Files
sdk/runtime/vm/thread.cc
T
Martin Kustermann ac8d2056a3 Fix asserts in StackFrameIterator which were effectively disabled
The assertions which tried to assert that we only use
StackFrameIterator to walk frames of the current thread was incorrect.
We already have cases where other threads will walk the stack of the
mutator thread, see below for an example where this can happen.

Thread::VisitObjectPointers was incorrectly passing Thread::Current() to
the StackFrameIterator instead of 'this'.  (Code in thread_registry.cc will
loop over a number of threads and calls VisitObjectPointers on them)

  Mutator thread:

    0  pthread_cond_wait@@GLIBC_2.3.2
    1  dart::Monitor::WaitMicros
    2  dart::Monitor::Wait
    3  dart::MonitorLocker::Wait
    4  dart::ThreadBarrier::Sync
    5  dart::GCMarker::MarkObjects
    6  dart::PageSpace::MarkSweep
    7  dart::Heap::CollectOldSpaceGarbage
    8  dart::Heap::CollectNewSpaceGarbage
    9  dart::Heap::CollectGarbage
    10 dart::DN_HelperObject_<native>
    11 dart::BootstrapNatives::<native>
    <dart frames>

  MarkTask thread:

    1  dart::EntryFrame::VisitObjectPointers
    2  dart::Thread::VisitObjectPointers          <---- Walks mutator thread stack
    3  dart::ThreadRegistry::VisitObjectPointers  <---- Iterates over a number of threads
    4  dart::Isolate::VisitStackPointers
    5  dart::Isolate::VisitObjectPointers
    6  dart::GCMarker::IterateRoots
    7  dart::MarkTask::Run
    8  dart::ThreadPool::Worker::Loop
    9  dart::ThreadPool::Worker::Main
    10 dart::ThreadStart

R=rmacnak@google.com

Review-Url: https://codereview.chromium.org/2845053003 .
2017-05-03 10:27:01 +02:00

933 lines
27 KiB
C++

// Copyright (c) 2015, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
#include "vm/thread.h"
#include "vm/compiler_stats.h"
#include "vm/dart_api_state.h"
#include "vm/growable_array.h"
#include "vm/isolate.h"
#include "vm/json_stream.h"
#include "vm/lockers.h"
#include "vm/log.h"
#include "vm/message_handler.h"
#include "vm/native_entry.h"
#include "vm/object.h"
#include "vm/os_thread.h"
#include "vm/profiler.h"
#include "vm/runtime_entry.h"
#include "vm/stub_code.h"
#include "vm/symbols.h"
#include "vm/thread_interrupter.h"
#include "vm/thread_registry.h"
#include "vm/timeline.h"
#include "vm/zone.h"
namespace dart {
DECLARE_FLAG(bool, trace_service);
DECLARE_FLAG(bool, trace_service_verbose);
Thread::~Thread() {
// We should cleanly exit any isolate before destruction.
ASSERT(isolate_ == NULL);
if (compiler_stats_ != NULL) {
delete compiler_stats_;
compiler_stats_ = NULL;
}
// There should be no top api scopes at this point.
ASSERT(api_top_scope() == NULL);
// Delete the resusable api scope if there is one.
