d29cd4f183
- and make toString more structured. Change-Id: If62cfb8e7ee110db6dfb713236e119e7e2f0e244 Reviewed-on: https://dart-review.googlesource.com/22401 Reviewed-by: Stephen Adams <sra@google.com>
252 lines
6.8 KiB
Dart
252 lines
6.8 KiB
Dart
// Copyright (c) 2017, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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/*element: main:[null]*/
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main() {
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simpleWhile();
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whileNull();
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whileNotNull();
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whileNullUnreachable();
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whileNotNullUnreachable();
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whileUnion1();
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whileUnion2();
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whileUnion3();
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whileIs();
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whileIsNot();
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}
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////////////////////////////////////////////////////////////////////////////////
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/// Simple int based while loop.
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////////////////////////////////////////////////////////////////////////////////
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/*element: simpleWhile:[null]*/
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simpleWhile() {
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var i = 0;
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while (i /*invoke: [subclass=JSPositiveInt]*/ < 10) {
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i = i /*invoke: [subclass=JSPositiveInt]*/ + 1;
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}
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i. /*invoke: [subclass=JSPositiveInt]*/ abs();
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}
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////////////////////////////////////////////////////////////////////////////////
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/// While loop with null test.
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////////////////////////////////////////////////////////////////////////////////
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/*element: whileNull:Value([null|exact=JSString], value: "null")*/
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whileNull() {
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var o;
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while (o == null) {
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o = o. /*invoke: [null]*/ toString();
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}
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return o;
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}
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////////////////////////////////////////////////////////////////////////////////
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/// While loop with not-null test.
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////////////////////////////////////////////////////////////////////////////////
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/*element: whileNotNull:[exact=JSString]*/
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whileNotNull() {
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var o = '';
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while (o != null) {
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o = o. /*invoke: [exact=JSString]*/ toString();
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}
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return o;
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}
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////////////////////////////////////////////////////////////////////////////////
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/// While loop with null test with an unreachable body.
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////////////////////////////////////////////////////////////////////////////////
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/*element: whileNullUnreachable:[exact=JSString]*/
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whileNullUnreachable() {
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var o = '';
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while (o == null) {
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o = o. /*invoke: [null]*/ toString();
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}
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return o;
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}
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////////////////////////////////////////////////////////////////////////////////
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/// While loop with not-null test with an unreachable body.
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////////////////////////////////////////////////////////////////////////////////
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/*element: whileNotNullUnreachable:[null]*/
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whileNotNullUnreachable() {
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var o = null;
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while (o != null) {
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o = o. /*invoke: [empty]*/ toString();
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}
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return o;
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}
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////////////////////////////////////////////////////////////////////////////////
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/// While loop with not-null test that mixes field accesses, passing the first
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/// object to the [_whileUnion1] method.
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////////////////////////////////////////////////////////////////////////////////
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/*element: Class1.:[exact=Class1]*/
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class Class1 {
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/*element: Class1.field:[null|exact=Class2]*/
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var field;
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}
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/*element: Class2.:[exact=Class2]*/
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class Class2 {
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/*element: Class2.field:[null|exact=Class1]*/
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var field;
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}
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/*element: _whileUnion1:Union([exact=Class1], [null|exact=Class2])*/
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_whileUnion1(/*[exact=Class1]*/ o) {
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while (o != null) {
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o = o. /*Union([exact=Class1], [exact=Class2])*/ field;
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}
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return o;
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}
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/*element: whileUnion1:[null]*/
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whileUnion1() {
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var c1 = new Class1();
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var c2 = new Class2();
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c1. /*update: [exact=Class1]*/ field = c2;
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c2. /*update: [exact=Class2]*/ field = c1;
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_whileUnion1(c1);
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}
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////////////////////////////////////////////////////////////////////////////////
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/// While loop with not-null test that mixes field accesses, passing the second
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/// object to the [_whileUnion2] method.
