e2efffa005
This reland commit5a32d8bc7cwith a fix for thread leak (Issue #56717): when `ThreadPool` is shutting down asynchronously the last worker should detach itself to prevent leaking associated low-level data structures, because no thread will join it. A hang in service isolate shutdown (caused by an existing bug) was fixed by commit157a0dc7f9. This CL turns native ports into a thin abstraction over underlying thread pool instead of building them as full fledged MessageHandler. This allows to easily implement a variation of native ports which can handle messages concurrently with the given degree of concurrency. This type of port can be used to greatly simplify implementation of IOService - which previously had to do its own concurrency management on top of "single threaded" native ports. This capability is exposed as `Dart_NewConcurrentNativePort` API. The new implementation is in general much cleaner then the old one with one exception: `Dart_CloseNativePort` API has unfortunate design where underlying message handler is destroyed asynchronously and `Dart_CloseNativePort` returns immediately without waiting for pending tasks to complete. Implementing this on top of `ThreadPool` requires some changes to thread pool implementation. Issue https://github.com/dart-lang/sdk/issues/55844 Closes https://github.com/dart-lang/sdk/issues/56717 TEST=ci Change-Id: Ic68bfb60757685afd75c80a70cdec66cc13c149b Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/385000 Reviewed-by: Martin Kustermann <kustermann@google.com> Commit-Queue: Slava Egorov <vegorov@google.com>
70 lines
2.2 KiB
C++
70 lines
2.2 KiB
C++
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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#ifndef RUNTIME_VM_NATIVE_MESSAGE_HANDLER_H_
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#define RUNTIME_VM_NATIVE_MESSAGE_HANDLER_H_
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#include <memory>
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#include "include/dart_api.h"
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#include "include/dart_native_api.h"
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#include "vm/message_handler.h"
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namespace dart {
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// A NativeMessageHandler accepts messages and dispatches them to
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// native C handlers on worker threads. It will spawn up to
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// |max_concurrency| worker threads which will handle incomming messages
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// concurrently.
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class NativeMessageHandler final : public PortHandler {
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public:
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NativeMessageHandler(const char* name,
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Dart_NativeMessageHandler func,
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intptr_t max_concurrency);
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~NativeMessageHandler() override;
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const char* name() const override { return name_.get(); }
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Dart_NativeMessageHandler func() const { return func_; }
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#if defined(DEBUG)
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// Check that it is safe to access this handler.
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void CheckAccess() const override;
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#endif
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void OnPortClosed(Dart_Port port) override {}
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Isolate* isolate() const override { return nullptr; }
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// Posts a message on this handler's message queue.
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// If before_events is true, then the message is enqueued before any pending
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// events, but after any pending isolate library events.
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void PostMessage(std::unique_ptr<Message> message,
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bool before_events = false) override;
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// Request deletion of the given handler once it is down with the currently
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// running Dart_NativeMessageHandler callbacks. No new callbacks will be
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// scheduled after this call.
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//
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// Note: |handler| might be deleted synchronously if no callback is running,
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// or it can be deleted later on a worker thread.
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static void RequestDeletion(NativeMessageHandler* handler);
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void Shutdown() override;
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private:
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PortSet<PortSetEntry>* ports(PortMap::Locker& locker) override {
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return nullptr;
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}
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CStringUniquePtr name_;
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const Dart_NativeMessageHandler func_;
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ThreadPool pool_;
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};
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} // namespace dart
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#endif // RUNTIME_VM_NATIVE_MESSAGE_HANDLER_H_
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