cddf2bbdfe
Change-Id: Iaf59e6ed887ed973fcfc7f1c414ad52ef98f01d7 Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/100270 Commit-Queue: Régis Crelier <regis@google.com> Reviewed-by: Ryan Macnak <rmacnak@google.com>
864 lines
29 KiB
C++
864 lines
29 KiB
C++
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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#ifndef RUNTIME_VM_DEBUGGER_H_
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#define RUNTIME_VM_DEBUGGER_H_
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#include "include/dart_tools_api.h"
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#include "vm/constants_kbc.h"
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#include "vm/kernel_isolate.h"
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#include "vm/object.h"
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#include "vm/port.h"
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#include "vm/scopes.h"
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#include "vm/service_event.h"
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#include "vm/simulator.h"
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DECLARE_FLAG(bool, verbose_debug);
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// 'Trace Debugger' TD_Print.
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#if defined(_MSC_VER)
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#define TD_Print(format, ...) \
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if (FLAG_verbose_debug) Log::Current()->Print(format, __VA_ARGS__)
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#else
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#define TD_Print(format, ...) \
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if (FLAG_verbose_debug) Log::Current()->Print(format, ##__VA_ARGS__)
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#endif
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namespace dart {
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class CodeBreakpoint;
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class Isolate;
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class JSONArray;
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class JSONStream;
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class ObjectPointerVisitor;
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class BreakpointLocation;
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class StackFrame;
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// A user-defined breakpoint, which either fires once, for a particular closure,
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// or always. The API's notion of a breakpoint corresponds to this object.
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class Breakpoint {
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public:
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Breakpoint(intptr_t id, BreakpointLocation* bpt_location)
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: id_(id),
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kind_(Breakpoint::kNone),
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next_(NULL),
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closure_(Instance::null()),
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bpt_location_(bpt_location),
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is_synthetic_async_(false) {}
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intptr_t id() const { return id_; }
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Breakpoint* next() const { return next_; }
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void set_next(Breakpoint* n) { next_ = n; }
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BreakpointLocation* bpt_location() const { return bpt_location_; }
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void set_bpt_location(BreakpointLocation* new_bpt_location);
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bool IsRepeated() const { return kind_ == kRepeated; }
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bool IsSingleShot() const { return kind_ == kSingleShot; }
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bool IsPerClosure() const { return kind_ == kPerClosure; }
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RawInstance* closure() const { return closure_; }
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void SetIsRepeated() {
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ASSERT(kind_ == kNone);
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kind_ = kRepeated;
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}
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void SetIsSingleShot() {
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ASSERT(kind_ == kNone);
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kind_ = kSingleShot;
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}
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void SetIsPerClosure(const Instance& closure) {
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ASSERT(kind_ == kNone);
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kind_ = kPerClosure;
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closure_ = closure.raw();
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}
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// Mark that this breakpoint is a result of a step OverAwait request.
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void set_is_synthetic_async(bool is_synthetic_async) {
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is_synthetic_async_ = is_synthetic_async;
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}
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bool is_synthetic_async() const { return is_synthetic_async_; }
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void PrintJSON(JSONStream* stream);
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private:
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void VisitObjectPointers(ObjectPointerVisitor* visitor);
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enum ConditionKind {
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kNone,
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kRepeated,
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kSingleShot,
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kPerClosure,
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};
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intptr_t id_;
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ConditionKind kind_;
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Breakpoint* next_;
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RawInstance* closure_;
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BreakpointLocation* bpt_location_;
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bool is_synthetic_async_;
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friend class BreakpointLocation;
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DISALLOW_COPY_AND_ASSIGN(Breakpoint);
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};
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// BreakpointLocation represents a collection of breakpoint conditions at the
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// same token position in Dart source. There may be more than one CodeBreakpoint
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// object per BreakpointLocation.
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// An unresolved breakpoint is one where the underlying code has not
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// been compiled yet. Since the code has not been compiled, we don't know
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// the definitive source location yet. The requested source location may
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// change when the underlying code gets compiled.
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// A latent breakpoint represents a breakpoint location in Dart source
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// that is not loaded in the VM when the breakpoint is requested.
