Files
sdk/pkg/front_end/testcases/general/DeltaBlue.dart
T
Johnni Winther 56f46b0659 Remove non-nullable experiment flag from front_end test cases.
This changes the CFE expectation test suites to use unsound null safety
as default to avoid passing --enable-experiments=no-non-nullable to opt
out old test folders.

This change removes most test folders from the 'strong' tester, since
this now only supports sound null safety, which requires all libraries
to be opted in. Instead, the 'weak' tester now runs all test folders.
Additionally the 'outline' tester is changed to use unsound null safety
so that it call be used on all test folders.

The 'fast_strong' tester is removed since it should just be run locally
and it can be run by passing an option to the other testers.

References to non-existing 'shaker' folder has been removed from
testing.json.


Change-Id: Ibcc306f7b27d06b9637c205238bc408194f1d062
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/184787
Commit-Queue: Johnni Winther <johnniwinther@google.com>
Reviewed-by: Jens Johansen <jensj@google.com>
2021-02-18 12:29:18 +00:00

706 lines
22 KiB
Dart

// Copyright 2011 Google Inc. All Rights Reserved.
// Copyright 1996 John Maloney and Mario Wolczko
//
// This file is part of GNU Smalltalk.
//
// GNU Smalltalk is free software; you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by the Free
// Software Foundation; either version 2, or (at your option) any later version.
//
// GNU Smalltalk is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// GNU Smalltalk; see the file COPYING. If not, write to the Free Software
// Foundation, 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// Translated first from Smalltalk to JavaScript, and finally to
// Dart by Google 2008-2010.
// @dart=2.9
/**
* A Dart implementation of the DeltaBlue constraint-solving
* algorithm, as described in:
*
* "The DeltaBlue Algorithm: An Incremental Constraint Hierarchy Solver"
* Bjorn N. Freeman-Benson and John Maloney
* January 1990 Communications of the ACM,
* also available as University of Washington TR 89-08-06.
*
* Beware: this benchmark is written in a grotesque style where
* the constraint model is built by side-effects from constructors.
* I've kept it this way to avoid deviating too much from the original
* implementation.
*/
main() {
new DeltaBlue().run();
}
/// Benchmark class required to report results.
class DeltaBlue {
void run() {
chainTest(100);
projectionTest(100);
}
}
/**
* Strengths are used to measure the relative importance of constraints.
* New strengths may be inserted in the strength hierarchy without
* disrupting current constraints. Strengths cannot be created outside
* this class, so == can be used for value comparison.
*/
class Strength {
final int value;
final String name;
const Strength(this.value, this.name);
Strength nextWeaker() => const <Strength>[
STRONG_PREFERRED,
PREFERRED,
STRONG_DEFAULT,
NORMAL,
WEAK_DEFAULT,
WEAKEST
][value];
static bool stronger(Strength s1, Strength s2) {
return s1.value < s2.value;
}
static bool weaker(Strength s1, Strength s2) {
return s1.value > s2.value;
}
static Strength weakest(Strength s1, Strength s2) {
return weaker(s1, s2) ? s1 : s2;
}
static Strength strongest(Strength s1, Strength s2) {
return stronger(s1, s2) ? s1 : s2;
}
}
// Compile time computed constants.
const REQUIRED = const Strength(0, "required");
const STRONG_PREFERRED = const Strength(1, "strongPreferred");
const PREFERRED = const Strength(2, "preferred");
const STRONG_DEFAULT = const Strength(3, "strongDefault");
const NORMAL = const Strength(4, "normal");
const WEAK_DEFAULT = const Strength(5, "weakDefault");
const WEAKEST = const Strength(6, "weakest");
abstract class Constraint {
final Strength strength;
const Constraint(this.strength);
bool isSatisfied();
void markUnsatisfied();
void addToGraph();
void removeFromGraph();
void chooseMethod(int mark);
void markInputs(int mark);
bool inputsKnown(int mark);
Variable output();
void execute();
void recalculate();
/// Activate this constraint and attempt to satisfy it.
void addConstraint() {
addToGraph();
planner.incrementalAdd(this);
}
/**
* Attempt to find a way to enforce this constraint. If successful,
* record the solution, perhaps modifying the current dataflow
* graph. Answer the constraint that this constraint overrides, if
* there is one, or nil, if there isn't.
