2dcd56ef43
There are far too many files here to review everyone carefully. Spot checking most of the diffs look good as test code is generally written with less care than application code so lots of ugly formatting get through. If people notice files where the automated formatting bothers them feel free to comment indicating file names and I'll move spaces within comments to make the formatting cleaner and use comments to force block formatting as I have done for other case where formatting looked bad. BUG= R=efortuna@google.com Review-Url: https://codereview.chromium.org/2771453003 .
199 lines
5.9 KiB
Dart
199 lines
5.9 KiB
Dart
// Copyright (c) 2016, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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library web_gl_test;
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import 'package:unittest/unittest.dart';
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import 'package:unittest/html_individual_config.dart';
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import 'dart:html';
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import 'dart:typed_data';
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import 'dart:web_gl';
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import 'dart:web_gl' as gl;
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// Test that various webgl extensions are available. Only test advertised
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// supported extensions. If the extension has methods, we just test the presence
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// of some methods - we don't test if functionality works.
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main() {
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useHtmlIndividualConfiguration();
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if (!RenderingContext.supported) return;
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const allExtensions = const [
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'ANGLE_instanced_arrays',
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'EXT_blend_minmax',
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'EXT_color_buffer_float',
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'EXT_color_buffer_half_float',
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'EXT_disjoint_timer_query',
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'EXT_frag_depth',
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'EXT_sRGB',
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'EXT_shader_texture_lod',
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'EXT_texture_filter_anisotropic',
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'OES_element_index_uint',
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'OES_standard_derivatives',
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'OES_texture_float',
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'OES_texture_float_linear',
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'OES_texture_half_float',
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'OES_texture_half_float_linear',
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'OES_vertex_array_object',
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'WEBGL_color_buffer_float',
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'WEBGL_compressed_texture_atc',
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'WEBGL_compressed_texture_es3',
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'WEBGL_compressed_texture_etc1',
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'WEBGL_compressed_texture_pvrtc',
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'WEBGL_compressed_texture_s3tc',
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'WEBGL_debug_renderer_info',
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'WEBGL_debug_shaders',
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'WEBGL_depth_texture',
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'WEBGL_draw_buffers',
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'WEBGL_lose_context',
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];
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getExtension(String name) {
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expect(name, isIn(allExtensions), reason: 'unknown extension');
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var canvas = new CanvasElement();
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var context = canvas.getContext3d();
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var supportedExtensions = context.getSupportedExtensions();
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if (supportedExtensions.contains(name)) {
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var extension = context.getExtension(name);
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expect(extension, isNotNull);
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return extension;
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}
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return null;
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}
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testType(name, typeMatcher) {
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test('type', () {
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var extension = getExtension(name);
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if (extension == null) return;
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expect(extension, typeMatcher);
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// Ensure that isInstanceOf<X> is not instantiated for an erroneous type
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// X. If X is erroneous, there is only a warning at compile time and X is
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// treated as dynamic, which would make the above line pass.
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expect(1, isNot(typeMatcher), reason: 'invalid typeMatcher');
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});
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}
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group('ANGLE_instanced_arrays', () {
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const name = 'ANGLE_instanced_arrays';
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testType(name, const isInstanceOf<AngleInstancedArrays>());
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test('vertexAttribDivisorAngle', () {
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var extension = getExtension(name);
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if (extension == null) return;
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expect(extension.vertexAttribDivisorAngle, isFunction);
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});
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});
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group('EXT_blend_minmax', () {
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testType('EXT_blend_minmax', const isInstanceOf<ExtBlendMinMax>());
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});
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group('EXT_frag_depth', () {
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testType('EXT_frag_depth', const isInstanceOf<ExtFragDepth>());
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});
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group('EXT_sRGB', () {
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testType('EXT_sRGB', const isInstanceOf<EXTsRgb>());
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});
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group('EXT_shader_texture_lod', () {
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testType(
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'EXT_shader_texture_lod', const isInstanceOf<ExtShaderTextureLod>());
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});
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group('EXT_texture_filter_anisotropic', () {
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testType('EXT_texture_filter_anisotropic',
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const isInstanceOf<ExtTextureFilterAnisotropic>());
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});
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group('OES_element_index_uint', () {
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testType(
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'OES_element_index_uint', const isInstanceOf<OesElementIndexUint>());
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});
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group('OES_standard_derivatives', () {
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testType('OES_standard_derivatives',
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const isInstanceOf<OesStandardDerivatives>());
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});
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group('OES_texture_float', () {
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testType('OES_texture_float', const isInstanceOf<OesTextureFloat>());
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});
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group('OES_texture_float_linear', () {
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testType('OES_texture_float_linear',
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const isInstanceOf<OesTextureFloatLinear>());
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});
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group('OES_texture_half_float', () {
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testType(
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'OES_texture_half_float', const isInstanceOf<OesTextureHalfFloat>());
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});
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group('OES_texture_half_float_linear', () {
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testType('OES_texture_half_float_linear',
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const isInstanceOf<OesTextureHalfFloatLinear>());
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});
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group('OES_vertex_array_object', () {
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testType(
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'OES_vertex_array_object', const isInstanceOf<OesVertexArrayObject>());
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});
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group('WEBGL_compressed_texture_atc', () {
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testType('WEBGL_compressed_texture_atc',
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const isInstanceOf<CompressedTextureAtc>());
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});
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group('WEBGL_compressed_texture_etc1', () {
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testType('WEBGL_compressed_texture_etc1',
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const isInstanceOf<CompressedTextureETC1>());
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});
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group('WEBGL_compressed_texture_pvrtc', () {
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testType('WEBGL_compressed_texture_pvrtc',
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const isInstanceOf<CompressedTexturePvrtc>());
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});
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group('WEBGL_compressed_texture_s3tc', () {
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testType('WEBGL_compressed_texture_s3tc',
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const isInstanceOf<CompressedTextureS3TC>());
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});
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group('WEBGL_debug_renderer_info', () {
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testType(
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'WEBGL_debug_renderer_info', const isInstanceOf<DebugRendererInfo>());
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});
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group('WEBGL_debug_shaders', () {
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testType('WEBGL_debug_shaders', const isInstanceOf<DebugShaders>());
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});
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group('WEBGL_depth_texture', () {
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testType('WEBGL_depth_texture', const isInstanceOf<DepthTexture>());
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});
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group('WEBGL_draw_buffers', () {
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const name = 'WEBGL_draw_buffers';
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testType(name, const isInstanceOf<DrawBuffers>());
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test('drawBuffersWebgl', () {
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var extension = getExtension(name);
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if (extension == null) return;
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expect(extension.drawBuffersWebgl, isFunction);
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});
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});
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group('WEBGL_lose_context', () {
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const name = 'WEBGL_lose_context';
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testType(name, const isInstanceOf<LoseContext>());
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test('loseContext', () {
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var extension = getExtension(name);
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if (extension == null) return;
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expect(extension.loseContext, isFunction);
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});
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});
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}
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Matcher isFunction = const isInstanceOf<Function>();
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