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// When a script with matching url is loaded, a latent breakpoint
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// becomes an unresolved breakpoint.
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class BreakpointLocation {
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public:
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// Create a new unresolved breakpoint.
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BreakpointLocation(const Script& script,
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TokenPosition token_pos,
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TokenPosition end_token_pos,
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intptr_t requested_line_number,
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intptr_t requested_column_number);
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// Create a new latent breakpoint.
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BreakpointLocation(const String& url,
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intptr_t requested_line_number,
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intptr_t requested_column_number);
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~BreakpointLocation();
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RawFunction* function() const { return function_; }
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TokenPosition token_pos() const { return token_pos_; }
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TokenPosition end_token_pos() const { return end_token_pos_; }
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RawScript* script() const { return script_; }
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RawString* url() const { return url_; }
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intptr_t requested_line_number() const { return requested_line_number_; }
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intptr_t requested_column_number() const { return requested_column_number_; }
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void GetCodeLocation(Script* script, TokenPosition* token_pos) const;
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Breakpoint* AddRepeated(Debugger* dbg);
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Breakpoint* AddSingleShot(Debugger* dbg);
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Breakpoint* AddPerClosure(Debugger* dbg,
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const Instance& closure,
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bool for_over_await);
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bool AnyEnabled() const;
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bool IsResolved() const {
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return bytecode_token_pos_.IsReal() || code_token_pos_.IsReal();
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}
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bool IsResolved(bool in_bytecode) const {
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return in_bytecode ? bytecode_token_pos_.IsReal()
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: code_token_pos_.IsReal();
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}
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bool IsLatent() const { return !token_pos_.IsReal(); }
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private:
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void VisitObjectPointers(ObjectPointerVisitor* visitor);
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void SetResolved(bool in_bytecode,
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const Function& func,
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TokenPosition token_pos);
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BreakpointLocation* next() const { return this->next_; }
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void set_next(BreakpointLocation* value) { next_ = value; }
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void AddBreakpoint(Breakpoint* bpt, Debugger* dbg);
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Breakpoint* breakpoints() const { return this->conditions_; }
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void set_breakpoints(Breakpoint* head) { this->conditions_ = head; }
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RawScript* script_;
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RawString* url_;
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TokenPosition token_pos_;
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TokenPosition end_token_pos_;
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BreakpointLocation* next_;
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Breakpoint* conditions_;
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intptr_t requested_line_number_;
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intptr_t requested_column_number_;
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// Valid for resolved breakpoints:
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RawFunction* function_;
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TokenPosition bytecode_token_pos_;
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TokenPosition code_token_pos_;
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friend class Debugger;
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DISALLOW_COPY_AND_ASSIGN(BreakpointLocation);
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};
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// CodeBreakpoint represents a location in compiled or interpreted code.
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// There may be more than one CodeBreakpoint for one BreakpointLocation,
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// e.g. when a function gets compiled as a regular function and as a closure.
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class CodeBreakpoint {
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public:
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CodeBreakpoint(const Code& code,
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TokenPosition token_pos,
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uword pc,
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RawPcDescriptors::Kind kind);
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CodeBreakpoint(const Bytecode& bytecode, TokenPosition token_pos, uword pc);
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~CodeBreakpoint();
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RawFunction* function() const;
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uword pc() const { return pc_; }
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TokenPosition token_pos() const { return token_pos_; }
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RawScript* SourceCode();
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RawString* SourceUrl();
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intptr_t LineNumber();
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void Enable();
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void Disable();
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bool IsEnabled() const { return is_enabled_; }
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bool IsInterpreted() const { return bytecode_ != Bytecode::null(); }
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RawCode* OrigStubAddress() const;
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private:
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void VisitObjectPointers(ObjectPointerVisitor* visitor);
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BreakpointLocation* bpt_location() const { return bpt_location_; }
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void set_bpt_location(BreakpointLocation* value) { bpt_location_ = value; }
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void set_next(CodeBreakpoint* value) { next_ = value; }
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CodeBreakpoint* next() const { return this->next_; }
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void PatchCode();
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void RestoreCode();
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void SetBytecodeBreak();
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void UnsetBytecodeBreak();
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RawCode* code_;
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RawBytecode* bytecode_;
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TokenPosition token_pos_;
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uword pc_;
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intptr_t line_number_;
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bool is_enabled_;
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BreakpointLocation* bpt_location_;
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CodeBreakpoint* next_;
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RawPcDescriptors::Kind breakpoint_kind_;
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#if !defined(TARGET_ARCH_DBC)
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RawCode* saved_value_;
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#else
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// When running on the DBC interpreter we patch bytecode in place with
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// DebugBreak. This is an instruction that was replaced. DebugBreak
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// will execute it after the breakpoint.
