13d27d669d
This change bakes binary search table which maps PC ranges to corresponding stack maps and Code objects (if still present in the snapshot) into RO data section of the snapshot - instead of constructing it at load time. This allows to considerably reduce amount of work done when loading Code cluster for programs which have majority of their Code objects discarded (i.e. in DWARF stack traces mode): as we no longer write / read any information for discarded Code objects. This CL also changes program visitor to deduplicate Code objects if their instructions are deduplicated in AOT mode. Only a single Code object can be choose as a representative for the given PC range so it does not make sense to write multiple Code objects into the snapshot which refer to the same Instructions. The overall improvement is hard to quantify but ReadProgramSnapshot shows the following improvement when starting a large Flutter application on a slow Android device: before 223.55±59.94 (192.02 .. 391.74) ms after 178.06±47.03 (151.31 .. 291.34) ms This CL packs CompressedStackMaps next to the binary search table itself allowing us to address them via offsets instead of pointers. Snapshot sizes are actually affected positively by this change. On the same large Flutter application I see DWARF stack traces on: -1.34% total SO size DWARF stack traces off: -1.63% total SO size Issue https://github.com/dart-lang/sdk/issues/46116 TEST=ci Cq-Include-Trybots: luci.dart.try:vm-kernel-precomp-dwarf-linux-product-x64-try,vm-kernel-precomp-linux-debug-simarm64c-try,vm-kernel-precomp-linux-debug-simarm_x64-try,vm-kernel-precomp-linux-debug-x64-try,vm-kernel-precomp-linux-debug-x64c-try,vm-kernel-precomp-linux-product-x64-try,vm-kernel-precomp-linux-release-simarm-try,vm-kernel-precomp-linux-release-simarm64-try,vm-kernel-precomp-linux-release-simarm_x64-try,vm-kernel-precomp-linux-release-x64-try Change-Id: Ic997045a33daa81ec68df462a0792915885df66b Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/220766 Reviewed-by: Alexander Markov <alexmarkov@google.com> Reviewed-by: Martin Kustermann <kustermann@google.com> Commit-Queue: Slava Egorov <vegorov@google.com>
1582 lines
53 KiB
C++
1582 lines
53 KiB
C++
// Copyright (c) 2015, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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#if !defined(DART_PRECOMPILED_RUNTIME)
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#include "vm/program_visitor.h"
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#include "vm/closure_functions_cache.h"
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#include "vm/code_patcher.h"
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#include "vm/deopt_instructions.h"
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#include "vm/hash_map.h"
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#include "vm/object.h"
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#include "vm/object_store.h"
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#include "vm/symbols.h"
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namespace dart {
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class WorklistElement : public ZoneAllocated {
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public:
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WorklistElement(Zone* zone, const Object& object)
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: object_(Object::Handle(zone, object.ptr())), next_(nullptr) {}
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ObjectPtr value() const { return object_.ptr(); }
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void set_next(WorklistElement* elem) { next_ = elem; }
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WorklistElement* next() const { return next_; }
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private:
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const Object& object_;
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WorklistElement* next_;
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DISALLOW_COPY_AND_ASSIGN(WorklistElement);
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};
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// Implements a FIFO queue, using IsEmpty, Add, Remove operations.
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class Worklist : public ValueObject {
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public:
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explicit Worklist(Zone* zone)
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: zone_(zone), first_(nullptr), last_(nullptr) {}
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bool IsEmpty() const { return first_ == nullptr; }
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void Add(const Object& value) {
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auto element = new (zone_) WorklistElement(zone_, value);
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if (first_ == nullptr) {
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first_ = element;
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ASSERT(last_ == nullptr);
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} else {
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ASSERT(last_ != nullptr);
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last_->set_next(element);
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}
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last_ = element;
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ASSERT(first_ != nullptr && last_ != nullptr);
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}
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ObjectPtr Remove() {
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ASSERT(first_ != nullptr);
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WorklistElement* result = first_;
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first_ = first_->next();
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if (first_ == nullptr) {
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last_ = nullptr;
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}
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return result->value();
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}
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private:
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Zone* const zone_;
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WorklistElement* first_;
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WorklistElement* last_;
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DISALLOW_COPY_AND_ASSIGN(Worklist);
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};
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// Walks through the classes, functions, and code for the current program.
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//
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// Uses the heap object ID table to determine whether or not a given object
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// has been visited already.
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class ProgramWalker : public ValueObject {
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public:
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ProgramWalker(Zone* zone, Heap* heap, ClassVisitor* visitor)
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: heap_(heap),
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visitor_(visitor),
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worklist_(zone),
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class_object_(Object::Handle(zone)),
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class_fields_(Array::Handle(zone)),
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class_field_(Field::Handle(zone)),
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class_functions_(Array::Handle(zone)),
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class_function_(Function::Handle(zone)),
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class_code_(Code::Handle(zone)),
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function_code_(Code::Handle(zone)),
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static_calls_array_(Array::Handle(zone)),
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static_calls_table_entry_(Object::Handle(zone)),
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worklist_entry_(Object::Handle(zone)) {}
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~ProgramWalker() { heap_->ResetObjectIdTable(); }
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// Adds the given object to the worklist if it's an object type that the
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// visitor can visit.
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void AddToWorklist(const Object& object) {
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// We don't visit null, non-heap objects, or objects in the VM heap.
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if (object.IsNull() || object.IsSmi() || object.InVMIsolateHeap()) return;
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// Check and set visited, even if we don't end up adding this to the list.
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if (heap_->GetObjectId(object.ptr()) != 0) return;
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heap_->SetObjectId(object.ptr(), 1);
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if (object.IsClass() ||
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(object.IsFunction() && visitor_->IsFunctionVisitor()) ||
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(object.IsCode() && visitor_->IsCodeVisitor())) {
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worklist_.Add(object);
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}
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}
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void VisitWorklist() {
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while (!worklist_.IsEmpty()) {
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worklist_entry_ = worklist_.Remove();
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if (worklist_entry_.IsClass()) {
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VisitClass(Class::Cast(worklist_entry_));
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} else if (worklist_entry_.IsFunction()) {
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VisitFunction(Function::Cast(worklist_entry_));
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} else if (worklist_entry_.IsCode()) {
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VisitCode(Code::Cast(worklist_entry_));
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} else {
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FATAL1("Got unexpected object %s", worklist_entry_.ToCString());
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}
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}
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}
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private:
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void VisitClass(const Class& cls) {
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visitor_->VisitClass(cls);
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if (!visitor_->IsFunctionVisitor()) return;
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class_functions_ = cls.current_functions();
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for (intptr_t j = 0; j < class_functions_.Length(); j++) {
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class_function_ ^= class_functions_.At(j);
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AddToWorklist(class_function_);
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if (class_function_.HasImplicitClosureFunction()) {
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class_function_ = class_function_.ImplicitClosureFunction();
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AddToWorklist(class_function_);
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}
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}
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class_functions_ = cls.invocation_dispatcher_cache();
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for (intptr_t j = 0; j < class_functions_.Length(); j++) {
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class_object_ = class_functions_.At(j);
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if (class_object_.IsFunction()) {
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class_function_ ^= class_functions_.At(j);
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AddToWorklist(class_function_);
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}
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}
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class_fields_ = cls.fields();
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for (intptr_t j = 0; j < class_fields_.Length(); j++) {
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class_field_ ^= class_fields_.At(j);
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if (class_field_.HasInitializerFunction()) {
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class_function_ = class_field_.InitializerFunction();
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AddToWorklist(class_function_);
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}
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}
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if (!visitor_->IsCodeVisitor()) return;
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class_code_ = cls.allocation_stub();
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if (!class_code_.IsNull()) AddToWorklist(class_code_);
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}
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void VisitFunction(const Function& function) {
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ASSERT(visitor_->IsFunctionVisitor());
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visitor_->AsFunctionVisitor()->VisitFunction(function);
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if (!visitor_->IsCodeVisitor() || !function.HasCode()) return;
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function_code_ = function.CurrentCode();
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AddToWorklist(function_code_);
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}
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void VisitCode(const Code& code) {
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ASSERT(visitor_->IsCodeVisitor());
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visitor_->AsCodeVisitor()->VisitCode(code);
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// In the precompiler, some entries in the static calls table may need
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// to be visited as they may not be reachable from other sources.
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//
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// TODO(dartbug.com/41636): Figure out why walking the static calls table
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// in JIT mode with the DedupInstructions visitor fails, so we can remove
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// the check for AOT mode.