if (api_reusable_scope_) {
delete api_reusable_scope_;
api_reusable_scope_ = NULL;
}
delete thread_lock_;
thread_lock_ = NULL;
}
#if defined(DEBUG)
#define REUSABLE_HANDLE_SCOPE_INIT(object) \
reusable_##object##_handle_scope_active_(false),
#else
#define REUSABLE_HANDLE_SCOPE_INIT(object)
#endif // defined(DEBUG)
#define REUSABLE_HANDLE_INITIALIZERS(object) object##_handle_(NULL),
Thread::Thread(Isolate* isolate)
: BaseThread(false),
stack_limit_(0),
stack_overflow_flags_(0),
isolate_(NULL),
heap_(NULL),
top_exit_frame_info_(0),
store_buffer_block_(NULL),
vm_tag_(0),
task_kind_(kUnknownTask),
async_stack_trace_(StackTrace::null()),
dart_stream_(NULL),
os_thread_(NULL),
thread_lock_(new Monitor()),
zone_(NULL),
current_zone_capacity_(0),
zone_high_watermark_(0),
api_reusable_scope_(NULL),
api_top_scope_(NULL),
top_resource_(NULL),
long_jump_base_(NULL),
no_callback_scope_depth_(0),
#if defined(DEBUG)
top_handle_scope_(NULL),
no_handle_scope_depth_(0),
no_safepoint_scope_depth_(0),
#endif
reusable_handles_(),
saved_stack_limit_(0),
defer_oob_messages_count_(0),
deferred_interrupts_mask_(0),
deferred_interrupts_(0),
stack_overflow_count_(0),
cha_(NULL),
deopt_id_(0),
pending_functions_(GrowableObjectArray::null()),
active_exception_(Object::null()),
active_stacktrace_(Object::null()),
resume_pc_(0),
sticky_error_(Error::null()),
compiler_stats_(NULL),
REUSABLE_HANDLE_LIST(REUSABLE_HANDLE_INITIALIZERS)
REUSABLE_HANDLE_LIST(REUSABLE_HANDLE_SCOPE_INIT) safepoint_state_(0),
execution_state_(kThreadInNative),
next_(NULL) {
#if !defined(PRODUCT)
dart_stream_ = Timeline::GetDartStream();
ASSERT(dart_stream_ != NULL);
#endif
#define DEFAULT_INIT(type_name, member_name, init_expr, default_init_value) \
member_name = default_init_value;
CACHED_CONSTANTS_LIST(DEFAULT_INIT)
#undef DEFAULT_INIT
#define DEFAULT_INIT(name) name##_entry_point_ = 0;
RUNTIME_ENTRY_LIST(DEFAULT_INIT)
#undef DEFAULT_INIT
#define DEFAULT_INIT(returntype, name, ...) name##_entry_point_ = 0;
LEAF_RUNTIME_ENTRY_LIST(DEFAULT_INIT)
#undef DEFAULT_INIT
// We cannot initialize the VM constants here for the vm isolate thread
// due to boot strapping issues.
if ((Dart::vm_isolate() != NULL) && (isolate != Dart::vm_isolate())) {
InitVMConstants();
}
if (FLAG_support_compiler_stats) {
compiler_stats_ = new CompilerStats(isolate);
if (FLAG_compiler_benchmark) {
compiler_stats_->EnableBenchmark();
}
}
// This thread should not yet own any zones. If it does, we need to make sure
// we've accounted for any memory it has already allocated.
if (zone_ == NULL) {
ASSERT(current_zone_capacity_ == 0);
} else {
Zone* current = zone_;
uintptr_t total_zone_capacity = 0;
while (current != NULL) {
total_zone_capacity += current->CapacityInBytes();
current = current->previous();
}
ASSERT(current_zone_capacity_ == total_zone_capacity);
}
}
static const struct ALIGN16 {
uint64_t a;
uint64_t b;
} double_negate_constant = {0x8000000000000000LL, 0x8000000000000000LL};
static const struct ALIGN16 {
uint64_t a;
uint64_t b;
} double_abs_constant = {0x7FFFFFFFFFFFFFFFLL, 0x7FFFFFFFFFFFFFFFLL};
static const struct ALIGN16 {
uint32_t a;
uint32_t b;
uint32_t c;
uint32_t d;
} float_not_constant = {0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF};
static const struct ALIGN16 {
uint32_t a;
uint32_t b;
uint32_t c;
uint32_t d;
} float_negate_constant = {0x80000000, 0x80000000, 0x80000000, 0x80000000};
static const struct ALIGN16 {
uint32_t a;
uint32_t b;
uint32_t c;
uint32_t d;
} float_absolute_constant = {0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF};
static const struct ALIGN16 {
uint32_t a;
uint32_t b;
uint32_t c;
uint32_t d;
} float_zerow_constant = {0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0x00000000};
void Thread::InitVMConstants() {
#define ASSERT_VM_HEAP(type_name, member_name, init_expr, default_init_value) \
ASSERT((init_expr)->IsOldObject());
CACHED_VM_OBJECTS_LIST(ASSERT_VM_HEAP)
#undef ASSERT_VM_HEAP
#define INIT_VALUE(type_name, member_name, init_expr, default_init_value) \
ASSERT(member_name == default_init_value); \
member_name = (init_expr);
CACHED_CONSTANTS_LIST(INIT_VALUE)
#undef INIT_VALUE
#define INIT_VALUE(name) \
ASSERT(name##_entry_point_ == 0); \
name##_entry_point_ = k##name##RuntimeEntry.GetEntryPoint();
RUNTIME_ENTRY_LIST(INIT_VALUE)
#undef INIT_VALUE
#define INIT_VALUE(returntype, name, ...) \
ASSERT(name##_entry_point_ == 0); \
name##_entry_point_ = k##name##RuntimeEntry.GetEntryPoint();
LEAF_RUNTIME_ENTRY_LIST(INIT_VALUE)
#undef INIT_VALUE
// Setup the thread specific reusable handles.
