2df93059c7
Change-Id: Ieac31e7dfb5e03b86ad677fc28baa7064fcd7e94 Reviewed-on: https://dart-review.googlesource.com/21460 Reviewed-by: Siva Annamalai <asiva@google.com> Commit-Queue: Paul Berry <paulberry@google.com>
120 lines
3.2 KiB
Dart
120 lines
3.2 KiB
Dart
// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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//
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// OtherResources=readline_test1.dat
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//
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// VMOptions=
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// VMOptions=--short_socket_read
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// VMOptions=--short_socket_write
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// VMOptions=--short_socket_read --short_socket_write
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library ServerTest;
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import "dart:async";
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import "dart:io";
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import "dart:isolate";
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import "package:expect/expect.dart";
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import "package:async_helper/async_helper.dart";
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part "testing_server.dart";
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String getDataFilename(String path) =>
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Platform.script.resolve(path).toFilePath();
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bool compareFileContent(String fileName1, String fileName2) {
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var contents1 = new File(fileName1).readAsStringSync();
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var contents2 = new File(fileName2).readAsStringSync();
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return contents1 == contents2;
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}
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// This test does:
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// 1. Opens a socket to the testing server.
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// 2. Pipes the content of a file to that sockets input stream.
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// 3. Creates a temp file.
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// 4. Pipes the socket output stream to the temp file.
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// 5. Expects the original file and the temp file to be equal.
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class PipeServerGame {
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int count = 0;
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PipeServerGame.start() : _messages = 0 {
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initialize();
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}
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void runTest() {
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void connectHandler() {
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String srcFileName = getDataFilename("readline_test1.dat");
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Stream fileInput = new File(srcFileName).openRead();
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fileInput.pipe(_socket).then((_) {
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var tempDir = Directory.systemTemp.createTempSync('dart_pipe_server');
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var dstFileName = tempDir.path + "/readline_test1.dat";
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var dstFile = new File(dstFileName);
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dstFile.createSync();
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var fileOutput = dstFile.openWrite();
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_socket.pipe(fileOutput).then((_) {
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// Check that the resulting file is equal to the initial
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// file.
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bool result = compareFileContent(srcFileName, dstFileName);
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new File(dstFileName).deleteSync();
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tempDir.deleteSync();
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Expect.isTrue(result);
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// Run this twice.
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if (count++ < 2) {
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runTest();
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} else {
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shutdown();
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}
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});
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});
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}
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// Connect to the server.
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Socket.connect(TestingServer.HOST, _port).then((s) {
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_socket = s;
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connectHandler();
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});
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}
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void initialize() {
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var receivePort = new ReceivePort();
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var remote = Isolate.spawn(startPipeServer, receivePort.sendPort);
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receivePort.first.then((msg) {
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this._port = msg[0];
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this._closeSendPort = msg[1];
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runTest();
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});
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}
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void shutdown() {
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_closeSendPort.send(null);
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asyncEnd();
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}
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int _port;
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SendPort _closeSendPort;
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Socket _socket;
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int _messages;
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}
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void startPipeServer(Object replyPortObj) {
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SendPort replyPort = replyPortObj;
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var server = new PipeServer();
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server.init().then((port) {
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replyPort.send([port, server.closeSendPort]);
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});
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}
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// The testing server will simply pipe each connecting sockets input
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// stream to its output stream.
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class PipeServer extends TestingServer {
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void onConnection(Socket connection) {
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connection.pipe(connection);
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}
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}
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main() {
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asyncStart();
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PipeServerGame echoServerGame = new PipeServerGame.start();
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}
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