b06a34fc5a
This never worked. It was silently accepted, at least if the future had no listeners, then any later attempt to use the future would cause a stack overflow or other impossible results. Moves some `_Future._complete` call out of try-catch. The `_complete` shouldn't throw (but before this fix it could). Moving them out of the `try`/`catch` makes such errors be reported as unhandled, instead of catching them and trying to complete the same future again with an error, when it's possibly in an inconsistent state. Fixes #43662. Based on https://github.com/dart-lang/sdk/issues/43662#issuecomment-2058870247 CoreLibraryReviewExempt: No response. Bug: http://dartbug.com/43662 Change-Id: I96a4f01bcd5b6cee93bba267299852569a9b905c Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/363060 Commit-Queue: Lasse Nielsen <lrn@google.com> Reviewed-by: Nate Bosch <nbosch@google.com> Reviewed-by: Martin Kustermann <kustermann@google.com>
96 lines
2.8 KiB
Dart
96 lines
2.8 KiB
Dart
// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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import 'dart:async';
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import 'package:async_helper/async_helper.dart';
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import 'package:expect/expect.dart';
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import 'catch_errors.dart';
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main() {
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asyncStart();
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Completer done = new Completer();
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var events = [];
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// Work around bug that makes scheduleMicrotask use Timers. By invoking
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// `scheduleMicrotask` here we make sure that asynchronous non-timer events
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// are executed before any Timer events.
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scheduleMicrotask(() {});
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// Test that errors are caught by nested `catchErrors`. Also uses
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// `scheduleMicrotask` in the body of a Timer.
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bool outerTimerRan = false;
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int outerTimerCounterDelayCount = 0;
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catchErrors(() {
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events.add("catch error entry");
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catchErrors(() {
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events.add("catch error entry2");
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Timer.run(() {
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throw "timer error";
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});
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// We want this timer to run after the timer below. When the machine is
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// slow we saw that the timer below was scheduled more than 50ms after
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// this line. A duration of 50ms was therefore not enough to guarantee
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// that this timer runs before the timer below.
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// Instead of increasing the duration to a bigger amount we decided to
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// verify that the other timer already ran, and reschedule if not.
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// This way we could reduce the timeout (to 10ms now), while still
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// allowing for more time, in case the machine is slow.
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void runDelayed() {
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new Timer(const Duration(milliseconds: 10), () {
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if (outerTimerRan) {
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scheduleMicrotask(() {
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throw "scheduleMicrotask";
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});
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throw "delayed error";
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} else if (outerTimerCounterDelayCount < 100) {
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outerTimerCounterDelayCount++;
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runDelayed();
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}
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});
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}
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runDelayed();
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}).listen((x) {
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events.add(x);
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if (x == "scheduleMicrotask") {
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throw "inner done throw";
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}
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});
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events.add("after inner");
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Timer.run(() {
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outerTimerRan = true;
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throw "timer outer";
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});
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throw "inner throw";
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}).listen((x) {
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events.add(x);
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if (x == "inner done throw") done.complete(true);
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}, onDone: () {
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Expect.fail("Unexpected callback");
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});
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done.future.whenComplete(() {
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// Give callbacks time to run.
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Timer.run(() {
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Expect.listEquals([
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"catch error entry",
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"catch error entry2",
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"after inner",
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"main exit",
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"inner throw",
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"timer error",
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"timer outer",
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"delayed error",
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"scheduleMicrotask",
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"inner done throw"
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], events);
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asyncEnd();
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});
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});
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events.add("main exit");
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}
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