#define REUSABLE_HANDLE_ALLOCATION(object) \
this->object##_handle_ = this->AllocateReusableHandle<object>();
REUSABLE_HANDLE_LIST(REUSABLE_HANDLE_ALLOCATION)
#undef REUSABLE_HANDLE_ALLOCATION
}
#ifndef PRODUCT
// Collect information about each individual zone associated with this thread.
void Thread::PrintJSON(JSONStream* stream) const {
JSONObject jsobj(stream);
jsobj.AddProperty("type", "_Thread");
jsobj.AddPropertyF("id", "threads/%" Pd "",
OSThread::ThreadIdToIntPtr(os_thread()->trace_id()));
jsobj.AddProperty("kind", TaskKindToCString(task_kind()));
jsobj.AddPropertyF("_zoneHighWatermark", "%" Pu "", zone_high_watermark_);
jsobj.AddPropertyF("_zoneCapacity", "%" Pu "", current_zone_capacity_);
}
#endif
RawGrowableObjectArray* Thread::pending_functions() {
if (pending_functions_ == GrowableObjectArray::null()) {
pending_functions_ = GrowableObjectArray::New(Heap::kOld);
}
return pending_functions_;
}
void Thread::clear_pending_functions() {
pending_functions_ = GrowableObjectArray::null();
}
void Thread::set_active_exception(const Object& value) {
ASSERT(!value.IsNull());
active_exception_ = value.raw();
}
void Thread::set_active_stacktrace(const Object& value) {
active_stacktrace_ = value.raw();
}
RawError* Thread::sticky_error() const {
return sticky_error_;
}
void Thread::set_sticky_error(const Error& value) {
ASSERT(!value.IsNull());
sticky_error_ = value.raw();
}
void Thread::clear_sticky_error() {
sticky_error_ = Error::null();
}
RawError* Thread::get_and_clear_sticky_error() {
NoSafepointScope nss;
RawError* return_value = sticky_error_;
sticky_error_ = Error::null();
return return_value;
}
const char* Thread::TaskKindToCString(TaskKind kind) {
switch (kind) {
case kUnknownTask:
return "kUnknownTask";
case kMutatorTask:
return "kMutatorTask";
case kCompilerTask:
return "kCompilerTask";
case kSweeperTask:
return "kSweeperTask";
case kMarkerTask:
return "kMarkerTask";
default:
UNREACHABLE();
return "";
}
}
RawStackTrace* Thread::async_stack_trace() const {
return async_stack_trace_;
}
void Thread::set_async_stack_trace(const StackTrace& stack_trace) {
ASSERT(!stack_trace.IsNull());
async_stack_trace_ = stack_trace.raw();
}
void Thread::set_raw_async_stack_trace(RawStackTrace* raw_stack_trace) {
async_stack_trace_ = raw_stack_trace;
}
void Thread::clear_async_stack_trace() {
async_stack_trace_ = StackTrace::null();
}
bool Thread::EnterIsolate(Isolate* isolate) {
const bool kIsMutatorThread = true;
Thread* thread = isolate->ScheduleThread(kIsMutatorThread);
if (thread != NULL) {
ASSERT(thread->store_buffer_block_ == NULL);
thread->task_kind_ = kMutatorTask;
thread->StoreBufferAcquire();
return true;
}
return false;
}
void Thread::ExitIsolate() {
Thread* thread = Thread::Current();
ASSERT(thread != NULL && thread->IsMutatorThread());
DEBUG_ASSERT(!thread->IsAnyReusableHandleScopeActive());
thread->task_kind_ = kUnknownTask;
Isolate* isolate = thread->isolate();
ASSERT(isolate != NULL);
ASSERT(thread->execution_state() == Thread::kThreadInVM);
// Clear since GC will not visit the thread once it is unscheduled.
