is_failure;
|
|
} else {
|
|
range_boundaries->Add(range.from(), zone);
|
|
}
|
|
// `+ 1` to convert from inclusive to exclusive `to`.
|
|
// [from, to] == [from, to+1[.
|
|
range_boundaries->Add(range.to() + 1, zone);
|
|
}
|
|
int end_index = range_boundaries->length() - 1;
|
|
if (range_boundaries->at(end_index) > max_char) {
|
|
end_index--;
|
|
}
|
|
|
|
V8Label fall_through;
|
|
GenerateBranches(macro_assembler, range_boundaries,
|
|
0, // start_index.
|
|
end_index,
|
|
0, // min_char.
|
|
max_char, &fall_through,
|
|
zeroth_entry_is_failure ? &fall_through : on_failure,
|
|
zeroth_entry_is_failure ? on_failure : &fall_through);
|
|
macro_assembler->Bind(&fall_through);
|
|
}
|
|
|
|
} // namespace
|
|
|
|
RegExpNode::~RegExpNode() = default;
|
|
|
|
RegExpNode::LimitResult RegExpNode::LimitVersions(RegExpCompiler* compiler,
|
|
Trace* trace) {
|
|
// If we are generating a fixed length loop then don't stop and don't reuse
|
|
// code.
|
|
if (trace->special_loop_state() != nullptr) {
|
|
return CONTINUE;
|
|
}
|
|
|
|
RegExpMacroAssembler* macro_assembler = compiler->macro_assembler();
|
|
if (trace->is_trivial()) {
|
|
if (label_.is_bound() || on_work_list() || !KeepRecursing(compiler)) {
|
|
TRACE("* Limit Versions: Generic version available");
|
|
// If a generic version is already scheduled to be generated or we have
|
|
// recursed too deeply then just generate a jump to that code.
|
|
macro_assembler->GoTo(&label_);
|
|
// This will queue it up for generation of a generic version if it hasn't
|
|
// already been queued.
|
|
compiler->AddWork(this);
|
|
return DONE;
|
|
}
|
|
// Generate generic version of the node and bind the label for later use.
|
|
macro_assembler->Bind(&label_);
|
|
return CONTINUE;
|
|
}
|
|
|
|
// We are being asked to make a non-generic version. Keep track of how many
|
|
// non-generic versions we generate so as not to overdo it.
|
|
trace_count_++;
|
|
if (KeepRecursing(compiler) && compiler->optimize() &&
|
|
trace_count_ < kMaxCopiesCodeGenerated) {
|
|
return CONTINUE;
|
|
}
|
|
|
|
// If we get here code has been generated for this node too many times or
|
|
// recursion is too deep. Time to switch to a generic version. The code for
|
|
// generic versions above can handle deep recursion properly.
|
|
TRACE("* Limit Versions: Switch to generic version");
|
|
bool was_limiting = compiler->limiting_recursion();
|
|
compiler->set_limiting_recursion(true);
|
|
trace->Flush(compiler, this);
|
|
compiler->set_limiting_recursion(was_limiting);
|
|
return DONE;
|
|
}
|
|
|
|
bool RegExpNode::KeepRecursing(RegExpCompiler* compiler) {
|
|
return !compiler->limiting_recursion() &&
|
|
compiler->recursion_depth() <= RegExpCompiler::kMaxRecursion;
|
|
}
|
|
|
|
void ActionNode::FillInBMInfo(Isolate* isolate,
|
|
int offset,
|
|
int budget,
|
|
BoyerMooreLookahead* bm,
|
|
bool not_at_start) {
|
|
std::optional<RegExpFlags> old_flags;
|
|
if (action_type_ == MODIFY_FLAGS) {
|
|
// It is not guaranteed that we hit the resetting modify flags node, due to
|
|
// recursion budget limitation for filling in BMInfo. Therefore we reset the
|
|
// flags manually to the previous state after recursing.
|
|
old_flags = bm->compiler()->flags();
|
|
bm->compiler()->set_flags(flags());
|
|
}
|
|
if (action_type_ == BEGIN_POSITIVE_SUBMATCH) {
|
|
// We use the node after the lookaround to fill in the eats_at_least info
|
|
// so we have to use the same node to fill in the Boyer-Moore info.
|
|
success_node()->on_success()->FillInBMInfo(isolate, offset, budget - 1, bm,
|
|
not_at_start);
|
|
} else if (action_type_ != POSITIVE_SUBMATCH_SUCCESS) {
|
|
// We don't use the node after a positive submatch success because it
|
|
// rewinds the position. Since we returned 0 as the eats_at_least value for
|
|
// this node, we don't need to fill in any data.
|
|
on_success()->FillInBMInfo(isolate, offset, budget - 1, bm, not_at_start);
|
|
}
|
|
SaveBMInfo(bm, not_at_start, offset);
|
|
if (old_flags.has_value()) {
|
|
bm->compiler()->set_flags(*old_flags);
|
|
}
|
|
}
|
|
|
|
void ActionNode::GetQuickCheckDetails(QuickCheckDetails* details,
|
|
RegExpCompiler* compiler,
|
|
int filled_in,
|
|
bool not_at_start,
|
|
int budget) {
|
|
if (action_type_ == BEGIN_POSITIVE_SUBMATCH) {
|
|
// We use the node after the lookaround to fill in the eats_at_least info
|
|
// so we have to use the same node to fill in the QuickCheck info.
|
|
success_node()->on_success()->GetQuickCheckDetails(
|
|
details, compiler, filled_in, not_at_start, budget - 1);
|
|
} else if (action_type() != POSITIVE_SUBMATCH_SUCCESS) {
|
|
// We don't use the node after a positive submatch success because it
|
|
// rewinds the position. Since we returned 0 as the eats_at_least value
|
|
// for this node, we don't need to fill in any data.
|
|
std::optional<RegExpFlags> old_flags;
|
|
if (action_type() == MODIFY_FLAGS) {
|
|
// It is not guaranteed that we hit the resetting modify flags node, as
|
|
// GetQuickCheckDetails doesn't travers the whole graph. Therefore we
|
|
// reset the flags manually to the previous state after recursing.
|
|
old_flags = compiler->flags();
|
|
compiler->set_flags(flags());
|
|
}
|
|
on_success()->GetQuickCheckDetails(details, compiler, filled_in,
|
|
not_at_start, budget - 1);
|
|
if (old_flags.has_value()) {
|
|
compiler->set_flags(*old_flags);
|
|
}
|
|
}
|
|
}
|
|
|
|
void AssertionNode::FillInBMInfo(Isolate* isolate,
|
|
int offset,
|
|
int budget,
|
|
BoyerMooreLookahead* bm,
|
|
bool not_at_start) {
|
|
// Match the behaviour of EatsAtLeast on this node.
|
|
if (assertion_type() == AT_START && not_at_start) return;
|
|
on_success()->FillInBMInfo(isolate, offset, budget - 1, bm, not_at_start);
|
|
SaveBMInfo(bm, not_at_start, offset);
|
|
}
|
|
|
|
void NegativeLookaroundChoiceNode::GetQuickCheckDetails(
|
|
QuickCheckDetails* details,
|
|
RegExpCompiler* compiler,
|
|
int filled_in,
|
|
bool not_at_start,
|
|
int budget) {
|
|
RegExpNode* node = continue_node();
|
|
return node->GetQuickCheckDetails(details, compiler, filled_in, not_at_start,
|
|
budget - 1);
|
|
}
|
|
|
|
namespace {
|
|
|
|
// Takes the left-most 1-bit and smears it out, setting all bits to its right.
|
|
inline uint32_t SmearBitsRight(uint32_t v) {
|
|
v |= v >> 1;
|
|
v |= v >> 2;
|
|
v |= v >> 4;
|
|
v |= v >> 8;
|
|
v |= v >> 16;
|
|
return v;
|
|
}
|
|
|
|
} // namespace
|
|
|
|
bool QuickCheckDetails::Rationalize(bool asc) {
|
|
bool found_useful_op = false;
|
|
const uint32_t char_mask = CharMask(asc);
|
|
mask_ = 0;
|
|
value_ = 0;
|
|
int char_shift = 0;
|
|
for (int i = 0; i < characters_; i++) {
|
|
Position* pos = &positions_[i];
|
|
if ((pos->mask & String::kMaxOneByteCharCode) != 0) {
|
|
found_useful_op = true;
|
|
}
|
|
mask_ |= (pos->mask & char_mask) << char_shift;
|
|
value_ |= (pos->value & char_mask) << char_shift;
|
|
char_shift += asc ? 8 : 16;
|
|
}
|
|
return found_useful_op;
|
|
}
|
|
|
|
uint32_t RegExpNode::EatsAtLeast(bool not_at_start) {
|
|
return not_at_start ? eats_at_least_.from_not_start
|
|
: eats_at_least_.from_possibly_start;
|
|
}
|
|
|
|
bool RegExpNode::EmitQuickCheck(RegExpCompiler* compiler,
|
|
Trace* bounds_check_trace,
|
|
Trace* trace,
|
|
bool preload_has_checked_bounds,
|
|
V8Label* on_possible_success,
|
|
QuickCheckDetails* details,
|
|
bool fall_through_on_failure,
|
|
ChoiceNode* predecessor) {
|
|
DCHECK_NOT_NULL(predecessor);
|
|
if (details->characters() == 0) {
|
|
TRACE("* No QuickCheck characters found");
|
|
return false;
|
|
}
|
|
GetQuickCheckDetails(details, compiler, 0,
|
|
trace->at_start() == Trace::FALSE_VALUE,
|
|
kRecursionBudget);
|
|
if (details->cannot_match()) {
|
|
TRACE("* QuickCheck cannot match");
|
|
return false;
|
|
}
|
|
if (!details->Rationalize(compiler->one_byte())) {
|
|
TRACE("* QuickCheck didn't find a useful operation");
|
|
return false;
|
|
}
|
|
DCHECK(details->characters() == 1 ||
|
|
compiler->macro_assembler()->CanReadUnaligned());
|
|
uint32_t mask = details->mask();
|
|
uint32_t value = details->value();
|
|
|
|
RegExpMacroAssembler* assembler = compiler->macro_assembler();
|
|
|
|
TRACE("* Emit QuickCheck");
|
|
if (trace->characters_preloaded() != details->characters()) {
|
|
DCHECK(trace->cp_offset() == bounds_check_trace->cp_offset());
|
|
// The bounds check is performed using the minimum number of characters
|
|
// any choice would eat, so if the bounds check fails, then none of the
|
|
// choices can succeed, so we can just immediately backtrack, rather
|
|
// than go to the next choice. The number of characters preloaded may be
|
|
// less than the number used for the bounds check.
|
|
int eats_at_least = predecessor->EatsAtLeast(
|
|
bounds_check_trace->at_start() == Trace::FALSE_VALUE);
|
|
DCHECK_GE(eats_at_least, details->characters());
|
|
assembler->LoadCurrentCharacter(
|
|
trace->cp_offset(), bounds_check_trace->backtrack(),
|
|
!preload_has_checked_bounds, details->characters(), eats_at_least);
|
|
}
|
|
|
|
bool need_mask = true;
|
|
|
|
if (details->characters() == 1) {
|
|
// If number of characters preloaded is 1 then we used a byte or 16 bit
|
|
// load so the value is already masked down.
|
|
const uint32_t char_mask = CharMask(compiler->one_byte());
|
|
if ((mask & char_mask) == char_mask) need_mask = false;
|
|
mask &= char_mask;
|
|
} else {
|
|
// For 2-character preloads in one-byte mode or 1-character preloads in
|
|
// two-byte mode we also use a 16 bit load with zero extend.
|
|
static const uint32_t kTwoByteMask = 0xFFFF;
|
|
static const uint32_t kFourByteMask = 0xFFFFFFFF;
|
|
if (details->characters() == 2 && compiler->one_byte()) {
|
|
if ((mask & kTwoByteMask) == kTwoByteMask) need_mask = false;
|
|
} else if (details->characters() == 1 && !compiler->one_byte()) {
|
|
if ((mask & kTwoByteMask) == kTwoByteMask) need_mask = false;
|
|
} else {
|
|
if (mask == kFourByteMask) need_mask = false;
|
|
}
|
|
}
|
|
|
|
if (fall_through_on_failure) {
|
|
if (need_mask) {
|
|
assembler->CheckCharacterAfterAnd(value, mask, on_possible_success);
|
|
} else {
|
|
assembler->CheckCharacter(value, on_possible_success);
|
|
}
|
|
} else {
|
|
if (need_mask) {
|
|
assembler->CheckNotCharacterAfterAnd(value, mask, trace->backtrack());
|
|
} else {
|
|
assembler->CheckNotCharacter(value, trace->backtrack());
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// Here is the meat of GetQuickCheckDetails (see also the comment on the
|
|
// super-class in the .h file).
|
|
//
|
|
// We iterate along the text object, building up for each character a
|
|
// mask and value that can be used to test for a quick failure to match.
|
|
// The masks and values for the positions will be combined into a single
|
|
// machine word for the current character width in order to be used in
|
|
// generating a quick check.
|
|
void TextNode::GetQuickCheckDetails(QuickCheckDetails* details,
|
|
RegExpCompiler* compiler,
|
|
int characters_filled_in,
|
|
bool not_at_start,
|
|
int budget) {
|
|
// Do not collect any quick check details if the text node reads backward,
|
|
// since it reads in the opposite direction than we use for quick checks.
|
|
if (read_backward()) return;
|
|
Isolate* isolate = compiler->macro_assembler()->isolate();
|
|
DCHECK(characters_filled_in < details->characters());
|
|
int characters = details->characters();
|
|
const uint32_t char_mask = CharMask(compiler->one_byte());
|
|
for (int k = 0; k < elements()->length(); k++) {
|
|
TextElement elm = elements()->at(k);
|
|
if (elm.text_type() == TextElement::ATOM) {
|
|
base::Vector<const uint16_t> quarks = elm.atom()->data();
|
|
for (int i = 0; i < characters && i < quarks.length(); i++) {
|
|
QuickCheckDetails::Position* pos =
|
|
details->positions(characters_filled_in);
|
|
uint16_t c = quarks[i];
|
|
if (IsIgnoreCase(compiler->flags())) {
|
|
unibrow::uchar chars[4];
|
|
int length =
|
|
GetCaseIndependentLetters(isolate, c, compiler, chars, 4);
|
|
if (length == 0) {
|
|
// This can happen because all case variants are non-Latin1, but we
|
|
// know the input is Latin1.
|
|
details->set_cannot_match_from(characters_filled_in);
|
|
pos->determines_perfectly = false;
|
|
return;
|
|
}
|
|
if (length == 1) {
|
|
// This letter has no case equivalents, so it's nice and simple
|
|
// and the mask-compare will determine definitely whether we have
|
|
// a match at this character position.
|
|
pos->mask = char_mask;
|
|
pos->value = chars[0];
|
|
pos->determines_perfectly = true;
|
|
} else {
|
|
uint32_t common_bits = char_mask;
|
|
uint32_t bits = chars[0];
|
|
for (int j = 1; j < length; j++) {
|
|
uint32_t differing_bits = ((chars[j] & common_bits) ^ bits);
|
|
common_bits ^= differing_bits;
|
|
bits &= common_bits;
|
|
}
|
|
// If length is 2 and common bits has only one zero in it then
|
|
// our mask and compare instruction will determine definitely
|
|
// whether we have a match at this character position. Otherwise
|
|
// it can only be an approximate check.
|
|
uint32_t one_zero = (common_bits | ~char_mask);
|
|
if (length == 2 && ((~one_zero) & ((~one_zero) - 1)) == 0) {
|
|
pos->determines_perfectly = true;
|
|
}
|
|
pos->mask = common_bits;
|
|
pos->value = bits;
|
|
}
|
|
} else {
|
|
// Don't ignore case. Nice simple case where the mask-compare will
|
|
// determine definitely whether we have a match at this character
|
|
// position.