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static_calls_array_ = code.static_calls_target_table();
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if (FLAG_precompiled_mode && !static_calls_array_.IsNull()) {
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StaticCallsTable static_calls(static_calls_array_);
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for (auto& view : static_calls) {
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static_calls_table_entry_ =
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view.Get<Code::kSCallTableCodeOrTypeTarget>();
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if (static_calls_table_entry_.IsCode()) {
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AddToWorklist(Code::Cast(static_calls_table_entry_));
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}
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}
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}
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}
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Heap* const heap_;
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ClassVisitor* const visitor_;
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Worklist worklist_;
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Object& class_object_;
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Array& class_fields_;
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Field& class_field_;
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Array& class_functions_;
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Function& class_function_;
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Code& class_code_;
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Code& function_code_;
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Array& static_calls_array_;
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Object& static_calls_table_entry_;
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Object& worklist_entry_;
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};
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void ProgramVisitor::WalkProgram(Zone* zone,
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IsolateGroup* isolate_group,
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ClassVisitor* visitor) {
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auto const object_store = isolate_group->object_store();
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auto const heap = isolate_group->heap();
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ProgramWalker walker(zone, heap, visitor);
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// Walk through the libraries and patches, looking for visitable objects.
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const auto& libraries =
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GrowableObjectArray::Handle(zone, object_store->libraries());
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auto& lib = Library::Handle(zone);
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auto& cls = Class::Handle(zone);
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auto& entry = Object::Handle(zone);
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auto& patches = GrowableObjectArray::Handle(zone);
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for (intptr_t i = 0; i < libraries.Length(); i++) {
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lib ^= libraries.At(i);
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ClassDictionaryIterator it(lib, ClassDictionaryIterator::kIteratePrivate);
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while (it.HasNext()) {
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cls = it.GetNextClass();
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walker.AddToWorklist(cls);
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}
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patches = lib.used_scripts();
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for (intptr_t j = 0; j < patches.Length(); j++) {
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entry = patches.At(j);
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walker.AddToWorklist(entry);
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}
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}
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// If there's a global object pool, add any visitable objects.
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const auto& global_object_pool =
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ObjectPool::Handle(zone, object_store->global_object_pool());
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if (!global_object_pool.IsNull()) {
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auto& object = Object::Handle(zone);
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for (intptr_t i = 0; i < global_object_pool.Length(); i++) {
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auto const type = global_object_pool.TypeAt(i);
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if (type != ObjectPool::EntryType::kTaggedObject) continue;
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object = global_object_pool.ObjectAt(i);
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walker.AddToWorklist(object);
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}
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}
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if (visitor->IsFunctionVisitor()) {
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// Function objects not necessarily reachable from classes.
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ClosureFunctionsCache::ForAllClosureFunctions([&](const Function& fun) {
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walker.AddToWorklist(fun);
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ASSERT(!fun.HasImplicitClosureFunction());
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return true; // Continue iteration.
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});
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// TODO(dartbug.com/43049): Use a more general solution and remove manual
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// tracking through object_store->ffi_callback_functions.
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auto& function = Function::Handle(zone);
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const auto& ffi_callback_entries = GrowableObjectArray::Handle(
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zone, object_store->ffi_callback_functions());
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if (!ffi_callback_entries.IsNull()) {
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for (intptr_t i = 0; i < ffi_callback_entries.Length(); i++) {
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function ^= ffi_callback_entries.At(i);
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walker.AddToWorklist(function);
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}
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}
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}
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if (visitor->IsCodeVisitor()) {
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// Code objects not necessarily reachable from functions.
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auto& code = Code::Handle(zone);
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const auto& dispatch_table_entries =
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Array::Handle(zone, object_store->dispatch_table_code_entries());
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if (!dispatch_table_entries.IsNull()) {
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for (intptr_t i = 0; i < dispatch_table_entries.Length(); i++) {
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code ^= dispatch_table_entries.At(i);
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walker.AddToWorklist(code);
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}
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}
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}
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// Walk the program starting from any roots we added to the worklist.
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walker.VisitWorklist();
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}
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// A base class for deduplication of objects. T is the type of canonical objects
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// being stored, whereas S is a trait appropriate for a DirectChainedHashMap
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// based set containing those canonical objects.
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template <typename T, typename S>
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class Dedupper : public ValueObject {
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public:
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explicit Dedupper(Zone* zone) : zone_(zone), canonical_objects_(zone) {}
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virtual ~Dedupper() {}
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protected:
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// Predicate for objects of type T. Must be overridden for class hierarchies
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// like Instance and AbstractType, as it defaults to class ID comparison.
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virtual bool IsCorrectType(const Object& obj) const {
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return obj.GetClassId() == T::kClassId;
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}
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// Predicate for choosing Ts to canonicalize.
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virtual bool CanCanonicalize(const T& t) const { return true; }
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// Predicate for objects that are okay to add to the canonical hash set.
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// Override IsCorrectType and/or CanCanonicalize to change the behavior.
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bool ShouldAdd(const Object& obj) const {
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return !obj.IsNull() && IsCorrectType(obj) && CanCanonicalize(T::Cast(obj));
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}
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void AddCanonical(const T& obj) {
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if (!ShouldAdd(obj)) return;
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ASSERT(!canonical_objects_.HasKey(&obj));
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canonical_objects_.Insert(&T::ZoneHandle(zone_, obj.ptr()));
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}
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void AddVMBaseObjects() {
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const auto& object_table = Object::vm_isolate_snapshot_object_table();
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auto& obj = Object::Handle(zone_);
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for (intptr_t i = 0; i < object_table.Length(); i++) {
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obj = object_table.At(i);
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if (!ShouldAdd(obj)) continue;
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AddCanonical(T::Cast(obj));
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}
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}
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typename T::ObjectPtrType Dedup(const T& obj) {
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if (ShouldAdd(obj)) {
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if (auto const canonical = canonical_objects_.LookupValue(&obj)) {
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return canonical->ptr();
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}
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AddCanonical(obj);
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}
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return obj.ptr();
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}
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Zone* const zone_;
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DirectChainedHashMap<S> canonical_objects_;
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};
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void ProgramVisitor::BindStaticCalls(Thread* thread) {
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class BindStaticCallsVisitor : public CodeVisitor {
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public:
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explicit BindStaticCallsVisitor(Zone* zone)
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: table_(Array::Handle(zone)),
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kind_and_offset_(Smi::Handle(zone)),
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target_(Object::Handle(zone)),
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target_code_(Code::Handle(zone)) {}
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void VisitCode(const Code& code) {
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table_ = code.static_calls_target_table();
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if (table_.IsNull()) return;
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StaticCallsTable static_calls(table_);
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// We can only remove the target table in precompiled mode, since more
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// calls may be added later otherwise.
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bool only_call_via_code = FLAG_precompiled_mode;
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for (const auto& view : static_calls) {
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kind_and_offset_ = view.Get<Code::kSCallTableKindAndOffset>();
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auto const kind = Code::KindField::decode(kind_and_offset_.Value());
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if (kind != Code::kCallViaCode) {
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ASSERT(kind == Code::kPcRelativeCall ||
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kind == Code::kPcRelativeTailCall ||
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kind == Code::kPcRelativeTTSCall);
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only_call_via_code = false;
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continue;
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}
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target_ = view.Get<Code::kSCallTableFunctionTarget>();
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if (target_.IsNull()) {
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target_ =
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Code::RawCast(view.Get<Code::kSCallTableCodeOrTypeTarget>());
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ASSERT(!target_.IsNull()); // Already bound.
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continue;
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}
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auto const pc_offset =
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Code::OffsetField::decode(kind_and_offset_.Value());
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const uword pc = pc_offset + code.PayloadStart();
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// In JIT mode, static calls initially call the CallStaticFunction stub
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// because their target might not be compiled yet. If the target has
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// been compiled by this point, we patch the call to call the target
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// directly.
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//
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// In precompiled mode, the binder runs after tree shaking, during which
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// all targets have been compiled, and so the binder replaces all static
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// calls with direct calls to the target.
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//
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// Cf. runtime entry PatchStaticCall called from CallStaticFunction
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// stub.
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const auto& fun = Function::Cast(target_);
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ASSERT(!FLAG_precompiled_mode || fun.HasCode());
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target_code_ = fun.HasCode() ? fun.CurrentCode()
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: StubCode::CallStaticFunction().ptr();
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CodePatcher::PatchStaticCallAt(pc, code, target_code_);
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}
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if (only_call_via_code) {
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ASSERT(FLAG_precompiled_mode);
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// In precompiled mode, the Dart runtime won't patch static calls
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// anymore, so drop the static call table to save space.