thread->ClearReusableHandles();
thread->StoreBufferRelease();
if (isolate->is_runnable()) {
thread->set_vm_tag(VMTag::kIdleTagId);
} else {
thread->set_vm_tag(VMTag::kLoadWaitTagId);
}
const bool kIsMutatorThread = true;
isolate->UnscheduleThread(thread, kIsMutatorThread);
}
bool Thread::EnterIsolateAsHelper(Isolate* isolate,
TaskKind kind,
bool bypass_safepoint) {
ASSERT(kind != kMutatorTask);
const bool kIsNotMutatorThread = false;
Thread* thread =
isolate->ScheduleThread(kIsNotMutatorThread, bypass_safepoint);
if (thread != NULL) {
ASSERT(thread->store_buffer_block_ == NULL);
// TODO(koda): Use StoreBufferAcquire once we properly flush
// before Scavenge.
thread->store_buffer_block_ =
thread->isolate()->store_buffer()->PopEmptyBlock();
// This thread should not be the main mutator.
thread->task_kind_ = kind;
ASSERT(!thread->IsMutatorThread());
return true;
}
return false;
}
void Thread::ExitIsolateAsHelper(bool bypass_safepoint) {
Thread* thread = Thread::Current();
ASSERT(thread != NULL);
ASSERT(!thread->IsMutatorThread());
ASSERT(thread->execution_state() == Thread::kThreadInVM);
thread->task_kind_ = kUnknownTask;
// Clear since GC will not visit the thread once it is unscheduled.
thread->ClearReusableHandles();
thread->StoreBufferRelease();
Isolate* isolate = thread->isolate();
ASSERT(isolate != NULL);
const bool kIsNotMutatorThread = false;
isolate->UnscheduleThread(thread, kIsNotMutatorThread, bypass_safepoint);
}
void Thread::PrepareForGC() {
ASSERT(IsAtSafepoint());
// Prevent scheduling another GC by ignoring the threshold.
ASSERT(store_buffer_block_ != NULL);
StoreBufferRelease(StoreBuffer::kIgnoreThreshold);
// Make sure to get an *empty* block; the isolate needs all entries
// at GC time.
// TODO(koda): Replace with an epilogue (PrepareAfterGC) that acquires.
store_buffer_block_ = isolate()->store_buffer()->PopEmptyBlock();
}
void Thread::SetStackLimitFromStackBase(uword stack_base) {
// Set stack limit.
#if !defined(TARGET_ARCH_DBC)
#if defined(USING_SIMULATOR)
// Ignore passed-in native stack top and use Simulator stack top.
Simulator* sim = Simulator::Current(); // May allocate a simulator.
ASSERT(isolate()->simulator() == sim); // Isolate's simulator is current one.
stack_base = sim->StackTop();
// The overflow area is accounted for by the simulator.
#endif
SetStackLimit(stack_base - OSThread::GetSpecifiedStackSize());
#else
SetStackLimit(Simulator::Current()->StackTop());
#endif // !defined(TARGET_ARCH_DBC)
}
void Thread::SetStackLimit(uword limit) {
// The thread setting the stack limit is not necessarily the thread which
// the stack limit is being set on.
