714 lines
20 KiB
C++
714 lines
20 KiB
C++
// Copyright (c) 2015, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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#include "vm/thread.h"
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#include "vm/dart_api_state.h"
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#include "vm/growable_array.h"
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#include "vm/isolate.h"
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#include "vm/lockers.h"
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#include "vm/log.h"
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#include "vm/message_handler.h"
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#include "vm/native_entry.h"
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#include "vm/object.h"
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#include "vm/os_thread.h"
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#include "vm/profiler.h"
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#include "vm/runtime_entry.h"
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#include "vm/stub_code.h"
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#include "vm/symbols.h"
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#include "vm/thread_interrupter.h"
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#include "vm/thread_registry.h"
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namespace dart {
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DECLARE_FLAG(bool, trace_isolates);
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DECLARE_FLAG(bool, trace_service);
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DECLARE_FLAG(bool, trace_service_verbose);
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Thread::~Thread() {
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// We should cleanly exit any isolate before destruction.
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ASSERT(isolate_ == NULL);
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// There should be no top api scopes at this point.
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ASSERT(api_top_scope() == NULL);
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// Delete the resusable api scope if there is one.
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if (api_reusable_scope_) {
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delete api_reusable_scope_;
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api_reusable_scope_ = NULL;
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}
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delete thread_lock_;
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thread_lock_ = NULL;
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}
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#if defined(DEBUG)
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#define REUSABLE_HANDLE_SCOPE_INIT(object) \
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reusable_##object##_handle_scope_active_(false),
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#else
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#define REUSABLE_HANDLE_SCOPE_INIT(object)
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#endif // defined(DEBUG)
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#define REUSABLE_HANDLE_INITIALIZERS(object) \
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object##_handle_(NULL),
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Thread::Thread(Isolate* isolate)
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: BaseThread(false),
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stack_limit_(0),
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stack_overflow_flags_(0),
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isolate_(NULL),
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heap_(NULL),
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top_exit_frame_info_(0),
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store_buffer_block_(NULL),
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vm_tag_(0),
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os_thread_(NULL),
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thread_lock_(new Monitor()),
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zone_(NULL),
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api_reusable_scope_(NULL),
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api_top_scope_(NULL),
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top_resource_(NULL),
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long_jump_base_(NULL),
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no_callback_scope_depth_(0),
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#if defined(DEBUG)
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top_handle_scope_(NULL),
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no_handle_scope_depth_(0),
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no_safepoint_scope_depth_(0),
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#endif
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reusable_handles_(),
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saved_stack_limit_(0),
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deferred_interrupts_mask_(0),
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deferred_interrupts_(0),
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stack_overflow_count_(0),
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cha_(NULL),
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deopt_id_(0),
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pending_functions_(GrowableObjectArray::null()),
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sticky_error_(Error::null()),
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REUSABLE_HANDLE_LIST(REUSABLE_HANDLE_INITIALIZERS)
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REUSABLE_HANDLE_LIST(REUSABLE_HANDLE_SCOPE_INIT)
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safepoint_state_(0),
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execution_state_(kThreadInVM),
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next_(NULL) {
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#define DEFAULT_INIT(type_name, member_name, init_expr, default_init_value) \
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member_name = default_init_value;
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CACHED_CONSTANTS_LIST(DEFAULT_INIT)
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#undef DEFAULT_INIT
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#define DEFAULT_INIT(name) \
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name##_entry_point_ = 0;
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RUNTIME_ENTRY_LIST(DEFAULT_INIT)
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#undef DEFAULT_INIT
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#define DEFAULT_INIT(returntype, name, ...) \
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name##_entry_point_ = 0;
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LEAF_RUNTIME_ENTRY_LIST(DEFAULT_INIT)
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#undef DEFAULT_INIT
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// We cannot initialize the VM constants here for the vm isolate thread
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// due to boot strapping issues.
