Files
sdk/pkg/dev_compiler
Keerti Parthasarathy 9238e25305 Revert "[vm] Finish adding support for ECMAScript 2018 features."
This reverts commit 5ebb640a67.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> [vm] Finish adding support for ECMAScript 2018 features.
> 
> This work pulls in v8 support for these features with
> appropriate changes for Dart and closes
> https://github.com/dart-lang/sdk/issues/34935.
> 
> This adds support for the following features:
> 
> * Interpreting patterns as Unicode patterns instead of
>   BMP patterns
> * the dotAll flag (`/s`) for changing the behavior
>   of '.' to also match line terminators
> * Escapes for character classes described by Unicode
>   property groups (e.g., \p{Greek} to match all Greek
>   characters, or \P{Greek} for all non-Greek characters).
> 
> The following TC39 proposals describe some of the added features:
> 
> * https://github.com/tc39/proposal-regexp-dotall-flag
> * https://github.com/tc39/proposal-regexp-unicode-property-escapes
> 
> These additional changes are included:
> 
> * Extends named capture group names to include the full
>   range of identifier characters supported by ECMAScript,
>   not just ASCII.
> * Changing the RegExp interface to return RegExpMatch
>   objects, not Match objects, so that downcasting is
>   not necessary to use named capture groups from Dart
> 
> **Note**: The changes to the RegExp interface are a
> breaking change for implementers of the RegExp interface.
> Current users of the RegExp interface (i.e., code using Dart
> RegExp objects) will not be affected.
> 
> Change-Id: I0709ed0a8d5db36680e32bbad585594857b9ace4
> Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/95651
> Commit-Queue: Stevie Strickland <sstrickl@google.com>
> Reviewed-by: Johnni Winther <johnniwinther@google.com>
> Reviewed-by: Lasse R.H. Nielsen <lrn@google.com>
> Reviewed-by: Martin Kustermann <kustermann@google.com>

TBR=lrn@google.com,kustermann@google.com,jmesserly@google.com,johnniwinther@google.com,sstrickl@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: I1eda0fee4fd9e94df095944049833a67b07277e2
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/100560
Reviewed-by: Keerti Parthasarathy <keertip@google.com>
Reviewed-by: Martin Kustermann <kustermann@google.com>
Commit-Queue: Keerti Parthasarathy <keertip@google.com>
2019-04-25 14:29:51 +00:00
..
2017-05-23 10:56:17 -07:00

The Dart Dev Compiler (DDC) is a fast, modular compiler that generates modern JavaScript (EcmaScript 6). Its primary use today is to support fast, iterative development of Dart web applications for Chrome and other modern browsers.

Soundness and Restrictions

DDC is built upon Dart's sound type system. It only compiles programs that statically type check (i.e., no strong mode errors). It leverages static type checking to generate simpler, readable, and more idiomatic code with fewer runtime checks. In general, DDC is able to provide stronger type guarantees - i.e., soundness - than traditional Dart checked mode with significantly fewer runtime checks.

With strong mode, DDC is stricter than traditional Dart production mode or checked mode. Running existing Dart code on DDC will generally require fixing both static and runtime type errors.

For example, although the following snippet will run in production or checked mode, it will fail to compile with DDC:

var list = ["hello", "world"];  // Inferred as List<String> in strong mode
List<int> list2 = list;  // Static type error: incompatible types

On the other hand, the following snippet - which tries to mask the type error via casts - will compile with DDC, but fail with a runtime type error.

var list = ["hello", "world"];
List<Object> list2 = list;  // Generics are covariant.  No runtime check required.
List<int> list3 = list2;  // Implicit runtime downcast triggers error.

Modularity

DDC provides fast, incremental compilation based on standard JavaScript modules. Unlike Dart2JS, DDC does not require an entire Dart application. Instead, it operates modularly: it compiles a set of Dart files into a JavaScript module. A DDC compilation step requires a set of input Dart files and a set of summaries of dependencies. It performs modular type checking as part of this compilation step, and, if the input type checks, it generates a JavaScript module (e.g., ES6, AMD, or CommonJS). The browser (i.e., the JavaScript runtime) loads and links the generated modules when running the application. During development, a compilation step only needs to be rerun if the Dart files or summaries it relies upon change. For most changes, only a very small part of your code will require recompilation. Moreover, modules that are unchanged can be cached in the browser.

EcmaScript 6

DDC attempts to map Dart to idiomatic EcmaScript 6 (ES6) as cleanly as possible, and it relies heavily on static typing to do this. In general, where Dart concepts map directly to ES6, DDC generates code accordingly. For example, Dart classes are mapped to ES6 classes, Dart fields to ES6 properties, Dart getters/setters to ES6 getters/setters, Dart methods to ES6 methods, and so on. In most cases, names are preserved and calling conventions are natural JavaScript ones.

There are some import caveats where Dart concepts do not map directly:

  • Libraries. Multiple Dart libraries are mapped to a single JS module. Each library appears as a first class object in the generated JS module, with its top-level symbols as members. We currently use a heuristic (based upon file paths) to ensure unique naming of generated library objects.
  • Generics. Dart generics are reified, i.e., they are preserved at runtime. Generic classes are mapped to factories that, given one or more type parameters, return an actual ES6 class (e.g., HashMap$(core.String, core.int) produces a class that represents a HashMap from strings to ints). Similarly, generic methods are mapped to factories that, given one or more type parameters, return a method.
  • Dynamic. DDC supports dynamically typed code (i.e., Dart's dynamic type), but it will typically generate less readable and less efficient ES6 output as many type checks must be deferred to runtime. All dynamic operations are invoked via runtime helper code.
  • Constructors. Dart supports multiple, named and factory constructors for a given class with a different initialization order for fields. Today, these are mapped to instance or static methods on the generated ES6 class.
  • Private members. Dart maps private members (e.g., private fields or methods) to ES6 symbols. For example, a._x may map to a[_x] where _x is a symbol only defined in the scope of the generated library.
  • Scoping. Dart scoping rules and reserved words are slightly different than JavaScript. While we try to preserve names wherever possible, in certain cases, we are required to rename.

In general, the current conventions (i.e., the Application Binary Interface or ABI in compiler terminology) should not be considered stable. We reserve the right to change these in the future.

Browser support

DDC currently supports Chrome stable (though users have had success running on FireFox and Safari). In the near future, we expect to target all common modern browsers that support ES6. ES6 itself is in active development across all modern browsers, but at advanced stages of support:

kangax.github.io/compat-table/es6.