|
|
if (c > char_mask) {
|
|
details->set_cannot_match_from(characters_filled_in);
|
|
pos->determines_perfectly = false;
|
|
return;
|
|
}
|
|
pos->mask = char_mask;
|
|
pos->value = c;
|
|
pos->determines_perfectly = true;
|
|
}
|
|
characters_filled_in++;
|
|
DCHECK(characters_filled_in <= details->characters());
|
|
if (characters_filled_in == details->characters()) {
|
|
return;
|
|
}
|
|
}
|
|
} else {
|
|
QuickCheckDetails::Position* pos =
|
|
details->positions(characters_filled_in);
|
|
RegExpClassRanges* tree = elm.class_ranges();
|
|
ZoneList<CharacterRange>* ranges = tree->ranges(zone());
|
|
if (tree->is_negated() || ranges->is_empty()) {
|
|
// A quick check uses multi-character mask and compare. There is no
|
|
// useful way to incorporate a negative char class into this scheme
|
|
// so we just conservatively create a mask and value that will always
|
|
// succeed.
|
|
// Likewise for empty ranges (empty ranges can occur e.g. when
|
|
// compiling for one-byte subjects and impossible (non-one-byte) ranges
|
|
// have been removed).
|
|
pos->mask = 0;
|
|
pos->value = 0;
|
|
} else {
|
|
int first_range = 0;
|
|
while (ranges->at(first_range).from() > char_mask) {
|
|
first_range++;
|
|
if (first_range == ranges->length()) {
|
|
details->set_cannot_match_from(characters_filled_in);
|
|
pos->determines_perfectly = false;
|
|
return;
|
|
}
|
|
}
|
|
CharacterRange range = ranges->at(first_range);
|
|
const uint32_t first_from = range.from();
|
|
const uint32_t first_to =
|
|
(range.to() > char_mask) ? char_mask : range.to();
|
|
const uint32_t differing_bits = (first_from ^ first_to);
|
|
// A mask and compare is only perfect if the differing bits form a
|
|
// number like 00011111 with one single block of trailing 1s.
|
|
if ((differing_bits & (differing_bits + 1)) == 0 &&
|
|
first_from + differing_bits == first_to) {
|
|
pos->determines_perfectly = true;
|
|
}
|
|
uint32_t common_bits = ~SmearBitsRight(differing_bits);
|
|
uint32_t bits = (first_from & common_bits);
|
|
for (int i = first_range + 1; i < ranges->length(); i++) {
|
|
range = ranges->at(i);
|
|
const uint32_t from = range.from();
|
|
if (from > char_mask) continue;
|
|
const uint32_t to = (range.to() > char_mask) ? char_mask : range.to();
|
|
// Here we are combining more ranges into the mask and compare
|
|
// value. With each new range the mask becomes more sparse and
|
|
// so the chances of a false positive rise. A character class
|
|
// with multiple ranges is assumed never to be equivalent to a
|
|
// mask and compare operation.
|
|
pos->determines_perfectly = false;
|
|
uint32_t new_common_bits = (from ^ to);
|
|
new_common_bits = ~SmearBitsRight(new_common_bits);
|
|
common_bits &= new_common_bits;
|
|
bits &= new_common_bits;
|
|
uint32_t new_differing_bits = (from & common_bits) ^ bits;
|
|
common_bits ^= new_differing_bits;
|
|
bits &= common_bits;
|
|
}
|
|
pos->mask = common_bits;
|
|
pos->value = bits;
|
|
}
|
|
characters_filled_in++;
|
|
DCHECK(characters_filled_in <= details->characters());
|
|
if (characters_filled_in == details->characters()) return;
|
|
}
|
|
}
|
|
DCHECK(characters_filled_in != details->characters());
|
|
if (!details->cannot_match()) {
|
|
on_success()->GetQuickCheckDetails(details, compiler, characters_filled_in,
|
|
true, budget - 1);
|
|
}
|
|
}
|
|
|
|
void QuickCheckDetails::Clear() {
|
|
for (int i = 0; i < characters_; i++) {
|
|
positions_[i].Clear();
|
|
}
|
|
characters_ = 0;
|
|
}
|
|
|
|
void QuickCheckDetails::Advance(int by, bool one_byte) {
|
|
if (by >= characters_ || by < 0) {
|
|
DCHECK_IMPLIES(by < 0, characters_ == 0);
|
|
Clear();
|
|
return;
|
|
}
|
|
DCHECK_LE(characters_ - by, 4);
|
|
DCHECK_LE(characters_, 4);
|
|
for (int i = 0; i < characters_ - by; i++) {
|
|
positions_[i] = positions_[by + i];
|
|
}
|
|
for (int i = characters_ - by; i < characters_; i++) {
|
|
positions_[i].Clear();
|
|
}
|
|
characters_ -= by;
|
|
// We could change mask_ and value_ here but we would never advance unless
|
|
// they had already been used in a check and they won't be used again because
|
|
// it would gain us nothing. So there's no point.
|
|
}
|
|
|
|
void QuickCheckDetails::Merge(QuickCheckDetails* other, int from_index) {
|
|
DCHECK(characters_ == other->characters_);
|
|
for (int i = from_index; i < characters_; i++) {
|
|
QuickCheckDetails::Position* pos = positions(i);
|
|
QuickCheckDetails::Position* other_pos = other->positions(i);
|
|
if (pos->cannot_match) {
|
|
*pos = *other_pos;
|
|
} else if (!other_pos->cannot_match) {
|
|
if (pos->mask != other_pos->mask || pos->value != other_pos->value ||
|
|
!other_pos->determines_perfectly) {
|
|
// Our mask-compare operation will be approximate unless we have the
|
|
// exact same operation on both sides of the alternation.
|
|
pos->determines_perfectly = false;
|
|
}
|
|
pos->mask &= other_pos->mask;
|
|
pos->value &= pos->mask;
|
|
other_pos->value &= pos->mask;
|
|
uint32_t differing_bits = (pos->value ^ other_pos->value);
|
|
pos->mask &= ~differing_bits;
|
|
pos->value &= pos->mask;
|
|
}
|
|
}
|
|
}
|
|
|
|
class VisitMarker {
|
|
public:
|
|
explicit VisitMarker(NodeInfo* info) : info_(info) {
|
|
DCHECK(!info->visited);
|
|
info->visited = true;
|
|
}
|
|
~VisitMarker() { info_->visited = false; }
|
|
|
|
private:
|
|
NodeInfo* info_;
|
|
};
|
|
|
|
// We need to check for the following characters: 0x39C 0x3BC 0x178.
|
|
bool RangeContainsLatin1Equivalents(CharacterRange range) {
|
|
// TODO(dcarney): this could be a lot more efficient.
|
|
return range.Contains(0x039C) || range.Contains(0x03BC) ||
|
|
range.Contains(0x0178);
|
|
}
|
|
|
|
namespace {
|
|
|
|
bool RangesContainLatin1Equivalents(ZoneList<CharacterRange>* ranges) {
|
|
for (int i = 0; i < ranges->length(); i++) {
|
|
// TODO(dcarney): this could be a lot more efficient.
|
|
if (RangeContainsLatin1Equivalents(ranges->at(i))) return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
} // namespace
|
|
|
|
bool TextNode::CanMatchLatin1(RegExpCompiler* compiler) {
|
|
RegExpFlags flags = compiler->flags();
|
|
int element_count = elements()->length();
|
|
for (int i = 0; i < element_count; i++) {
|
|
TextElement elm = elements()->at(i);
|
|
if (elm.text_type() == TextElement::ATOM) {
|
|
base::Vector<const uint16_t> quarks = elm.atom()->data();
|
|
for (int j = 0; j < quarks.length(); j++) {
|
|
uint16_t c = quarks[j];
|
|
if (!IsIgnoreCase(flags)) {
|
|
if (c > String::kMaxOneByteCharCode) return false;
|
|
} else {
|
|
unibrow::uchar chars[4];
|
|
int length = GetCaseIndependentLetters(compiler->isolate(), c,
|
|
compiler, chars, 4);
|
|
if (length == 0 || chars[0] > String::kMaxOneByteCharCode) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
// A character class can also be impossible to match in one-byte mode.
|
|
DCHECK(elm.text_type() == TextElement::CLASS_RANGES);
|
|
RegExpClassRanges* cr = elm.class_ranges();
|
|
ZoneList<CharacterRange>* ranges = cr->ranges(zone());
|
|
CharacterRange::Canonicalize(ranges);
|
|
// Now they are in order so we only need to look at the first.
|
|
// If we are in non-Unicode case independent mode then we need
|
|
// to be a bit careful here, because the character classes have
|
|
// not been case-desugared yet, but there are characters and ranges
|
|
// that can become Latin-1 when case is considered.
|
|
int range_count = ranges->length();
|
|
if (cr->is_negated()) {
|
|
if (range_count != 0 && ranges->at(0).from() == 0 &&
|
|
ranges->at(0).to() >= String::kMaxOneByteCharCode) {
|
|
bool case_complications = !IsEitherUnicode(flags) &&
|
|
IsIgnoreCase(flags) &&
|
|
RangesContainLatin1Equivalents(ranges);
|
|
if (!case_complications) {
|
|
return false;
|
|
}
|
|
}
|
|
} else {
|
|
if (range_count == 0 ||
|
|
ranges->at(0).from() > String::kMaxOneByteCharCode) {
|
|
bool case_complications = !IsEitherUnicode(flags) &&
|
|
IsIgnoreCase(flags) &&
|
|
RangesContainLatin1Equivalents(ranges);
|
|
if (!case_complications) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return true; // It might match Latin1 input, we can't eliminate this node.
|
|
}
|
|
|
|
void LoopChoiceNode::GetQuickCheckDetails(QuickCheckDetails* details,
|
|
RegExpCompiler* compiler,
|
|
int characters_filled_in,
|
|
bool not_at_start,
|
|
int budget) {
|
|
if (body_can_be_zero_length_ || budget <= 0) return;
|
|
not_at_start = not_at_start || this->not_at_start();
|
|
DCHECK_EQ(alternatives_->length(), 2); // There's just loop and continue.
|
|
ChoiceNode::GetQuickCheckDetails(details, compiler, characters_filled_in,
|
|
not_at_start, budget);
|
|
}
|
|
|
|
void LoopChoiceNode::FillInBMInfo(Isolate* isolate,
|
|
int offset,
|
|
int budget,
|
|
BoyerMooreLookahead* bm,
|
|
bool not_at_start) {
|
|
if (body_can_be_zero_length_ || budget <= 0) {
|
|
bm->SetRest(offset);
|
|
SaveBMInfo(bm, not_at_start, offset);
|
|
return;
|
|
}
|
|
ChoiceNode::FillInBMInfo(isolate, offset, budget - 1, bm, not_at_start);
|
|
SaveBMInfo(bm, not_at_start, offset);
|
|
}
|
|
|
|
void ChoiceNode::GetQuickCheckDetails(QuickCheckDetails* details,
|
|
RegExpCompiler* compiler,
|
|
int characters_filled_in,
|
|
bool not_at_start,
|
|
int budget) {
|
|
not_at_start = (not_at_start || not_at_start_);
|
|
int choice_count = alternatives_->length();
|
|
DCHECK_LT(0, choice_count);
|
|
budget /= choice_count;
|
|
alternatives_->at(0).node()->GetQuickCheckDetails(
|
|
details, compiler, characters_filled_in, not_at_start, budget);
|
|
for (int i = 1; i < choice_count; i++) {
|
|
QuickCheckDetails new_details(details->characters());
|
|
RegExpNode* node = alternatives_->at(i).node();
|
|
node->GetQuickCheckDetails(&new_details, compiler, characters_filled_in,
|
|
not_at_start, budget);
|
|
// Here we merge the quick match details of the two branches.
|
|
details->Merge(&new_details, characters_filled_in);
|
|
}
|
|
}
|
|
|
|
namespace {
|
|
|
|
// Check for [0-9A-Z_a-z].
|
|
void EmitWordCheck(RegExpMacroAssembler* assembler,
|
|
V8Label* word,
|
|
V8Label* non_word,
|
|
bool fall_through_on_word) {
|
|
StandardCharacterSet character_set = fall_through_on_word
|
|
? StandardCharacterSet::kWord
|
|
: StandardCharacterSet::kNotWord;
|
|
// \w and \W is supported on all platforms.
|
|
DCHECK(assembler->CanOptimizeSpecialClassRanges(character_set));
|
|
assembler->CheckSpecialClassRanges(character_set,
|
|
fall_through_on_word ? non_word : word);
|
|
}
|
|
|
|
// Emit the code to check for a ^ in multiline mode (1-character lookbehind
|
|
// that matches newline or the start of input).
|
|
EmitResult EmitHat(RegExpCompiler* compiler,
|
|
RegExpNode* on_success,
|
|
Trace* trace) {
|
|
RegExpMacroAssembler* assembler = compiler->macro_assembler();
|
|
|
|
// We will load the previous character into the current character register.
|
|
Trace new_trace(*trace);
|
|
new_trace.InvalidateCurrentCharacter();
|
|
|
|
// A positive (> 0) cp_offset means we've already successfully matched a
|
|
// non-empty-width part of the pattern, and thus cannot be at or before the
|
|
// start of the subject string. We can thus skip both at-start and
|
|
// bounds-checks when loading the one-character lookbehind.
|
|
const bool may_be_at_or_before_subject_string_start =
|
|
new_trace.cp_offset() <= 0;
|
|
|
|
V8Label ok;
|
|
if (may_be_at_or_before_subject_string_start) {
|
|
// The start of input counts as a newline in this context, so skip to ok if
|
|
// we are at the start.
|
|
assembler->CheckAtStart(new_trace.cp_offset(), &ok);
|
|
}
|
|
|
|
// If we've already checked that we are not at the start of input, it's okay
|
|
// to load the previous character without bounds checks.
|
|
const bool can_skip_bounds_check = !may_be_at_or_before_subject_string_start;
|
|
assembler->LoadCurrentCharacter(new_trace.cp_offset() - 1,
|
|
new_trace.backtrack(), can_skip_bounds_check);
|
|
// Line Terminator is supported on all platforms.
|
|
DCHECK(assembler->CanOptimizeSpecialClassRanges(
|
|
StandardCharacterSet::kLineTerminator));
|
|
assembler->CheckSpecialClassRanges(StandardCharacterSet::kLineTerminator,
|
|
new_trace.backtrack());
|
|
assembler->Bind(&ok);
|
|
return on_success->Emit(compiler, &new_trace);
|
|
}
|
|
|
|
} // namespace
|
|
|
|
// Emit the code to handle \b and \B (word-boundary or non-word-boundary).
|
|
EmitResult AssertionNode::EmitBoundaryCheck(RegExpCompiler* compiler,
|
|
Trace* trace) {
|
|
RegExpMacroAssembler* assembler = compiler->macro_assembler();
|
|
Isolate* isolate = assembler->isolate();
|
|
Trace::TriBool next_is_word_character = Trace::UNKNOWN;
|
|
bool not_at_start = (trace->at_start() == Trace::FALSE_VALUE);
|
|
BoyerMooreLookahead* lookahead = bm_info(not_at_start);
|
|
if (lookahead == nullptr) {
|
|
int eats_at_least =
|
|
std::min(kMaxLookaheadForBoyerMoore, EatsAtLeast(not_at_start));
|
|
if (eats_at_least >= 1) {
|
|
BoyerMooreLookahead* bm =
|
|
zone()->New<BoyerMooreLookahead>(eats_at_least, compiler, zone());
|
|
FillInBMInfo(isolate, 0, kRecursionBudget, bm, not_at_start);
|
|
if (bm->at(0)->is_non_word()) next_is_word_character = Trace::FALSE_VALUE;
|
|
if (bm->at(0)->is_word()) next_is_word_character = Trace::TRUE_VALUE;
|
|
}
|
|
} else {
|
|
if (lookahead->at(0)->is_non_word())
|
|
next_is_word_character = Trace::FALSE_VALUE;
|
|
if (lookahead->at(0)->is_word()) next_is_word_character = Trace::TRUE_VALUE;
|
|
}
|
|
bool at_boundary = (assertion_type_ == AssertionNode::AT_BOUNDARY);
|
|
if (next_is_word_character == Trace::UNKNOWN) {
|
|
V8Label before_non_word;
|
|
V8Label before_word;
|
|
if (trace->characters_preloaded() != 1) {
|
|
assembler->LoadCurrentCharacter(trace->cp_offset(), &before_non_word);
|
|
}
|
|
// Fall through on non-word.