MonitorLocker ml(thread_lock_);
if (stack_limit_ == saved_stack_limit_) {
// No interrupt pending, set stack_limit_ too.
stack_limit_ = limit;
}
saved_stack_limit_ = limit;
}
void Thread::ClearStackLimit() {
SetStackLimit(~static_cast<uword>(0));
}
/* static */
uword Thread::GetCurrentStackPointer() {
#if !defined(TARGET_ARCH_DBC)
// Since AddressSanitizer's detect_stack_use_after_return instruments the
// C++ code to give out fake stack addresses, we call a stub in that case.
ASSERT(StubCode::GetStackPointer_entry() != NULL);
uword (*func)() = reinterpret_cast<uword (*)()>(
StubCode::GetStackPointer_entry()->EntryPoint());
#else
uword (*func)() = NULL;
#endif
// But for performance (and to support simulators), we normally use a local.
#if defined(__has_feature)
#if __has_feature(address_sanitizer) || __has_feature(safe_stack)
uword current_sp = func();
return current_sp;
#else
uword stack_allocated_local_address = reinterpret_cast<uword>(&func);
return stack_allocated_local_address;
#endif
#else
uword stack_allocated_local_address = reinterpret_cast<uword>(&func);
return stack_allocated_local_address;
#endif
}
void Thread::ScheduleInterrupts(uword interrupt_bits) {
MonitorLocker ml(thread_lock_);
ScheduleInterruptsLocked(interrupt_bits);
}
void Thread::ScheduleInterruptsLocked(uword interrupt_bits) {
ASSERT(thread_lock_->IsOwnedByCurrentThread());
ASSERT((interrupt_bits & ~kInterruptsMask) == 0); // Must fit in mask.
// Check to see if any of the requested interrupts should be deferred.
uword defer_bits = interrupt_bits & deferred_interrupts_mask_;
if (defer_bits != 0) {
deferred_interrupts_ |= defer_bits;
interrupt_bits &= ~deferred_interrupts_mask_;
if (interrupt_bits == 0) {
return;
}
}
if (stack_limit_ == saved_stack_limit_) {
stack_limit_ = kInterruptStackLimit & ~kInterruptsMask;
}
stack_limit_ |= interrupt_bits;
}
uword Thread::GetAndClearInterrupts() {
MonitorLocker ml(thread_lock_);
if (stack_limit_ == saved_stack_limit_) {
return 0; // No interrupt was requested.
}
uword interrupt_bits = stack_limit_ & kInterruptsMask;
stack_limit_ = saved_stack_limit_;
return interrupt_bits;
}
bool Thread::ZoneIsOwnedByThread(Zone* zone) const {
ASSERT(zone != NULL);
Zone* current = zone_;
while (current != NULL) {
if (current == zone) {
return true;
}
current = current->previous();
}
return false;
}
void Thread::DeferOOBMessageInterrupts() {
MonitorLocker ml(thread_lock_);
defer_oob_messages_count_++;
if (defer_oob_messages_count_ > 1) {
// OOB message interrupts are already deferred.
return;
}
ASSERT(deferred_interrupts_mask_ == 0);
deferred_interrupts_mask_ = kMessageInterrupt;
if (stack_limit_ != saved_stack_limit_) {
// Defer any interrupts which are currently pending.
deferred_interrupts_ = stack_limit_ & deferred_interrupts_mask_;
// Clear deferrable interrupts, if present.
stack_limit_ &= ~deferred_interrupts_mask_;
if ((stack_limit_ & kInterruptsMask) == 0) {
// No other pending interrupts. Restore normal stack limit.
