a6071e0880
Make one global thread pool instead of a thread pool for each eventhandler (i.e. isolate). Also: * Added handler function for thread pool tasks. * Added thread pool shutdown. * Added a simple test. R=ager@google.com BUG= TEST= Review URL: http://codereview.chromium.org//9112013 git-svn-id: https://dart.googlecode.com/svn/branches/bleeding_edge/dart@3079 260f80e4-7a28-3924-810f-c04153c831b5
81 lines
2.0 KiB
C++
81 lines
2.0 KiB
C++
// Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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#ifndef BIN_EVENTHANDLER_H_
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#define BIN_EVENTHANDLER_H_
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#include "bin/builtin.h"
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#include "bin/thread_pool.h"
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// Flags used to provide information and actions to the eventhandler
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// when sending a message about a file descriptor. These flags should
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// be kept in sync with the constants in socket_impl.dart. For more
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// information see the comments in socket_impl.dart
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enum MessageFlags {
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kInEvent = 0,
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kOutEvent = 1,
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kErrorEvent = 2,
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kCloseEvent = 3,
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kCloseCommand = 8,
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kShutdownReadCommand = 9,
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kShutdownWriteCommand = 10,
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kListeningSocket = 16,
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kPipe = 17,
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};
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// The event handler delegation class is OS specific.
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#if defined(TARGET_OS_LINUX)
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#include "bin/eventhandler_linux.h"
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#elif defined(TARGET_OS_MACOS)
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#include "bin/eventhandler_macos.h"
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#elif defined(TARGET_OS_WINDOWS)
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#include "bin/eventhandler_win.h"
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#else
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#error Unknown target os.
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#endif
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class EventHandler {
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public:
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void SendData(intptr_t id, Dart_Port dart_port, intptr_t data) {
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delegate_.SendData(id, dart_port, data);
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}
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static void* AsyncTaskHandler(void* args) {
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if (Dart_IsVMFlagSet("trace_thread_pool")) {
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printf("Got async task\n");
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}
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return NULL;
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}
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static void Initialize() {
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if (Dart_IsVMFlagSet("enable_thread_pool")) {
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ASSERT(thread_pool_ == NULL);
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thread_pool_ = new ThreadPool(&EventHandler::AsyncTaskHandler);
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thread_pool_->Start();
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}
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}
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static void Terminate() {
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if (Dart_IsVMFlagSet("enable_thread_pool")) {
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if (thread_pool_ != NULL) {
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thread_pool_->Shutdown();
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}
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}
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}
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static EventHandler* StartEventHandler() {
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EventHandler* handler = new EventHandler();
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handler->delegate_.StartEventHandler();
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return handler;
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}
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private:
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EventHandlerImplementation delegate_;
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static ThreadPool* thread_pool_;
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};
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#endif // BIN_EVENTHANDLER_H_
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