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// Note: it is okay to drop the table fully even when generating
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// V8 snapshot profile because code objects are linked through the
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// pool.
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code.set_static_calls_target_table(Object::empty_array());
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}
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}
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private:
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Array& table_;
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Smi& kind_and_offset_;
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Object& target_;
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Code& target_code_;
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};
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StackZone stack_zone(thread);
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BindStaticCallsVisitor visitor(thread->zone());
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WalkProgram(thread->zone(), thread->isolate_group(), &visitor);
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}
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DECLARE_FLAG(charp, trace_precompiler_to);
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DECLARE_FLAG(charp, write_v8_snapshot_profile_to);
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void ProgramVisitor::ShareMegamorphicBuckets(Thread* thread) {
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StackZone stack_zone(thread);
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Zone* zone = thread->zone();
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const GrowableObjectArray& table = GrowableObjectArray::Handle(
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zone, thread->isolate_group()->object_store()->megamorphic_cache_table());
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if (table.IsNull()) return;
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MegamorphicCache& cache = MegamorphicCache::Handle(zone);
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const intptr_t capacity = 1;
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const Array& buckets = Array::Handle(
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zone, Array::New(MegamorphicCache::kEntryLength * capacity, Heap::kOld));
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const Function& handler = Function::Handle(zone);
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MegamorphicCache::SetEntry(buckets, 0, Object::smi_illegal_cid(), handler);
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for (intptr_t i = 0; i < table.Length(); i++) {
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cache ^= table.At(i);
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cache.set_buckets(buckets);
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cache.set_mask(capacity - 1);
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cache.set_filled_entry_count(0);
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}
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}
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class StackMapEntry : public ZoneAllocated {
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public:
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StackMapEntry(Zone* zone,
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const CompressedStackMaps::Iterator<CompressedStackMaps>& it)
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: maps_(CompressedStackMaps::Handle(zone, it.maps_.ptr())),
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|
bits_container_(
|
|
CompressedStackMaps::Handle(zone, it.bits_container_.ptr())),
|
|
// If the map uses the global table, this accessor call ensures the
|
|
// entry is fully loaded before we retrieve [it.current_bits_offset_].
|
|
spill_slot_bit_count_(it.SpillSlotBitCount()),
|
|
non_spill_slot_bit_count_(it.Length() - it.SpillSlotBitCount()),
|
|
bits_offset_(it.current_bits_offset_) {
|
|
ASSERT(!maps_.IsNull() && !maps_.IsGlobalTable());
|
|
ASSERT(!bits_container_.IsNull());
|
|
ASSERT(!maps_.UsesGlobalTable() || bits_container_.IsGlobalTable());
|
|
ASSERT(it.current_spill_slot_bit_count_ >= 0);
|
|
}
|
|
|
|
static constexpr intptr_t kHashBits = Object::kHashBits;
|
|
|
|
uword Hash() {
|
|
if (hash_ != 0) return hash_;
|
|
uint32_t hash = 0;
|
|
hash = CombineHashes(hash, spill_slot_bit_count_);
|
|
hash = CombineHashes(hash, non_spill_slot_bit_count_);
|
|
{
|
|
NoSafepointScope scope;
|
|
auto const start = PayloadData();
|
|
auto const end = start + PayloadLength();
|
|
for (auto cursor = start; cursor < end; cursor++) {
|
|
hash = CombineHashes(hash, *cursor);
|
|
}
|
|
}
|
|
hash_ = FinalizeHash(hash, kHashBits);
|
|
return hash_;
|
|
}
|
|
|
|
bool Equals(const StackMapEntry& other) const {
|
|
if (spill_slot_bit_count_ != other.spill_slot_bit_count_ ||
|
|
non_spill_slot_bit_count_ != other.non_spill_slot_bit_count_) {
|
|
return false;
|
|
}
|
|
// Since we ensure that bits in the payload that are not part of the
|
|
// actual stackmap data are cleared, we can just compare payloads by byte
|
|
// instead of calling IsObject for each bit.
|
|
NoSafepointScope scope;
|
|
return memcmp(PayloadData(), other.PayloadData(), PayloadLength()) == 0;
|
|
}
|
|
|
|
// Encodes this StackMapEntry to the given array of bytes and returns the
|
|
// initial offset of the entry in the array.
|
|
intptr_t EncodeTo(NonStreamingWriteStream* stream) {
|
|
auto const current_offset = stream->Position();
|
|
stream->WriteLEB128(spill_slot_bit_count_);
|
|
stream->WriteLEB128(non_spill_slot_bit_count_);
|
|
{
|
|
NoSafepointScope scope;
|
|
stream->WriteBytes(PayloadData(), PayloadLength());
|
|
}
|
|
return current_offset;
|
|
}
|
|
|
|
intptr_t UsageCount() const { return uses_; }
|
|
void IncrementUsageCount() { uses_ += 1; }
|
|
|
|
private:
|
|
intptr_t Length() const {
|
|
return spill_slot_bit_count_ + non_spill_slot_bit_count_;
|
|
}
|
|
intptr_t PayloadLength() const {
|
|
return Utils::RoundUp(Length(), kBitsPerByte) >> kBitsPerByteLog2;
|
|
}
|
|
const uint8_t* PayloadData() const {
|
|
ASSERT(!Thread::Current()->IsAtSafepoint());
|
|
return bits_container_.ptr()->untag()->payload()->data() + bits_offset_;
|
|
}
|
|
|
|
const CompressedStackMaps& maps_;
|
|
const CompressedStackMaps& bits_container_;
|
|
const intptr_t spill_slot_bit_count_;
|
|
const intptr_t non_spill_slot_bit_count_;
|
|
const intptr_t bits_offset_;
|
|
|
|
intptr_t uses_ = 1;
|
|
intptr_t hash_ = 0;
|
|
};
|
|
|
|
// Used for maps of indices and offsets. These are non-negative, and so the
|
|
// value for entries may be 0. Since 0 is kNoValue for
|
|
// RawPointerKeyValueTrait<const StackMapEntry, intptr_t>, we can't just use it.
|
|
class StackMapEntryKeyIntValueTrait {
|
|
public:
|
|
typedef StackMapEntry* Key;
|
|
typedef intptr_t Value;
|
|
|
|
struct Pair {
|
|
Key key;
|
|
Value value;
|
|
Pair() : key(nullptr), value(-1) {}
|
|
Pair(const Key key, const Value& value)
|
|
: key(ASSERT_NOTNULL(key)), value(value) {}
|
|
Pair(const Pair& other) : key(other.key), value(other.value) {}
|
|
Pair& operator=(const Pair&) = default;
|
|
};
|
|
|
|
static Key KeyOf(Pair kv) { return kv.key; }
|
|
static Value ValueOf(Pair kv) { return kv.value; }
|
|
static uword Hash(Key key) { return key->Hash(); }
|
|
static bool IsKeyEqual(Pair kv, Key key) { return key->Equals(*kv.key); }
|
|
};
|
|
|
|
typedef DirectChainedHashMap<StackMapEntryKeyIntValueTrait> StackMapEntryIntMap;
|
|
|
|
void ProgramVisitor::NormalizeAndDedupCompressedStackMaps(Thread* thread) {
|
|
// Walks all the CSMs in Code objects and collects their entry information
|
|
// for consolidation.
|
|
class CollectStackMapEntriesVisitor : public CodeVisitor {
|
|
public:
|
|
CollectStackMapEntriesVisitor(Zone* zone,
|
|
const CompressedStackMaps& global_table)
|
|
: zone_(zone),
|
|
old_global_table_(global_table),
|
|
compressed_stackmaps_(CompressedStackMaps::Handle(zone)),
|
|
collected_entries_(zone, 2),
|
|
entry_indices_(zone),
|
|
entry_offset_(zone) {
|
|
ASSERT(old_global_table_.IsNull() || old_global_table_.IsGlobalTable());
|
|
}
|
|
|
|
void VisitCode(const Code& code) {
|
|
compressed_stackmaps_ = code.compressed_stackmaps();
|
|
CompressedStackMaps::Iterator<CompressedStackMaps> it(
|
|
compressed_stackmaps_, old_global_table_);
|
|
while (it.MoveNext()) {
|
|
auto const entry = new (zone_) StackMapEntry(zone_, it);
|
|
auto const index = entry_indices_.LookupValue(entry);
|
|
if (index < 0) {
|
|
auto new_index = collected_entries_.length();
|
|
collected_entries_.Add(entry);
|
|
entry_indices_.Insert({entry, new_index});
|
|
} else {
|
|
collected_entries_.At(index)->IncrementUsageCount();
|
|
}
|
|
}
|
|
}
|
|
|
|
// Creates a new global table of stack map information. Also adds the
|
|
// offsets of encoded StackMapEntry objects to entry_offsets for use
|
|
// when normalizing CompressedStackMaps.