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if ((Dart::vm_isolate() != NULL) && (isolate != Dart::vm_isolate())) {
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InitVMConstants();
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}
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}
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static const struct ALIGN16 {
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uint64_t a;
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uint64_t b;
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} double_negate_constant =
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{0x8000000000000000LL, 0x8000000000000000LL};
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static const struct ALIGN16 {
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uint64_t a;
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uint64_t b;
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} double_abs_constant =
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{0x7FFFFFFFFFFFFFFFLL, 0x7FFFFFFFFFFFFFFFLL};
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static const struct ALIGN16 {
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uint32_t a;
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uint32_t b;
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uint32_t c;
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uint32_t d;
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} float_not_constant =
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{ 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF };
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static const struct ALIGN16 {
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uint32_t a;
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uint32_t b;
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uint32_t c;
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uint32_t d;
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} float_negate_constant =
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{ 0x80000000, 0x80000000, 0x80000000, 0x80000000 };
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static const struct ALIGN16 {
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uint32_t a;
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uint32_t b;
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uint32_t c;
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uint32_t d;
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} float_absolute_constant =
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{ 0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF };
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static const struct ALIGN16 {
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uint32_t a;
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uint32_t b;
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uint32_t c;
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uint32_t d;
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} float_zerow_constant =
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{ 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0x00000000 };
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void Thread::InitVMConstants() {
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#define ASSERT_VM_HEAP(type_name, member_name, init_expr, default_init_value) \
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ASSERT((init_expr)->IsOldObject());
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CACHED_VM_OBJECTS_LIST(ASSERT_VM_HEAP)
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#undef ASSERT_VM_HEAP
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#define INIT_VALUE(type_name, member_name, init_expr, default_init_value) \
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ASSERT(member_name == default_init_value); \
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member_name = (init_expr);
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CACHED_CONSTANTS_LIST(INIT_VALUE)
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#undef INIT_VALUE
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#define INIT_VALUE(name) \
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ASSERT(name##_entry_point_ == 0); \
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name##_entry_point_ = k##name##RuntimeEntry.GetEntryPoint();
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RUNTIME_ENTRY_LIST(INIT_VALUE)
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#undef INIT_VALUE
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#define INIT_VALUE(returntype, name, ...) \
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ASSERT(name##_entry_point_ == 0); \
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name##_entry_point_ = k##name##RuntimeEntry.GetEntryPoint();
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LEAF_RUNTIME_ENTRY_LIST(INIT_VALUE)
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#undef INIT_VALUE
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// Setup the thread specific reusable handles.
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#define REUSABLE_HANDLE_ALLOCATION(object) \
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this->object##_handle_ = this->AllocateReusableHandle<object>();
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REUSABLE_HANDLE_LIST(REUSABLE_HANDLE_ALLOCATION)
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#undef REUSABLE_HANDLE_ALLOCATION
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}
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RawGrowableObjectArray* Thread::pending_functions() {
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if (pending_functions_ == GrowableObjectArray::null()) {
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pending_functions_ = GrowableObjectArray::New(Heap::kOld);
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}
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return pending_functions_;
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}
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void Thread::clear_pending_functions() {
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pending_functions_ = GrowableObjectArray::null();
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}
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RawError* Thread::sticky_error() const {
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return sticky_error_;
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}
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void Thread::set_sticky_error(const Error& value) {
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ASSERT(!value.IsNull());
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sticky_error_ = value.raw();
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}
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void Thread::clear_sticky_error() {
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sticky_error_ = Error::null();
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}
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bool Thread::EnterIsolate(Isolate* isolate) {
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const bool kIsMutatorThread = true;
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Thread* thread = isolate->ScheduleThread(kIsMutatorThread);
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if (thread != NULL) {
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ASSERT(thread->store_buffer_block_ == NULL);
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thread->StoreBufferAcquire();
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return true;
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}
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return false;
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}
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void Thread::ExitIsolate() {
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Thread* thread = Thread::Current();
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ASSERT(thread != NULL && thread->IsMutatorThread());
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DEBUG_ASSERT(!thread->IsAnyReusableHandleScopeActive());
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Isolate* isolate = thread->isolate();
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ASSERT(isolate != NULL);
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ASSERT(thread->execution_state() == Thread::kThreadInVM);
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// Clear since GC will not visit the thread once it is unscheduled.
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thread->ClearReusableHandles();
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thread->StoreBufferRelease();
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if (isolate->is_runnable()) {
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thread->set_vm_tag(VMTag::kIdleTagId);
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} else {
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thread->set_vm_tag(VMTag::kLoadWaitTagId);
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}
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const bool kIsMutatorThread = true;
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isolate->UnscheduleThread(thread, kIsMutatorThread);
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}
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bool Thread::EnterIsolateAsHelper(Isolate* isolate, bool bypass_safepoint) {
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const bool kIsNotMutatorThread = false;
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Thread* thread = isolate->ScheduleThread(kIsNotMutatorThread,
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bypass_safepoint);
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if (thread != NULL) {
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ASSERT(thread->store_buffer_block_ == NULL);
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// TODO(koda): Use StoreBufferAcquire once we properly flush
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// before Scavenge.