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Instr saved_value_;
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Instr saved_value_fastsmi_;
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#endif
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friend class Debugger;
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DISALLOW_COPY_AND_ASSIGN(CodeBreakpoint);
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};
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// ActivationFrame represents one dart function activation frame
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// on the call stack.
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class ActivationFrame : public ZoneAllocated {
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public:
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enum Kind {
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kRegular,
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kAsyncSuspensionMarker,
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kAsyncCausal,
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kAsyncActivation,
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};
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ActivationFrame(uword pc,
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uword fp,
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uword sp,
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const Code& code,
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const Array& deopt_frame,
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intptr_t deopt_frame_offset,
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Kind kind = kRegular);
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ActivationFrame(uword pc, const Code& code);
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#if !defined(DART_PRECOMPILED_RUNTIME)
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ActivationFrame(uword pc,
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uword fp,
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uword sp,
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const Bytecode& bytecode,
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Kind kind = kRegular);
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ActivationFrame(uword pc, const Bytecode& bytecode);
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#endif // !defined(DART_PRECOMPILED_RUNTIME)
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explicit ActivationFrame(Kind kind);
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explicit ActivationFrame(const Closure& async_activation);
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uword pc() const { return pc_; }
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uword fp() const { return fp_; }
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uword sp() const { return sp_; }
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const Function& function() const {
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ASSERT(!function_.IsNull());
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return function_;
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}
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const Code& code() const {
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ASSERT(!code_.IsNull());
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return code_;
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}
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const Bytecode& bytecode() const {
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ASSERT(!bytecode_.IsNull());
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return bytecode_;
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}
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bool IsInterpreted() const { return !bytecode_.IsNull(); }
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RawString* QualifiedFunctionName();
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RawString* SourceUrl();
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RawScript* SourceScript();
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RawLibrary* Library();
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TokenPosition TokenPos();
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intptr_t LineNumber();
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intptr_t ColumnNumber();
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// Returns true if this frame is for a function that is visible
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// to the user and can be debugged.
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bool IsDebuggable() const;
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// Returns true if it is possible to rewind the debugger to this frame.
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bool IsRewindable() const;
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// The context level of a frame is the context level at the
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// PC/token index of the frame. It determines the depth of the context
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// chain that belongs to the function of this activation frame.
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intptr_t ContextLevel();
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const char* ToCString();
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intptr_t NumLocalVariables();
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void VariableAt(intptr_t i,
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String* name,
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TokenPosition* declaration_token_pos,
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TokenPosition* visible_start_token_pos,
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TokenPosition* visible_end_token_pos,
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Object* value);
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RawArray* GetLocalVariables();
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RawObject* GetParameter(intptr_t index);
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RawObject* GetClosure();
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RawObject* GetReceiver();
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const Context& GetSavedCurrentContext();
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RawObject* GetAsyncOperation();
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RawTypeArguments* BuildParameters(
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const GrowableObjectArray& param_names,
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const GrowableObjectArray& param_values,
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const GrowableObjectArray& type_params_names);
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RawObject* EvaluateCompiledExpression(const ExternalTypedData& kernel_td,
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const Array& arguments,
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const Array& type_definitions,
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const TypeArguments& type_arguments);
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void PrintToJSONObject(JSONObject* jsobj);
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RawObject* GetAsyncAwaiter();
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RawObject* GetCausalStack();
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bool HandlesException(const Instance& exc_obj);
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private:
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void PrintToJSONObjectRegular(JSONObject* jsobj);
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void PrintToJSONObjectAsyncCausal(JSONObject* jsobj);
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void PrintToJSONObjectAsyncSuspensionMarker(JSONObject* jsobj);
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void PrintToJSONObjectAsyncActivation(JSONObject* jsobj);
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void PrintContextMismatchError(intptr_t ctx_slot,
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intptr_t frame_ctx_level,
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intptr_t var_ctx_level);
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void PrintDescriptorsError(const char* message);
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intptr_t TryIndex();
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intptr_t DeoptId();
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void GetPcDescriptors();