|
|
CompressedStackMapsPtr CreateGlobalTable(
|
|
StackMapEntryIntMap* entry_offsets) {
|
|
ASSERT(entry_offsets->IsEmpty());
|
|
if (collected_entries_.length() == 0) {
|
|
return CompressedStackMaps::null();
|
|
}
|
|
// First, sort the entries from most used to least used. This way,
|
|
// the most often used CSMs will have the lowest offsets, which means
|
|
// they will be smaller when LEB128 encoded.
|
|
collected_entries_.Sort(
|
|
[](StackMapEntry* const* e1, StackMapEntry* const* e2) {
|
|
return static_cast<int>((*e2)->UsageCount() - (*e1)->UsageCount());
|
|
});
|
|
MallocWriteStream stream(128);
|
|
// Encode the entries and record their offset in the payload. Sorting the
|
|
// entries may have changed their indices, so update those as well.
|
|
for (intptr_t i = 0, n = collected_entries_.length(); i < n; i++) {
|
|
auto const entry = collected_entries_.At(i);
|
|
entry_indices_.Update({entry, i});
|
|
entry_offsets->Insert({entry, entry->EncodeTo(&stream)});
|
|
}
|
|
const auto& data = CompressedStackMaps::Handle(
|
|
zone_, CompressedStackMaps::NewGlobalTable(stream.buffer(),
|
|
stream.bytes_written()));
|
|
return data.ptr();
|
|
}
|
|
|
|
private:
|
|
Zone* const zone_;
|
|
const CompressedStackMaps& old_global_table_;
|
|
|
|
CompressedStackMaps& compressed_stackmaps_;
|
|
GrowableArray<StackMapEntry*> collected_entries_;
|
|
StackMapEntryIntMap entry_indices_;
|
|
StackMapEntryIntMap entry_offset_;
|
|
};
|
|
|
|
// Walks all the CSMs in Code objects, normalizes them, and then dedups them.
|
|
//
|
|
// We use normalized to refer to CSMs whose entries are references to the
|
|
// new global table created during stack map collection, and non-normalized
|
|
// for CSMs that either have inlined entry information or whose entries are
|
|
// references to the _old_ global table in the object store, if any.
|
|
class NormalizeAndDedupCompressedStackMapsVisitor
|
|
: public CodeVisitor,
|
|
public Dedupper<CompressedStackMaps,
|
|
PointerSetKeyValueTrait<const CompressedStackMaps>> {
|
|
public:
|
|
NormalizeAndDedupCompressedStackMapsVisitor(Zone* zone,
|
|
IsolateGroup* isolate_group)
|
|
: Dedupper(zone),
|
|
old_global_table_(CompressedStackMaps::Handle(
|
|
zone,
|
|
isolate_group->object_store()
|
|
->canonicalized_stack_map_entries())),
|
|
entry_offsets_(zone),
|
|
maps_(CompressedStackMaps::Handle(zone)) {
|
|
ASSERT(old_global_table_.IsNull() || old_global_table_.IsGlobalTable());
|
|
// The stack map normalization and deduplication happens in two phases:
|
|
//
|
|
// 1) Visit all CompressedStackMaps (CSM) objects and collect individual
|
|
// entry info as canonicalized StackMapEntries (SMEs). Also record the
|
|
// frequency the same entry info was seen across all CSMs in each SME.
|
|
|
|
CollectStackMapEntriesVisitor collect_visitor(zone, old_global_table_);
|
|
WalkProgram(zone, isolate_group, &collect_visitor);
|
|
|
|
// The results of phase 1 are used to create a new global table with
|
|
// entries sorted by decreasing frequency, so that entries that appear
|
|
// more often in CSMs have smaller payload offsets (less bytes used in
|
|
// the LEB128 encoding). The new global table is put into place
|
|
// immediately, as we already have a handle on the old table.
|
|
|
|
const auto& new_global_table = CompressedStackMaps::Handle(
|
|
zone, collect_visitor.CreateGlobalTable(&entry_offsets_));
|
|
isolate_group->object_store()->set_canonicalized_stack_map_entries(
|
|
new_global_table);
|
|
|
|
// 2) Visit all CSMs and replace each with a canonicalized normalized
|
|
// version that uses the new global table for non-PC offset entry
|
|
// information. This part is done in VisitCode.
|
|
}
|
|
|
|
void VisitCode(const Code& code) {
|
|
maps_ = code.compressed_stackmaps();
|
|
if (maps_.IsNull()) return;
|
|
// First check is to make sure [maps] hasn't already been normalized,
|
|
// since any normalized map already has a canonical entry in the set.
|
|
if (auto const canonical = canonical_objects_.LookupValue(&maps_)) {
|
|
maps_ = canonical->ptr();
|
|
} else {
|
|
maps_ = NormalizeEntries(maps_);
|
|
maps_ = Dedup(maps_);
|
|
}
|
|
code.set_compressed_stackmaps(maps_);
|
|
}
|
|
|
|
private:
|
|
// Creates a normalized CSM from the given non-normalized CSM.
|
|
CompressedStackMapsPtr NormalizeEntries(const CompressedStackMaps& maps) {
|
|
if (maps.payload_size() == 0) {
|
|
// No entries, so use the canonical empty map.
|
|
return Object::empty_compressed_stackmaps().ptr();
|
|
}
|
|
MallocWriteStream new_payload(maps.payload_size());
|
|
CompressedStackMaps::Iterator<CompressedStackMaps> it(maps,
|
|
old_global_table_);
|
|
intptr_t last_offset = 0;
|
|
while (it.MoveNext()) {
|
|
StackMapEntry entry(zone_, it);
|
|
const intptr_t entry_offset = entry_offsets_.LookupValue(&entry);
|
|
const intptr_t pc_delta = it.pc_offset() - last_offset;
|
|
new_payload.WriteLEB128(pc_delta);
|
|
new_payload.WriteLEB128(entry_offset);
|
|
last_offset = it.pc_offset();
|
|
}
|
|
return CompressedStackMaps::NewUsingTable(new_payload.buffer(),
|
|
new_payload.bytes_written());
|
|
}
|
|
|
|
const CompressedStackMaps& old_global_table_;
|
|
StackMapEntryIntMap entry_offsets_;
|
|
CompressedStackMaps& maps_;
|
|
};
|
|
|
|
StackZone stack_zone(thread);
|
|
NormalizeAndDedupCompressedStackMapsVisitor visitor(thread->zone(),
|
|
thread->isolate_group());
|
|
WalkProgram(thread->zone(), thread->isolate_group(), &visitor);
|
|
}
|
|
|
|
class PcDescriptorsKeyValueTrait {
|
|
public:
|
|
// Typedefs needed for the DirectChainedHashMap template.
|
|
typedef const PcDescriptors* Key;
|
|
typedef const PcDescriptors* Value;
|
|
typedef const PcDescriptors* Pair;
|
|
|
|
static Key KeyOf(Pair kv) { return kv; }
|
|
|
|
static Value ValueOf(Pair kv) { return kv; }
|
|
|
|
static inline uword Hash(Key key) { return Utils::WordHash(key->Length()); }
|
|
|
|
static inline bool IsKeyEqual(Pair pair, Key key) {
|
|
return pair->Equals(*key);
|
|
}
|
|
};
|
|
|
|
void ProgramVisitor::DedupPcDescriptors(Thread* thread) {
|
|
class DedupPcDescriptorsVisitor
|
|
: public CodeVisitor,
|
|
public Dedupper<PcDescriptors, PcDescriptorsKeyValueTrait> {
|
|
public:
|
|
explicit DedupPcDescriptorsVisitor(Zone* zone)
|
|
: Dedupper(zone), pc_descriptor_(PcDescriptors::Handle(zone)) {
|
|
if (Snapshot::IncludesCode(Dart::vm_snapshot_kind())) {
|
|
// Prefer existing objects in the VM isolate.
|
|
AddVMBaseObjects();
|
|
}
|
|
}
|
|
|
|
void VisitCode(const Code& code) {
|
|
pc_descriptor_ = code.pc_descriptors();
|
|
pc_descriptor_ = Dedup(pc_descriptor_);
|
|
code.set_pc_descriptors(pc_descriptor_);
|
|
}
|
|
|
|
private:
|
|
PcDescriptors& pc_descriptor_;
|
|
};
|
|
|
|
StackZone stack_zone(thread);
|
|
DedupPcDescriptorsVisitor visitor(thread->zone());
|
|
WalkProgram(thread->zone(), thread->isolate_group(), &visitor);
|
|
}
|
|
|
|
class TypedDataKeyValueTrait {
|
|
public:
|
|
// Typedefs needed for the DirectChainedHashMap template.
