6f516ae928
dartdoc will be added in the fake dart:html library in lib/html/doc and merged into the real dart:html library during dart:html build. We will be adding a tool to that can be run as part of the dart:html build to merge in the documentation. The tool will also be able to run stand-alone to update the documentation post-build. This will allow documentation work to continue independently of building. Review URL: https://chromiumcodereview.appspot.com//10544064 git-svn-id: https://dart.googlecode.com/svn/branches/bleeding_edge/dart@8415 260f80e4-7a28-3924-810f-c04153c831b5
63 lines
1.6 KiB
Plaintext
63 lines
1.6 KiB
Plaintext
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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// WARNING:
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// This file contains documentation that is merged into the real source.
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// Do not make code changes here.
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/// @domName AudioPannerNode
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interface AudioPannerNode extends AudioNode {
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static final int EQUALPOWER = 0;
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static final int EXPONENTIAL_DISTANCE = 2;
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static final int HRTF = 1;
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static final int INVERSE_DISTANCE = 1;
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static final int LINEAR_DISTANCE = 0;
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static final int SOUNDFIELD = 2;
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/** @domName AudioPannerNode.coneGain */
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final AudioGain coneGain;
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/** @domName AudioPannerNode.coneInnerAngle */
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num coneInnerAngle;
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/** @domName AudioPannerNode.coneOuterAngle */
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num coneOuterAngle;
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/** @domName AudioPannerNode.coneOuterGain */
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num coneOuterGain;
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/** @domName AudioPannerNode.distanceGain */
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final AudioGain distanceGain;
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/** @domName AudioPannerNode.distanceModel */
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int distanceModel;
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/** @domName AudioPannerNode.maxDistance */
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num maxDistance;
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/** @domName AudioPannerNode.panningModel */
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int panningModel;
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/** @domName AudioPannerNode.refDistance */
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num refDistance;
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/** @domName AudioPannerNode.rolloffFactor */
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num rolloffFactor;
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/** @domName AudioPannerNode.setOrientation */
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void setOrientation(num x, num y, num z);
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/** @domName AudioPannerNode.setPosition */
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void setPosition(num x, num y, num z);
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/** @domName AudioPannerNode.setVelocity */
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void setVelocity(num x, num y, num z);
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}
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