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thread->store_buffer_block_ =
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thread->isolate()->store_buffer()->PopEmptyBlock();
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// This thread should not be the main mutator.
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ASSERT(!thread->IsMutatorThread());
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return true;
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}
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return false;
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}
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void Thread::ExitIsolateAsHelper(bool bypass_safepoint) {
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Thread* thread = Thread::Current();
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ASSERT(thread != NULL);
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ASSERT(!thread->IsMutatorThread());
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ASSERT(thread->execution_state() == Thread::kThreadInVM);
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// Clear since GC will not visit the thread once it is unscheduled.
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thread->ClearReusableHandles();
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thread->StoreBufferRelease();
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Isolate* isolate = thread->isolate();
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ASSERT(isolate != NULL);
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const bool kIsNotMutatorThread = false;
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isolate->UnscheduleThread(thread, kIsNotMutatorThread, bypass_safepoint);
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}
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void Thread::PrepareForGC() {
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ASSERT(IsAtSafepoint());
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// Prevent scheduling another GC by ignoring the threshold.
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ASSERT(store_buffer_block_ != NULL);
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StoreBufferRelease(StoreBuffer::kIgnoreThreshold);
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// Make sure to get an *empty* block; the isolate needs all entries
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// at GC time.
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// TODO(koda): Replace with an epilogue (PrepareAfterGC) that acquires.
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store_buffer_block_ = isolate()->store_buffer()->PopEmptyBlock();
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}
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void Thread::SetStackLimitFromStackBase(uword stack_base) {
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// Set stack limit.
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#if defined(USING_SIMULATOR)
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// Ignore passed-in native stack top and use Simulator stack top.
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Simulator* sim = Simulator::Current(); // May allocate a simulator.
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ASSERT(isolate()->simulator() == sim); // Isolate's simulator is current one.
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stack_base = sim->StackTop();
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// The overflow area is accounted for by the simulator.
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#endif
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SetStackLimit(stack_base - OSThread::GetSpecifiedStackSize());
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}
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void Thread::SetStackLimit(uword limit) {
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// The thread setting the stack limit is not necessarily the thread which
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// the stack limit is being set on.
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MonitorLocker ml(thread_lock_);
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if (stack_limit_ == saved_stack_limit_) {
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// No interrupt pending, set stack_limit_ too.
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stack_limit_ = limit;
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}
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saved_stack_limit_ = limit;
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}
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void Thread::ClearStackLimit() {
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SetStackLimit(~static_cast<uword>(0));
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}
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/* static */
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uword Thread::GetCurrentStackPointer() {
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// Since AddressSanitizer's detect_stack_use_after_return instruments the
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// C++ code to give out fake stack addresses, we call a stub in that case.
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ASSERT(StubCode::GetStackPointer_entry() != NULL);
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uword (*func)() = reinterpret_cast<uword (*)()>(
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StubCode::GetStackPointer_entry()->EntryPoint());
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// But for performance (and to support simulators), we normally use a local.
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#if defined(__has_feature)
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#if __has_feature(address_sanitizer)
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uword current_sp = func();
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return current_sp;
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#else
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uword stack_allocated_local_address = reinterpret_cast<uword>(&func);
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return stack_allocated_local_address;
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#endif
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#else
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uword stack_allocated_local_address = reinterpret_cast<uword>(&func);
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return stack_allocated_local_address;
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#endif
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}
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void Thread::ScheduleInterrupts(uword interrupt_bits) {
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MonitorLocker ml(thread_lock_);
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ScheduleInterruptsLocked(interrupt_bits);
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}
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void Thread::ScheduleInterruptsLocked(uword interrupt_bits) {
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ASSERT(thread_lock_->IsOwnedByCurrentThread());
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ASSERT((interrupt_bits & ~kInterruptsMask) == 0); // Must fit in mask.
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// Check to see if any of the requested interrupts should be deferred.