|
|
typedef const TypedData* Key;
|
|
typedef const TypedData* Value;
|
|
typedef const TypedData* Pair;
|
|
|
|
static Key KeyOf(Pair kv) { return kv; }
|
|
|
|
static Value ValueOf(Pair kv) { return kv; }
|
|
|
|
static inline uword Hash(Key key) { return key->CanonicalizeHash(); }
|
|
|
|
static inline bool IsKeyEqual(Pair pair, Key key) {
|
|
return pair->CanonicalizeEquals(*key);
|
|
}
|
|
};
|
|
|
|
class TypedDataDedupper : public Dedupper<TypedData, TypedDataKeyValueTrait> {
|
|
public:
|
|
explicit TypedDataDedupper(Zone* zone) : Dedupper(zone) {}
|
|
|
|
private:
|
|
bool IsCorrectType(const Object& obj) const { return obj.IsTypedData(); }
|
|
};
|
|
|
|
void ProgramVisitor::DedupDeoptEntries(Thread* thread) {
|
|
class DedupDeoptEntriesVisitor : public CodeVisitor,
|
|
public TypedDataDedupper {
|
|
public:
|
|
explicit DedupDeoptEntriesVisitor(Zone* zone)
|
|
: TypedDataDedupper(zone),
|
|
deopt_table_(Array::Handle(zone)),
|
|
deopt_entry_(TypedData::Handle(zone)),
|
|
offset_(Smi::Handle(zone)),
|
|
reason_and_flags_(Smi::Handle(zone)) {}
|
|
|
|
void VisitCode(const Code& code) {
|
|
deopt_table_ = code.deopt_info_array();
|
|
if (deopt_table_.IsNull()) return;
|
|
intptr_t length = DeoptTable::GetLength(deopt_table_);
|
|
for (intptr_t i = 0; i < length; i++) {
|
|
DeoptTable::GetEntry(deopt_table_, i, &offset_, &deopt_entry_,
|
|
&reason_and_flags_);
|
|
ASSERT(!deopt_entry_.IsNull());
|
|
deopt_entry_ = Dedup(deopt_entry_);
|
|
ASSERT(!deopt_entry_.IsNull());
|
|
DeoptTable::SetEntry(deopt_table_, i, offset_, deopt_entry_,
|
|
reason_and_flags_);
|
|
}
|
|
}
|
|
|
|
private:
|
|
Array& deopt_table_;
|
|
TypedData& deopt_entry_;
|
|
Smi& offset_;
|
|
Smi& reason_and_flags_;
|
|
};
|
|
|
|
if (FLAG_precompiled_mode) return;
|
|
|
|
StackZone stack_zone(thread);
|
|
DedupDeoptEntriesVisitor visitor(thread->zone());
|
|
WalkProgram(thread->zone(), thread->isolate_group(), &visitor);
|
|
}
|
|
|
|
#if defined(DART_PRECOMPILER)
|
|
void ProgramVisitor::DedupCatchEntryMovesMaps(Thread* thread) {
|
|
class DedupCatchEntryMovesMapsVisitor : public CodeVisitor,
|
|
public TypedDataDedupper {
|
|
public:
|
|
explicit DedupCatchEntryMovesMapsVisitor(Zone* zone)
|
|
: TypedDataDedupper(zone),
|
|
catch_entry_moves_maps_(TypedData::Handle(zone)) {}
|
|
|
|
void VisitCode(const Code& code) {
|
|
catch_entry_moves_maps_ = code.catch_entry_moves_maps();
|
|
catch_entry_moves_maps_ = Dedup(catch_entry_moves_maps_);
|
|
code.set_catch_entry_moves_maps(catch_entry_moves_maps_);
|
|
}
|
|
|
|
private:
|
|
TypedData& catch_entry_moves_maps_;
|
|
};
|
|
|
|
if (!FLAG_precompiled_mode) return;
|
|
|
|
StackZone stack_zone(thread);
|
|
DedupCatchEntryMovesMapsVisitor visitor(thread->zone());
|
|
WalkProgram(thread->zone(), thread->isolate_group(), &visitor);
|
|
}
|
|
|
|
class UnlinkedCallKeyValueTrait {
|
|
public:
|
|
// Typedefs needed for the DirectChainedHashMap template.
|
|
typedef const UnlinkedCall* Key;
|
|
typedef const UnlinkedCall* Value;
|
|
typedef const UnlinkedCall* Pair;
|
|
|
|
static Key KeyOf(Pair kv) { return kv; }
|
|
|
|
static Value ValueOf(Pair kv) { return kv; }
|
|
|
|
static inline uword Hash(Key key) { return key->Hash(); }
|
|
|
|
static inline bool IsKeyEqual(Pair pair, Key key) {
|
|
return pair->Equals(*key);
|
|
}
|
|
};
|
|
|
|
void ProgramVisitor::DedupUnlinkedCalls(Thread* thread) {
|
|
class DedupUnlinkedCallsVisitor
|
|
: public CodeVisitor,
|
|
public Dedupper<UnlinkedCall, UnlinkedCallKeyValueTrait> {
|
|
public:
|
|
explicit DedupUnlinkedCallsVisitor(Zone* zone, IsolateGroup* isolate_group)
|
|
: Dedupper(zone),
|
|
entry_(Object::Handle(zone)),
|
|
pool_(ObjectPool::Handle(zone)) {
|
|
auto& gop = ObjectPool::Handle(
|
|
zone, isolate_group->object_store()->global_object_pool());
|
|
ASSERT(!gop.IsNull());
|
|
DedupPool(gop);
|
|
}
|
|
|
|
void DedupPool(const ObjectPool& pool) {
|
|
if (pool.IsNull()) return;
|
|
for (intptr_t i = 0; i < pool.Length(); i++) {
|
|
if (pool.TypeAt(i) != ObjectPool::EntryType::kTaggedObject) {
|
|
continue;
|
|
}
|
|
entry_ = pool.ObjectAt(i);
|
|
if (!entry_.IsUnlinkedCall()) continue;
|
|
entry_ = Dedup(UnlinkedCall::Cast(entry_));
|
|
pool.SetObjectAt(i, entry_);
|
|
}
|
|
}
|
|
|
|
void VisitCode(const Code& code) {
|
|
pool_ = code.object_pool();
|
|
DedupPool(pool_);
|
|
}
|
|
|
|
private:
|
|
Object& entry_;
|
|
ObjectPool& pool_;
|
|
};
|
|
|
|
if (!FLAG_precompiled_mode) return;
|
|
|
|
StackZone stack_zone(thread);
|
|
DedupUnlinkedCallsVisitor visitor(thread->zone(), thread->isolate_group());
|
|
|
|
// Note: in bare instructions mode we can still have object pools attached
|
|
// to code objects and these pools need to be deduplicated.
|
|
// We use these pools to carry information about references between code
|
|
// objects and other objects in the snapshots (these references are otherwise
|
|
// implicit and go through global object pool). This information is needed
|
|
// to produce more informative snapshot profile.
