Files
sdk/runtime
Teagan Strickland a2bb7301c5 [vm/compiler] Lift PC offsets out of StackMaps.
Instead of storing the PC offset inside the StackMap object, store it instead
in the `Array` containing `StackMap`s in `Code` objects. That is, the `Array`
provided by `Code::stackmaps()` no longer contains just `StackMap` objects, but
instead contains `Smi`s and `StackMap` objects in alternating fashion.  Each
`Smi` is the PC offset for the `StackMap` object that follows.

This ends up changing very little code outside of `StackMap`,
`Code::GetStackMap`, and `StackMapTableBuilder`, as there are only two types of
`StackMap` users:

* Users that call `Code::GetStackMap` already have the PC offset.
* Users that call Code::stackmaps() can just fetch the PC offset from the
  returned `Array` instead.

On 64-bit architectures, we will use more space to represent the PC offset
as a Smi in the Array than the old uint32_t field. However, the drop in total
number of StackMap objects due to an increased ability to canonicalize
them should offset this. On 32-bit architectures, we can only represent
30 bit PC offsets, not 32 bit PC offsets, but that shouldn't be a problem
in practice except for pathological cases.

_Numbers from building the Flutter gallery in android_release mode_

Since PC offsets are no longer in the `StackMap` objects, this enables
a lot more canonicalization than before. Previously, we generated
49379 `StackMap`s, but now we only generate 16139 `StackMap`s, just under
a third of the original number. This is because there were a lot of
`StackMap`s that differed only in their PC offset, and now they can
be canonicalized into the same `StackMap` object.

When building the Flutter gallery with android_release, the app.so size
drops from 11276896 bytes to 10908256 bytes, a difference of 368640
bytes, or 3.27%.

Using the AOT snapshot profiling support, we see the following drops:

Heap snapshot size drops from 10.7 MB to 10.4 MB.

`Code`              | Before  | After   | Difference
---------------------------------------------------------
Shallow size        | 352363  | 352363  | 0
Retained size       | 9114801 | 8796064 | -318737
Percent of snapshot | 81.2%   | 80.7%   | -0.5%

`(RO)StackMap`      | Before  | After   | Difference
---------------------------------------------------------
Shallow size        | 49381   | 16141   | -33240
Retained size       | 893965  | 286613  | -607352
Percent of snapshot | 7.97%   | 2.63%   | -5.34%

`StackMap`          | Before  | After   | Difference
---------------------------------------------------------
Shallow size        | 844584  | 270472  | -574112
Retained size       | 844584  | 270472  | -574112
Percent of snapshot | 7.53%   | 2.48%   | -5.05%

As we'd expect from the `StackMap` numbers above, we end up using a little
under a third of the space for `StackMap`s. We actually use even less space
(32.0% of the original) than the drop in `StackMap` numbers (32.7%), because
each `RawStackMap` instance is 32 bits smaller due to dropping the `pc_offset_`
field. Note that even though these PC offsets now show up in the
`Code::stackmaps()` `Array`, we can see this is still a net drop in space used
by looking at the retained size of `Code` objects.

Bug: https://github.com/dart-lang/sdk/issues/35274
Change-Id: I0910a43e7a5a7e2e721676209196be1884c5a71c
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/119147
Commit-Queue: Teagan Strickland <sstrickl@google.com>
Reviewed-by: Ryan Macnak <rmacnak@google.com>
2019-10-01 09:12:22 +00:00
..
2019-08-05 20:34:31 +00:00
2019-09-05 09:51:13 +00:00
2019-09-27 21:14:11 +00:00
2019-08-05 20:34:31 +00:00