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uword defer_bits = interrupt_bits & deferred_interrupts_mask_;
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if (defer_bits != 0) {
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deferred_interrupts_ |= defer_bits;
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interrupt_bits &= ~deferred_interrupts_mask_;
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if (interrupt_bits == 0) {
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return;
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}
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}
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if (stack_limit_ == saved_stack_limit_) {
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stack_limit_ = (~static_cast<uword>(0)) & ~kInterruptsMask;
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}
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stack_limit_ |= interrupt_bits;
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}
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uword Thread::GetAndClearInterrupts() {
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MonitorLocker ml(thread_lock_);
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if (stack_limit_ == saved_stack_limit_) {
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return 0; // No interrupt was requested.
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}
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uword interrupt_bits = stack_limit_ & kInterruptsMask;
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stack_limit_ = saved_stack_limit_;
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return interrupt_bits;
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}
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void Thread::DeferOOBMessageInterrupts() {
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MonitorLocker ml(thread_lock_);
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ASSERT(deferred_interrupts_mask_ == 0);
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deferred_interrupts_mask_ = kMessageInterrupt;
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if (stack_limit_ != saved_stack_limit_) {
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// Defer any interrupts which are currently pending.
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deferred_interrupts_ = stack_limit_ & deferred_interrupts_mask_;
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// Clear deferrable interrupts, if present.
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stack_limit_ &= ~deferred_interrupts_mask_;
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if ((stack_limit_ & kInterruptsMask) == 0) {
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// No other pending interrupts. Restore normal stack limit.
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stack_limit_ = saved_stack_limit_;
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}
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}
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if (FLAG_trace_service && FLAG_trace_service_verbose) {
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OS::Print("[+%" Pd64 "ms] Isolate %s deferring OOB interrupts\n",
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Dart::timestamp(), isolate()->name());
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}
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}
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void Thread::RestoreOOBMessageInterrupts() {
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MonitorLocker ml(thread_lock_);
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ASSERT(deferred_interrupts_mask_ == kMessageInterrupt);
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deferred_interrupts_mask_ = 0;
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if (deferred_interrupts_ != 0) {
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if (stack_limit_ == saved_stack_limit_) {
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stack_limit_ = (~static_cast<uword>(0)) & ~kInterruptsMask;
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}
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stack_limit_ |= deferred_interrupts_;
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deferred_interrupts_ = 0;
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}
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if (FLAG_trace_service && FLAG_trace_service_verbose) {
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OS::Print("[+%" Pd64 "ms] Isolate %s restoring OOB interrupts\n",
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Dart::timestamp(), isolate()->name());
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}
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}
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RawError* Thread::HandleInterrupts() {
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uword interrupt_bits = GetAndClearInterrupts();
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if ((interrupt_bits & kVMInterrupt) != 0) {
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if (isolate()->store_buffer()->Overflowed()) {
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if (FLAG_verbose_gc) {
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OS::PrintErr("Scavenge scheduled by store buffer overflow.\n");
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}
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heap()->CollectGarbage(Heap::kNew);
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}
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}
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if ((interrupt_bits & kMessageInterrupt) != 0) {
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MessageHandler::MessageStatus status =
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isolate()->message_handler()->HandleOOBMessages();
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if (status != MessageHandler::kOK) {
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// False result from HandleOOBMessages signals that the isolate should
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// be terminating.
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if (FLAG_trace_isolates) {
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OS::Print("[!] Terminating isolate due to OOB message:\n"
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"\tisolate: %s\n", isolate()->name());
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}
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Thread* thread = Thread::Current();
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const Error& error = Error::Handle(thread->sticky_error());
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ASSERT(!error.IsNull() && error.IsUnwindError());
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thread->clear_sticky_error();
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return error.raw();
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}
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}
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return Error::null();
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}
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uword Thread::GetAndClearStackOverflowFlags() {
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uword stack_overflow_flags = stack_overflow_flags_;
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stack_overflow_flags_ = 0;
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return stack_overflow_flags;
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}
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void Thread::StoreBufferBlockProcess(StoreBuffer::ThresholdPolicy policy) {
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StoreBufferRelease(policy);
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StoreBufferAcquire();
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}
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void Thread::StoreBufferAddObject(RawObject* obj) {
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store_buffer_block_->Push(obj);
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if (store_buffer_block_->IsFull()) {
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StoreBufferBlockProcess(StoreBuffer::kCheckThreshold);
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}
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}
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void Thread::StoreBufferAddObjectGC(RawObject* obj) {
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store_buffer_block_->Push(obj);
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if (store_buffer_block_->IsFull()) {
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StoreBufferBlockProcess(StoreBuffer::kIgnoreThreshold);
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}
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}
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void Thread::StoreBufferRelease(StoreBuffer::ThresholdPolicy policy) {
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StoreBufferBlock* block = store_buffer_block_;
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store_buffer_block_ = NULL;
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isolate()->store_buffer()->PushBlock(block, policy);
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}
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void Thread::StoreBufferAcquire() {
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store_buffer_block_ = isolate()->store_buffer()->PopNonFullBlock();
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}
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bool Thread::IsMutatorThread() const {
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return ((isolate_ != NULL) && (isolate_->mutator_thread() == this));
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}
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bool Thread::CanCollectGarbage() const {
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// We have non mutator threads grow the heap instead of triggering
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// a garbage collection when they are at a safepoint (e.g: background
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// compiler thread finalizing and installing code at a safepoint).