* Assume: I am not already satisfied.
*/
Constraint satisfy(mark) {
chooseMethod(mark);
if (!isSatisfied()) {
if (strength == REQUIRED) {
print("Could not satisfy a required constraint!");
}
return null;
}
markInputs(mark);
Variable out = output();
Constraint overridden = out.determinedBy;
if (overridden != null) overridden.markUnsatisfied();
out.determinedBy = this;
if (!planner.addPropagate(this, mark)) print("Cycle encountered");
out.mark = mark;
return overridden;
}
void destroyConstraint() {
if (isSatisfied()) planner.incrementalRemove(this);
removeFromGraph();
}
/**
* Normal constraints are not input constraints. An input constraint
* is one that depends on external state, such as the mouse, the
* keyboard, a clock, or some arbitrary piece of imperative code.
*/
bool isInput() => false;
}
/**
* Abstract superclass for constraints having a single possible output variable.
*/
abstract class UnaryConstraint extends Constraint {
final Variable myOutput;
bool satisfied = false;
UnaryConstraint(this.myOutput, Strength strength) : super(strength) {
addConstraint();
}
/// Adds this constraint to the constraint graph
void addToGraph() {
myOutput.addConstraint(this);
satisfied = false;
}
/// Decides if this constraint can be satisfied and records that decision.
void chooseMethod(int mark) {
satisfied = (myOutput.mark != mark) &&
Strength.stronger(strength, myOutput.walkStrength);
}
/// Returns true if this constraint is satisfied in the current solution.
bool isSatisfied() => satisfied;
void markInputs(int mark) {
// has no inputs.
}
/// Returns the current output variable.
Variable output() => myOutput;
/**
* Calculate the walkabout strength, the stay flag, and, if it is
* 'stay', the value for the current output of this constraint. Assume
* this constraint is satisfied.
*/
void recalculate() {
myOutput.walkStrength = strength;
myOutput.stay = !isInput();
if (myOutput.stay) execute(); // Stay optimization.
}
/// Records that this constraint is unsatisfied.
void markUnsatisfied() {
satisfied = false;
}
bool inputsKnown(int mark) => true;
void removeFromGraph() {
if (myOutput != null) myOutput.removeConstraint(this);
satisfied = false;
}
}
/**
* Variables that should, with some level of preference, stay the same.
* Planners may exploit the fact that instances, if satisfied, will not
* change their output during plan execution. This is called "stay
* optimization".
*/
class StayConstraint extends UnaryConstraint {
StayConstraint(Variable v, Strength str) : super(v, str);
void execute() {
// Stay constraints do nothing.
}
}
/**
* A unary input constraint used to mark a variable that the client
* wishes to change.
*/
class EditConstraint extends UnaryConstraint {
EditConstraint(Variable v, Strength str) : super(v, str);
/// Edits indicate that a variable is to be changed by imperative code.
bool isInput() => true;
void execute() {
// Edit constraints do nothing.
}
}
// Directions.
const int NONE = 1;
const int FORWARD = 2;
const int BACKWARD = 0;
/**
* Abstract superclass for constraints having two possible output
* variables.
*/
abstract class BinaryConstraint extends Constraint {
Variable v1;
Variable v2;
int direction = NONE;
BinaryConstraint(this.v1, this.v2, Strength strength) : super(strength) {
addConstraint();
}
/**
* Decides if this constraint can be satisfied and which way it
* should flow based on the relative strength of the variables related,
* and record that decision.
*/
void chooseMethod(int mark) {
if (v1.mark == mark) {
direction =
(v2.mark != mark && Strength.stronger(strength, v2.walkStrength))
? FORWARD
: NONE;
}
if (v2.mark == mark) {
direction =
(v1.mark != mark && Strength.stronger(strength, v1.walkStrength))
? BACKWARD
: NONE;
}
if (Strength.weaker(v1.walkStrength, v2.walkStrength)) {
direction =
Strength.stronger(strength, v1.walkStrength) ? BACKWARD : NONE;
} else {
direction =
Strength.stronger(strength, v2.walkStrength) ? FORWARD : BACKWARD;
}
}
/// Add this constraint to the constraint graph.
void addToGraph() {
v1.addConstraint(this);
v2.addConstraint(this);
direction = NONE;
}
/// Answer true if this constraint is satisfied in the current solution.
bool isSatisfied() => direction != NONE;
/// Mark the input variable with the given mark.
void markInputs(int mark) {
input().mark = mark;
}
/// Returns the current input variable
Variable input() => direction == FORWARD ? v1 : v2;
/// Returns the current output variable.
