6f516ae928
dartdoc will be added in the fake dart:html library in lib/html/doc and merged into the real dart:html library during dart:html build. We will be adding a tool to that can be run as part of the dart:html build to merge in the documentation. The tool will also be able to run stand-alone to update the documentation post-build. This will allow documentation work to continue independently of building. Review URL: https://chromiumcodereview.appspot.com//10544064 git-svn-id: https://dart.googlecode.com/svn/branches/bleeding_edge/dart@8415 260f80e4-7a28-3924-810f-c04153c831b5
56 lines
1.7 KiB
Plaintext
56 lines
1.7 KiB
Plaintext
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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// WARNING:
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// This file contains documentation that is merged into the real source.
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// Do not make code changes here.
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/// @domName SVGFEConvolveMatrixElement
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interface SVGFEConvolveMatrixElement extends SVGElement, SVGFilterPrimitiveStandardAttributes {
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static final int SVG_EDGEMODE_DUPLICATE = 1;
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static final int SVG_EDGEMODE_NONE = 3;
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static final int SVG_EDGEMODE_UNKNOWN = 0;
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static final int SVG_EDGEMODE_WRAP = 2;
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/** @domName SVGFEConvolveMatrixElement.bias */
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final SVGAnimatedNumber bias;
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/** @domName SVGFEConvolveMatrixElement.divisor */
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final SVGAnimatedNumber divisor;
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/** @domName SVGFEConvolveMatrixElement.edgeMode */
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final SVGAnimatedEnumeration edgeMode;
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/** @domName SVGFEConvolveMatrixElement.in1 */
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final SVGAnimatedString in1;
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/** @domName SVGFEConvolveMatrixElement.kernelMatrix */
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final SVGAnimatedNumberList kernelMatrix;
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/** @domName SVGFEConvolveMatrixElement.kernelUnitLengthX */
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final SVGAnimatedNumber kernelUnitLengthX;
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/** @domName SVGFEConvolveMatrixElement.kernelUnitLengthY */
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final SVGAnimatedNumber kernelUnitLengthY;
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/** @domName SVGFEConvolveMatrixElement.orderX */
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final SVGAnimatedInteger orderX;
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/** @domName SVGFEConvolveMatrixElement.orderY */
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final SVGAnimatedInteger orderY;
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/** @domName SVGFEConvolveMatrixElement.preserveAlpha */
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final SVGAnimatedBoolean preserveAlpha;
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/** @domName SVGFEConvolveMatrixElement.targetX */
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final SVGAnimatedInteger targetX;
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/** @domName SVGFEConvolveMatrixElement.targetY */
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final SVGAnimatedInteger targetY;
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}
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