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////////////////////////////////////////////////////////////////////////////////
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/*element: Class3.:[exact=Class3]*/
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class Class3 {
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/*element: Class3.field:[null|exact=Class4]*/
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var field;
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}
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/*element: Class4.:[exact=Class4]*/
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class Class4 {
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/*element: Class4.field:[null|exact=Class3]*/
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var field;
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}
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/*element: _whileUnion2:Union([exact=Class4], [null|exact=Class3])*/
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_whileUnion2(/*[exact=Class4]*/ o) {
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while (o != null) {
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o = o. /*Union([exact=Class3], [exact=Class4])*/ field;
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}
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return o;
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}
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/*element: whileUnion2:[null]*/
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whileUnion2() {
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var c1 = new Class3();
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var c2 = new Class4();
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c1. /*update: [exact=Class3]*/ field = c2;
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c2. /*update: [exact=Class4]*/ field = c1;
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_whileUnion2(c2);
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}
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////////////////////////////////////////////////////////////////////////////////
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/// While loop with not-null test that mixes field accesses, passing both
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/// objects to the [_whileUnion3] method.
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////////////////////////////////////////////////////////////////////////////////
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/*element: Class5.:[exact=Class5]*/
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class Class5 {
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/*element: Class5.field:[null|exact=Class6]*/
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var field;
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}
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/*element: Class6.:[exact=Class6]*/
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class Class6 {
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/*element: Class6.field:[null|exact=Class5]*/
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var field;
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}
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/*element: _whileUnion3:Union([null|exact=Class5], [null|exact=Class6])*/
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_whileUnion3(/*Union([exact=Class5], [exact=Class6])*/ o) {
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while (o != null) {
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o = o. /*Union([exact=Class5], [exact=Class6])*/ field;
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}
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return o;
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}
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/*element: whileUnion3:[null]*/
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whileUnion3() {
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var c1 = new Class5();
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var c2 = new Class6();
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c1. /*update: [exact=Class5]*/ field = c2;
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c2. /*update: [exact=Class6]*/ field = c1;
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_whileUnion3(c1);
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_whileUnion3(c2);
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}
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////////////////////////////////////////////////////////////////////////////////
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/// While loop with is test that mixes field accesses.
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////////////////////////////////////////////////////////////////////////////////
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/*element: Class7.:[exact=Class7]*/
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class Class7 {
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/*element: Class7.field:[null|exact=Class8]*/
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var field;
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}
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/*element: Class8.:[exact=Class8]*/
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class Class8 {
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/*element: Class8.field:[null|exact=Class7]*/
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var field;
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}
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/*element: _whileIs:Union([exact=Class7], [null|exact=Class8])*/
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_whileIs(/*[exact=Class7]*/ o) {
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while (o is Class7) {
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o = o. /*[exact=Class7]*/ field;
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}
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return o;
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}
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/*element: whileIs:[null]*/
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whileIs() {
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var c1 = new Class7();
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var c2 = new Class8();
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c1. /*update: [exact=Class7]*/ field = c2;
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c2. /*update: [exact=Class8]*/ field = c1;
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_whileIs(c1);
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}
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////////////////////////////////////////////////////////////////////////////////
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/// While loop with is-not test that mixes field accesses.
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////////////////////////////////////////////////////////////////////////////////
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/*element: Class9.:[exact=Class9]*/
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class Class9 {
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/*element: Class9.field:[null|exact=Class10]*/
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var field;
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}
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/*element: Class10.:[exact=Class10]*/
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class Class10 {
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/*element: Class10.field:[null|exact=Class9]*/
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var field;
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}
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/*element: _whileIsNot:Union([exact=Class9], [null|exact=Class10])*/
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_whileIsNot(/*[exact=Class9]*/ o) {
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while (o is! Class10) {
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o = o. /*Union([exact=Class9], [null|exact=Class10])*/ field;
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}
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return o;
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}
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/*element: whileIsNot:[null]*/
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whileIsNot() {
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var c1 = new Class9();
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var c2 = new Class10();
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c1. /*update: [exact=Class9]*/ field = c2;
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c2. /*update: [exact=Class10]*/ field = c1;
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_whileIsNot(c1);
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}
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