Files
sdk/runtime/bin/dbg_connection.h
T
jackpal@google.com e060b66a3e Add _android files for building DartVM on Android
Split directory_posix -> directory_(android|linux|macos)
  This allows us to cleanly make Android-specific changes to
  directory_android.cc

Copy all _linux files to _android files and edit as needed to account
for the differences between Linux and Android:

 + getcwd(0, NULL) doesn't work on Android, have to emulate
 + Android doesn't have a '/tmp' directory, have to emulate
 + Android doesn't provide mkdtemp(), have to emulate.
 + Small differences in the available system include files.
 + Use pthread_cond_timedwait_monotonic instead of
   pthread_condattr_setclock

Review URL: https://chromiumcodereview.appspot.com//10826233

git-svn-id: https://dart.googlecode.com/svn/branches/bleeding_edge/dart@10613 260f80e4-7a28-3924-810f-c04153c831b5
2012-08-13 23:06:52 +00:00

110 lines
3.7 KiB
C++

// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
#ifndef BIN_DBG_CONNECTION_H_
#define BIN_DBG_CONNECTION_H_
#include "bin/builtin.h"
#include "bin/utils.h"
#include "include/dart_debugger_api.h"
#include "platform/globals.h"
#include "platform/json.h"
#include "platform/thread.h"
// Declare the OS-specific types ahead of defining the generic class.
#if defined(TARGET_OS_ANDROID)
#include "bin/dbg_connection_android.h"
#elif defined(TARGET_OS_LINUX)
#include "bin/dbg_connection_linux.h"
#elif defined(TARGET_OS_MACOS)
#include "bin/dbg_connection_macos.h"
#elif defined(TARGET_OS_WINDOWS)
#include "bin/dbg_connection_win.h"
#else
#error Unknown target os.
#endif
class MessageBuffer;
class DebuggerConnectionHandler {
public:
~DebuggerConnectionHandler();
static void StartHandler(const char* address, int port_number);
static bool IsConnected() {
return debugger_fd_ >= 0;
}
private:
static void SendMsg(dart::TextBuffer* msg);
static void QueueMsg(dart::TextBuffer* msg);
static void SendQueuedMsgs();
static void SendBreakpointEvent(Dart_StackTrace trace);
static void SendExceptionEvent(Dart_Handle exception, Dart_StackTrace trace);
static void BptResolvedHandler(intptr_t bp_id,
Dart_Handle url,
intptr_t line_number);
static void BreakpointHandler(Dart_Breakpoint bpt, Dart_StackTrace trace);
static void ExceptionThrownHandler(Dart_Handle exception,
Dart_StackTrace stack_trace);
static void AcceptDbgConnection(int debug_fd);
static void WaitForConnection();
static void CloseDbgConnection();
static void HandleMessages();
static void HandleResumeCmd(const char* msg);
static void HandleStepIntoCmd(const char* msg);
static void HandleStepOverCmd(const char* msg);
static void HandleStepOutCmd(const char* msg);
static void HandleGetLibrariesCmd(const char* json_msg);
static void HandleGetClassPropsCmd(const char* json_msg);
static void HandleGetLibPropsCmd(const char* json_msg);
static void HandleSetLibPropsCmd(const char* json_msg);
static void HandleGetGlobalsCmd(const char* json_msg);
static void HandleGetObjPropsCmd(const char* json_msg);
static void HandleGetListCmd(const char* json_msg);
static void HandleGetScriptURLsCmd(const char* json_msg);
static void HandleGetSourceCmd(const char* json_msg);
static void HandleGetStackTraceCmd(const char* json_msg);
static void HandlePauseOnExcCmd(const char* json_msg);
static void HandleSetBpCmd(const char* json_msg);
static void HandleRemBpCmd(const char* json_msg);
static void HandleUnknownMsg(const char* json_msg);
static void SendError(int msg_id, const char* err_msg);
// Text buffer that accumulates messages to be sent to front end.
static dart::TextBuffer queued_messages_;
static bool handler_started_;
static bool request_resume_;
// The socket that is listening for incoming debugger connections.
// This descriptor is created and closed by a VM thread.
static int listener_fd_;
// The socket that connects with the debugger client.
// The descriptor is created by the debugger connection thread and
// closed by a VM thread.
static int debugger_fd_;
// The VM thread waits on this condition variable when it reaches a
// breakpoint and the debugger client has not connected yet.
static dart::Monitor is_connected_;
static MessageBuffer* msgbuf_;
friend class DebuggerConnectionImpl;
DISALLOW_ALLOCATION();
DISALLOW_IMPLICIT_CONSTRUCTORS(DebuggerConnectionHandler);
};
#endif // BIN_DBG_CONNECTION_H_