stack_limit_ = saved_stack_limit_;
}
}
if (FLAG_trace_service && FLAG_trace_service_verbose) {
OS::Print("[+%" Pd64 "ms] Isolate %s deferring OOB interrupts\n",
Dart::UptimeMillis(), isolate()->name());
}
}
void Thread::RestoreOOBMessageInterrupts() {
MonitorLocker ml(thread_lock_);
defer_oob_messages_count_--;
if (defer_oob_messages_count_ > 0) {
return;
}
ASSERT(defer_oob_messages_count_ == 0);
ASSERT(deferred_interrupts_mask_ == kMessageInterrupt);
deferred_interrupts_mask_ = 0;
if (deferred_interrupts_ != 0) {
if (stack_limit_ == saved_stack_limit_) {
stack_limit_ = kInterruptStackLimit & ~kInterruptsMask;
}
stack_limit_ |= deferred_interrupts_;
deferred_interrupts_ = 0;
}
if (FLAG_trace_service && FLAG_trace_service_verbose) {
OS::Print("[+%" Pd64 "ms] Isolate %s restoring OOB interrupts\n",
Dart::UptimeMillis(), isolate()->name());
}
}
RawError* Thread::HandleInterrupts() {
uword interrupt_bits = GetAndClearInterrupts();
if ((interrupt_bits & kVMInterrupt) != 0) {
if (isolate()->store_buffer()->Overflowed()) {
if (FLAG_verbose_gc) {
OS::PrintErr("Scavenge scheduled by store buffer overflow.\n");
}
heap()->CollectGarbage(Heap::kNew);
}
}
if ((interrupt_bits & kMessageInterrupt) != 0) {
MessageHandler::MessageStatus status =
isolate()->message_handler()->HandleOOBMessages();
if (status != MessageHandler::kOK) {
// False result from HandleOOBMessages signals that the isolate should
// be terminating.
if (FLAG_trace_isolates) {
OS::Print(
"[!] Terminating isolate due to OOB message:\n"
"\tisolate: %s\n",
isolate()->name());
}
Thread* thread = Thread::Current();
const Error& error = Error::Handle(thread->sticky_error());
ASSERT(!error.IsNull() && error.IsUnwindError());
thread->clear_sticky_error();
return error.raw();
}
}
return Error::null();
}
uword Thread::GetAndClearStackOverflowFlags() {
uword stack_overflow_flags = stack_overflow_flags_;
stack_overflow_flags_ = 0;
return stack_overflow_flags;
}
void Thread::StoreBufferBlockProcess(StoreBuffer::ThresholdPolicy policy) {
StoreBufferRelease(policy);
StoreBufferAcquire();
}
void Thread::StoreBufferAddObject(RawObject* obj) {
store_buffer_block_->Push(obj);
if (store_buffer_block_->IsFull()) {
StoreBufferBlockProcess(StoreBuffer::kCheckThreshold);
}
}
void Thread::StoreBufferAddObjectGC(RawObject* obj) {
store_buffer_block_->Push(obj);
if (store_buffer_block_->IsFull()) {
StoreBufferBlockProcess(StoreBuffer::kIgnoreThreshold);
}
}
void Thread::StoreBufferRelease(StoreBuffer::ThresholdPolicy policy) {
StoreBufferBlock* block = store_buffer_block_;
store_buffer_block_ = NULL;
isolate()->store_buffer()->PushBlock(block, policy);
}
void Thread::StoreBufferAcquire() {
store_buffer_block_ = isolate()->store_buffer()->PopNonFullBlock();
}
bool Thread::IsMutatorThread() const {
return ((isolate_ != NULL) && (isolate_->mutator_thread() == this));
}
bool Thread::CanCollectGarbage() const {
// We grow the heap instead of triggering a garbage collection when a
// thread is at a safepoint in the following situations :
// - background compiler thread finalizing and installing code
// - disassembly of the generated code is done after compilation
// So essentially we state that garbage collection is possible only
// when we are not at a safepoint.