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return (IsMutatorThread() || IsAtSafepoint());
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}
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bool Thread::IsExecutingDartCode() const {
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return (top_exit_frame_info() == 0) &&
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(vm_tag() == VMTag::kDartTagId);
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}
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bool Thread::HasExitedDartCode() const {
|
|
return (top_exit_frame_info() != 0) &&
|
|
(vm_tag() != VMTag::kDartTagId);
|
|
}
|
|
|
|
|
|
template<class C>
|
|
C* Thread::AllocateReusableHandle() {
|
|
C* handle = reinterpret_cast<C*>(reusable_handles_.AllocateScopedHandle());
|
|
C::initializeHandle(handle, C::null());
|
|
return handle;
|
|
}
|
|
|
|
|
|
void Thread::ClearReusableHandles() {
|
|
#define CLEAR_REUSABLE_HANDLE(object) \
|
|
*object##_handle_ = object::null();
|
|
REUSABLE_HANDLE_LIST(CLEAR_REUSABLE_HANDLE)
|
|
#undef CLEAR_REUSABLE_HANDLE
|
|
}
|
|
|
|
|
|
void Thread::VisitObjectPointers(ObjectPointerVisitor* visitor,
|
|
bool validate_frames) {
|
|
ASSERT(visitor != NULL);
|
|
|
|
if (zone_ != NULL) {
|
|
zone_->VisitObjectPointers(visitor);
|
|
}
|
|
|
|
// Visit objects in thread specific handles area.
|
|
reusable_handles_.VisitObjectPointers(visitor);
|
|
|
|
visitor->VisitPointer(
|
|
reinterpret_cast<RawObject**>(&pending_functions_));
|
|
visitor->VisitPointer(
|
|
reinterpret_cast<RawObject**>(&sticky_error_));
|
|
|
|
// Visit the api local scope as it has all the api local handles.
|
|
ApiLocalScope* scope = api_top_scope_;
|
|
while (scope != NULL) {
|
|
scope->local_handles()->VisitObjectPointers(visitor);
|
|
scope = scope->previous();
|
|
}
|
|
|
|
// Iterate over all the stack frames and visit objects on the stack.