|
|
EmitWordCheck(assembler, &before_word, &before_non_word, false);
|
|
// Next character is not a word character.
|
|
assembler->Bind(&before_non_word);
|
|
V8Label ok;
|
|
RETURN_IF_ERROR(BacktrackIfPrevious(compiler, trace,
|
|
at_boundary ? kIsNonWord : kIsWord));
|
|
assembler->GoTo(&ok);
|
|
|
|
assembler->Bind(&before_word);
|
|
RETURN_IF_ERROR(BacktrackIfPrevious(compiler, trace,
|
|
at_boundary ? kIsWord : kIsNonWord));
|
|
assembler->Bind(&ok);
|
|
} else if (next_is_word_character == Trace::TRUE_VALUE) {
|
|
RETURN_IF_ERROR(BacktrackIfPrevious(compiler, trace,
|
|
at_boundary ? kIsWord : kIsNonWord));
|
|
} else {
|
|
DCHECK(next_is_word_character == Trace::FALSE_VALUE);
|
|
RETURN_IF_ERROR(BacktrackIfPrevious(compiler, trace,
|
|
at_boundary ? kIsNonWord : kIsWord));
|
|
}
|
|
return EmitResult::Success();
|
|
}
|
|
|
|
EmitResult AssertionNode::BacktrackIfPrevious(
|
|
RegExpCompiler* compiler,
|
|
Trace* trace,
|
|
AssertionNode::IfPrevious backtrack_if_previous) {
|
|
RegExpMacroAssembler* assembler = compiler->macro_assembler();
|
|
Trace new_trace(*trace);
|
|
new_trace.InvalidateCurrentCharacter();
|
|
|
|
V8Label fall_through;
|
|
V8Label* non_word = backtrack_if_previous == kIsNonWord
|
|
? new_trace.backtrack()
|
|
: &fall_through;
|
|
V8Label* word = backtrack_if_previous == kIsNonWord ? &fall_through
|
|
: new_trace.backtrack();
|
|
|
|
// A positive (> 0) cp_offset means we've already successfully matched a
|
|
// non-empty-width part of the pattern, and thus cannot be at or before the
|
|
// start of the subject string. We can thus skip both at-start and
|
|
// bounds-checks when loading the one-character lookbehind.
|
|
const bool may_be_at_or_before_subject_string_start =
|
|
new_trace.cp_offset() <= 0;
|
|
|
|
if (may_be_at_or_before_subject_string_start) {
|
|
// The start of input counts as a non-word character, so the question is
|
|
// decided if we are at the start.
|
|
assembler->CheckAtStart(new_trace.cp_offset(), non_word);
|
|
}
|
|
|
|
// If we've already checked that we are not at the start of input, it's okay
|
|
// to load the previous character without bounds checks.
|
|
const bool can_skip_bounds_check = !may_be_at_or_before_subject_string_start;
|
|
static_assert(Trace::kCPOffsetSlack == 1);
|
|
assembler->LoadCurrentCharacter(new_trace.cp_offset() - 1, non_word,
|
|
can_skip_bounds_check);
|
|
EmitWordCheck(assembler, word, non_word, backtrack_if_previous == kIsNonWord);
|
|
|
|
assembler->Bind(&fall_through);
|
|
return on_success()->Emit(compiler, &new_trace);
|
|
}
|
|
|
|
void AssertionNode::GetQuickCheckDetails(QuickCheckDetails* details,
|
|
RegExpCompiler* compiler,
|
|
int filled_in,
|
|
bool not_at_start,
|
|
int budget) {
|
|
if (assertion_type_ == AT_START && not_at_start) {
|
|
details->set_cannot_match_from(filled_in);
|
|
return;
|
|
}
|
|
if (assertion_type_ == AT_END) {
|
|
details->set_cannot_match_from(filled_in);
|
|
return;
|
|
}
|
|
return on_success()->GetQuickCheckDetails(details, compiler, filled_in,
|
|
not_at_start, budget - 1);
|
|
}
|
|
|
|
void EndNode::GetQuickCheckDetails(QuickCheckDetails* details,
|
|
RegExpCompiler* compiler,
|
|
int characters_filled_in,
|
|
bool not_at_start,
|
|
int budget) {
|
|
details->set_cannot_match_from(characters_filled_in);
|
|
}
|
|
|
|
EmitResult AssertionNode::Emit(RegExpCompiler* compiler, Trace* trace) {
|
|
TRACE_EMIT("AssertionNode");
|
|
RegExpMacroAssembler* assembler = compiler->macro_assembler();
|
|
switch (assertion_type_) {
|
|
case AT_END: {
|
|
V8Label ok;
|
|
assembler->CheckPosition(trace->cp_offset(), &ok);
|
|
assembler->GoTo(trace->backtrack());
|
|
assembler->Bind(&ok);
|
|
break;
|
|
}
|
|
case AT_START: {
|
|
if (trace->at_start() == Trace::FALSE_VALUE) {
|
|
assembler->GoTo(trace->backtrack());
|
|
return EmitResult::Success();
|
|
}
|
|
if (trace->at_start() == Trace::UNKNOWN) {
|
|
assembler->CheckNotAtStart(trace->cp_offset(), trace->backtrack());
|
|
Trace at_start_trace = *trace;
|
|
at_start_trace.set_at_start(Trace::TRUE_VALUE);
|
|
return on_success()->Emit(compiler, &at_start_trace);
|
|
}
|
|
} break;
|
|
case AFTER_NEWLINE:
|
|
return EmitHat(compiler, on_success(), trace);
|
|
case AT_BOUNDARY:
|
|
case AT_NON_BOUNDARY: {
|
|
return EmitBoundaryCheck(compiler, trace);
|
|
}
|
|
}
|
|
return on_success()->Emit(compiler, trace);
|
|
}
|
|
|
|
namespace {
|
|
|
|
bool DeterminedAlready(const QuickCheckDetails* quick_check, int offset) {
|
|
if (quick_check == nullptr) return false;
|
|
if (offset >= quick_check->characters()) return false;
|
|
return quick_check->positions(offset)->determines_perfectly;
|
|
}
|
|
|
|
void UpdateBoundsCheck(int index, int* checked_up_to) {
|
|
if (index > *checked_up_to) {
|
|
*checked_up_to = index;
|
|
}
|
|
}
|
|
|
|
} // namespace
|
|
|
|
// We call this repeatedly to generate code for each pass over the text node.
|
|
// The passes are in increasing order of difficulty because we hope one
|
|
// of the first passes will fail in which case we are saved the work of the
|
|
// later passes. for example for the case independent regexp /%[asdfghjkl]a/
|
|
// we will check the '%' in the first pass, the case independent 'a' in the
|
|
// second pass and the character class in the last pass.
|
|
//
|
|
// The passes are done from right to left, so for example to test for /bar/
|
|
// we will first test for an 'r' with offset 2, then an 'a' with offset 1
|
|
// and then a 'b' with offset 0. This means we can avoid the end-of-input
|
|
// bounds check most of the time. In the example we only need to check for
|
|
// end-of-input when loading the putative 'r'.
|
|
//
|
|
// A slight complication involves the fact that the first character may already
|
|
// be fetched into a register by the previous node. In this case we want to
|
|
// do the test for that character first. We do this in separate passes. The
|
|
// 'preloaded' argument indicates that we are doing such a 'pass'. If such a
|
|
// pass has been performed then subsequent passes will have true in
|
|
// first_element_checked to indicate that that character does not need to be
|
|
// checked again.
|
|
//
|
|
// In addition to all this we are passed a Trace, which can
|
|
// contain an AlternativeGeneration object. In this AlternativeGeneration
|
|
// object we can see details of any quick check that was already passed in
|
|
// order to get to the code we are now generating. The quick check can involve
|
|
// loading characters, which means we do not need to recheck the bounds
|
|
// up to the limit the quick check already checked. In addition the quick
|
|
// check can have involved a mask and compare operation which may simplify
|
|
// or obviate the need for further checks at some character positions.
|
|
void TextNode::TextEmitPass(RegExpCompiler* compiler,
|
|
TextEmitPassType pass,
|
|
bool preloaded,
|
|
Trace* trace,
|
|
bool first_element_checked,
|
|
int* checked_up_to) {
|
|
RegExpMacroAssembler* assembler = compiler->macro_assembler();
|
|
Isolate* isolate = assembler->isolate();
|
|
bool one_byte = compiler->one_byte();
|
|
V8Label* backtrack = trace->backtrack();
|
|
const QuickCheckDetails* quick_check = trace->quick_check_performed();
|
|
int element_count = elements()->length();
|
|
int backward_offset = read_backward() ? -Length() : 0;
|
|
for (int i = preloaded ? 0 : element_count - 1; i >= 0; i--) {
|
|
TextElement elm = elements()->at(i);
|
|
int cp_offset = trace->cp_offset() + elm.cp_offset() + backward_offset;
|
|
if (elm.text_type() == TextElement::ATOM) {
|
|
base::Vector<const uint16_t> quarks = elm.atom()->data();
|
|
for (int j = preloaded ? 0 : quarks.length() - 1; j >= 0; j--) {
|
|
if (first_element_checked && i == 0 && j == 0) continue;
|
|
if (DeterminedAlready(quick_check, elm.cp_offset() + j)) continue;
|
|
uint16_t quark = quarks[j];
|
|
bool needs_bounds_check =
|
|
*checked_up_to < cp_offset + j || read_backward();
|
|
bool bounds_checked = false;
|
|
switch (pass) {
|
|
case NON_LATIN1_MATCH: {
|
|
DCHECK(one_byte); // This pass is only done in one-byte mode.
|
|
if (IsIgnoreCase(compiler->flags())) {
|
|
// We are compiling for a one-byte subject, case independent mode.
|
|
// We have to check whether any of the case alternatives are in
|
|
// the one-byte range.
|
|
unibrow::uchar chars[4];
|
|
// Only returns characters that are in the one-byte range.
|
|
int length =
|
|
GetCaseIndependentLetters(isolate, quark, compiler, chars, 4);
|
|
if (length == 0) {
|
|
assembler->GoTo(backtrack);
|
|
return;
|
|
}
|
|
} else {
|
|
// Case-dependent mode.
|
|
if (quark > String::kMaxOneByteCharCode) {
|
|
assembler->GoTo(backtrack);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case NON_LETTER_CHARACTER_MATCH:
|
|
bounds_checked =
|
|
EmitAtomNonLetter(isolate, compiler, quark, backtrack,
|
|
cp_offset + j, needs_bounds_check, preloaded);
|
|
break;
|
|
case SIMPLE_CHARACTER_MATCH:
|
|
bounds_checked = EmitSimpleCharacter(isolate, compiler, quark,
|
|
backtrack, cp_offset + j,
|
|
needs_bounds_check, preloaded);
|
|
break;
|
|
case CASE_CHARACTER_MATCH:
|
|
bounds_checked =
|
|
EmitAtomLetter(isolate, compiler, quark, backtrack,
|
|
cp_offset + j, needs_bounds_check, preloaded);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
if (bounds_checked) UpdateBoundsCheck(cp_offset + j, checked_up_to);
|
|
}
|
|
} else {
|
|
DCHECK_EQ(TextElement::CLASS_RANGES, elm.text_type());
|
|
if (pass == CHARACTER_CLASS_MATCH) {
|
|
if (first_element_checked && i == 0) continue;
|
|
if (DeterminedAlready(quick_check, elm.cp_offset())) continue;
|
|
RegExpClassRanges* cr = elm.class_ranges();
|
|
bool bounds_check = *checked_up_to < cp_offset || read_backward();
|
|
EmitClassRanges(assembler, cr, one_byte, backtrack, cp_offset,
|
|
bounds_check, preloaded, zone());
|
|
UpdateBoundsCheck(cp_offset, checked_up_to);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
int TextNode::Length() {
|
|
TextElement elm = elements()->last();
|
|
DCHECK_LE(0, elm.cp_offset());
|
|
return elm.cp_offset() + elm.length();
|
|
}
|
|
|
|
TextNode* TextNode::CreateForCharacterRanges(Zone* zone,
|
|
ZoneList<CharacterRange>* ranges,
|
|
bool read_backward,
|
|
RegExpNode* on_success) {
|
|
DCHECK_NOT_NULL(ranges);
|
|
// TODO(jgruber): There's no fundamental need to create this
|
|
// RegExpClassRanges; we could refactor to avoid the allocation.
|
|
return zone->New<TextNode>(zone->New<RegExpClassRanges>(zone, ranges),
|
|
read_backward, on_success);
|
|
}
|
|
|
|
TextNode* TextNode::CreateForSurrogatePair(
|
|
Zone* zone,
|
|
CharacterRange lead,
|
|
ZoneList<CharacterRange>* trail_ranges,
|
|
bool read_backward,
|
|
RegExpNode* on_success) {
|
|
ZoneList<TextElement>* elms = zone->New<ZoneList<TextElement>>(2, zone);
|
|
if (lead.from() == lead.to()) {
|
|
ZoneList<uint16_t> lead_surrogate(1, zone);
|
|
lead_surrogate.Add(lead.from(), zone);
|
|
RegExpAtom* atom = zone->New<RegExpAtom>(lead_surrogate.ToConstVector());
|
|
elms->Add(TextElement::Atom(atom), zone);
|
|
} else {
|
|
ZoneList<CharacterRange>* lead_ranges = CharacterRange::List(zone, lead);
|
|
elms->Add(TextElement::ClassRanges(
|
|
zone->New<RegExpClassRanges>(zone, lead_ranges)),
|
|
zone);
|
|
}
|
|
elms->Add(TextElement::ClassRanges(
|
|
zone->New<RegExpClassRanges>(zone, trail_ranges)),
|
|
zone);
|
|
return zone->New<TextNode>(elms, read_backward, on_success);
|
|
}
|
|
|
|
TextNode* TextNode::CreateForSurrogatePair(
|
|
Zone* zone,
|
|
ZoneList<CharacterRange>* lead_ranges,
|
|
CharacterRange trail,
|
|
bool read_backward,
|
|
RegExpNode* on_success) {
|
|
ZoneList<CharacterRange>* trail_ranges = CharacterRange::List(zone, trail);
|
|
ZoneList<TextElement>* elms = zone->New<ZoneList<TextElement>>(2, zone);
|
|
elms->Add(
|
|
TextElement::ClassRanges(zone->New<RegExpClassRanges>(zone, lead_ranges)),
|
|
zone);
|
|
elms->Add(TextElement::ClassRanges(
|
|
zone->New<RegExpClassRanges>(zone, trail_ranges)),
|
|
zone);
|
|
return zone->New<TextNode>(elms, read_backward, on_success);
|
|
}
|
|
|
|
// This generates the code to match a text node. A text node can contain
|
|
// straight character sequences (possibly to be matched in a case-independent
|
|
// way) and character classes. For efficiency we do not do this in a single
|
|
// pass from left to right. Instead we pass over the text node several times,
|
|
// emitting code for some character positions every time. See the comment on
|
|
// TextEmitPass for details.