return !IsAtSafepoint();
}
bool Thread::IsExecutingDartCode() const {
return (top_exit_frame_info() == 0) && (vm_tag() == VMTag::kDartTagId);
}
bool Thread::HasExitedDartCode() const {
return (top_exit_frame_info() != 0) && (vm_tag() != VMTag::kDartTagId);
}
template <class C>
C* Thread::AllocateReusableHandle() {
C* handle = reinterpret_cast<C*>(reusable_handles_.AllocateScopedHandle());
C::initializeHandle(handle, C::null());
return handle;
}
void Thread::ClearReusableHandles() {
#define CLEAR_REUSABLE_HANDLE(object) *object##_handle_ = object::null();
REUSABLE_HANDLE_LIST(CLEAR_REUSABLE_HANDLE)
#undef CLEAR_REUSABLE_HANDLE
}
void Thread::VisitObjectPointers(ObjectPointerVisitor* visitor,
bool validate_frames) {
ASSERT(visitor != NULL);
if (zone_ != NULL) {
zone_->VisitObjectPointers(visitor);
}
// Visit objects in thread specific handles area.
reusable_handles_.VisitObjectPointers(visitor);
visitor->VisitPointer(reinterpret_cast<RawObject**>(&pending_functions_));
visitor->VisitPointer(reinterpret_cast<RawObject**>(&active_exception_));
visitor->VisitPointer(reinterpret_cast<RawObject**>(&active_stacktrace_));
visitor->VisitPointer(reinterpret_cast<RawObject**>(&sticky_error_));
visitor->VisitPointer(reinterpret_cast<RawObject**>(&async_stack_trace_));
// Visit the api local scope as it has all the api local handles.
ApiLocalScope* scope = api_top_scope_;
while (scope != NULL) {
scope->local_handles()->VisitObjectPointers(visitor);
scope = scope->previous();
}
// The MarkTask, which calls this method, can run on a different thread. We
// therefore assume the mutator is at a safepoint and we can iterate it's
// stack.
// TODO(vm-team): It would be beneficial to be able to ask the mutator thread
// whether it is in fact blocked at the moment (at a "safepoint") so we can
// safely iterate it's stack.
//
// Unfortunately we cannot use `this->IsAtSafepoint()` here because that will
// return `false` even though the mutator thread is waiting for mark tasks
// (which iterate it's stack) to finish.
const StackFrameIterator::CrossThreadPolicy cross_thread_policy =
StackFrameIterator::kAllowCrossThreadIteration;
const StackFrameIterator::ValidationPolicy validation_policy =
validate_frames ? StackFrameIterator::kValidateFrames
: StackFrameIterator::kDontValidateFrames;
// Iterate over all the stack frames and visit objects on the stack.
StackFrameIterator frames_iterator(top_exit_frame_info(), validation_policy,
this, cross_thread_policy);
StackFrame* frame = frames_iterator.NextFrame();
while (frame != NULL) {
frame->VisitObjectPointers(visitor);
frame = frames_iterator.NextFrame();
}
}
bool Thread::CanLoadFromThread(const Object& object) {
#define CHECK_OBJECT(type_name, member_name, expr, default_init_value) \
if (object.raw() == expr) return true;
CACHED_VM_OBJECTS_LIST(CHECK_OBJECT)
#undef CHECK_OBJECT
return false;
}
intptr_t Thread::OffsetFromThread(const Object& object) {
#define COMPUTE_OFFSET(type_name, member_name, expr, default_init_value) \
ASSERT((expr)->IsVMHeapObject()); \
if (object.raw() == expr) return Thread::member_name##offset();
CACHED_VM_OBJECTS_LIST(COMPUTE_OFFSET)
#undef COMPUTE_OFFSET
UNREACHABLE();
return -1;
}
bool Thread::ObjectAtOffset(intptr_t offset, Object* object) {
if (Isolate::Current() == Dart::vm_isolate()) {
// --disassemble-stubs runs before all the references through
// thread have targets
return false;
}
#define COMPUTE_OFFSET(type_name, member_name, expr, default_init_value) \
if (Thread::member_name##offset() == offset) { \