|
|
StackFrameIterator frames_iterator(top_exit_frame_info(),
|
|
validate_frames);
|
|
StackFrame* frame = frames_iterator.NextFrame();
|
|
while (frame != NULL) {
|
|
frame->VisitObjectPointers(visitor);
|
|
frame = frames_iterator.NextFrame();
|
|
}
|
|
}
|
|
|
|
|
|
bool Thread::CanLoadFromThread(const Object& object) {
|
|
#define CHECK_OBJECT(type_name, member_name, expr, default_init_value) \
|
|
if (object.raw() == expr) return true;
|
|
CACHED_VM_OBJECTS_LIST(CHECK_OBJECT)
|
|
#undef CHECK_OBJECT
|
|
return false;
|
|
}
|
|
|
|
|
|
intptr_t Thread::OffsetFromThread(const Object& object) {
|
|
#define COMPUTE_OFFSET(type_name, member_name, expr, default_init_value) \
|
|
ASSERT((expr)->IsVMHeapObject()); \
|
|
if (object.raw() == expr) return Thread::member_name##offset();
|
|
CACHED_VM_OBJECTS_LIST(COMPUTE_OFFSET)
|
|
#undef COMPUTE_OFFSET
|
|
UNREACHABLE();
|
|
return -1;
|
|
}
|
|
|
|
|
|
bool Thread::ObjectAtOffset(intptr_t offset, Object* object) {
|
|
#define COMPUTE_OFFSET(type_name, member_name, expr, default_init_value) \
|
|
if (Thread::member_name##offset() == offset) { \
|
|
*object = expr; \
|
|
return true; \
|
|
}
|
|
CACHED_VM_OBJECTS_LIST(COMPUTE_OFFSET)
|
|
#undef COMPUTE_OFFSET
|
|
return false;
|
|
}
|
|
|
|
|
|
intptr_t Thread::OffsetFromThread(const RuntimeEntry* runtime_entry) {
|
|
#define COMPUTE_OFFSET(name) \
|
|
if (runtime_entry->function() == k##name##RuntimeEntry.function()) { \
|
|
return Thread::name##_entry_point_offset(); \
|
|
}
|
|
RUNTIME_ENTRY_LIST(COMPUTE_OFFSET)
|
|
#undef COMPUTE_OFFSET
|
|
|
|
#define COMPUTE_OFFSET(returntype, name, ...) \
|
|
if (runtime_entry->function() == k##name##RuntimeEntry.function()) { \
|
|
return Thread::name##_entry_point_offset(); \
|
|
}
|
|
LEAF_RUNTIME_ENTRY_LIST(COMPUTE_OFFSET)
|
|
#undef COMPUTE_OFFSET
|
|
|
|
UNREACHABLE();
|
|
return -1;
|
|
}
|
|
|
|
|
|
bool Thread::IsValidLocalHandle(Dart_Handle object) const {
|
|
ApiLocalScope* scope = api_top_scope_;
|
|
while (scope != NULL) {
|
|
if (scope->local_handles()->IsValidHandle(object)) {
|
|
return true;
|
|
}
|
|
scope = scope->previous();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
int Thread::CountLocalHandles() const {
|
|
int total = 0;
|
|
ApiLocalScope* scope = api_top_scope_;
|
|
while (scope != NULL) {
|
|
total += scope->local_handles()->CountHandles();
|
|
scope = scope->previous();
|
|
}
|
|
return total;
|
|
}
|
|
|
|
|
|
int Thread::ZoneSizeInBytes() const {
|
|
int total = 0;
|
|
ApiLocalScope* scope = api_top_scope_;
|
|
while (scope != NULL) {
|
|
total += scope->zone()->SizeInBytes();
|
|
scope = scope->previous();
|
|
}
|
|
return total;
|
|
}
|
|
|
|
|
|
void Thread::UnwindScopes(uword stack_marker) {
|
|
// Unwind all scopes using the same stack_marker, i.e. all scopes allocated
|
|
// under the same top_exit_frame_info.
|
|
ApiLocalScope* scope = api_top_scope_;
|
|
while (scope != NULL &&
|
|
scope->stack_marker() != 0 &&
|
|
scope->stack_marker() == stack_marker) {
|
|
api_top_scope_ = scope->previous();
|
|
delete scope;
|
|
scope = api_top_scope_;
|
|
}
|
|
}
|
|
|
|
|
|
void Thread::EnterSafepointUsingLock() {
|
|
isolate()->safepoint_handler()->EnterSafepointUsingLock(this);
|
|
}
|
|
|
|
|
|
void Thread::ExitSafepointUsingLock() {
|
|
isolate()->safepoint_handler()->ExitSafepointUsingLock(this);
|
|
}
|
|
|
|
|
|
void Thread::BlockForSafepoint() {
|
|
isolate()->safepoint_handler()->BlockForSafepoint(this);
|
|
}
|
|
|
|
|
|
DisableThreadInterruptsScope::DisableThreadInterruptsScope(Thread* thread)
|
|
: StackResource(thread) {
|
|
if (thread != NULL) {
|
|
OSThread* os_thread = thread->os_thread();
|
|
ASSERT(os_thread != NULL);
|
|
os_thread->DisableThreadInterrupts();
|
|
}
|
|
}
|
|
|
|
|
|
DisableThreadInterruptsScope::~DisableThreadInterruptsScope() {
|
|
if (thread() != NULL) {
|
|
OSThread* os_thread = thread()->os_thread();
|
|
ASSERT(os_thread != NULL);
|
|
os_thread->EnableThreadInterrupts();
|
|
}
|
|
}
|
|
|
|
} // namespace dart
|