Variable output() => direction == FORWARD ? v2 : v1;
/**
* Calculate the walkabout strength, the stay flag, and, if it is
* 'stay', the value for the current output of this
* constraint. Assume this constraint is satisfied.
*/
void recalculate() {
Variable ihn = input(), out = output();
out.walkStrength = Strength.weakest(strength, ihn.walkStrength);
out.stay = ihn.stay;
if (out.stay) execute();
}
/// Record the fact that this constraint is unsatisfied.
void markUnsatisfied() {
direction = NONE;
}
bool inputsKnown(int mark) {
Variable i = input();
return i.mark == mark || i.stay || i.determinedBy == null;
}
void removeFromGraph() {
if (v1 != null) v1.removeConstraint(this);
if (v2 != null) v2.removeConstraint(this);
direction = NONE;
}
}
/**
* Relates two variables by the linear scaling relationship: "v2 =
* (v1 * scale) + offset". Either v1 or v2 may be changed to maintain
* this relationship but the scale factor and offset are considered
* read-only.
*/
class ScaleConstraint extends BinaryConstraint {
final Variable scale;
final Variable offset;
ScaleConstraint(
Variable src, this.scale, this.offset, Variable dest, Strength strength)
: super(src, dest, strength);
/// Adds this constraint to the constraint graph.
void addToGraph() {
super.addToGraph();
scale.addConstraint(this);
offset.addConstraint(this);
}
void removeFromGraph() {
super.removeFromGraph();
if (scale != null) scale.removeConstraint(this);
if (offset != null) offset.removeConstraint(this);
}
void markInputs(int mark) {
super.markInputs(mark);
scale.mark = offset.mark = mark;
}
/// Enforce this constraint. Assume that it is satisfied.
void execute() {
if (direction == FORWARD) {
v2.value = v1.value * scale.value + offset.value;
} else {
v1.value = (v2.value - offset.value) ~/ scale.value;
}
}
/**
* Calculate the walkabout strength, the stay flag, and, if it is
* 'stay', the value for the current output of this constraint. Assume
* this constraint is satisfied.
*/
void recalculate() {
Variable ihn = input(), out = output();
out.walkStrength = Strength.weakest(strength, ihn.walkStrength);
out.stay = ihn.stay && scale.stay && offset.stay;
if (out.stay) execute();
}
}
/**
* Constrains two variables to have the same value.
*/
class EqualityConstraint extends BinaryConstraint {
EqualityConstraint(Variable v1, Variable v2, Strength strength)
: super(v1, v2, strength);
/// Enforce this constraint. Assume that it is satisfied.
void execute() {
output().value = input().value;
}
}
/**
* A constrained variable. In addition to its value, it maintain the
* structure of the constraint graph, the current dataflow graph, and
* various parameters of interest to the DeltaBlue incremental
* constraint solver.
**/
class Variable {
List<Constraint> constraints = <Constraint>[];
Constraint determinedBy;
int mark = 0;
Strength walkStrength = WEAKEST;
bool stay = true;
int value;
final String name;
Variable(this.name, this.value);
/**
* Add the given constraint to the set of all constraints that refer
* this variable.
*/
void addConstraint(Constraint c) {
constraints.add(c);
}
/// Removes all traces of c from this variable.
void removeConstraint(Constraint c) {
constraints.remove(c);
if (determinedBy == c) determinedBy = null;
}
}
class Planner {
int currentMark = 0;
/**
* Attempt to satisfy the given constraint and, if successful,
* incrementally update the dataflow graph. Details: If satisfying
* the constraint is successful, it may override a weaker constraint
* on its output. The algorithm attempts to resatisfy that
* constraint using some other method. This process is repeated
* until either a) it reaches a variable that was not previously
* determined by any constraint or b) it reaches a constraint that
* is too weak to be satisfied using any of its methods. The
* variables of constraints that have been processed are marked with
* a unique mark value so that we know where we've been. This allows
* the algorithm to avoid getting into an infinite loop even if the
* constraint graph has an inadvertent cycle.
