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sdk/runtime/vm/allocation.h
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// Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
#ifndef VM_ALLOCATION_H_
#define VM_ALLOCATION_H_
#include "vm/assert.h"
namespace dart {
// Forward declarations.
class Isolate;
// Stack allocated objects subclass from this base class. Objects of this type
// cannot be allocated on either the C or object heaps. Destructors for objects
// of this type will not be run unless the stack is unwound through normal
// program control flow.
class ValueObject {
public:
ValueObject() { }
~ValueObject() { }
private:
DISALLOW_ALLOCATION();
// TODO(5411081): Add DISALLOW_COPY_AND_ASSIGN(ValueObject) once the mac
// build issue is resolved.
};
// Stack resources subclass from this base class. The VM will ensure that the
// destructors of these objects are called before the stack is unwound past the
// objects location on the stack. Use stack resource objects if objects
// need to be destroyed even in the case of exceptions when a Longjump is done
// to a stack frame above the frame where these objects were allocated.
class StackResource {
public:
explicit StackResource(Isolate* isolate);
virtual ~StackResource();
Isolate* isolate() const { return isolate_; }
// The delete operator should be private instead of public, but unfortunately
// the compiler complains when compiling the destructors for subclasses.
void operator delete(void* pointer) { UNREACHABLE(); }
private:
Isolate* isolate_; // Current isolate for this stack resource.
StackResource* previous_;
void* operator new(uword size);
DISALLOW_IMPLICIT_CONSTRUCTORS(StackResource);
};
// Static allocated classes only contain static members and can never
// be instantiated in the heap or on the stack.
class AllStatic {
private:
DISALLOW_ALLOCATION();
DISALLOW_IMPLICIT_CONSTRUCTORS(AllStatic);
};
// Zone allocated objects cannot be individually deallocated, but have
// to rely on the destructor of Zone which is called when the Zone
// goes out of scope to reclaim memory.
class ZoneAllocated {
public:
ZoneAllocated() { }
// It would be ideal if the destructor method could be made private,
// but the g++ compiler complains when this is subclassed.
virtual ~ZoneAllocated();
// Implicitly allocate the object in the current zone.
void* operator new(uword size);
// Ideally, the delete operator should be protected instead of
// public, but unfortunately the compiler sometimes synthesizes
// (unused) destructors for classes derived from ZoneObject, which
// require the operator to be visible. MSVC requires the delete
// operator to be public.
// Disallow explicit deallocation of nodes. Nodes can only be
// deallocated by invoking DeleteAll() on the zone they live in.
void operator delete(void* pointer) { UNREACHABLE(); }
private:
DISALLOW_COPY_AND_ASSIGN(ZoneAllocated);
};
} // namespace dart
#endif // VM_ALLOCATION_H_