|
|
EmitResult TextNode::Emit(RegExpCompiler* compiler, Trace* trace) {
|
|
TRACE_EMIT("TextNode");
|
|
LimitResult limit_result = LimitVersions(compiler, trace);
|
|
if (limit_result == DONE) return EmitResult::Success();
|
|
DCHECK(limit_result == CONTINUE);
|
|
|
|
if (trace->cp_offset() + Length() > RegExpMacroAssembler::kMaxCPOffset) {
|
|
compiler->SetRegExpTooBig();
|
|
return EmitResult::Error();
|
|
}
|
|
|
|
#ifdef V8_ENABLE_REGEXP_DIAGNOSTICS
|
|
if (UNLIKELY(v8_flags.trace_regexp_compiler)) {
|
|
const QuickCheckDetails* quick_check = trace->quick_check_performed();
|
|
if (quick_check != nullptr) {
|
|
for (int i = 0; i < quick_check->characters(); ++i) {
|
|
if (quick_check->positions(i)->determines_perfectly) {
|
|
TRACE(" Character at position "
|
|
<< i << " already determined by QuickCheck");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if (compiler->one_byte()) {
|
|
int dummy = 0;
|
|
TextEmitPass(compiler, NON_LATIN1_MATCH, false, trace, false, &dummy);
|
|
}
|
|
|
|
bool first_elt_done = false;
|
|
static_assert(Trace::kCPOffsetSlack == 1);
|
|
int bound_checked_to = trace->cp_offset() - 1;
|
|
bound_checked_to += trace->bound_checked_up_to();
|
|
|
|
// If a character is preloaded into the current character register then
|
|
// check that first to save reloading it.
|
|
for (int twice = 0; twice < 2; twice++) {
|
|
bool is_preloaded_pass = twice == 0;
|
|
if (is_preloaded_pass && trace->characters_preloaded() != 1) continue;
|
|
if (IsIgnoreCase(compiler->flags())) {
|
|
TextEmitPass(compiler, NON_LETTER_CHARACTER_MATCH, is_preloaded_pass,
|
|
trace, first_elt_done, &bound_checked_to);
|
|
TextEmitPass(compiler, CASE_CHARACTER_MATCH, is_preloaded_pass, trace,
|
|
first_elt_done, &bound_checked_to);
|
|
} else {
|
|
TextEmitPass(compiler, SIMPLE_CHARACTER_MATCH, is_preloaded_pass, trace,
|
|
first_elt_done, &bound_checked_to);
|
|
}
|
|
TextEmitPass(compiler, CHARACTER_CLASS_MATCH, is_preloaded_pass, trace,
|
|
first_elt_done, &bound_checked_to);
|
|
first_elt_done = true;
|
|
}
|
|
|
|
Trace successor_trace(*trace);
|
|
// If we advance backward, we may end up at the start.
|
|
RETURN_IF_ERROR(successor_trace.AdvanceCurrentPositionInTrace(
|
|
read_backward() ? -Length() : Length(), compiler));
|
|
successor_trace.set_at_start(read_backward() ? Trace::UNKNOWN
|
|
: Trace::FALSE_VALUE);
|
|
RecursionCheck rc(compiler);
|
|
return on_success()->Emit(compiler, &successor_trace);
|
|
}
|
|
|
|
void Trace::InvalidateCurrentCharacter() {
|
|
characters_preloaded_ = 0;
|
|
}
|
|
|
|
EmitResult Trace::AdvanceCurrentPositionInTrace(int by,
|
|
RegExpCompiler* compiler) {
|
|
// We don't have an instruction for shifting the current character register
|
|
// down or for using a shifted value for anything so lets just forget that
|
|
// we preloaded any characters into it.
|
|
characters_preloaded_ = 0;
|
|
// Adjust the offsets of the quick check performed information. This
|
|
// information is used to find out what we already determined about the
|
|
// characters by means of mask and compare.
|
|
quick_check_performed_.Advance(by, compiler->one_byte());
|
|
cp_offset_ += by;
|
|
bound_checked_up_to_ = std::max(0, bound_checked_up_to_ - by);
|
|
static_assert(RegExpMacroAssembler::kMaxCPOffset ==
|
|
-RegExpMacroAssembler::kMinCPOffset);
|
|
if (std::abs(cp_offset_) + kCPOffsetSlack >
|
|
RegExpMacroAssembler::kMaxCPOffset) {
|
|
compiler->SetRegExpTooBig();
|
|
cp_offset_ = 0;
|
|
return EmitResult::Error();
|
|
}
|
|
return EmitResult::Success();
|
|
}
|
|
|
|
void TextNode::MakeCaseIndependent(Isolate* isolate,
|
|
bool is_one_byte,
|
|
RegExpFlags flags) {
|
|
if (!IsIgnoreCase(flags)) return;
|
|
#ifdef V8_INTL_SUPPORT
|
|
// This is done in an earlier step when generating the nodes from the AST
|
|
// because we may have to split up into separate nodes.
|
|
if (NeedsUnicodeCaseEquivalents(flags)) return;
|
|
#endif
|
|
|
|
int element_count = elements()->length();
|
|
for (int i = 0; i < element_count; i++) {
|
|
TextElement elm = elements()->at(i);
|
|
if (elm.text_type() == TextElement::CLASS_RANGES) {
|
|
RegExpClassRanges* cr = elm.class_ranges();
|
|
// None of the standard character classes is different in the case
|
|
// independent case and it slows us down if we don't know that.
|
|
if (cr->is_standard(zone())) continue;
|
|
ZoneList<CharacterRange>* ranges = cr->ranges(zone());
|
|
CharacterRange::AddCaseEquivalents(isolate, zone(), ranges, is_one_byte);
|
|
}
|
|
}
|
|
}
|
|
|
|
int TextNode::FixedLengthLoopLength() {
|
|
return Length();
|
|
}
|
|
|
|
RegExpNode* TextNode::GetSuccessorOfOmnivorousTextNode(
|
|
RegExpCompiler* compiler) {
|
|
if (read_backward()) return nullptr;
|
|
if (elements()->length() != 1) return nullptr;
|
|
TextElement elm = elements()->at(0);
|
|
if (elm.text_type() != TextElement::CLASS_RANGES) return nullptr;
|
|
RegExpClassRanges* node = elm.class_ranges();
|
|
ZoneList<CharacterRange>* ranges = node->ranges(zone());
|
|
CharacterRange::Canonicalize(ranges);
|
|
if (node->is_negated()) {
|
|
return ranges->length() == 0 ? on_success() : nullptr;
|
|
}
|
|
if (ranges->length() != 1) return nullptr;
|
|
const uint32_t max_char = MaxCodeUnit(compiler->one_byte());
|
|
return ranges->at(0).IsEverything(max_char) ? on_success() : nullptr;
|
|
}
|
|
|
|
// Finds the fixed match length of a sequence of nodes that goes from
|
|
// this alternative and back to this choice node. If there are variable
|
|
// length nodes or other complications in the way then return a sentinel
|
|
// value indicating that a fixed length loop cannot be constructed.
|
|
int ChoiceNode::FixedLengthLoopLengthForAlternative(
|
|
GuardedAlternative* alternative) {
|
|
int length = 0;
|
|
RegExpNode* node = alternative->node();
|
|
// Later we will generate code for all these text nodes using recursion
|
|
// so we have to limit the max number.
|
|
int recursion_depth = 0;
|
|
while (node != this) {
|
|
if (recursion_depth++ > RegExpCompiler::kMaxRecursion) {
|
|
return kNodeIsTooComplexForFixedLengthLoops;
|
|
}
|
|
int node_length = node->FixedLengthLoopLength();
|
|
if (node_length == kNodeIsTooComplexForFixedLengthLoops) {
|
|
return kNodeIsTooComplexForFixedLengthLoops;
|
|
}
|
|
length += node_length;
|
|
node = node->AsSeqRegExpNode()->on_success();
|
|
}
|
|
if (read_backward()) {
|
|
length = -length;
|
|
}
|
|
// Check that we can jump by the whole text length. If not, return sentinel
|
|
// to indicate the we can't construct a fixed length loop.
|
|
if (length < RegExpMacroAssembler::kMinCPOffset ||
|
|
length > RegExpMacroAssembler::kMaxCPOffset) {
|
|
return kNodeIsTooComplexForFixedLengthLoops;
|
|
}
|
|
return length;
|
|
}
|
|
|
|
void LoopChoiceNode::AddLoopAlternative(GuardedAlternative alt) {
|
|
DCHECK_NULL(loop_node_);
|
|
AddAlternative(alt);
|
|
loop_node_ = alt.node();
|
|
}
|
|
|
|
void LoopChoiceNode::AddContinueAlternative(GuardedAlternative alt) {
|
|
DCHECK_NULL(continue_node_);
|
|
AddAlternative(alt);
|
|
continue_node_ = alt.node();
|
|
}
|
|
|
|
EmitResult LoopChoiceNode::Emit(RegExpCompiler* compiler, Trace* trace) {
|
|
TRACE_EMIT("LoopChoice");
|
|
RegExpMacroAssembler* macro_assembler = compiler->macro_assembler();
|
|
if (trace->special_loop_state() != nullptr &&
|
|
trace->special_loop_state()->loop_choice_node() == this) {
|
|
// Back edge of fixed length optimized loop node graph.
|
|
int text_length =
|
|
FixedLengthLoopLengthForAlternative(&(alternatives_->at(0)));
|
|
DCHECK_NE(kNodeIsTooComplexForFixedLengthLoops, text_length);
|
|
// Update the counter-based backtracking info on the stack. This is an
|
|
// optimization for fixed length loops (see below).
|
|
DCHECK(trace->cp_offset() == text_length);
|
|
macro_assembler->AdvanceCurrentPosition(text_length);
|
|
trace->special_loop_state()->GoToLoopTopLabel(macro_assembler);
|
|
return EmitResult::Success();
|
|
}
|
|
DCHECK_NULL(trace->special_loop_state());
|
|
if (!trace->is_trivial()) {
|
|
return trace->Flush(compiler, this);
|
|
}
|
|
return ChoiceNode::Emit(compiler, trace);
|
|
}
|
|
|
|
int ChoiceNode::CalculatePreloadCharacters(RegExpCompiler* compiler,
|
|
int eats_at_least) {
|
|
int preload_characters = std::min(4, eats_at_least);
|
|
DCHECK_LE(preload_characters, 4);
|
|
if (compiler->macro_assembler()->CanReadUnaligned()) {
|
|
bool one_byte = compiler->one_byte();
|
|
if (one_byte) {
|
|
// We can't preload 3 characters because there is no machine instruction
|
|
// to do that. We can't just load 4 because we could be reading
|
|
// beyond the end of the string, which could cause a memory fault.
|
|
if (preload_characters == 3) preload_characters = 2;
|
|
} else {
|
|
if (preload_characters > 2) preload_characters = 2;
|
|
}
|
|
} else {
|
|
if (preload_characters > 1) preload_characters = 1;
|
|
}
|
|
return preload_characters;
|
|
}
|
|
|
|
// This class is used when generating the alternatives in a choice node. It
|
|
// records the way the alternative is being code generated.
|
|
class AlternativeGeneration /*: public Malloced*/ {
|
|
public:
|
|
AlternativeGeneration()
|
|
: possible_success(),
|
|
expects_preload(false),
|
|
after(),
|
|
quick_check_details() {}
|
|
V8Label possible_success;
|
|
bool expects_preload;
|
|
V8Label after;
|
|
QuickCheckDetails quick_check_details;
|
|
};
|
|
|
|
// Creates a list of AlternativeGenerations. If the list has a reasonable
|
|
// size then it is on the stack, otherwise the excess is on the heap.
|
|
class AlternativeGenerationList {
|
|
public:
|
|
AlternativeGenerationList(int count, Zone* zone) : alt_gens_(count, zone) {
|
|
for (int i = 0; i < count && i < kAFew; i++) {
|
|
alt_gens_.Add(a_few_alt_gens_ + i, zone);
|
|
}
|
|
for (int i = kAFew; i < count; i++) {
|
|
alt_gens_.Add(new AlternativeGeneration(), zone);
|
|
}
|
|
}
|
|
~AlternativeGenerationList() {
|
|
for (int i = kAFew; i < alt_gens_.length(); i++) {
|
|
delete alt_gens_[i];
|
|
alt_gens_[i] = nullptr;
|
|
}
|
|
}
|
|
|
|
AlternativeGeneration* at(int i) { return alt_gens_[i]; }
|
|
|
|
private:
|
|
static const int kAFew = 10;
|
|
ZoneList<AlternativeGeneration*> alt_gens_;
|
|
AlternativeGeneration a_few_alt_gens_[kAFew];
|
|
};
|
|
|
|
void BoyerMoorePositionInfo::Set(int character) {
|
|
SetInterval(Interval(character, character));
|
|
}
|
|
|
|
namespace {
|
|
|
|
ContainedInLattice AddRange(ContainedInLattice containment,
|
|
const int* ranges,
|
|
int ranges_length,
|
|
Interval new_range) {
|
|
DCHECK_EQ(1, ranges_length & 1);
|
|
DCHECK_EQ(String::kMaxCodePoint + 1, ranges[ranges_length - 1]);
|
|
if (containment == kLatticeUnknown) return containment;
|
|
bool inside = false;
|
|
int last = 0;
|
|
for (int i = 0; i < ranges_length; inside = !inside, last = ranges[i], i++) {
|
|
// Consider the range from last to ranges[i].
|
|
// We haven't got to the new range yet.
|
|
if (ranges[i] <= new_range.from()) continue;
|
|
// New range is wholly inside last-ranges[i]. Note that new_range.to() is
|
|
// inclusive, but the values in ranges are not.
|
|
if (last <= new_range.from() && new_range.to() < ranges[i]) {
|
|
return Combine(containment, inside ? kLatticeIn : kLatticeOut);
|
|
}
|
|
return kLatticeUnknown;
|
|
}
|
|
return containment;
|
|
}
|
|
|
|
int BitsetFirstSetBit(BoyerMoorePositionInfo::Bitset bitset) {
|
|
static_assert(BoyerMoorePositionInfo::kMapSize ==
|
|
2 * kInt64Size * kBitsPerByte);
|
|
|
|
// Slight fiddling is needed here, since the bitset is of length 128 while
|
|
// CountTrailingZeros requires an integral type and std::bitset can only
|
|
// convert to unsigned long long. So we handle the most- and least-significant
|
|
// bits separately.
|
|
|
|
{
|
|
static constexpr BoyerMoorePositionInfo::Bitset mask(~uint64_t{0});
|
|
BoyerMoorePositionInfo::Bitset masked_bitset = bitset & mask;
|
|
static_assert(kInt64Size >= sizeof(decltype(masked_bitset.to_ullong())));
|
|
uint64_t lsb = masked_bitset.to_ullong();
|
|
if (lsb != 0) return Utils::CountTrailingZeros64(lsb);
|
|
}
|
|
|
|
{
|
|
BoyerMoorePositionInfo::Bitset masked_bitset = bitset >> 64;
|
|
uint64_t msb = masked_bitset.to_ullong();
|
|
if (msb != 0) return 64 + Utils::CountTrailingZeros64(msb);
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
} // namespace
|
|
|
|
void BoyerMoorePositionInfo::SetInterval(const Interval& interval) {
|
|
w_ = AddRange(w_, kWordRanges, kWordRangeCount, interval);
|
|
|
|
if (interval.size() >= kMapSize) {
|
|
map_count_ = kMapSize;
|
|
map_.set();
|
|
return;
|
|
}
|
|
|
|
for (int i = interval.from(); i <= interval.to(); i++) {
|
|
int mod_character = (i & kMask);
|
|
if (!map_[mod_character]) {
|
|
map_count_++;
|
|
map_.set(mod_character);
|
|
}
|
|
if (map_count_ == kMapSize) return;
|
|
}
|
|
}
|
|
|
|
void BoyerMoorePositionInfo::SetAll() {
|
|
w_ = kLatticeUnknown;
|
|
if (map_count_ != kMapSize) {
|
|
map_count_ = kMapSize;
|
|
map_.set();
|
|
}
|
|
}
|
|
|
|
BoyerMooreLookahead::BoyerMooreLookahead(int length,
|
|
RegExpCompiler* compiler,
|
|
Zone* zone)
|
|
: length_(length),
|
|
compiler_(compiler),
|
|
max_char_(MaxCodeUnit(compiler->one_byte())) {
|
|
bitmaps_ = zone->New<ZoneList<BoyerMoorePositionInfo*>>(length, zone);
|
|
for (int i = 0; i < length; i++) {
|
|
bitmaps_->Add(zone->New<BoyerMoorePositionInfo>(), zone);
|
|
}
|
|
}
|
|
|
|
// Find the longest range of lookahead that has the fewest number of different
|
|
// characters that can occur at a given position. Since we are optimizing two
|
|
// different parameters at once this is a tradeoff.