*/
void incrementalAdd(Constraint c) {
int mark = newMark();
for (Constraint overridden = c.satisfy(mark);
overridden != null;
overridden = overridden.satisfy(mark));
}
/**
* Entry point for retracting a constraint. Remove the given
* constraint and incrementally update the dataflow graph.
* Details: Retracting the given constraint may allow some currently
* unsatisfiable downstream constraint to be satisfied. We therefore collect
* a list of unsatisfied downstream constraints and attempt to
* satisfy each one in turn. This list is traversed by constraint
* strength, strongest first, as a heuristic for avoiding
* unnecessarily adding and then overriding weak constraints.
* Assume: [c] is satisfied.
*/
void incrementalRemove(Constraint c) {
Variable out = c.output();
c.markUnsatisfied();
c.removeFromGraph();
List<Constraint> unsatisfied = removePropagateFrom(out);
Strength strength = REQUIRED;
do {
for (int i = 0; i < unsatisfied.length; i++) {
Constraint u = unsatisfied[i];
if (u.strength == strength) incrementalAdd(u);
}
strength = strength.nextWeaker();
} while (strength != WEAKEST);
}
/// Select a previously unused mark value.
int newMark() => ++currentMark;
/**
* Extract a plan for resatisfaction starting from the given source
* constraints, usually a set of input constraints. This method
* assumes that stay optimization is desired; the plan will contain
* only constraints whose output variables are not stay. Constraints
* that do no computation, such as stay and edit constraints, are
* not included in the plan.
* Details: The outputs of a constraint are marked when it is added
* to the plan under construction. A constraint may be appended to
* the plan when all its input variables are known. A variable is
* known if either a) the variable is marked (indicating that has
* been computed by a constraint appearing earlier in the plan), b)
* the variable is 'stay' (i.e. it is a constant at plan execution
* time), or c) the variable is not determined by any
* constraint. The last provision is for past states of history
* variables, which are not stay but which are also not computed by
* any constraint.
* Assume: [sources] are all satisfied.
*/
Plan makePlan(List<Constraint> sources) {
int mark = newMark();
Plan plan = new Plan();
List<Constraint> todo = sources;
while (todo.length > 0) {
Constraint c = todo.removeLast();
if (c.output().mark != mark && c.inputsKnown(mark)) {
plan.addConstraint(c);
c.output().mark = mark;
addConstraintsConsumingTo(c.output(), todo);
}
}
return plan;
}
/**
* Extract a plan for resatisfying starting from the output of the
* given [constraints], usually a set of input constraints.
*/
Plan extractPlanFromConstraints(List<Constraint> constraints) {
List<Constraint> sources = <Constraint>[];
for (int i = 0; i < constraints.length; i++) {
Constraint c = constraints[i];
// if not in plan already and eligible for inclusion.
if (c.isInput() && c.isSatisfied()) sources.add(c);
}
return makePlan(sources);
}
/**
* Recompute the walkabout strengths and stay flags of all variables
* downstream of the given constraint and recompute the actual
* values of all variables whose stay flag is true. If a cycle is
* detected, remove the given constraint and answer
* false. Otherwise, answer true.
* Details: Cycles are detected when a marked variable is
* encountered downstream of the given constraint. The sender is
* assumed to have marked the inputs of the given constraint with
* the given mark. Thus, encountering a marked node downstream of
* the output constraint means that there is a path from the
* constraint's output to one of its inputs.
*/
bool addPropagate(Constraint c, int mark) {
List<Constraint> todo = <Constraint>[c];
while (todo.length > 0) {
Constraint d = todo.removeLast();
if (d.output().mark == mark) {
incrementalRemove(c);
return false;
}
d.recalculate();
addConstraintsConsumingTo(d.output(), todo);
}
return true;
}
/**
* Update the walkabout strengths and stay flags of all variables
* downstream of the given constraint. Answer a collection of
* unsatisfied constraints sorted in order of decreasing strength.