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void GetVarDescriptors();
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void GetDescIndices();
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RawObject* GetAsyncContextVariable(const String& name);
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RawObject* GetAsyncStreamControllerStreamAwaiter(const Object& stream);
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RawObject* GetAsyncStreamControllerStream();
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RawObject* GetAsyncCompleterAwaiter(const Object& completer);
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RawObject* GetAsyncCompleter();
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void ExtractTokenPositionFromAsyncClosure();
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bool IsAsyncMachinery() const;
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static const char* KindToCString(Kind kind) {
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switch (kind) {
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case kRegular:
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return "Regular";
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case kAsyncCausal:
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return "AsyncCausal";
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case kAsyncSuspensionMarker:
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return "AsyncSuspensionMarker";
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case kAsyncActivation:
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return "AsyncActivation";
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default:
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UNREACHABLE();
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return "";
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}
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}
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RawObject* GetStackVar(VariableIndex var_index);
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RawObject* GetRelativeContextVar(intptr_t ctxt_level,
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intptr_t slot_index,
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intptr_t frame_ctx_level);
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RawObject* GetContextVar(intptr_t ctxt_level, intptr_t slot_index);
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uword pc_;
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uword fp_;
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uword sp_;
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// The anchor of the context chain for this function.
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Context& ctx_;
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Code& code_;
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Bytecode& bytecode_;
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Function& function_;
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bool live_frame_; // Is this frame a live frame?
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bool token_pos_initialized_;
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TokenPosition token_pos_;
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intptr_t try_index_;
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intptr_t deopt_id_;
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intptr_t line_number_;
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intptr_t column_number_;
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intptr_t context_level_;
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// Some frames are deoptimized into a side array in order to inspect them.
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const Array& deopt_frame_;
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const intptr_t deopt_frame_offset_;
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Kind kind_;
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bool vars_initialized_;
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LocalVarDescriptors& var_descriptors_;
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ZoneGrowableArray<intptr_t> desc_indices_;
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PcDescriptors& pc_desc_;
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friend class Debugger;
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friend class DebuggerStackTrace;
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DISALLOW_COPY_AND_ASSIGN(ActivationFrame);
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};
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// Array of function activations on the call stack.
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class DebuggerStackTrace : public ZoneAllocated {
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public:
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explicit DebuggerStackTrace(int capacity) : trace_(capacity) {}
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intptr_t Length() const { return trace_.length(); }
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ActivationFrame* FrameAt(int i) const { return trace_[i]; }
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ActivationFrame* GetHandlerFrame(const Instance& exc_obj) const;
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private:
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void AddActivation(ActivationFrame* frame);
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void AddMarker(ActivationFrame::Kind marker);
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void AddAsyncCausalFrame(uword pc, const Code& code);
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void AddAsyncCausalFrame(uword pc, const Bytecode& bytecode);
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ZoneGrowableArray<ActivationFrame*> trace_;
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friend class Debugger;
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DISALLOW_COPY_AND_ASSIGN(DebuggerStackTrace);
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};
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// On which exceptions to pause.
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typedef enum {
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kNoPauseOnExceptions = 1,
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kPauseOnUnhandledExceptions,
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kPauseOnAllExceptions,
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kInvalidExceptionPauseInfo
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} Dart_ExceptionPauseInfo;
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class Debugger {
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public:
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enum ResumeAction {
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kContinue,
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kStepInto,
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kStepOver,
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kStepOut,
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kStepRewind,
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kStepOverAsyncSuspension,
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};
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explicit Debugger(Isolate* isolate);
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~Debugger();
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void NotifyIsolateCreated();
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void Shutdown();
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void OnIsolateRunnable();
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void NotifyCompilation(const Function& func) {
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HandleCodeChange(/* bytecode_loaded = */ false, func);
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}
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void NotifyBytecodeLoaded(const Function& func) {
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HandleCodeChange(/* bytecode_loaded = */ true, func);
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}
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void NotifyDoneLoading();
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RawFunction* ResolveFunction(const Library& library,
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const String& class_name,
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const String& function_name);
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// Set breakpoint at closest location to function entry.