|
|
bool BoyerMooreLookahead::FindWorthwhileInterval(int* from, int* to) {
|
|
int biggest_points = 0;
|
|
// If more than 32 characters out of 128 can occur it is unlikely that we can
|
|
// be lucky enough to step forwards much of the time.
|
|
const int kMaxMax = 32;
|
|
for (int max_number_of_chars = 4; max_number_of_chars < kMaxMax;
|
|
max_number_of_chars *= 2) {
|
|
biggest_points =
|
|
FindBestInterval(max_number_of_chars, biggest_points, from, to);
|
|
}
|
|
if (biggest_points == 0) return false;
|
|
return true;
|
|
}
|
|
|
|
// Find the highest-points range between 0 and length_ where the character
|
|
// information is not too vague. 'Too vague' means that there are more than
|
|
// max_number_of_chars that can occur at this position. Calculates the number
|
|
// of points as the product of width-of-the-range and
|
|
// probability-of-finding-one-of-the-characters, where the probability is
|
|
// calculated using the frequency distribution of the sample subject string.
|
|
int BoyerMooreLookahead::FindBestInterval(int max_number_of_chars,
|
|
int old_biggest_points,
|
|
int* from,
|
|
int* to) {
|
|
int biggest_points = old_biggest_points;
|
|
static const int kSize = RegExpMacroAssembler::kTableSize;
|
|
for (int i = 0; i < length_;) {
|
|
while (i < length_ && Count(i) > max_number_of_chars)
|
|
i++;
|
|
if (i == length_) break;
|
|
int remembered_from = i;
|
|
|
|
BoyerMoorePositionInfo::Bitset union_bitset;
|
|
for (; i < length_ && Count(i) <= max_number_of_chars; i++) {
|
|
union_bitset |= bitmaps_->at(i)->raw_bitset();
|
|
}
|
|
|
|
int frequency = 0;
|
|
|
|
// Iterate only over set bits.
|
|
int j;
|
|
while ((j = BitsetFirstSetBit(union_bitset)) != -1) {
|
|
DCHECK(union_bitset[j]); // Sanity check.
|
|
// Add 1 to the frequency to give a small per-character boost for
|
|
// the cases where our sampling is not good enough and many
|
|
// characters have a frequency of zero. This means the frequency
|
|
// can theoretically be up to 2*kSize though we treat it mostly as
|
|
// a fraction of kSize.
|
|
frequency += compiler_->frequency_collator()->Frequency(j) + 1;
|
|
union_bitset.reset(j);
|
|
}
|
|
|
|
// We use the probability of skipping times the distance we are skipping to
|
|
// judge the effectiveness of this. Actually we have a cut-off: By
|
|
// dividing by 2 we switch off the skipping if the probability of skipping
|
|
// is less than 50%. This is because the multibyte mask-and-compare
|
|
// skipping in quickcheck is more likely to do well on this case.
|
|
bool in_quickcheck_range =
|
|
((i - remembered_from < 4) ||
|
|
(compiler_->one_byte() ? remembered_from <= 4 : remembered_from <= 2));
|
|
// Called 'probability' but it is only a rough estimate and can actually
|
|
// be outside the 0-kSize range.
|
|
int probability = (in_quickcheck_range ? kSize / 2 : kSize) - frequency;
|
|
int points = (i - remembered_from) * probability;
|
|
TRACE_COMPILER(compiler_, " Points for "
|
|
<< max_number_of_chars << " chars: " << points
|
|
<< " (start at " << remembered_from
|
|
<< "; probability: " << probability << ")");
|
|
if (points > biggest_points) {
|
|
*from = remembered_from;
|
|
*to = i - 1;
|
|
biggest_points = points;
|
|
}
|
|
}
|
|
return biggest_points;
|
|
}
|
|
|
|
// Take all the characters that will not prevent a successful match if they
|
|
// occur in the subject string in the range between min_lookahead and
|
|
// max_lookahead (inclusive) measured from the current position. If the
|
|
// character at max_lookahead offset is not one of these characters, then we
|
|
// can safely skip forwards by the number of characters in the range.
|
|
// For example for the pattern /..abcd.../ our range will be 2-5 inclusive
|
|
// (four characters) and the characters [abcd] will be in the allow-
|
|
// match set. If we find a 'z' at offset 5 we know we can't match at the
|
|
// current position or at the next three, so we can skip forwards 4 positions.
|
|
//
|
|
// nibble_table is only used for SIMD variants and encodes the same information
|
|
// as boolean_skip_table but in only 128 bits. It contains 16 bytes where the
|
|
// index into the table represent low nibbles of a character, and the stored
|
|
// byte is a bitset representing matching high nibbles. E.g. to store the
|
|
// character 'b' (0x62) in the nibble table, we set the 6th bit in row 2. We
|
|
// use it for the case where the range is only one character wide, eg the
|
|
// regexp /..[a-d]../. In this case finding a letter in the e-z range means
|
|
// we can move forward one but we compensate for this by processing 16
|
|
// characters at a time.
|
|
int BoyerMooreLookahead::GetSkipTable(int min_lookahead,
|
|
int max_lookahead,
|
|
const TypedData& boolean_skip_table,
|
|
const TypedData& nibble_table) {
|
|
const int kSkipArrayEntry = 0;
|
|
const int kDontSkipArrayEntry = 1;
|
|
|
|
//std::memset(boolean_skip_table->begin(), kSkipArrayEntry,
|
|
// boolean_skip_table->length());
|
|
for (intptr_t i = 0, n = boolean_skip_table.Length(); i < n; i++) {
|
|
boolean_skip_table.SetUint8(i, kSkipArrayEntry);
|
|
}
|
|
const bool fill_nibble_table = !nibble_table.IsNull();
|
|
if (fill_nibble_table) {
|
|
//std::memset(nibble_table->begin(), 0, nibble_table->length());
|
|
for (intptr_t i = 0, n = nibble_table.Length(); i < n; i++) {
|
|
nibble_table.SetUint8(i, 0);
|
|
}
|
|
}
|
|
|
|
for (int i = max_lookahead; i >= min_lookahead; i--) {
|
|
BoyerMoorePositionInfo::Bitset bitset = bitmaps_->at(i)->raw_bitset();
|
|
|
|
// Iterate only over set bits.
|
|
int j;
|
|
while ((j = BitsetFirstSetBit(bitset)) != -1) {
|
|
DCHECK(bitset[j]); // Sanity check.
|
|
boolean_skip_table.SetUint8(j, kDontSkipArrayEntry);
|
|
if (fill_nibble_table) {
|
|
int lo_nibble = j & 0x0f;
|
|
int hi_nibble = (j >> 4) & 0x07;
|
|
int row = nibble_table.GetUint8(lo_nibble);
|
|
row |= 1 << hi_nibble;
|
|
nibble_table.SetUint8(lo_nibble, row);
|
|
}
|
|
bitset.reset(j);
|
|
}
|
|
}
|
|
|
|
const int skip = max_lookahead + 1 - min_lookahead;
|
|
return skip;
|
|
}
|
|
|
|
// See comment above on the implementation of GetSkipTable.
|
|
void BoyerMooreLookahead::EmitSkipInstructions(RegExpMacroAssembler* masm) {
|
|
const int kSize = RegExpMacroAssembler::kTableSize;
|
|
|
|
int min_lookahead = 0;
|
|
int max_lookahead = 0;
|
|
|
|
if (!FindWorthwhileInterval(&min_lookahead, &max_lookahead)) {
|
|
TRACE_COMPILER(compiler_, " No worthwhile interval found");
|
|
return;
|
|
}
|
|
|
|
// Check if we only have a single non-empty position info, and that info
|
|
// contains only one or two characters.
|
|
bool found_single_position = false;
|
|
constexpr uint32_t kNoChar = 0xffffffff;
|
|
uint32_t char_one = kNoChar;
|
|
uint32_t char_two = kNoChar;
|
|
bool use_simd = masm->SkipUntilBitInTableUseSimd(1);
|
|
for (int i = min_lookahead; i <= max_lookahead; i++) {
|
|
BoyerMoorePositionInfo* map = bitmaps_->at(i);
|
|
if (map->map_count() == 0) {
|
|
// If we have a position where no characters can match then we just can't
|
|
// match.
|
|
masm->Fail();
|
|
return;
|
|
}
|
|
|
|
if (found_single_position || map->map_count() > 2) {
|
|
// We found a second position or there were more than two characters that
|
|
// matched at this position.
|
|
found_single_position = false;
|
|
break;
|
|
}
|
|
|
|
BoyerMoorePositionInfo::Bitset bitset = map->raw_bitset();
|
|
char_one = BitsetFirstSetBit(bitset);
|
|
if (map->map_count() == 2) {
|
|
bitset.reset(char_one);
|
|
char_two = BitsetFirstSetBit(bitset);
|
|
} else {
|
|
char_two = char_one; // Everything below here works for identical chars.
|
|
}
|
|
DCHECK(!found_single_position);
|
|
if (Utils::CountOneBits(char_one ^ char_two) > 1) {
|
|
// For case independent matches we often find two characters that differ
|
|
// only at one bit positions, but in this case they differed more. We
|
|
// don't have a great bytecode for two characters that are too different.
|
|
break;
|
|
}
|
|
|
|
DCHECK_LE(map->map_count(), 2);
|
|
|
|
found_single_position = true;
|
|
|
|
DCHECK_NE(char_one, kNoChar);
|
|
DCHECK_NE(char_two, kNoChar);
|
|
}
|
|
|
|
DCHECK_IMPLIES(found_single_position, max_lookahead == min_lookahead);
|
|
|
|
if (found_single_position && max_lookahead < 3) {
|
|
// The mask-compare can probably handle this better.
|
|
return;
|
|
}
|
|
|
|
if (found_single_position && !use_simd) {
|
|
// TODO(pthier): Add vectorized version. At that point we will want
|
|
// to remove the ' && !use_simd' above.
|
|
DCHECK(max_char_ > kSize); // This means we will have to do the 'and'.
|
|
|
|
V8Label cont;
|
|
uint16_t mask = RegExpMacroAssembler::kTableMask;
|
|
mask &= ~(char_one ^ char_two); // Mask out the bit where they differ.
|
|
masm->SkipUntilCharAnd(max_lookahead, 1, char_one & mask, mask, length(),
|
|
&cont, &cont);
|
|
|
|
masm->Bind(&cont);
|
|
return;
|
|
}
|
|
|
|
TypedData& boolean_skip_table = TypedData::Handle(
|
|
TypedData::New(kTypedDataUint8ArrayCid, kSize, Heap::kOld));
|
|
TypedData& nibble_table = TypedData::Handle();
|
|
const int skip_distance = max_lookahead + 1 - min_lookahead;
|
|
if (masm->SkipUntilBitInTableUseSimd(skip_distance)) {
|
|
// The current implementation is tailored specifically for 128-bit tables.
|
|
static_assert(kSize == 128);
|
|
nibble_table = TypedData::New(kTypedDataUint8ArrayCid, kSize / kBitsPerByte,
|
|
Heap::kOld);
|
|
}
|
|
GetSkipTable(min_lookahead, max_lookahead, boolean_skip_table, nibble_table);
|
|
DCHECK_NE(0, skip_distance);
|
|
|
|
V8Label cont;
|
|
masm->SkipUntilBitInTable(max_lookahead, boolean_skip_table, nibble_table,
|
|
skip_distance, &cont, &cont);
|
|
masm->Bind(&cont);
|
|
}
|
|
|
|
/* Code generation for choice nodes.
|
|
*
|
|
* We generate quick checks that do a mask and compare to eliminate a
|
|
* choice. If the quick check succeeds then it jumps to the continuation to
|
|
* do slow checks and check subsequent nodes. If it fails (the common case)
|
|
* it falls through to the next choice.
|
|
*
|
|
* Here is the desired flow graph. Nodes directly below each other imply
|
|
* fallthrough. Alternatives 1 and 2 have quick checks. Alternative
|
|
* 3 doesn't have a quick check so we have to call the slow check.
|
|
* Nodes are marked Qn for quick checks and Sn for slow checks. The entire
|
|
* regexp continuation is generated directly after the Sn node, up to the
|
|
* next GoTo if we decide to reuse some already generated code. Some
|
|
* nodes expect preload_characters to be preloaded into the current
|
|
* character register. R nodes do this preloading. Vertices are marked
|
|
* F for failures and S for success (possible success in the case of quick
|
|
* nodes). L, V, < and > are used as arrow heads.
|
|
*
|
|
* ----------> R
|
|
* |
|
|
* V
|
|
* Q1 -----> S1
|
|
* | S /
|
|
* F| /
|
|
* | F/
|
|
* | /
|
|
* | R
|
|
* | /
|
|
* V L
|
|
* Q2 -----> S2
|
|
* | S /
|
|
* F| /
|
|
* | F/
|
|
* | /
|
|
* | R
|
|
* | /
|
|
* V L
|
|
* S3
|
|
* |
|
|
* F|
|
|
* |
|
|
* R
|
|
* |
|
|
* backtrack V
|
|
* <----------Q4
|
|
* \ F |
|
|
* \ |S
|
|
* \ F V
|
|
* \-----S4
|
|
*
|
|
* For fixed length loops we push the current position, then generate the code
|
|
* that eats the input specially in EmitFixedLengthLoop. The other choice (the
|
|
* continuation) is generated by the normal code in EmitChoices, and steps back
|
|
* in the input to the starting position when it fails to match. The loop code
|
|
* looks like this (U is the unwind code that steps back in the fixed length
|
|
* loop).
|
|
*
|
|
* _____
|
|
* / \
|
|
* V |
|
|
* ----------> S1 |
|
|
* /| |
|
|
* / |S |
|
|
* F/ \_____/
|
|
* /
|
|
* |<-----
|
|
* | \
|
|
* V |S
|
|
* Q2 ---> U----->backtrack
|
|
* | F /
|
|
* S| /
|
|
* V F /
|
|
* S2--/
|
|
*/
|
|
|
|
SpecialLoopState::SpecialLoopState(bool not_at_start,
|
|
ChoiceNode* loop_choice_node)
|
|
: loop_choice_node_(loop_choice_node) {
|
|
backtrack_trace_.set_backtrack(&step_label_);
|
|
if (not_at_start) backtrack_trace_.set_at_start(Trace::FALSE_VALUE);
|
|
}
|
|
|
|
void SpecialLoopState::BindStepLabel(RegExpMacroAssembler* macro_assembler) {
|
|
macro_assembler->Bind(&step_label_);
|
|
}
|
|
|
|
void SpecialLoopState::BindLoopTopLabel(RegExpMacroAssembler* macro_assembler) {
|
|
macro_assembler->Bind(&loop_top_label_);
|
|
}
|
|
|
|
void SpecialLoopState::GoToLoopTopLabel(RegExpMacroAssembler* macro_assembler) {
|
|
macro_assembler->GoTo(&loop_top_label_);
|
|
}
|
|
|
|
void ChoiceNode::AssertGuardsMentionRegisters(Trace* trace) {
|
|
#ifdef DEBUG
|
|
int choice_count = alternatives_->length();
|
|
for (int i = 0; i < choice_count - 1; i++) {
|
|
GuardedAlternative alternative = alternatives_->at(i);
|
|
const ZoneList<Guard*>* guards = alternative.guards();
|
|
int guard_count = (guards == nullptr) ? 0 : guards->length();
|
|
for (int j = 0; j < guard_count; j++) {
|
|
DCHECK(!trace->mentions_reg(guards->at(j)->reg()));
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void ChoiceNode::SetUpPreLoad(RegExpCompiler* compiler,
|
|
Trace* current_trace,
|
|
PreloadState* state) {
|
|
if (state->eats_at_least_ == PreloadState::kEatsAtLeastNotYetInitialized) {
|
|
// Save some time by looking at most one machine word ahead.
