54b197ccc2
Bug: https://github.com/dart-lang/sdk/issues/37256 Change-Id: I1dcd2e32d8308c5a7169731169a048b8f1bfcc79 Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/106023 Commit-Queue: Ryan Macnak <rmacnak@google.com> Reviewed-by: Alexander Markov <alexmarkov@google.com>
207 lines
6.5 KiB
C++
207 lines
6.5 KiB
C++
// Copyright (c) 2016, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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#include "vm/heap/safepoint.h"
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#include "vm/thread.h"
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#include "vm/thread_registry.h"
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namespace dart {
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DEFINE_FLAG(bool, trace_safepoint, false, "Trace Safepoint logic.");
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SafepointOperationScope::SafepointOperationScope(Thread* T)
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: ThreadStackResource(T) {
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ASSERT(T != NULL);
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Isolate* I = T->isolate();
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ASSERT(I != NULL);
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SafepointHandler* handler = I->safepoint_handler();
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ASSERT(handler != NULL);
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// Signal all threads to get to a safepoint and wait for them to
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// get to a safepoint.
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handler->SafepointThreads(T);
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}
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SafepointOperationScope::~SafepointOperationScope() {
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Thread* T = thread();
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ASSERT(T != NULL);
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Isolate* I = T->isolate();
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ASSERT(I != NULL);
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// Resume all threads which are blocked for the safepoint operation.
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SafepointHandler* handler = I->safepoint_handler();
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ASSERT(handler != NULL);
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handler->ResumeThreads(T);
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}
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SafepointHandler::SafepointHandler(Isolate* isolate)
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: isolate_(isolate),
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safepoint_lock_(),
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number_threads_not_at_safepoint_(0),
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safepoint_operation_count_(0),
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owner_(NULL) {}
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SafepointHandler::~SafepointHandler() {
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ASSERT(owner_ == NULL);
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ASSERT(safepoint_operation_count_ == 0);
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isolate_ = NULL;
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}
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void SafepointHandler::SafepointThreads(Thread* T) {
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ASSERT(T->no_safepoint_scope_depth() == 0);
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ASSERT(T->execution_state() == Thread::kThreadInVM);
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{
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// First grab the threads list lock for this isolate
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// and check if a safepoint is already in progress. This
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// ensures that two threads do not start a safepoint operation
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// at the same time.
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MonitorLocker sl(threads_lock());
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// Now check to see if a safepoint operation is already in progress
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// for this isolate, block if an operation is in progress.
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while (SafepointInProgress()) {
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// If we are recursively invoking a Safepoint operation then we
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// just increment the count and return, otherwise we wait for the
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// safepoint operation to be done.
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if (owner_ == T) {
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increment_safepoint_operation_count();
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return;
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}
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sl.WaitWithSafepointCheck(T);
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}
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// Set safepoint in progress state by this thread.
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SetSafepointInProgress(T);
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// Go over the active thread list and ensure that all threads active
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// in the isolate reach a safepoint.
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Thread* current = isolate()->thread_registry()->active_list();
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while (current != NULL) {
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MonitorLocker tl(current->thread_lock());
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if (!current->BypassSafepoints()) {
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if (current == T) {
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current->SetAtSafepoint(true);
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} else {
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uint32_t state = current->SetSafepointRequested(true);
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if (!Thread::IsAtSafepoint(state)) {
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// Thread is not already at a safepoint so try to
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// get it to a safepoint and wait for it to check in.
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if (current->IsMutatorThread()) {
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ASSERT(T->isolate() != NULL);
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current->ScheduleInterruptsLocked(Thread::kVMInterrupt);
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}
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MonitorLocker sl(&safepoint_lock_);
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++number_threads_not_at_safepoint_;
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}
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}
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}
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current = current->next();
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}
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}
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// Now wait for all threads that are not already at a safepoint to check-in.
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{
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MonitorLocker sl(&safepoint_lock_);
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intptr_t num_attempts = 0;
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while (number_threads_not_at_safepoint_ > 0) {
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Monitor::WaitResult retval = sl.Wait(1000);
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if (retval == Monitor::kTimedOut) {
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num_attempts += 1;
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if (FLAG_trace_safepoint && num_attempts > 10) {
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// We have been waiting too long, start logging this as we might
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// have an issue where a thread is not checking in for a safepoint.
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for (Thread* current = isolate()->thread_registry()->active_list();
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current != NULL; current = current->next()) {
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if (!current->IsAtSafepoint()) {
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OS::PrintErr("Attempt:%" Pd
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" waiting for thread %s to check in\n",
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num_attempts, current->os_thread()->name());
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}
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}
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}
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}
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}
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}
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}
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void SafepointHandler::ResumeThreads(Thread* T) {
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// First resume all the threads which are blocked for the safepoint
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// operation.
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MonitorLocker sl(threads_lock());
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// First check if we are in a recursive safepoint operation, in that case
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// we just decrement safepoint_operation_count and return.
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ASSERT(SafepointInProgress());
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if (safepoint_operation_count() > 1) {
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decrement_safepoint_operation_count();
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return;
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}
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Thread* current = isolate()->thread_registry()->active_list();
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while (current != NULL) {
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MonitorLocker tl(current->thread_lock());
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if (!current->BypassSafepoints()) {
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if (current == T) {
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current->SetAtSafepoint(false);
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} else {
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uint32_t state = current->SetSafepointRequested(false);
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if (Thread::IsBlockedForSafepoint(state)) {
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tl.Notify();
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}
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}
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}
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current = current->next();
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}
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// Now reset the safepoint_in_progress_ state and notify all threads
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// that are waiting to enter the isolate or waiting to start another
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// safepoint operation.
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ResetSafepointInProgress(T);
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sl.NotifyAll();
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}
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void SafepointHandler::EnterSafepointUsingLock(Thread* T) {
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MonitorLocker tl(T->thread_lock());
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T->SetAtSafepoint(true);
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if (T->IsSafepointRequested()) {
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MonitorLocker sl(&safepoint_lock_);
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ASSERT(number_threads_not_at_safepoint_ > 0);
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number_threads_not_at_safepoint_ -= 1;
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sl.Notify();
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}
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}
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void SafepointHandler::ExitSafepointUsingLock(Thread* T) {
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MonitorLocker tl(T->thread_lock());
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ASSERT(T->IsAtSafepoint());
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while (T->IsSafepointRequested()) {
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T->SetBlockedForSafepoint(true);
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tl.Wait();
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T->SetBlockedForSafepoint(false);
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}
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T->SetAtSafepoint(false);
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}
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void SafepointHandler::BlockForSafepoint(Thread* T) {
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ASSERT(!T->BypassSafepoints());
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MonitorLocker tl(T->thread_lock());
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if (T->IsSafepointRequested()) {
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T->SetAtSafepoint(true);
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{
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MonitorLocker sl(&safepoint_lock_);
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ASSERT(number_threads_not_at_safepoint_ > 0);
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number_threads_not_at_safepoint_ -= 1;
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sl.Notify();
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}
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while (T->IsSafepointRequested()) {
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T->SetBlockedForSafepoint(true);
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tl.Wait();
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T->SetBlockedForSafepoint(false);
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}
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T->SetAtSafepoint(false);
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}
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}
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} // namespace dart
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