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Breakpoint* SetBreakpointAtEntry(const Function& target_function,
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bool single_shot);
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Breakpoint* SetBreakpointAtActivation(const Instance& closure,
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bool for_over_await);
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Breakpoint* BreakpointAtActivation(const Instance& closure);
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// TODO(turnidge): script_url may no longer be specific enough.
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Breakpoint* SetBreakpointAtLine(const String& script_url,
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intptr_t line_number);
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Breakpoint* SetBreakpointAtLineCol(const String& script_url,
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intptr_t line_number,
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intptr_t column_number);
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BreakpointLocation* BreakpointLocationAtLineCol(const String& script_url,
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intptr_t line_number,
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intptr_t column_number);
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void RemoveBreakpoint(intptr_t bp_id);
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Breakpoint* GetBreakpointById(intptr_t id);
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void MaybeAsyncStepInto(const Closure& async_op);
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void AsyncStepInto(const Closure& async_op);
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void Continue();
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bool SetResumeAction(ResumeAction action,
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intptr_t frame_index = 1,
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const char** error = NULL);
|
|
|
|
bool IsStepping() const { return resume_action_ != kContinue; }
|
|
|
|
bool IsSingleStepping() const { return resume_action_ == kStepInto; }
|
|
|
|
bool IsPaused() const { return pause_event_ != NULL; }
|
|
|
|
bool ignore_breakpoints() const { return ignore_breakpoints_; }
|
|
void set_ignore_breakpoints(bool ignore_breakpoints) {
|
|
ignore_breakpoints_ = ignore_breakpoints;
|
|
}
|
|
|
|
// Put the isolate into single stepping mode when Dart code next runs.
|
|
//
|
|
// This is used by the vm service to allow the user to step while
|
|
// paused at isolate start.
|
|
void EnterSingleStepMode();
|
|
|
|
// Indicates why the debugger is currently paused. If the debugger
|
|
// is not paused, this returns NULL. Note that the debugger can be
|
|
// paused for breakpoints, isolate interruption, and (sometimes)
|
|
// exceptions.
|
|
const ServiceEvent* PauseEvent() const { return pause_event_; }
|
|
|
|
void SetExceptionPauseInfo(Dart_ExceptionPauseInfo pause_info);
|
|
Dart_ExceptionPauseInfo GetExceptionPauseInfo() const;
|
|
|
|
void VisitObjectPointers(ObjectPointerVisitor* visitor);
|
|
|
|
// Returns true if there is at least one breakpoint set in func or code.
|
|
// Checks for both user-defined and internal temporary breakpoints.
|
|
// This may be called from different threads, therefore do not use the,
|
|
// debugger's zone.
|
|
bool HasBreakpoint(const Function& func, Zone* zone);
|
|
bool HasBreakpoint(const Code& code);
|
|
// A Bytecode version of HasBreakpoint is not needed.
|
|
|
|
// Returns true if the call at address pc is patched to point to
|
|
// a debugger stub.
|
|
bool HasActiveBreakpoint(uword pc);
|
|
|
|
// Returns a stack trace with frames corresponding to invisible functions
|
|
// omitted. CurrentStackTrace always returns a new trace on the current stack.
|
|
// The trace returned by StackTrace may have been cached; it is suitable for
|
|
// use when stepping, but otherwise may be out of sync with the current stack.
|
|
DebuggerStackTrace* StackTrace();
|
|
DebuggerStackTrace* CurrentStackTrace();
|
|
|
|
DebuggerStackTrace* AsyncCausalStackTrace();
|
|
DebuggerStackTrace* CurrentAsyncCausalStackTrace();
|
|
|
|
DebuggerStackTrace* AwaiterStackTrace();
|
|
DebuggerStackTrace* CurrentAwaiterStackTrace();
|
|
|
|
// Returns a debugger stack trace corresponding to a dart.core.StackTrace.
