Files
sdk/runtime/platform
Gabriel Terwesten 903eea6bfb [vm,dartdev] Support dynamic linking between libraries
The same bundling that is used for `dart build` is now also used for
`dart test` and `dart run`, except that the output directory is
`.dart_tool/native_assets`. This way all native code assets are placed
next to each other in the `lib` directory, and loaded from there
instead of loading them in place from where the build/link hooks
placed them. By standardizing on this layout the different modes of
running dart code that support native assets can use the same
mechanisms to support dynamic linking between libraries.

On macOS, install names of dylibs are rewritten to support dynamic
linking, similar to the changes in
https://github.com/flutter/flutter/pull/153054.

On Windows, loading of DLLs is altered so that the directory of the DLL
that is being loaded is considered when loading dependent DLLs.

Tests are added to verify that dynamic linking works as expected.

TEST=pkg/dartdev/test/native_assets/{build,run,test}_test.dart

R=mosum@google.com

Related: https://github.com/dart-lang/native/issues/190
Fixes: https://github.com/dart-lang/sdk/issues/56459
Change-Id: Ie4a41e5b7382ab1cea39e93d29d085bf9986828b
Cq-Include-Trybots: luci.dart.try:pkg-linux-debug-try,pkg-linux-release-arm64-try,pkg-linux-release-try,pkg-mac-release-arm64-try,pkg-mac-release-try,pkg-win-release-arm64-try,pkg-win-release-try
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/381580
Reviewed-by: Moritz Sümmermann <mosum@google.com>
Commit-Queue: Daco Harkes <dacoharkes@google.com>
Reviewed-by: Daco Harkes <dacoharkes@google.com>
2024-12-06 13:00:12 +00:00
..
2024-11-13 00:57:46 +00:00
2024-11-19 17:49:09 +00:00