|
|
state->eats_at_least_ =
|
|
EatsAtLeast(current_trace->at_start() == Trace::FALSE_VALUE);
|
|
}
|
|
state->preload_characters_ =
|
|
CalculatePreloadCharacters(compiler, state->eats_at_least_);
|
|
|
|
state->preload_is_current_ =
|
|
(current_trace->characters_preloaded() == state->preload_characters_);
|
|
state->preload_has_checked_bounds_ = state->preload_is_current_;
|
|
}
|
|
|
|
EmitResult ChoiceNode::Emit(RegExpCompiler* compiler, Trace* trace) {
|
|
TRACE_EMIT("Choice");
|
|
int choice_count = alternatives_->length();
|
|
|
|
if (choice_count == 1 && alternatives_->at(0).guards() == nullptr) {
|
|
return alternatives_->at(0).node()->Emit(compiler, trace);
|
|
}
|
|
|
|
AssertGuardsMentionRegisters(trace);
|
|
|
|
LimitResult limit_result = LimitVersions(compiler, trace);
|
|
if (limit_result == DONE) return EmitResult::Success();
|
|
DCHECK(limit_result == CONTINUE);
|
|
|
|
// For loop nodes we already flushed (see LoopChoiceNode::Emit), but for
|
|
// other choice nodes we only flush if we are out of code size budget.
|
|
if (trace->flush_budget() == 0 && trace->has_any_actions()) {
|
|
return trace->Flush(compiler, this);
|
|
}
|
|
|
|
RecursionCheck rc(compiler);
|
|
|
|
PreloadState preload;
|
|
preload.init();
|
|
// This must be outside the 'if' because the trace we use for what
|
|
// comes after the special_loop is inside it and needs the lifetime.
|
|
SpecialLoopState special_loop_state(not_at_start(), this);
|
|
|
|
int text_length = FixedLengthLoopLengthForAlternative(&alternatives_->at(0));
|
|
AlternativeGenerationList alt_gens(choice_count, zone());
|
|
|
|
// Flags need to be reset to the state of the ChoiceNode at the beginning
|
|
// of each alternative (in-line and out-of-line), as flags might be modified
|
|
// when emitting an alternative.
|
|
RegExpFlags flags = compiler->flags();
|
|
if (choice_count > 1 && text_length != kNodeIsTooComplexForFixedLengthLoops) {
|
|
trace = EmitFixedLengthLoop(compiler, trace, &alt_gens, &preload,
|
|
&special_loop_state, text_length, flags);
|
|
if (trace == nullptr) return EmitResult::Error();
|
|
} else {
|
|
preload.eats_at_least_ =
|
|
EmitOptimizedUnanchoredSearch(compiler, trace, &special_loop_state);
|
|
|
|
RETURN_IF_ERROR(
|
|
EmitChoices(compiler, &alt_gens, 0, trace, &preload, flags));
|
|
}
|
|
|
|
// At this point we need to generate slow checks for the alternatives where
|
|
// the quick check was inlined. We can recognize these because the associated
|
|
// label was bound.
|
|
int new_flush_budget = trace->flush_budget() / choice_count;
|
|
for (int i = 0; i < choice_count; i++) {
|
|
compiler->set_flags(flags);
|
|
AlternativeGeneration* alt_gen = alt_gens.at(i);
|
|
Trace new_trace(*trace);
|
|
// If there are actions to be flushed we have to limit how many times
|
|
// they are flushed. Take the budget of the parent trace and distribute
|
|
// it fairly amongst the children.
|
|
if (new_trace.has_any_actions()) {
|
|
new_trace.set_flush_budget(new_flush_budget);
|
|
}
|
|
bool next_expects_preload =
|
|
i == choice_count - 1 ? false : alt_gens.at(i + 1)->expects_preload;
|
|
RETURN_IF_ERROR(EmitOutOfLineContinuation(
|
|
compiler, &new_trace, alternatives_->at(i), alt_gen,
|
|
preload.preload_characters_, next_expects_preload));
|
|
}
|
|
|
|
return EmitResult::Success();
|
|
}
|
|
|
|
Trace* ChoiceNode::EmitFixedLengthLoop(
|
|
RegExpCompiler* compiler,
|
|
Trace* trace,
|
|
AlternativeGenerationList* alt_gens,
|
|
PreloadState* preload,
|
|
SpecialLoopState* fixed_length_loop_state,
|
|
int text_length,
|
|
RegExpFlags flags) {
|
|
TRACE("* Emit fixed length loop");
|
|
RegExpMacroAssembler* macro_assembler = compiler->macro_assembler();
|
|
// Here we have special handling for greedy loops containing only text nodes
|
|
// and other simple nodes. We call these fixed length loops. These are
|
|
// handled by pushing the current position on the stack and then incrementing
|
|
// the current position each time around the switch. On backtrack we
|
|
// decrement the current position and check it against the pushed value.
|
|
// This avoids pushing backtrack information for each iteration of the loop,
|
|
// which could take up a lot of space.
|
|
DCHECK(trace->special_loop_state() == nullptr);
|
|
macro_assembler->PushCurrentPosition();
|
|
// This is the label for trying to match what comes after the greedy
|
|
// quantifier, either because the body of the quantifier failed, or because
|
|
// we have stepped back to try again with one iteration fewer.
|
|
V8Label after_body_match_attempt;
|
|
Trace fixed_length_match_trace;
|
|
if (not_at_start()) fixed_length_match_trace.set_at_start(Trace::FALSE_VALUE);
|
|
fixed_length_match_trace.set_backtrack(&after_body_match_attempt);
|
|
fixed_length_loop_state->BindLoopTopLabel(macro_assembler);
|
|
fixed_length_match_trace.set_special_loop_state(fixed_length_loop_state);
|
|
EmitResult result =
|
|
alternatives_->at(0).node()->Emit(compiler, &fixed_length_match_trace);
|
|
macro_assembler->Bind(&after_body_match_attempt);
|
|
if (result.IsError()) return nullptr;
|
|
|
|
Trace* new_trace = fixed_length_loop_state->backtrack_trace();
|
|
|
|
// In a fixed length loop there is only one other choice, which is what
|
|
// comes after the greedy quantifer. Try to match that now.
|
|
result = EmitChoices(compiler, alt_gens, 1, new_trace, preload, flags);
|
|
if (result.IsError()) return nullptr;
|
|
|
|
fixed_length_loop_state->BindStepLabel(macro_assembler);
|
|
// If we have unwound to the bottom then backtrack.
|
|
macro_assembler->CheckFixedLengthLoop(trace->backtrack());
|
|
// Otherwise try the second priority at an earlier position.
|
|
macro_assembler->AdvanceCurrentPosition(-text_length);
|
|
macro_assembler->GoTo(&after_body_match_attempt);
|
|
return new_trace;
|
|
}
|
|
|
|
int ChoiceNode::EmitOptimizedUnanchoredSearch(
|
|
RegExpCompiler* compiler,
|
|
Trace* trace,
|
|
SpecialLoopState* search_loop_state) {
|
|
int eats_at_least = PreloadState::kEatsAtLeastNotYetInitialized;
|
|
if (alternatives_->length() != 2) return eats_at_least;
|
|
|
|
GuardedAlternative alt1 = alternatives_->at(1);
|
|
if (alt1.guards() != nullptr && alt1.guards()->length() != 0) {
|
|
TRACE(
|
|
" Alternatives with guards -> Can't emit optimized unanchored search");
|
|
return eats_at_least;
|
|
}
|
|
RegExpNode* eats_anything_node = alt1.node();
|
|
if (eats_anything_node->GetSuccessorOfOmnivorousTextNode(compiler) != this) {
|
|
return eats_at_least;
|
|
}
|
|
|
|
// Really we should be creating a new trace when we execute this function,
|
|
// but there is no need, because the code it generates cannot backtrack, and
|
|
// we always arrive here with a trivial trace (since it's the entry to a
|
|
// loop. That also implies that there are no preloaded characters, which is
|
|
// good, because it means we won't be violating any assumptions by
|
|
// overwriting those characters with new load instructions.
|
|
DCHECK(trace->is_trivial());
|
|
|
|
TRACE("* Emit optimized unanchored search");
|
|
RegExpMacroAssembler* macro_assembler = compiler->macro_assembler();
|
|
Isolate* isolate = macro_assembler->isolate();
|
|
// At this point we know that we are at a non-greedy loop that will eat
|
|
// any character one at a time. Any non-anchored regexp has such a
|
|
// loop prepended to it in order to find where it starts. We look for
|
|
// a pattern of the form ...abc... where we can look 6 characters ahead
|
|
// and step forwards 3 if the character is not one of abc. Abc need
|
|
// not be atoms, they can be any reasonably limited character class or
|
|
// small alternation.
|
|
BoyerMooreLookahead* bm = bm_info(false);
|
|
// The --no-regexp-quick-check is for testing. It disables the compiler's
|
|
// clever optimizations that attempt to eliminate match positions. This
|
|
// way the regular regexp machinery gets more exercise and test coverage.
|
|
if (bm == nullptr && FLAG_regexp_quick_check) {
|
|
eats_at_least = std::min(kMaxLookaheadForBoyerMoore, EatsAtLeast(false));
|
|
if (eats_at_least >= 1) {
|
|
bm = zone()->New<BoyerMooreLookahead>(eats_at_least, compiler, zone());
|
|
GuardedAlternative alt0 = alternatives_->at(0);
|
|
alt0.node()->FillInBMInfo(isolate, 0, kRecursionBudget, bm, false);
|
|
}
|
|
}
|
|
if (bm != nullptr) {
|
|
#ifdef V8_ENABLE_REGEXP_DIAGNOSTICS
|
|
if (UNLIKELY(v8_flags.trace_regexp_compiler)) {
|
|
RegExpGraphPrinter* printer = compiler->diagnostics()->graph_printer();
|
|
std::ostream& os = compiler->diagnostics()->os();
|
|
os << " ";
|
|
printer->PrintBoyerMooreLookahead(bm);
|
|
}
|
|
#endif
|
|
bm->EmitSkipInstructions(macro_assembler);
|
|
}
|
|
return eats_at_least;
|
|
}
|
|
|
|
EmitResult ChoiceNode::EmitChoices(RegExpCompiler* compiler,
|
|
AlternativeGenerationList* alt_gens,
|
|
int first_choice,
|
|
Trace* trace,
|
|
PreloadState* preload,
|
|
RegExpFlags flags) {
|
|
TRACE("* Emit Choices");
|
|
RegExpMacroAssembler* macro_assembler = compiler->macro_assembler();
|
|
SetUpPreLoad(compiler, trace, preload);
|
|
|
|
// For now we just call all choices one after the other. The idea ultimately
|
|
// is to use the Dispatch table to try only the relevant ones.
|
|
int choice_count = alternatives_->length();
|
|
|
|
int new_flush_budget = trace->flush_budget() / choice_count;
|
|
|
|
bool quick_check_flags = FLAG_regexp_optimization && FLAG_regexp_quick_check;
|
|
|
|
for (int i = first_choice; i < choice_count; i++) {
|
|
compiler->set_flags(flags);
|
|
bool is_last = i == choice_count - 1;
|
|
bool fall_through_on_failure = !is_last;
|
|
GuardedAlternative alternative = alternatives_->at(i);
|
|
AlternativeGeneration* alt_gen = alt_gens->at(i);
|
|
alt_gen->quick_check_details.set_characters(preload->preload_characters_);
|
|
const ZoneList<Guard*>* guards = alternative.guards();
|
|
int guard_count = (guards == nullptr) ? 0 : guards->length();
|
|
Trace new_trace(*trace);
|
|
new_trace.set_characters_preloaded(
|
|
preload->preload_is_current_ ? preload->preload_characters_ : 0);
|
|
if (preload->preload_has_checked_bounds_) {
|
|
new_trace.set_bound_checked_up_to(preload->preload_characters_);
|
|
}
|
|
new_trace.quick_check_performed()->Clear();
|
|
if (not_at_start_) new_trace.set_at_start(Trace::FALSE_VALUE);
|
|
if (!is_last) {
|
|
new_trace.set_backtrack(&alt_gen->after);
|
|
}
|
|
alt_gen->expects_preload = preload->preload_is_current_;
|
|
bool generate_full_check_inline = false;
|
|
TRACE_WITH_NODE_AND_TRACE(compiler, " Choice " << i << " ",
|
|
alternative.node(), &new_trace);
|
|
if (quick_check_flags && try_to_emit_quick_check_for_alternative(i == 0) &&
|
|
alternative.node()->EmitQuickCheck(
|
|
compiler, trace, &new_trace, preload->preload_has_checked_bounds_,
|
|
&alt_gen->possible_success, &alt_gen->quick_check_details,
|
|
fall_through_on_failure, this)) {
|
|
// Quick check was generated for this choice.
|
|
preload->preload_is_current_ = true;
|
|
preload->preload_has_checked_bounds_ = true;
|
|
// If we generated the quick check to fall through on possible success,
|
|
// we now need to generate the full check inline.
|
|
if (!fall_through_on_failure) {
|
|
macro_assembler->Bind(&alt_gen->possible_success);
|
|
new_trace.set_quick_check_performed(&alt_gen->quick_check_details);
|
|
new_trace.set_characters_preloaded(preload->preload_characters_);
|
|
new_trace.set_bound_checked_up_to(preload->preload_characters_);
|
|
generate_full_check_inline = true;
|
|
}
|
|
} else if (alt_gen->quick_check_details.cannot_match()) {
|
|
if (!fall_through_on_failure) {
|
|
macro_assembler->GoTo(trace->backtrack());
|
|
}
|
|
continue;
|
|
} else {
|
|
// No quick check was generated. Put the full code here.
|
|
// If this is not the first choice then there could be slow checks from
|
|
// previous cases that go here when they fail. There's no reason to
|
|
// insist that they preload characters since the slow check we are about
|
|
// to generate probably can't use it.
|
|
if (i != first_choice) {
|
|
alt_gen->expects_preload = false;
|
|
new_trace.InvalidateCurrentCharacter();
|
|
}
|
|
generate_full_check_inline = true;
|
|
}
|
|
if (generate_full_check_inline) {
|
|
if (new_trace.has_any_actions()) {
|
|
new_trace.set_flush_budget(new_flush_budget);
|
|
}
|
|
for (int j = 0; j < guard_count; j++) {
|
|
GenerateGuard(macro_assembler, guards->at(j), &new_trace);
|
|
}
|
|
RETURN_IF_ERROR(alternative.node()->Emit(compiler, &new_trace));
|
|
preload->preload_is_current_ = false;
|
|
}
|
|
macro_assembler->Bind(&alt_gen->after);
|
|
}
|
|
return EmitResult::Success();
|
|
}
|
|
|
|
EmitResult ChoiceNode::EmitOutOfLineContinuation(RegExpCompiler* compiler,
|
|
Trace* trace,
|
|
GuardedAlternative alternative,
|
|
AlternativeGeneration* alt_gen,
|
|
int preload_characters,
|
|
bool next_expects_preload) {
|
|
if (!alt_gen->possible_success.is_linked()) return EmitResult::Success();
|
|
TRACE_WITH_NODE_AND_TRACE(compiler, "* Emit Out-of-Line Continuation for ",
|
|
alternative.node(), trace);
|
|
|
|
RegExpMacroAssembler* macro_assembler = compiler->macro_assembler();
|
|
macro_assembler->Bind(&alt_gen->possible_success);
|
|
Trace out_of_line_trace(*trace);
|
|
out_of_line_trace.set_characters_preloaded(preload_characters);
|
|
out_of_line_trace.set_quick_check_performed(&alt_gen->quick_check_details);
|
|
if (not_at_start_) out_of_line_trace.set_at_start(Trace::FALSE_VALUE);
|
|
const ZoneList<Guard*>* guards = alternative.guards();
|
|
int guard_count = (guards == nullptr) ? 0 : guards->length();
|
|
if (next_expects_preload) {
|
|
V8Label reload_current_char;
|
|
out_of_line_trace.set_backtrack(&reload_current_char);
|
|
for (int j = 0; j < guard_count; j++) {
|
|
GenerateGuard(macro_assembler, guards->at(j), &out_of_line_trace);
|
|
}
|
|
RETURN_IF_ERROR(alternative.node()->Emit(compiler, &out_of_line_trace));
|
|
macro_assembler->Bind(&reload_current_char);
|
|
// Reload the current character, since the next quick check expects that.