*object = expr; \
return true; \
}
CACHED_VM_OBJECTS_LIST(COMPUTE_OFFSET)
#undef COMPUTE_OFFSET
return false;
}
intptr_t Thread::OffsetFromThread(const RuntimeEntry* runtime_entry) {
#define COMPUTE_OFFSET(name) \
if (runtime_entry->function() == k##name##RuntimeEntry.function()) { \
return Thread::name##_entry_point_offset(); \
}
RUNTIME_ENTRY_LIST(COMPUTE_OFFSET)
#undef COMPUTE_OFFSET
#define COMPUTE_OFFSET(returntype, name, ...) \
if (runtime_entry->function() == k##name##RuntimeEntry.function()) { \
return Thread::name##_entry_point_offset(); \
}
LEAF_RUNTIME_ENTRY_LIST(COMPUTE_OFFSET)
#undef COMPUTE_OFFSET
UNREACHABLE();
return -1;
}
bool Thread::IsValidHandle(Dart_Handle object) const {
return IsValidLocalHandle(object) || IsValidZoneHandle(object) ||
IsValidScopedHandle(object);
}
bool Thread::IsValidLocalHandle(Dart_Handle object) const {
ApiLocalScope* scope = api_top_scope_;
while (scope != NULL) {
if (scope->local_handles()->IsValidHandle(object)) {
return true;
}
scope = scope->previous();
}
return false;
}
intptr_t Thread::CountLocalHandles() const {
intptr_t total = 0;
ApiLocalScope* scope = api_top_scope_;
while (scope != NULL) {
total += scope->local_handles()->CountHandles();
scope = scope->previous();
}
return total;
}
bool Thread::IsValidZoneHandle(Dart_Handle object) const {
Zone* zone = zone_;
while (zone != NULL) {
if (zone->handles()->IsValidZoneHandle(reinterpret_cast<uword>(object))) {
return true;
}
zone = zone->previous();
}
return false;
}
intptr_t Thread::CountZoneHandles() const {
intptr_t count = 0;
Zone* zone = zone_;
while (zone != NULL) {
count += zone->handles()->CountZoneHandles();
zone = zone->previous();
}
ASSERT(count >= 0);
return count;
}
bool Thread::IsValidScopedHandle(Dart_Handle object) const {
Zone* zone = zone_;
while (zone != NULL) {
if (zone->handles()->IsValidScopedHandle(reinterpret_cast<uword>(object))) {
return true;
}
zone = zone->previous();
}
return false;
}
intptr_t Thread::CountScopedHandles() const {
intptr_t count = 0;
Zone* zone = zone_;
while (zone != NULL) {
count += zone->handles()->CountScopedHandles();
zone = zone->previous();
}
ASSERT(count >= 0);
return count;
}
int Thread::ZoneSizeInBytes() const {
int total = 0;
ApiLocalScope* scope = api_top_scope_;
while (scope != NULL) {
total += scope->zone()->SizeInBytes();
scope = scope->previous();
}
return total;
}
void Thread::UnwindScopes(uword stack_marker) {
// Unwind all scopes using the same stack_marker, i.e. all scopes allocated
// under the same top_exit_frame_info.
ApiLocalScope* scope = api_top_scope_;
while (scope != NULL && scope->stack_marker() != 0 &&
scope->stack_marker() == stack_marker) {
api_top_scope_ = scope->previous();
delete scope;
scope = api_top_scope_;
}
}
void Thread::EnterSafepointUsingLock() {
isolate()->safepoint_handler()->EnterSafepointUsingLock(this);
}
void Thread::ExitSafepointUsingLock() {
isolate()->safepoint_handler()->ExitSafepointUsingLock(this);
}
void Thread::BlockForSafepoint() {
isolate()->safepoint_handler()->BlockForSafepoint(this);
}
DisableThreadInterruptsScope::DisableThreadInterruptsScope(Thread* thread)
: StackResource(thread) {
if (thread != NULL) {
OSThread* os_thread = thread->os_thread();
ASSERT(os_thread != NULL);
os_thread->DisableThreadInterrupts();
}
}
DisableThreadInterruptsScope::~DisableThreadInterruptsScope() {
if (thread() != NULL) {
OSThread* os_thread = thread()->os_thread();
ASSERT(os_thread != NULL);
os_thread->EnableThreadInterrupts();
}
}
} // namespace dart