Files
sdk/pkg/dev_compiler
Jens Johansen 3175e427d8 [CFE] Keep const locals by default; expression evaluation can evaluate const locals
Note: Const locals are still off for VM aot and dart2js for the entry
points I've found in an attempt to retain the old behaviour there.
It might be better if those targets could remove such locals in a
whole-world analysis instead.

 * Keep const locals by default (except as noted above). Update the
   verifier to accept that. For the platforms this has increased the
   size by at most 6584 bytes. With this the VM will pass in any const
   locals as it does normal locals, but as the variable is never
   captured it will never pass a const local defined in a method when
   inside a local function in that method.
 * Change the dart scope calculation(s) to return the found variables
   instead of just the types of the found variables.
 * When the incremental compilers expression compilation - via the dart
   scope calculation - finds a const local that it wasn't told about, it
   will pass it on as an extra variable that it knows about, allowing
   for evaluating const locals in the case not covered by the first
   bullet.

With luck this can in future CLs be extended to know about other
variables that we're not told about, allowing to give a message saying
something like
"yes, we know what 'foo' is, but you can't currently use it" as wanted
in for instance https://github.com/dart-lang/sdk/issues/60316 and
https://github.com/dart-lang/sdk/issues/53996.

Tested: Existing tests for existing functionality; new tests for the new
Change-Id: I1ec24350273e6f81574bb2888f6bf46e3b8b1b47
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/445461
Reviewed-by: Johnni Winther <johnniwinther@google.com>
Commit-Queue: Jens Johansen <jensj@google.com>
Reviewed-by: Nicholas Shahan <nshahan@google.com>
Reviewed-by: Daco Harkes <dacoharkes@google.com>
2025-08-19 04:30:41 -07:00
..
2025-06-05 10:40:57 -07:00
2025-06-05 10:40:57 -07:00
2022-02-14 14:06:34 +00:00

The Dart Dev Compiler (DDC) is a fast, modular compiler that generates modern JavaScript (EcmaScript 6). Its primary use today is to support fast, iterative development of Dart web applications for Chrome and other modern browsers.

Support

DDC is meant to be used by build systems like bazel, build_web_compilers and flutter_tools under the hood. This compiler is not meant to be used by application developers directly.

While at times the code generated by this compiler may be readable, the representation is not meant to be stable and can break with time. For that reason we do not recommend using this compiler to export Dart as a JavaScript module.

The recommended approach to compile Dart to JavaScript is to use dart compile js instead. If you intend to make a public JavaScript API based on a Dart implementation, such API should be declared explicitly using the standard Dart-JSInterop mechanisms.

Implementation details

Modularity

Unlike Dart2JS, DDC does not require an entire Dart application. Instead, it operates modularly: it compiles a set of Dart files into a JavaScript module. A DDC compilation step requires a set of input Dart files and a set of summaries of dependencies. It performs modular type checking as part of this compilation step, and, if the input type checks, it generates a JavaScript module. The browser (i.e., the JavaScript runtime) loads and links the generated modules when running the application. During development, a compilation step only needs to be rerun if the Dart files or summaries it relies upon change. For most changes, only a very small part of your code will require recompilation. Moreover, modules that are unchanged can be cached in the browser.

Representation

Currently Dart classes are mapped to ES6 classes, Dart fields to ES6 properties, Dart getters/setters to ES6 getters/setters, Dart methods to ES6 methods, and so on. Often names are preserved and calling conventions are natural JavaScript ones.

Some Dart concepts don't map directly:

  • Libraries. Multiple Dart libraries are mapped to a single JS module. Each library appears as a first class object in the generated JS module, with its top-level symbols as members. We currently use a heuristic (based upon file paths) to ensure unique naming of generated library objects.

  • Generics. Dart generics are reified, i.e., they are preserved at runtime. Generic classes are mapped to factories that, given one or more type parameters, return an actual ES6 class (e.g., HashMap$(core.String, core.int) produces a class that represents a HashMap from strings to ints). Similarly, generic methods are mapped to factories that, given one or more type parameters, return a method.

  • Dynamic. DDC supports dynamically typed code (i.e., Dart's dynamic type), but it will typically generate less readable and less efficient ES6 output as many type checks must be deferred to runtime. All dynamic operations are invoked via runtime helper code.

  • Constructors. Dart supports multiple, named and factory constructors for a given class with a different initialization order for fields. Today, these are mapped to instance or static methods on the generated ES6 class.

  • Private members. Dart maps private members (e.g., private fields or methods) to ES6 symbols. For example, a._x may map to a[_x] where _x is a symbol only defined in the scope of the generated library.

  • Scoping. Dart scoping rules and reserved words are slightly different than JavaScript. While we try to preserve names wherever possible, in certain cases, we are required to rename.

In general, the current conventions (i.e., the Application Binary Interface or ABI in compiler terminology) should not be considered stable. We reserve the right to change these in the future.

Browser support

DDC currently supports Chrome stable (though users have had success running on FireFox and Safari).