|
|
// Frames corresponding to invisible functions are omitted. It is not valid
|
|
// to query local variables in the returned stack.
|
|
DebuggerStackTrace* StackTraceFrom(const class StackTrace& dart_stacktrace);
|
|
|
|
// Utility functions.
|
|
static const char* QualifiedFunctionName(const Function& func);
|
|
|
|
// Pause execution for a breakpoint. Called from generated code.
|
|
RawError* PauseBreakpoint();
|
|
|
|
// Pause execution due to stepping. Called from generated code.
|
|
RawError* PauseStepping();
|
|
|
|
// Pause execution due to isolate interrupt.
|
|
RawError* PauseInterrupted();
|
|
|
|
// Pause after a reload request.
|
|
RawError* PausePostRequest();
|
|
|
|
// Pause execution due to an uncaught exception.
|
|
void PauseException(const Instance& exc);
|
|
|
|
// Pause execution due to a call to the debugger() function from
|
|
// Dart.
|
|
void PauseDeveloper(const String& msg);
|
|
|
|
RawCode* GetPatchedStubAddress(uword breakpoint_address);
|
|
|
|
void PrintBreakpointsToJSONArray(JSONArray* jsarr) const;
|
|
void PrintSettingsToJSONObject(JSONObject* jsobj) const;
|
|
|
|
static bool IsDebuggable(const Function& func);
|
|
static bool IsDebugging(Thread* thread, const Function& func);
|
|
|
|
intptr_t limitBreakpointId() { return next_id_; }
|
|
|
|
// Callback to the debugger to continue frame rewind, post-deoptimization.
|
|
void RewindPostDeopt();
|
|
|
|
static DebuggerStackTrace* CollectAwaiterReturnStackTrace();
|
|
|
|
private:
|
|
RawError* PauseRequest(ServiceEvent::EventKind kind);
|
|
|
|
// Finds the breakpoint we hit at |location|.
|
|
Breakpoint* FindHitBreakpoint(BreakpointLocation* location,
|
|
ActivationFrame* top_frame);
|
|
|
|
// Will return false if we are not at an await.
|
|
bool SetupStepOverAsyncSuspension(const char** error);
|
|
|
|
bool NeedsIsolateEvents();
|
|
bool NeedsDebugEvents();
|
|
void InvokeEventHandler(ServiceEvent* event);
|
|
|
|
void SendBreakpointEvent(ServiceEvent::EventKind kind, Breakpoint* bpt);
|
|
|
|
bool IsAtAsyncJump(ActivationFrame* top_frame);
|
|
void FindCompiledFunctions(const Script& script,
|
|
TokenPosition start_pos,
|
|
TokenPosition end_pos,
|
|
GrowableObjectArray* bytecode_function_list,
|
|
GrowableObjectArray* code_function_list);
|
|
bool FindBestFit(const Script& script,
|
|
TokenPosition token_pos,
|
|
TokenPosition last_token_pos,
|
|
Function* best_fit);
|
|
RawFunction* FindInnermostClosure(const Function& function,
|
|
TokenPosition token_pos);
|
|
TokenPosition ResolveBreakpointPos(bool in_bytecode,
|
|
const Function& func,
|
|
TokenPosition requested_token_pos,
|
|
TokenPosition last_token_pos,
|
|
intptr_t requested_column,
|
|
TokenPosition exact_token_pos);
|
|
void DeoptimizeWorld();
|
|
BreakpointLocation* SetCodeBreakpoints(bool in_bytecode,
|
|
BreakpointLocation* loc,
|
|
const Script& script,
|
|
TokenPosition token_pos,
|
|
TokenPosition last_token_pos,
|
|
intptr_t requested_line,
|
|
intptr_t requested_column,
|
|
TokenPosition exact_token_pos,
|
|
const GrowableObjectArray& functions);
|
|
BreakpointLocation* SetBreakpoint(const Script& script,
|
|
TokenPosition token_pos,
|
|
TokenPosition last_token_pos,
|
|
intptr_t requested_line,
|
|
intptr_t requested_column,
|
|
const Function& function);
|
|
bool RemoveBreakpointFromTheList(intptr_t bp_id, BreakpointLocation** list);
|
|
Breakpoint* GetBreakpointByIdInTheList(intptr_t id, BreakpointLocation* list);
|
|
void RemoveUnlinkedCodeBreakpoints();
|
|
void UnlinkCodeBreakpoints(BreakpointLocation* bpt_location);
|
|
BreakpointLocation* GetLatentBreakpoint(const String& url,
|
|
intptr_t line,
|
|
intptr_t column);
|
|
void RegisterBreakpointLocation(BreakpointLocation* bpt);
|
|
void RegisterCodeBreakpoint(CodeBreakpoint* bpt);
|
|
BreakpointLocation* GetBreakpointLocation(
|
|
const Script& script,
|
|
TokenPosition token_pos,
|
|
intptr_t requested_line,
|
|
intptr_t requested_column,
|
|
TokenPosition bytecode_token_pos = TokenPosition::kNoSource,
|
|
TokenPosition code_token_pos = TokenPosition::kNoSource);
|
|
void MakeCodeBreakpointAt(const Function& func, BreakpointLocation* bpt);
|
|
// Returns NULL if no breakpoint exists for the given address.