|
|
// We don't need to check bounds here because we only get into this
|
|
// code through a quick check which already did the checked load.
|
|
macro_assembler->LoadCurrentCharacter(trace->cp_offset(), nullptr, false,
|
|
preload_characters);
|
|
macro_assembler->GoTo(&(alt_gen->after));
|
|
} else {
|
|
out_of_line_trace.set_backtrack(&(alt_gen->after));
|
|
for (int j = 0; j < guard_count; j++) {
|
|
GenerateGuard(macro_assembler, guards->at(j), &out_of_line_trace);
|
|
}
|
|
RETURN_IF_ERROR(alternative.node()->Emit(compiler, &out_of_line_trace));
|
|
}
|
|
return EmitResult::Success();
|
|
}
|
|
|
|
EmitResult ActionNode::Emit(RegExpCompiler* compiler, Trace* trace) {
|
|
TRACE_EMIT("Action");
|
|
RegExpMacroAssembler* assembler = compiler->macro_assembler();
|
|
LimitResult limit_result = LimitVersions(compiler, trace);
|
|
if (limit_result == DONE) return EmitResult::Success();
|
|
DCHECK(limit_result == CONTINUE);
|
|
|
|
RecursionCheck rc(compiler);
|
|
|
|
switch (action_type_) {
|
|
// Start with the actions we know how to defer. These are just recorded in
|
|
// the new trace, no code is emitted right now. (If we backtrack then we
|
|
// don't have to perform and undo these actions.)
|
|
case STORE_POSITION:
|
|
case RESTORE_POSITION:
|
|
case INCREMENT_REGISTER:
|
|
case SET_REGISTER_FOR_LOOP:
|
|
case CLEAR_CAPTURES: {
|
|
Trace new_trace = *trace;
|
|
new_trace.add_action(this);
|
|
RETURN_IF_ERROR(on_success()->Emit(compiler, &new_trace));
|
|
break;
|
|
}
|
|
case EATS_AT_LEAST:
|
|
RETURN_IF_ERROR(on_success()->Emit(compiler, trace));
|
|
break; // Doesn't actually do anything.
|
|
// We don't yet have the ability to defer these.
|
|
case BEGIN_POSITIVE_SUBMATCH:
|
|
case BEGIN_NEGATIVE_SUBMATCH:
|
|
if (!trace->is_trivial()) {
|
|
// Complex situation: Flush the trace state to the assembler and
|
|
// generate a generic version of this action. This call will
|
|
// recurse back to the else clause here.
|
|
trace->Flush(compiler, this);
|
|
} else {
|
|
assembler->WriteCurrentPositionToRegister(
|
|
data_.u_submatch.current_position_register, 0);
|
|
assembler->WriteStackPointerToRegister(
|
|
data_.u_submatch.stack_pointer_register);
|
|
RETURN_IF_ERROR(on_success()->Emit(compiler, trace));
|
|
}
|
|
break;
|
|
case EMPTY_MATCH_CHECK: {
|
|
int start_pos_reg = data_.u_empty_match_check.start_register;
|
|
int stored_pos = 0;
|
|
int rep_reg = data_.u_empty_match_check.repetition_register;
|
|
bool has_minimum = (rep_reg != RegExpCompiler::kNoRegister);
|
|
bool know_dist = trace->GetStoredPosition(start_pos_reg, &stored_pos);
|
|
if (know_dist && !has_minimum && stored_pos == trace->cp_offset()) {
|
|
// If we know we haven't advanced and there is no minimum we
|
|
// can just backtrack immediately.
|
|
assembler->GoTo(trace->backtrack());
|
|
} else if (know_dist && stored_pos < trace->cp_offset()) {
|
|
// If we know we've advanced we can generate the continuation
|
|
// immediately.
|
|
RETURN_IF_ERROR(on_success()->Emit(compiler, trace));
|
|
} else if (!trace->is_trivial()) {
|
|
trace->Flush(compiler, this);
|
|
} else {
|
|
V8Label skip_empty_check;
|
|
// If we have a minimum number of repetitions we check the current
|
|
// number first and skip the empty check if it's not enough.
|
|
if (has_minimum) {
|
|
int limit = data_.u_empty_match_check.repetition_limit;
|
|
assembler->IfRegisterLT(rep_reg, limit, &skip_empty_check);
|
|
}
|
|
// If the match is empty we bail out, otherwise we fall through
|
|
// to the on-success continuation.
|
|
assembler->IfRegisterEqPos(start_pos_reg, trace->backtrack());
|
|
assembler->Bind(&skip_empty_check);
|
|
RETURN_IF_ERROR(on_success()->Emit(compiler, trace));
|
|
}
|
|
break;
|
|
}
|
|
case POSITIVE_SUBMATCH_SUCCESS: {
|
|
if (!trace->is_trivial()) {
|
|
return trace->Flush(compiler, this, Trace::kFlushSuccess);
|
|
}
|
|
assembler->ReadCurrentPositionFromRegister(
|
|
data_.u_submatch.current_position_register);
|
|
assembler->ReadStackPointerFromRegister(
|
|
data_.u_submatch.stack_pointer_register);
|
|
int clear_register_count = data_.u_submatch.clear_register_count;
|
|
if (clear_register_count == 0) {
|
|
return on_success()->Emit(compiler, trace);
|
|
}
|
|
int clear_registers_from = data_.u_submatch.clear_register_from;
|
|
V8Label clear_registers_backtrack;
|
|
Trace new_trace = *trace;
|
|
new_trace.set_backtrack(&clear_registers_backtrack);
|
|
RETURN_IF_ERROR(on_success()->Emit(compiler, &new_trace));
|
|
|
|
assembler->Bind(&clear_registers_backtrack);
|
|
int clear_registers_to = clear_registers_from + clear_register_count - 1;
|
|
assembler->ClearRegisters(clear_registers_from, clear_registers_to);
|
|
|
|
DCHECK(trace->backtrack() == nullptr);
|
|
assembler->Backtrack();
|
|
return EmitResult::Success();
|
|
}
|
|
case MODIFY_FLAGS: {
|
|
compiler->set_flags(flags());
|
|
RETURN_IF_ERROR(on_success()->Emit(compiler, trace));
|
|
break;
|
|
}
|
|
default:
|
|
UNREACHABLE();
|
|
}
|
|
return EmitResult::Success();
|
|
}
|
|
|
|
EmitResult BackReferenceNode::Emit(RegExpCompiler* compiler, Trace* trace) {
|
|
TRACE_EMIT("BackReference");
|
|
RegExpMacroAssembler* assembler = compiler->macro_assembler();
|
|
if (!trace->is_trivial()) {
|
|
return trace->Flush(compiler, this);
|
|
}
|
|
|
|
LimitResult limit_result = LimitVersions(compiler, trace);
|
|
if (limit_result == DONE) return EmitResult::Success();
|
|
DCHECK(limit_result == CONTINUE);
|
|
|
|
RecursionCheck rc(compiler);
|
|
|
|
DCHECK_EQ(start_reg_ + 1, end_reg_);
|
|
if (IsIgnoreCase(compiler->flags())) {
|
|
bool unicode = IsEitherUnicode(compiler->flags());
|
|
assembler->CheckNotBackReferenceIgnoreCase(start_reg_, read_backward(),
|
|
unicode, trace->backtrack());
|
|
} else {
|
|
assembler->CheckNotBackReference(start_reg_, read_backward(),
|
|
trace->backtrack());
|
|
}
|
|
// We are going to advance backward, so we may end up at the start.
|
|
if (read_backward()) trace->set_at_start(Trace::UNKNOWN);
|
|
|
|
// Check that the back reference does not end inside a surrogate pair.
|
|
if (IsEitherUnicode(compiler->flags()) && !compiler->one_byte()) {
|
|
assembler->CheckNotInSurrogatePair(trace->cp_offset(), trace->backtrack());
|
|
}
|
|
return on_success()->Emit(compiler, trace);
|
|
}
|
|
|
|
void TextNode::CalculateOffsets() {
|
|
int element_count = elements()->length();
|
|
// Set up the offsets of the elements relative to the start. This is a fixed
|
|
// quantity since a TextNode can only contain fixed-width things.
|
|
int cp_offset = 0;
|
|
for (int i = 0; i < element_count; i++) {
|
|
TextElement& elm = elements()->at(i);
|
|
elm.set_cp_offset(cp_offset);
|
|
cp_offset += elm.length();
|
|
}
|
|
}
|
|
|
|
namespace {
|
|
|
|
// Assertion propagation moves information about assertions such as
|
|
// \b to the affected nodes. For instance, in /.\b./ information must
|
|
// be propagated to the first '.' that whatever follows needs to know
|
|
// if it matched a word or a non-word, and to the second '.' that it
|
|
// has to check if it succeeds a word or non-word. In this case the
|
|
// result will be something like:
|
|
//
|
|
// +-------+ +------------+
|
|
// | . | | . |
|
|
// +-------+ ---> +------------+
|
|
// | word? | | check word |
|
|
// +-------+ +------------+
|
|
class AssertionPropagator : public AllStatic {
|
|
public:
|
|
static void VisitText(TextNode* that) {}
|
|
|
|
static void VisitAction(ActionNode* that) {
|
|
// If the next node is interested in what it follows then this node
|
|
// has to be interested too so it can pass the information on.
|
|
that->info()->AddFromFollowing(that->on_success()->info());
|
|
}
|
|
|
|
static void VisitChoice(ChoiceNode* that, int i) {
|
|
// Anything the following nodes need to know has to be known by
|
|
// this node also, so it can pass it on.
|
|
that->info()->AddFromFollowing(that->alternatives()->at(i).node()->info());
|
|
}
|
|
|
|
static void VisitLoopChoiceContinueNode(LoopChoiceNode* that) {
|
|
that->info()->AddFromFollowing(that->continue_node()->info());
|
|
}
|
|
|
|
static void VisitLoopChoiceLoopNode(LoopChoiceNode* that) {
|
|
that->info()->AddFromFollowing(that->loop_node()->info());
|
|
}
|
|
|
|
static void VisitNegativeLookaroundChoiceLookaroundNode(
|
|
NegativeLookaroundChoiceNode* that) {
|
|
VisitChoice(that, NegativeLookaroundChoiceNode::kLookaroundIndex);
|
|
}
|
|
|
|
static void VisitNegativeLookaroundChoiceContinueNode(
|
|
NegativeLookaroundChoiceNode* that) {
|
|
VisitChoice(that, NegativeLookaroundChoiceNode::kContinueIndex);
|
|
}
|
|
|
|
static void VisitBackReference(BackReferenceNode* that) {}
|
|
|
|
static void VisitAssertion(AssertionNode* that) {}
|
|
};
|
|
|
|
// Propagates information about the minimum size of successful matches from
|
|
// successor nodes to their predecessors. Note that all eats_at_least values
|
|
// are initialized to zero before analysis.
|
|
class EatsAtLeastPropagator : public AllStatic {
|
|
public:
|
|
static void VisitText(TextNode* that) {
|
|
// The eats_at_least value is not used if reading backward.
|
|
if (!that->read_backward()) {
|
|
// We are not at the start after this node, and thus we can use the
|
|
// successor's from_not_start value.
|
|
uint8_t eats_at_least = base::saturated_cast<uint8_t>(
|
|
that->Length() +
|
|
that->on_success()->eats_at_least_info()->from_not_start);
|
|
that->set_eats_at_least_info(EatsAtLeastInfo(eats_at_least));
|
|
}
|
|
}
|
|
|
|
static void VisitAction(ActionNode* that) {
|
|
switch (that->action_type()) {
|
|
case ActionNode::BEGIN_POSITIVE_SUBMATCH: {
|
|
// For a begin positive submatch we propagate the eats_at_least
|
|
// data from the successor of the success node, ignoring the body of
|
|
// the lookahead, which eats nothing, since it is a zero-width
|
|
// assertion.
|
|
// TODO(chromium:42201836) This is better than discarding all
|
|
// information when there is a positive lookahead, but it loses some
|
|
// information that could be useful, since the body of the lookahead
|
|
// could tell us something about how close to the end of the string we
|
|
// are.
|
|
that->set_eats_at_least_info(
|
|
*that->success_node()->on_success()->eats_at_least_info());
|
|
break;
|
|
}
|
|
case ActionNode::POSITIVE_SUBMATCH_SUCCESS:
|
|
// We do not propagate eats_at_least data through positive submatch
|
|
// success because it rewinds input.
|
|
DCHECK(that->eats_at_least_info()->IsZero());
|
|
break;
|
|
case ActionNode::EATS_AT_LEAST: {
|
|
EatsAtLeastInfo eats = *that->on_success()->eats_at_least_info();
|
|
eats.SetMax(that->stored_eats_at_least());
|
|
that->set_eats_at_least_info(eats);
|
|
break;
|
|
}
|
|
default:
|
|
// Otherwise, the current node eats at least as much as its successor.
|
|
// Note: we can propagate eats_at_least data for BEGIN_NEGATIVE_SUBMATCH
|
|
// because NegativeLookaroundChoiceNode ignores its lookaround successor
|
|
// when computing eats-at-least and quick check information.
|
|
that->set_eats_at_least_info(*that->on_success()->eats_at_least_info());
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void VisitChoice(ChoiceNode* that, int i) {
|
|
// The minimum possible match from a choice node is the minimum of its
|
|
// successors.
|
|
EatsAtLeastInfo eats_at_least =
|
|
i == 0 ? EatsAtLeastInfo(UINT8_MAX) : *that->eats_at_least_info();
|
|
eats_at_least.SetMin(
|
|
*that->alternatives()->at(i).node()->eats_at_least_info());
|
|
that->set_eats_at_least_info(eats_at_least);
|
|
}
|
|
|
|
static void VisitLoopChoiceContinueNode(LoopChoiceNode* that) {
|
|
if (!that->read_backward()) {
|
|
that->set_eats_at_least_info(
|
|
*that->continue_node()->eats_at_least_info());
|
|
}
|
|
}
|
|
|
|
static void VisitLoopChoiceLoopNode(LoopChoiceNode* that) {}
|
|
|
|
static void VisitNegativeLookaroundChoiceLookaroundNode(
|
|
NegativeLookaroundChoiceNode* that) {}
|
|
|
|
static void VisitNegativeLookaroundChoiceContinueNode(
|
|
NegativeLookaroundChoiceNode* that) {
|
|
that->set_eats_at_least_info(*that->continue_node()->eats_at_least_info());
|
|
}
|
|
|
|
static void VisitBackReference(BackReferenceNode* that) {
|
|
if (!that->read_backward()) {
|
|
that->set_eats_at_least_info(*that->on_success()->eats_at_least_info());
|
|
}
|
|
}
|
|
|
|
static void VisitAssertion(AssertionNode* that) {
|
|
EatsAtLeastInfo eats_at_least = *that->on_success()->eats_at_least_info();
|
|
if (that->assertion_type() == AssertionNode::AT_START) {
|
|
// If we know we are not at the start and we are asked "how many
|
|
// characters will you match if you succeed?" then we can answer anything
|
|
// since false implies false. So let's just set the max answer
|
|
// (UINT8_MAX) since that won't prevent us from preloading a lot of
|
|
// characters for the other branches in the node graph.
