79beeec1d4
- Parse IDL in parallel - Support calling fremontcut from dartdomgenerator to avoid reading database This speeds up the whole go.sh by about 4x on my machine. Looks like the remaining bottleneck is in the emitter. Review URL: https://codereview.chromium.org//10987042 git-svn-id: https://dart.googlecode.com/svn/branches/bleeding_edge/dart@13038 260f80e4-7a28-3924-810f-c04153c831b5
53 lines
1.3 KiB
Bash
Executable File
53 lines
1.3 KiB
Bash
Executable File
#!/bin/bash -x
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#
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# go.sh [--cached] [systems]
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#
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# Convenience script to generate systems. Do not call from build steps or tests
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# - call fremontcutbuilder and dartdomgenerator instead. Do not add 'real'
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# functionality here - change the python code instead.
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#
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# I find it essential to generate all the systems so I know if I am breaking
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# other systems. My habit is to run:
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#
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# ./go.sh | tee Q
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#
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# I can inspect file Q if needed.
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#
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# If I know the IDL has not changed since the last run, it is faster to run
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#
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# ./go.sh --cached
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#
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# To generate a subset of systems:
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#
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# ./go.sh dart2js,htmldart2js
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#
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# The following gives a picture of the changes due to 'work'
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#
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# git checkout master # select client without changes
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# ./go.sh
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# mv ../generated ../generated0 # save generated files
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# git checkout work # select client with changes
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# ./go.sh
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# meld ../generated0 ../generated # compare directories with too
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CACHED=
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if [[ "$1" == "--cached" ]] ; then
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CACHED=1
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shift
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fi
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ALLSYSTEMS="htmldart2js,htmldartium"
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SYSTEMS="$ALLSYSTEMS"
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if [[ "$1" != "" ]] ; then
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SYSTEMS="$1"
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fi
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if [[ $CACHED ]] ; then
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reset &&
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./dartdomgenerator.py --use-database-cache --systems="$SYSTEMS"
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else
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reset &&
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./dartdomgenerator.py --rebuild --systems="$SYSTEMS"
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fi
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