|
|
if (FLAG_write_v8_snapshot_profile_to != nullptr ||
|
|
FLAG_trace_precompiler_to != nullptr) {
|
|
WalkProgram(thread->zone(), thread->isolate_group(), &visitor);
|
|
}
|
|
}
|
|
|
|
void ProgramVisitor::PruneSubclasses(Thread* thread) {
|
|
class PruneSubclassesVisitor : public ClassVisitor {
|
|
public:
|
|
explicit PruneSubclassesVisitor(Zone* zone)
|
|
: ClassVisitor(),
|
|
old_implementors_(GrowableObjectArray::Handle(zone)),
|
|
new_implementors_(GrowableObjectArray::Handle(zone)),
|
|
implementor_(Class::Handle(zone)),
|
|
old_subclasses_(GrowableObjectArray::Handle(zone)),
|
|
new_subclasses_(GrowableObjectArray::Handle(zone)),
|
|
subclass_(Class::Handle(zone)),
|
|
null_list_(GrowableObjectArray::Handle(zone)) {}
|
|
|
|
void VisitClass(const Class& klass) {
|
|
old_implementors_ = klass.direct_implementors_unsafe();
|
|
if (!old_implementors_.IsNull()) {
|
|
new_implementors_ = GrowableObjectArray::New();
|
|
for (intptr_t i = 0; i < old_implementors_.Length(); i++) {
|
|
implementor_ ^= old_implementors_.At(i);
|
|
if (implementor_.id() != kIllegalCid) {
|
|
new_implementors_.Add(implementor_);
|
|
}
|
|
}
|
|
if (new_implementors_.Length() == 0) {
|
|
klass.set_direct_implementors(null_list_);
|
|
} else {
|
|
klass.set_direct_implementors(new_implementors_);
|
|
}
|
|
}
|
|
|
|
old_subclasses_ = klass.direct_subclasses_unsafe();
|
|
if (!old_subclasses_.IsNull()) {
|
|
new_subclasses_ = GrowableObjectArray::New();
|
|
for (intptr_t i = 0; i < old_subclasses_.Length(); i++) {
|
|
subclass_ ^= old_subclasses_.At(i);
|
|
if (subclass_.id() != kIllegalCid) {
|
|
new_subclasses_.Add(subclass_);
|
|
}
|
|
}
|
|
if (new_subclasses_.Length() == 0) {
|
|
klass.set_direct_subclasses(null_list_);
|
|
} else {
|
|
klass.set_direct_subclasses(new_subclasses_);
|
|
}
|
|
}
|
|
}
|
|
|
|
private:
|
|
GrowableObjectArray& old_implementors_;
|
|
GrowableObjectArray& new_implementors_;
|
|
Class& implementor_;
|
|
GrowableObjectArray& old_subclasses_;
|
|
GrowableObjectArray& new_subclasses_;
|
|
Class& subclass_;
|
|
GrowableObjectArray& null_list_;
|
|
};
|
|
|
|
StackZone stack_zone(thread);
|
|
PruneSubclassesVisitor visitor(thread->zone());
|
|
SafepointWriteRwLocker ml(thread, thread->isolate_group()->program_lock());
|
|
WalkProgram(thread->zone(), thread->isolate_group(), &visitor);
|
|
}
|
|
#endif // defined(DART_PRECOMPILER)
|
|
|
|
class CodeSourceMapKeyValueTrait {
|
|
public:
|
|
// Typedefs needed for the DirectChainedHashMap template.
|
|
typedef const CodeSourceMap* Key;
|
|
typedef const CodeSourceMap* Value;
|
|
typedef const CodeSourceMap* Pair;
|
|
|
|
static Key KeyOf(Pair kv) { return kv; }
|
|
|
|
static Value ValueOf(Pair kv) { return kv; }
|
|
|
|
static inline uword Hash(Key key) {
|
|
ASSERT(!key->IsNull());
|
|
return Utils::WordHash(key->Length());
|
|
}
|
|
|
|
static inline bool IsKeyEqual(Pair pair, Key key) {
|
|
ASSERT(!pair->IsNull() && !key->IsNull());
|
|
return pair->Equals(*key);
|
|
}
|
|
};
|
|
|
|
void ProgramVisitor::DedupCodeSourceMaps(Thread* thread) {
|
|
class DedupCodeSourceMapsVisitor
|
|
: public CodeVisitor,
|
|
public Dedupper<CodeSourceMap, CodeSourceMapKeyValueTrait> {
|
|
public:
|
|
explicit DedupCodeSourceMapsVisitor(Zone* zone)
|
|
: Dedupper(zone), code_source_map_(CodeSourceMap::Handle(zone)) {
|
|
if (Snapshot::IncludesCode(Dart::vm_snapshot_kind())) {
|
|
// Prefer existing objects in the VM isolate.
|
|
AddVMBaseObjects();
|
|
}
|
|
}
|
|
|
|
void VisitCode(const Code& code) {
|
|
code_source_map_ = code.code_source_map();
|
|
code_source_map_ = Dedup(code_source_map_);
|
|
code.set_code_source_map(code_source_map_);
|
|
}
|
|
|
|
private:
|
|
CodeSourceMap& code_source_map_;
|
|
};
|
|
|
|
StackZone stack_zone(thread);
|
|
DedupCodeSourceMapsVisitor visitor(thread->zone());
|
|
WalkProgram(thread->zone(), thread->isolate_group(), &visitor);
|
|
}
|
|
|
|
class ArrayKeyValueTrait {
|
|
public:
|
|
// Typedefs needed for the DirectChainedHashMap template.
|
|
typedef const Array* Key;
|
|
typedef const Array* Value;
|
|
typedef const Array* Pair;
|
|
|
|
static Key KeyOf(Pair kv) { return kv; }
|
|
|
|
static Value ValueOf(Pair kv) { return kv; }
|
|
|
|
static inline uword Hash(Key key) {
|
|
ASSERT(!key->IsNull());
|
|
return Utils::WordHash(key->Length());
|
|
}
|
|
|
|
static inline bool IsKeyEqual(Pair pair, Key key) {
|
|
ASSERT(!pair->IsNull() && !key->IsNull());
|
|
if (pair->Length() != key->Length()) return false;
|
|
for (intptr_t i = 0; i < pair->Length(); i++) {
|
|
if (pair->At(i) != key->At(i)) return false;
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void ProgramVisitor::DedupLists(Thread* thread) {
|
|
class DedupListsVisitor : public CodeVisitor,
|
|
public Dedupper<Array, ArrayKeyValueTrait> {
|
|
public:
|
|
explicit DedupListsVisitor(Zone* zone)
|
|
: Dedupper(zone),
|
|
list_(Array::Handle(zone)),
|
|
field_(Field::Handle(zone)) {}
|
|
|
|
void VisitCode(const Code& code) {
|
|
if (!code.IsFunctionCode()) return;
|
|
|
|
list_ = code.inlined_id_to_function();
|
|
list_ = Dedup(list_);
|
|
code.set_inlined_id_to_function(list_);
|
|
|
|
list_ = code.deopt_info_array();
|
|
list_ = Dedup(list_);
|
|
code.set_deopt_info_array(list_);
|
|
|
|
list_ = code.static_calls_target_table();
|
|
list_ = Dedup(list_);
|
|
code.set_static_calls_target_table(list_);
|
|
}
|
|
|
|
void VisitFunction(const Function& function) {
|
|
// Don't bother dedupping the positional names in precompiled mode, as
|
|
// they'll be dropped anyway.
|
|
if (!FLAG_precompiled_mode) {
|
|
list_ = function.positional_parameter_names();
|
|
if (!list_.IsNull()) {
|
|
list_ = Dedup(list_);
|
|
function.set_positional_parameter_names(list_);
|
|
}
|
|
}
|
|
}
|
|
|
|
private:
|
|
bool IsCorrectType(const Object& obj) const { return obj.IsArray(); }
|
|
|
|
Array& list_;
|
|
Field& field_;
|
|
};
|
|
|
|
StackZone stack_zone(thread);
|
|
DedupListsVisitor visitor(thread->zone());
|
|
WalkProgram(thread->zone(), thread->isolate_group(), &visitor);
|
|
}
|
|
|
|
// Traits for comparing two [Instructions] objects for equality, which is
|
|
// implemented as bit-wise equality.
|
|
//
|
|
// This considers two instruction objects to be equal even if they have
|
|
// different static call targets. Since the static call targets are called via
|
|
// the object pool this is ok.
|
|
class InstructionsKeyValueTrait {
|
|
public:
|
|
// Typedefs needed for the DirectChainedHashMap template.
|
|
typedef const Instructions* Key;
|
|
typedef const Instructions* Value;
|
|
typedef const Instructions* Pair;
|
|
|
|
static Key KeyOf(Pair kv) { return kv; }
|
|
|
|
static Value ValueOf(Pair kv) { return kv; }
|
|
|
|
static inline uword Hash(Key key) { return key->Hash(); }
|
|
|
|
static inline bool IsKeyEqual(Pair pair, Key key) {
|
|
return pair->Equals(*key);
|
|
}
|
|
};
|
|
|
|
// Traits for comparing two [Code] objects for equality.
|
|
//
|
|
// The instruction deduplication naturally causes us to have a one-to-many
|
|
// relationship between Instructions and Code objects.
|
|
//
|
|
// In AOT frames only have PCs. However, the runtime needs e.g. stack maps from
|
|
// the [Code] to scan such a frame. So we ensure that instructions of code
|
|
// objects are only deduplicated if the metadata in the code is the same.
|
|
// The runtime can then pick any code object corresponding to the PC in the
|
|
// frame and use the metadata.
|
|
#if defined(DART_PRECOMPILER)
|
|
class CodeKeyValueTrait {
|
|
public:
|
|
// Typedefs needed for the DirectChainedHashMap template.