|
|
CodeBreakpoint* GetCodeBreakpoint(uword breakpoint_address);
|
|
|
|
void SyncBreakpointLocation(BreakpointLocation* loc);
|
|
void PrintBreakpointsListToJSONArray(BreakpointLocation* sbpt,
|
|
JSONArray* jsarr) const;
|
|
|
|
void HandleCodeChange(bool bytecode_loaded, const Function& func);
|
|
|
|
ActivationFrame* TopDartFrame() const;
|
|
static ActivationFrame* CollectDartFrame(
|
|
Isolate* isolate,
|
|
uword pc,
|
|
StackFrame* frame,
|
|
const Code& code,
|
|
const Array& deopt_frame,
|
|
intptr_t deopt_frame_offset,
|
|
ActivationFrame::Kind kind = ActivationFrame::kRegular);
|
|
#if !defined(DART_PRECOMPILED_RUNTIME)
|
|
static ActivationFrame* CollectDartFrame(
|
|
Isolate* isolate,
|
|
uword pc,
|
|
StackFrame* frame,
|
|
const Bytecode& bytecode,
|
|
ActivationFrame::Kind kind = ActivationFrame::kRegular);
|
|
static RawArray* DeoptimizeToArray(Thread* thread,
|
|
StackFrame* frame,
|
|
const Code& code);
|
|
TokenPosition FindExactTokenPosition(const Script& script,
|
|
TokenPosition start_of_line,
|
|
intptr_t column_number);
|
|
#endif
|
|
// Appends at least one stack frame. Multiple frames will be appended
|
|
// if |code| at the frame's pc contains inlined functions.
|
|
static void AppendCodeFrames(Thread* thread,
|
|
Isolate* isolate,
|
|
Zone* zone,
|
|
DebuggerStackTrace* stack_trace,
|
|
StackFrame* frame,
|
|
Code* code,
|
|
Code* inlined_code,
|
|
Array* deopt_frame);
|
|
static DebuggerStackTrace* CollectStackTrace();
|
|
static DebuggerStackTrace* CollectAsyncCausalStackTrace();
|
|
void SignalPausedEvent(ActivationFrame* top_frame, Breakpoint* bpt);
|
|
|
|
intptr_t nextId() { return next_id_++; }
|
|
|
|
bool ShouldPauseOnException(DebuggerStackTrace* stack_trace,
|
|
const Instance& exc);
|
|
|
|
// Handles any events which pause vm execution. Breakpoints,
|
|
// interrupts, etc.
|
|
void Pause(ServiceEvent* event);
|
|
|
|
void HandleSteppingRequest(DebuggerStackTrace* stack_trace,
|
|
bool skip_next_step = false);
|
|
|
|
void CacheStackTraces(DebuggerStackTrace* stack_trace,
|
|
DebuggerStackTrace* async_causal_stack_trace,
|
|
DebuggerStackTrace* awaiter_stack_trace);
|
|
void ClearCachedStackTraces();
|
|
|
|
// Can we rewind to the indicated frame?