|
|
eats_at_least.from_not_start = UINT8_MAX;
|
|
}
|
|
that->set_eats_at_least_info(eats_at_least);
|
|
}
|
|
};
|
|
|
|
} // namespace
|
|
|
|
// -------------------------------------------------------------------
|
|
// Analysis
|
|
|
|
// Iterates the node graph and provides the opportunity for propagators to set
|
|
// values that depend on successor nodes.
|
|
template <typename... Propagators>
|
|
class Analysis : public NodeVisitor {
|
|
public:
|
|
Analysis(Isolate* isolate, bool is_one_byte, RegExpFlags flags)
|
|
: isolate_(isolate),
|
|
is_one_byte_(is_one_byte),
|
|
flags_(flags),
|
|
error_(RegExpError::kNone) {}
|
|
|
|
void EnsureAnalyzed(RegExpNode* that) {
|
|
if (!OSThread::Current()->HasStackHeadroom()) {
|
|
if (FLAG_correctness_fuzzer_suppressions) {
|
|
FATAL("Analysis: Aborting on stack overflow");
|
|
}
|
|
fail(RegExpError::kAnalysisStackOverflow);
|
|
return;
|
|
}
|
|
if (that->info()->been_analyzed || that->info()->being_analyzed) return;
|
|
that->info()->being_analyzed = true;
|
|
that->Accept(this);
|
|
that->info()->being_analyzed = false;
|
|
that->info()->been_analyzed = true;
|
|
}
|
|
|
|
bool has_failed() { return error_ != RegExpError::kNone; }
|
|
RegExpError error() {
|
|
DCHECK(error_ != RegExpError::kNone);
|
|
return error_;
|
|
}
|
|
void fail(RegExpError error) { error_ = error; }
|
|
|
|
Isolate* isolate() const { return isolate_; }
|
|
|
|
void VisitEnd(EndNode* that) override {
|
|
// nothing to do
|
|
}
|
|
|
|
// Used to call the given static function on each propagator / variadic template
|
|
// argument.
|
|
#define STATIC_FOR_EACH(expr) \
|
|
do { \
|
|
int dummy[] = {((expr), 0)...}; \
|
|
USE(dummy); \
|
|
} while (false)
|
|
|
|
void VisitText(TextNode* that) override {
|
|
that->MakeCaseIndependent(isolate(), is_one_byte_, flags());
|
|
EnsureAnalyzed(that->on_success());
|
|
if (has_failed()) return;
|
|
that->CalculateOffsets();
|
|
STATIC_FOR_EACH(Propagators::VisitText(that));
|
|
}
|
|
|
|
void VisitAction(ActionNode* that) override {
|
|
if (that->action_type() == ActionNode::MODIFY_FLAGS) {
|
|
set_flags(that->flags());
|
|
}
|
|
EnsureAnalyzed(that->on_success());
|
|
if (has_failed()) return;
|
|
STATIC_FOR_EACH(Propagators::VisitAction(that));
|
|
}
|
|
|
|
void VisitChoice(ChoiceNode* that) override {
|
|
for (int i = 0; i < that->alternatives()->length(); i++) {
|
|
EnsureAnalyzed(that->alternatives()->at(i).node());
|
|
if (has_failed()) return;
|
|
STATIC_FOR_EACH(Propagators::VisitChoice(that, i));
|
|
}
|
|
}
|
|
|
|
void VisitLoopChoice(LoopChoiceNode* that) override {
|
|
DCHECK_EQ(that->alternatives()->length(), 2); // Just loop and continue.
|
|
|
|
// First propagate all information from the continuation node.
|
|
// Due to the unusual visitation order, we need to manage the flags manually
|
|
// as if we were visiting the loop node before visiting the continuation.
|
|
RegExpFlags orig_flags = flags();
|
|
|
|
EnsureAnalyzed(that->continue_node());
|
|
if (has_failed()) return;
|
|
// Propagators don't access global state (including flags), so we don't need
|
|
// to reset them here.
|
|
STATIC_FOR_EACH(Propagators::VisitLoopChoiceContinueNode(that));
|
|
|
|
RegExpFlags continuation_flags = flags();
|
|
|
|
// Check the loop last since it may need the value of this node
|
|
// to get a correct result.
|
|
set_flags(orig_flags);
|
|
EnsureAnalyzed(that->loop_node());
|
|
if (has_failed()) return;
|
|
// Propagators don't access global state (including flags), so we don't need
|
|
// to reset them here.
|
|
STATIC_FOR_EACH(Propagators::VisitLoopChoiceLoopNode(that));
|
|
|
|
set_flags(continuation_flags);
|
|
}
|
|
|
|
void VisitNegativeLookaroundChoice(
|
|
NegativeLookaroundChoiceNode* that) override {
|
|
DCHECK_EQ(that->alternatives()->length(), 2); // Lookaround and continue.
|
|
|
|
EnsureAnalyzed(that->lookaround_node());
|
|
if (has_failed()) return;
|
|
STATIC_FOR_EACH(
|
|
Propagators::VisitNegativeLookaroundChoiceLookaroundNode(that));
|
|
|
|
EnsureAnalyzed(that->continue_node());
|
|
if (has_failed()) return;
|
|
STATIC_FOR_EACH(
|
|
Propagators::VisitNegativeLookaroundChoiceContinueNode(that));
|
|
}
|
|
|
|
void VisitBackReference(BackReferenceNode* that) override {
|
|
EnsureAnalyzed(that->on_success());
|
|
if (has_failed()) return;
|
|
STATIC_FOR_EACH(Propagators::VisitBackReference(that));
|
|
}
|
|
|
|
void VisitAssertion(AssertionNode* that) override {
|
|
EnsureAnalyzed(that->on_success());
|
|
if (has_failed()) return;
|
|
STATIC_FOR_EACH(Propagators::VisitAssertion(that));
|
|
}
|
|
|
|
#undef STATIC_FOR_EACH
|
|
|
|
private:
|
|
RegExpFlags flags() const { return flags_; }
|
|
void set_flags(RegExpFlags flags) { flags_ = flags; }
|
|
|
|
Isolate* isolate_;
|
|
const bool is_one_byte_;
|
|
RegExpFlags flags_;
|
|
RegExpError error_;
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(Analysis);
|
|
};
|
|
|
|
RegExpError AnalyzeRegExp(Isolate* isolate,
|
|
bool is_one_byte,
|
|
RegExpFlags flags,
|
|
RegExpNode* node) {
|
|
Analysis<AssertionPropagator, EatsAtLeastPropagator> analysis(
|
|
isolate, is_one_byte, flags);
|
|
DCHECK_EQ(node->info()->been_analyzed, false);
|
|
analysis.EnsureAnalyzed(node);
|
|
DCHECK_IMPLIES(analysis.has_failed(), analysis.error() != RegExpError::kNone);
|
|
return analysis.has_failed() ? analysis.error() : RegExpError::kNone;
|
|
}
|
|
|
|
void BackReferenceNode::FillInBMInfo(Isolate* isolate,
|
|
int offset,
|
|
int budget,
|
|
BoyerMooreLookahead* bm,
|
|
bool not_at_start) {
|
|
// Working out the set of characters that a backreference can match is too
|
|
// hard, so we just say that any character can match.
|
|
bm->SetRest(offset);
|
|
SaveBMInfo(bm, not_at_start, offset);
|
|
}
|
|
|
|
static_assert(BoyerMoorePositionInfo::kMapSize ==
|
|
RegExpMacroAssembler::kTableSize);
|
|
|
|
void ChoiceNode::FillInBMInfo(Isolate* isolate,
|
|
int offset,
|
|
int budget,
|
|
BoyerMooreLookahead* bm,
|
|
bool not_at_start) {
|
|
ZoneList<GuardedAlternative>* alts = alternatives();
|
|
budget = (budget - 1) / alts->length();
|
|
for (int i = 0; i < alts->length(); i++) {
|
|
GuardedAlternative& alt = alts->at(i);
|
|
if (alt.guards() != nullptr && alt.guards()->length() != 0) {
|
|
bm->SetRest(offset); // Give up trying to fill in info.
|
|
SaveBMInfo(bm, not_at_start, offset);
|
|
return;
|
|
}
|
|
alt.node()->FillInBMInfo(isolate, offset, budget, bm, not_at_start);
|
|
}
|
|
SaveBMInfo(bm, not_at_start, offset);
|
|
}
|
|
|
|
void TextNode::FillInBMInfo(Isolate* isolate,
|
|
int initial_offset,
|
|
int budget,
|
|
BoyerMooreLookahead* bm,
|
|
bool not_at_start) {
|
|
TRACE_WITH_NODE(bm->compiler(), "* Fill BM Info for Text: ", this);
|
|
if (initial_offset >= bm->length()) return;
|
|
if (read_backward()) return;
|
|
int offset = initial_offset;
|
|
int max_char = bm->max_char();
|
|
for (int i = 0; i < elements()->length(); i++) {
|
|
if (offset >= bm->length()) {
|
|
if (initial_offset == 0) set_bm_info(not_at_start, bm);
|
|
return;
|
|
}
|
|
TextElement text = elements()->at(i);
|
|
if (text.text_type() == TextElement::ATOM) {
|
|
RegExpAtom* atom = text.atom();
|
|
for (int j = 0; j < atom->length(); j++, offset++) {
|
|
if (offset >= bm->length()) {
|
|
if (initial_offset == 0) set_bm_info(not_at_start, bm);
|
|
return;
|
|
}
|
|
uint16_t character = atom->data()[j];
|
|
if (IsIgnoreCase(bm->compiler()->flags())) {
|
|
unibrow::uchar chars[4];
|
|
int length = GetCaseIndependentLetters(isolate, character,
|
|
bm->compiler(), chars, 4);
|
|
for (int k = 0; k < length; k++) {
|
|
bm->Set(offset, chars[k]);
|
|
}
|
|
} else {
|
|
if (character <= max_char) bm->Set(offset, character);
|
|
}
|
|
}
|
|
} else {
|
|
DCHECK_EQ(TextElement::CLASS_RANGES, text.text_type());
|
|
RegExpClassRanges* class_ranges = text.class_ranges();
|
|
ZoneList<CharacterRange>* ranges = class_ranges->ranges(zone());
|
|
if (class_ranges->is_negated()) {
|
|
bm->SetAll(offset);
|
|
} else {
|
|
for (int k = 0; k < ranges->length(); k++) {
|
|
CharacterRange& range = ranges->at(k);
|
|
if (static_cast<int>(range.from()) > max_char) continue;
|
|
int to = std::min(max_char, static_cast<int>(range.to()));
|
|
bm->SetInterval(offset, Interval(range.from(), to));
|
|
}
|
|
}
|
|
offset++;
|
|
}
|
|
}
|
|
if (offset >= bm->length()) {
|
|
if (initial_offset == 0) set_bm_info(not_at_start, bm);
|
|
return;
|
|
}
|
|
on_success()->FillInBMInfo(isolate, offset, budget - 1, bm,
|
|
true); // Not at start after a text node.
|
|
if (initial_offset == 0) set_bm_info(not_at_start, bm);
|
|
}
|
|
|
|
RegExpNode* RegExpCompiler::OptionallyStepBackToLeadSurrogate(
|
|
RegExpNode* on_success) {
|
|
TRACE_COMPILER(this, "* Optionally step back to lead surrogate");
|
|
DCHECK(!read_backward());
|
|
ZoneList<CharacterRange>* lead_surrogates = CharacterRange::List(
|
|
zone(), CharacterRange::Range(kLeadSurrogateStart, kLeadSurrogateEnd));
|
|
ZoneList<CharacterRange>* trail_surrogates = CharacterRange::List(
|
|
zone(), CharacterRange::Range(kTrailSurrogateStart, kTrailSurrogateEnd));
|
|
|
|
ChoiceNode* optional_step_back = zone()->New<ChoiceNode>(2, zone());
|
|
|
|
int stack_register = UnicodeLookaroundStackRegister();
|
|
int position_register = UnicodeLookaroundPositionRegister();
|
|
RegExpNode* step_back = TextNode::CreateForCharacterRanges(
|
|
zone(), lead_surrogates, true, on_success);
|
|
RegExpLookaround::Builder builder(true, step_back, this, stack_register,
|
|
position_register);
|
|
REGISTER_NODE(step_back);
|
|
RegExpNode* match_trail = TextNode::CreateForCharacterRanges(
|
|
zone(), trail_surrogates, false, builder.on_match_success());
|
|
REGISTER_NODE(match_trail);
|
|
|
|
optional_step_back->AddAlternative(
|
|
GuardedAlternative(builder.ForMatch(this, match_trail)));
|
|
optional_step_back->AddAlternative(GuardedAlternative(on_success));
|
|
|
|
REGISTER_NODE(optional_step_back);
|
|
return optional_step_back;
|
|
}
|
|
|
|
RegExpNode* RegExpCompiler::PreprocessRegExp(RegExpCompileData* data,
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bool is_one_byte) {
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#ifdef V8_ENABLE_REGEXP_DIAGNOSTICS
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TraceRegExpTreeScope trace_tree_scope(diagnostics());
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#endif
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TRACE_GRAPH_WITH_NODE("* Preprocess RegExp ", data->tree);
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REGISTER_NODE(accept());
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// Wrap the body of the regexp in capture #0.
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RegExpNode* captured_body =
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RegExpCapture::ToNode(data->tree, 0, this, accept());
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RegExpNode* node = captured_body;
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if (!data->tree->IsAnchoredAtStart() && !IsSticky(flags())) {
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// Add a .*? at the beginning, outside the body capture, unless
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// this expression is anchored at the beginning or sticky.
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TRACE_GRAPH("* Add .*? at beginning of unanchored, non-sticky RegExp");
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RegExpNode* loop_node = RegExpQuantifier::ToNode(
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0, RegExpTree::kInfinity, false,
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zone()->New<RegExpClassRanges>(StandardCharacterSet::kEverything), this,
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captured_body, data->contains_anchor);
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if (data->contains_anchor) {
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// Unroll loop once, to take care of the case that might start
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// at the start of input.
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TRACE_GRAPH("* Unroll loop once");
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ChoiceNode* first_step_node = zone()->New<ChoiceNode>(2, zone());
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first_step_node->AddAlternative(GuardedAlternative(captured_body));
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first_step_node->AddAlternative(GuardedAlternative(zone()->New<TextNode>(
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zone()->New<RegExpClassRanges>(StandardCharacterSet::kEverything),
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false, loop_node)));
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REGISTER_NODE(first_step_node);
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node = first_step_node;
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} else {
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node = loop_node;
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}
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}
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if (!is_one_byte && IsEitherUnicode(flags()) &&
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(IsGlobal(flags()) || IsSticky(flags()))) {
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node = OptionallyStepBackToLeadSurrogate(node);
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}
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// We can run out of registers during preprocessing, or we can recurse too
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// deep during ToNode. Indicate an error in either case.
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if (reg_exp_too_big_) {
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data->error = RegExpError::kTooLarge;
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}
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CHECK_NE(nullptr, node);
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return node;
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}
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void RegExpCompiler::ToNodeCheckForStackOverflow() {
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//if (StackLimitCheck{isolate()}.HasOverflowed()) {
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if (!OSThread::Current()->HasStackHeadroom()) {
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SetRegExpTooBig();
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}
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}
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#ifdef V8_ENABLE_REGEXP_DIAGNOSTICS
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void RegExpCompiler::set_diagnostics(
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std::unique_ptr<RegExpDiagnostics> diagnostics) {
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diagnostics_ = std::move(diagnostics);
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}
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#endif
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} // namespace dart
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