*/
List<Constraint> removePropagateFrom(Variable out) {
out.determinedBy = null;
out.walkStrength = WEAKEST;
out.stay = true;
List<Constraint> unsatisfied = <Constraint>[];
List<Variable> todo = <Variable>[out];
while (todo.length > 0) {
Variable v = todo.removeLast();
for (int i = 0; i < v.constraints.length; i++) {
Constraint c = v.constraints[i];
if (!c.isSatisfied()) unsatisfied.add(c);
}
Constraint determining = v.determinedBy;
for (int i = 0; i < v.constraints.length; i++) {
Constraint next = v.constraints[i];
if (next != determining && next.isSatisfied()) {
next.recalculate();
todo.add(next.output());
}
}
}
return unsatisfied;
}
void addConstraintsConsumingTo(Variable v, List<Constraint> coll) {
Constraint determining = v.determinedBy;
for (int i = 0; i < v.constraints.length; i++) {
Constraint c = v.constraints[i];
if (c != determining && c.isSatisfied()) coll.add(c);
}
}
}
/**
* A Plan is an ordered list of constraints to be executed in sequence
* to resatisfy all currently satisfiable constraints in the face of
* one or more changing inputs.
*/
class Plan {
List<Constraint> list = <Constraint>[];
void addConstraint(Constraint c) {
list.add(c);
}
int size() => list.length;
void execute() {
for (int i = 0; i < list.length; i++) {
list[i].execute();
}
}
}
/**
* This is the standard DeltaBlue benchmark. A long chain of equality
* constraints is constructed with a stay constraint on one end. An
* edit constraint is then added to the opposite end and the time is
* measured for adding and removing this constraint, and extracting
* and executing a constraint satisfaction plan. There are two cases.
* In case 1, the added constraint is stronger than the stay
* constraint and values must propagate down the entire length of the
* chain. In case 2, the added constraint is weaker than the stay
* constraint so it cannot be accommodated. The cost in this case is,
* of course, very low. Typical situations lie somewhere between these
* two extremes.
*/
void chainTest(int n) {
planner = new Planner();
Variable prev = null, first = null, last = null;
// Build chain of n equality constraints.
for (int i = 0; i <= n; i++) {
Variable v = new Variable("v$i", 0);
if (prev != null) new EqualityConstraint(prev, v, REQUIRED);
if (i == 0) first = v;
if (i == n) last = v;
prev = v;
}
new StayConstraint(last, STRONG_DEFAULT);
EditConstraint edit = new EditConstraint(first, PREFERRED);
Plan plan = planner.extractPlanFromConstraints(<Constraint>[edit]);
for (int i = 0; i < 100; i++) {
first.value = i;
plan.execute();
if (last.value != i) {
print("Chain test failed:");
print("Expected last value to be $i but it was ${last.value}.");
}
}
}
/**
* This test constructs a two sets of variables related to each
* other by a simple linear transformation (scale and offset). The
* time is measured to change a variable on either side of the
* mapping and to change the scale and offset factors.
*/
void projectionTest(int n) {
planner = new Planner();
Variable scale = new Variable("scale", 10);
Variable offset = new Variable("offset", 1000);
Variable src = null, dst = null;
List<Variable> dests = <Variable>[];
for (int i = 0; i < n; i++) {
src = new Variable("src", i);
dst = new Variable("dst", i);
dests.add(dst);
new StayConstraint(src, NORMAL);
new ScaleConstraint(src, scale, offset, dst, REQUIRED);
}
change(src, 17);
if (dst.value != 1170) print("Projection 1 failed");
change(dst, 1050);
if (src.value != 5) print("Projection 2 failed");
change(scale, 5);
for (int i = 0; i < n - 1; i++) {
if (dests[i].value != i * 5 + 1000) print("Projection 3 failed");
}
change(offset, 2000);
for (int i = 0; i < n - 1; i++) {
if (dests[i].value != i * 5 + 2000) print("Projection 4 failed");
}
}
void change(Variable v, int newValue) {
EditConstraint edit = new EditConstraint(v, PREFERRED);
Plan plan = planner.extractPlanFromConstraints(<EditConstraint>[edit]);
for (int i = 0; i < 10; i++) {
v.value = newValue;
plan.execute();
}
edit.destroyConstraint();
}
Planner planner;