|
|
bool CanRewindFrame(intptr_t frame_index, const char** error) const;
|
|
|
|
void RewindToFrame(intptr_t frame_index);
|
|
void RewindToUnoptimizedFrame(StackFrame* frame, const Code& code);
|
|
void RewindToOptimizedFrame(StackFrame* frame,
|
|
const Code& code,
|
|
intptr_t post_deopt_frame_index);
|
|
|
|
void ResetSteppingFramePointers();
|
|
bool SteppedForSyntheticAsyncBreakpoint() const;
|
|
void CleanupSyntheticAsyncBreakpoint();
|
|
void RememberTopFrameAwaiter();
|
|
void SetAsyncSteppingFramePointer(DebuggerStackTrace* stack_trace);
|
|
void SetSyncSteppingFramePointer(DebuggerStackTrace* stack_trace);
|
|
|
|
Isolate* isolate_;
|
|
|
|
// ID number generator.
|
|
intptr_t next_id_;
|
|
|
|
BreakpointLocation* latent_locations_;
|
|
BreakpointLocation* breakpoint_locations_;
|
|
CodeBreakpoint* code_breakpoints_;
|
|
|
|
// Tells debugger what to do when resuming execution after a breakpoint.
|
|
ResumeAction resume_action_;
|
|
intptr_t resume_frame_index_;
|
|
intptr_t post_deopt_frame_index_;
|
|
|
|
// Do not call back to breakpoint handler if this flag is set.
|
|
// Effectively this means ignoring breakpoints. Set when Dart code may
|
|
// be run as a side effect of getting values of fields.
|
|
bool ignore_breakpoints_;
|
|
|
|
// Indicates why the debugger is currently paused. If the debugger
|
|
// is not paused, this is NULL. Note that the debugger can be
|
|
// paused for breakpoints, isolate interruption, and (sometimes)
|
|
// exceptions.
|
|
ServiceEvent* pause_event_;
|
|
|
|
// Current stack trace. Valid only while IsPaused().
|
|
DebuggerStackTrace* stack_trace_;
|
|
DebuggerStackTrace* async_causal_stack_trace_;
|
|
DebuggerStackTrace* awaiter_stack_trace_;
|
|
|
|
// When stepping through code, only pause the program if the top
|
|
// frame corresponds to this fp value, or if the top frame is
|
|
// lower on the stack.
|
|
uword stepping_fp_;
|
|
// Used to track the current async/async* function.
|
|
uword async_stepping_fp_;
|
|
RawObject* top_frame_awaiter_;
|
|
|
|
// If we step while at a breakpoint, we would hit the same pc twice.
|
|
// We use this field to let us skip the next single-step after a
|
|
// breakpoint.
|
|
bool skip_next_step_;
|
|
|
|
bool needs_breakpoint_cleanup_;
|
|
|
|
// We keep this breakpoint alive until after the debugger does the step over
|
|
// async continuation machinery so that we can report that we've stopped
|
|
// at the breakpoint.
|
|
Breakpoint* synthetic_async_breakpoint_;
|
|
|
|
Dart_ExceptionPauseInfo exc_pause_info_;
|
|
|
|
friend class Isolate;
|
|
friend class BreakpointLocation;
|
|
DISALLOW_COPY_AND_ASSIGN(Debugger);
|
|
};
|
|
|
|
class DisableBreakpointsScope : public ValueObject {
|
|
public:
|
|
DisableBreakpointsScope(Debugger* debugger, bool disable)
|
|
: debugger_(debugger) {
|
|
ASSERT(debugger_ != NULL);
|
|
initial_state_ = debugger_->ignore_breakpoints();
|
|
debugger_->set_ignore_breakpoints(disable);
|
|
}
|
|
|
|
~DisableBreakpointsScope() {
|
|
debugger_->set_ignore_breakpoints(initial_state_);
|
|
}
|
|
|
|
private:
|
|
Debugger* debugger_;
|
|
bool initial_state_;
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(DisableBreakpointsScope);
|
|
};
|
|
|
|
} // namespace dart
|
|
|
|
#endif // RUNTIME_VM_DEBUGGER_H_
|