|
|
typedef const Code* Key;
|
|
typedef const Code* Value;
|
|
typedef const Code* Pair;
|
|
|
|
static Key KeyOf(Pair kv) { return kv; }
|
|
|
|
static Value ValueOf(Pair kv) { return kv; }
|
|
|
|
static inline uword Hash(Key key) { return Utils::WordHash(key->Size()); }
|
|
|
|
static inline bool IsKeyEqual(Pair pair, Key key) {
|
|
// In AOT, disabled code objects should not be considered for deduplication.
|
|
ASSERT(!pair->IsDisabled() && !key->IsDisabled());
|
|
|
|
if (pair->ptr() == key->ptr()) return true;
|
|
|
|
// Notice we assume that these entries have already been de-duped, so we
|
|
// can use pointer equality.
|
|
if (pair->static_calls_target_table() != key->static_calls_target_table()) {
|
|
return false;
|
|
}
|
|
if (pair->pc_descriptors() != key->pc_descriptors()) {
|
|
return false;
|
|
}
|
|
if (pair->compressed_stackmaps() != key->compressed_stackmaps()) {
|
|
return false;
|
|
}
|
|
if (pair->catch_entry_moves_maps() != key->catch_entry_moves_maps()) {
|
|
return false;
|
|
}
|
|
if (pair->exception_handlers() != key->exception_handlers()) {
|
|
return false;
|
|
}
|
|
if (pair->UncheckedEntryPointOffset() != key->UncheckedEntryPointOffset()) {
|
|
return false;
|
|
}
|
|
return Instructions::Equals(pair->instructions(), key->instructions());
|
|
}
|
|
};
|
|
#endif
|
|
|
|
void ProgramVisitor::DedupInstructions(Thread* thread) {
|
|
class DedupInstructionsVisitor
|
|
: public CodeVisitor,
|
|
public Dedupper<Instructions, InstructionsKeyValueTrait>,
|
|
public ObjectVisitor {
|
|
public:
|
|
explicit DedupInstructionsVisitor(Zone* zone)
|
|
: Dedupper(zone),
|
|
code_(Code::Handle(zone)),
|
|
instructions_(Instructions::Handle(zone)) {
|
|
if (Snapshot::IncludesCode(Dart::vm_snapshot_kind())) {
|
|
// Prefer existing objects in the VM isolate.
|
|
Dart::vm_isolate_group()->heap()->VisitObjectsImagePages(this);
|
|
}
|
|
}
|
|
|
|
void VisitObject(ObjectPtr obj) {
|
|
if (!obj->IsInstructions()) return;
|
|
instructions_ = Instructions::RawCast(obj);
|
|
AddCanonical(instructions_);
|
|
}
|
|
|
|
void VisitFunction(const Function& function) {
|
|
if (!function.HasCode()) return;
|
|
code_ = function.CurrentCode();
|
|
// This causes the code to be visited once here and once directly in the
|
|
// ProgramWalker, but as long as the deduplication process is idempotent,
|
|
// the cached entry points won't change during the second visit.
|
|
VisitCode(code_);
|
|
function.SetInstructionsSafe(code_); // Update cached entry point.
|
|
}
|
|
|
|
void VisitCode(const Code& code) {
|
|
instructions_ = code.instructions();
|
|
instructions_ = Dedup(instructions_);
|
|
code.set_instructions(instructions_);
|
|
if (code.IsDisabled()) {
|
|
instructions_ = code.active_instructions();
|
|
instructions_ = Dedup(instructions_);
|
|
}
|
|
code.SetActiveInstructionsSafe(instructions_,
|
|
code.UncheckedEntryPointOffset());
|
|
}
|
|
|
|
private:
|
|
Code& code_;
|
|
Instructions& instructions_;
|
|
};
|
|
|
|
#if defined(DART_PRECOMPILER)
|
|
class DedupInstructionsWithSameMetadataVisitor
|
|
: public CodeVisitor,
|
|
public Dedupper<Code, CodeKeyValueTrait> {
|
|
public:
|
|
explicit DedupInstructionsWithSameMetadataVisitor(Zone* zone)
|
|
: Dedupper(zone),
|
|
canonical_(Code::Handle(zone)),
|
|
code_(Code::Handle(zone)),
|
|
instructions_(Instructions::Handle(zone)) {}
|
|
|
|
// Relink the program graph to eliminate references to the non-canonical
|
|
// Code objects. We want to arrive to the graph where Code objects
|
|
// and Instruction objects are in one-to-one relationship.
|
|
void PostProcess(IsolateGroup* isolate_group) {
|
|
const intptr_t canonical_count = canonical_objects_.Length();
|
|
|
|
auto& static_calls_array = Array::Handle(zone_);
|
|
auto& static_calls_table_entry = Object::Handle(zone_);
|
|
|
|
auto should_canonicalize = [&](const Object& obj) {
|
|
return CanCanonicalize(Code::Cast(obj)) && !obj.InVMIsolateHeap();
|
|
};
|
|
|
|
auto process_pool = [&](const ObjectPool& pool) {
|
|
if (pool.IsNull()) {
|
|
return;
|
|
}
|
|
|
|
auto& object = Object::Handle(zone_);
|
|
for (intptr_t i = 0; i < pool.Length(); i++) {
|
|
auto const type = pool.TypeAt(i);
|
|
if (type != ObjectPool::EntryType::kTaggedObject) continue;
|
|
object = pool.ObjectAt(i);
|
|
if (object.IsCode() && should_canonicalize(object)) {
|
|
object = Canonicalize(Code::Cast(object));
|
|
pool.SetObjectAt(i, object);
|
|
}
|
|
}
|
|
};
|
|
|
|
auto& pool = ObjectPool::Handle(zone_);
|
|
|
|
auto it = canonical_objects_.GetIterator();
|
|
while (auto canonical_code = it.Next()) {
|
|
static_calls_array = (*canonical_code)->static_calls_target_table();
|
|
if (!static_calls_array.IsNull()) {
|
|
StaticCallsTable static_calls(static_calls_array);
|
|
for (auto& view : static_calls) {
|
|
static_calls_table_entry =
|
|
view.Get<Code::kSCallTableCodeOrTypeTarget>();
|
|
if (static_calls_table_entry.IsCode() &&
|
|
should_canonicalize(static_calls_table_entry)) {
|
|
static_calls_table_entry =
|
|
Canonicalize(Code::Cast(static_calls_table_entry));
|
|
view.Set<Code::kSCallTableCodeOrTypeTarget>(
|
|
static_calls_table_entry);
|
|
}
|
|
}
|
|
}
|
|
|
|
pool = (*canonical_code)->object_pool();
|
|
process_pool(pool);
|
|
}
|
|
|
|
auto object_store = isolate_group->object_store();
|
|
|
|
const auto& dispatch_table_entries =
|
|
Array::Handle(zone_, object_store->dispatch_table_code_entries());
|
|
if (!dispatch_table_entries.IsNull()) {
|
|
auto& code = Code::Handle(zone_);
|
|
for (intptr_t i = 0; i < dispatch_table_entries.Length(); i++) {
|
|
code ^= dispatch_table_entries.At(i);
|
|
if (should_canonicalize(code)) {
|
|
code ^= Canonicalize(code);
|
|
dispatch_table_entries.SetAt(i, code);
|
|
}
|
|
}
|
|
}
|
|
|
|
// If there's a global object pool, add any visitable objects.
|
|
pool = object_store->global_object_pool();
|
|
process_pool(pool);
|
|
|
|
RELEASE_ASSERT(canonical_count == canonical_objects_.Length());
|
|
}
|
|
|
|
void VisitFunction(const Function& function) {
|
|
if (!function.HasCode()) return;
|
|
code_ = function.CurrentCode();
|
|
// This causes the code to be visited once here and once directly in the
|
|
// ProgramWalker, but as long as the deduplication process is idempotent,
|
|
// the cached entry points won't change during the second visit.
|
|
VisitCode(code_);
|
|
function.SetInstructionsSafe(canonical_); // Update cached entry point.
|
|
}
|
|
|
|
void VisitCode(const Code& code) {
|
|
canonical_ = code.ptr();
|
|
if (code.IsDisabled()) return;
|
|
canonical_ = Canonicalize(code);
|
|
instructions_ = canonical_.instructions();
|
|
code.SetActiveInstructionsSafe(instructions_,
|
|
code.UncheckedEntryPointOffset());
|
|
code.set_instructions(instructions_);
|
|
}
|
|
|
|
private:
|
|
bool CanCanonicalize(const Code& code) const { return !code.IsDisabled(); }
|
|
|
|
CodePtr Canonicalize(const Code& code) {
|
|
canonical_ = Dedup(code);
|
|
if (!code.is_discarded() && canonical_.is_discarded()) {
|
|
canonical_.set_is_discarded(false);
|
|
}
|
|
return canonical_.ptr();
|
|
}
|
|
|
|
Code& canonical_;
|
|
Code& code_;
|
|
Instructions& instructions_;
|
|
};
|
|
|
|
if (FLAG_precompiled_mode) {
|
|
StackZone stack_zone(thread);
|
|
DedupInstructionsWithSameMetadataVisitor visitor(thread->zone());
|
|
WalkProgram(thread->zone(), thread->isolate_group(), &visitor);
|
|
visitor.PostProcess(thread->isolate_group());
|
|
return;
|
|
}
|
|
#endif // defined(DART_PRECOMPILER)
|
|
|
|
StackZone stack_zone(thread);
|
|
DedupInstructionsVisitor visitor(thread->zone());
|
|
WalkProgram(thread->zone(), thread->isolate_group(), &visitor);
|
|
}
|
|
|
|
void ProgramVisitor::Dedup(Thread* thread) {
|
|
BindStaticCalls(thread);
|
|
ShareMegamorphicBuckets(thread);
|
|
NormalizeAndDedupCompressedStackMaps(thread);
|
|
DedupPcDescriptors(thread);
|
|
DedupDeoptEntries(thread);
|
|
#if defined(DART_PRECOMPILER)
|
|
DedupCatchEntryMovesMaps(thread);
|
|
DedupUnlinkedCalls(thread);
|
|
PruneSubclasses(thread);
|
|
#endif
|
|
DedupCodeSourceMaps(thread);
|
|
DedupLists(thread);
|
|
|
|
// Reduces binary size but obfuscates profiler results.
|
|
if (FLAG_dedup_instructions) {
|
|
DedupInstructions(thread);
|
|
}
|
|
}
|
|
|
|
#if defined(DART_PRECOMPILER)
|
|
class AssignLoadingUnitsCodeVisitor : public CodeVisitor {
|
|
public:
|
|
explicit AssignLoadingUnitsCodeVisitor(Zone* zone)
|
|
: heap_(Thread::Current()->heap()),
|
|
func_(Function::Handle(zone)),
|
|
cls_(Class::Handle(zone)),
|
|
lib_(Library::Handle(zone)),
|
|
unit_(LoadingUnit::Handle(zone)),
|
|
obj_(Object::Handle(zone)) {}
|
|
|
|
void VisitCode(const Code& code) {
|
|
intptr_t id;
|
|
if (code.IsFunctionCode()) {
|
|
func_ ^= code.function();
|
|
cls_ = func_.Owner();
|
|
lib_ = cls_.library();
|
|
unit_ = lib_.loading_unit();
|
|
id = unit_.id();
|
|
} else if (code.IsAllocationStubCode()) {
|
|
cls_ ^= code.owner();
|
|
lib_ = cls_.library();
|
|
unit_ = lib_.loading_unit();
|
|
id = unit_.id();
|
|
} else if (code.IsStubCode()) {
|
|
id = LoadingUnit::kRootId;
|
|
} else {
|
|
UNREACHABLE();
|
|
}
|
|
|
|
ASSERT(heap_->GetLoadingUnit(code.ptr()) == WeakTable::kNoValue);
|
|
heap_->SetLoadingUnit(code.ptr(), id);
|
|
|
|
obj_ = code.code_source_map();
|
|
MergeAssignment(obj_, id);
|
|
obj_ = code.compressed_stackmaps();
|
|
MergeAssignment(obj_, id);
|
|
}
|
|
|
|
void MergeAssignment(const Object& obj, intptr_t id) {
|
|
if (obj.IsNull()) return;
|
|
|
|
intptr_t old_id = heap_->GetLoadingUnit(obj_.ptr());
|
|
if (old_id == WeakTable::kNoValue) {
|
|
heap_->SetLoadingUnit(obj_.ptr(), id);
|
|
} else if (old_id == id) {
|
|
// Shared with another code in the same loading unit.
|
|
} else {
|
|
// Shared with another code in a different loading unit.
|
|
// Could assign to dominating loading unit.
|
|
heap_->SetLoadingUnit(obj_.ptr(), LoadingUnit::kRootId);
|
|
}
|
|
}
|
|
|
|
private:
|
|
Heap* heap_;
|
|
Function& func_;
|
|
Class& cls_;
|
|
Library& lib_;
|
|
LoadingUnit& unit_;
|
|
Object& obj_;
|
|
};
|
|
|
|
void ProgramVisitor::AssignUnits(Thread* thread) {
|
|
StackZone stack_zone(thread);
|
|
Zone* zone = stack_zone.GetZone();
|
|
|
|
// VM stubs.
|
|
Instructions& inst = Instructions::Handle(zone);
|
|
Code& code = Code::Handle(zone);
|
|
for (intptr_t i = 0; i < StubCode::NumEntries(); i++) {
|
|
inst = StubCode::EntryAt(i).instructions();
|
|
thread->heap()->SetLoadingUnit(inst.ptr(), LoadingUnit::kRootId);
|
|
}
|
|
|
|
// Isolate stubs.
|
|
ObjectStore* object_store = thread->isolate_group()->object_store();
|
|
ObjectPtr* from = object_store->from();
|
|
ObjectPtr* to = object_store->to_snapshot(Snapshot::kFullAOT);
|
|
for (ObjectPtr* p = from; p <= to; p++) {
|
|
if ((*p)->IsHeapObject() && (*p)->IsCode()) {
|
|
code ^= *p;
|
|
inst = code.instructions();
|
|
thread->heap()->SetLoadingUnit(inst.ptr(), LoadingUnit::kRootId);
|
|
}
|
|
}
|
|
|
|
// Function code / allocation stubs.
|
|
AssignLoadingUnitsCodeVisitor visitor(zone);
|
|
WalkProgram(zone, thread->isolate_group(), &visitor);
|
|
}
|
|
|
|
class ProgramHashVisitor : public CodeVisitor {
|
|
public:
|
|
explicit ProgramHashVisitor(Zone* zone)
|
|
: str_(String::Handle(zone)),
|
|
pool_(ObjectPool::Handle(zone)),
|
|
obj_(Object::Handle(zone)),
|
|
instr_(Instructions::Handle(zone)),
|
|
hash_(0) {}
|
|
|
|
void VisitClass(const Class& cls) {
|
|
str_ = cls.Name();
|
|
VisitInstance(str_);
|
|
}
|
|
|
|
void VisitFunction(const Function& function) {
|
|
str_ = function.name();
|
|
VisitInstance(str_);
|
|
}
|
|
|
|
void VisitCode(const Code& code) {
|
|
pool_ = code.object_pool();
|
|
VisitPool(pool_);
|
|
|
|
instr_ = code.instructions();
|
|
hash_ = CombineHashes(hash_, instr_.Hash());
|
|
}
|
|
|
|
void VisitPool(const ObjectPool& pool) {
|
|
if (pool.IsNull()) return;
|
|
|
|
for (intptr_t i = 0; i < pool.Length(); i++) {
|
|
if (pool.TypeAt(i) == ObjectPool::EntryType::kTaggedObject) {
|
|
obj_ = pool.ObjectAt(i);
|
|
if (obj_.IsInstance()) {
|
|
VisitInstance(Instance::Cast(obj_));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void VisitInstance(const Instance& instance) {
|
|
hash_ = CombineHashes(hash_, instance.CanonicalizeHash());
|
|
}
|
|
|
|
uint32_t hash() const { return FinalizeHash(hash_, String::kHashBits); }
|
|
|
|
private:
|
|
String& str_;
|
|
ObjectPool& pool_;
|
|
Object& obj_;
|
|
Instructions& instr_;
|
|
uint32_t hash_;
|
|
};
|
|
|
|
uint32_t ProgramVisitor::Hash(Thread* thread) {
|
|
StackZone stack_zone(thread);
|
|
Zone* zone = thread->zone();
|
|
|
|
ProgramHashVisitor visitor(zone);
|
|
WalkProgram(zone, thread->isolate_group(), &visitor);
|
|
visitor.VisitPool(ObjectPool::Handle(
|
|
zone, thread->isolate_group()->object_store()->global_object_pool()));
|
|
return visitor.hash();
|
|
}
|
|
|
|
#endif // defined(DART_PRECOMPILER)
|
|
|
|
} // namespace dart
|
|
|
|
#endif // defined(DART_PRECOMPILED_RUNTIME)
|