b62276d97f
This migrates the JS builtin's string type to the `<T>` type parameter for a few more cases. This was done to eliminate null checks, casts and dynamic calls when dartdevk builds the SDK, so it matches dartdevc. Change-Id: I8570e5127149a45289a90002c27034333c3038ad Reviewed-on: https://dart-review.googlesource.com/51207 Reviewed-by: Leaf Petersen <leafp@google.com>
567 lines
15 KiB
Dart
567 lines
15 KiB
Dart
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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part of dart._interceptors;
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/**
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* The implementation of Dart's int & double methods.
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* These are made available as extension methods on `Number` in JS.
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*/
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@JsPeerInterface(name: 'Number')
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class JSNumber extends Interceptor implements int, double {
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const JSNumber();
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@notNull
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int compareTo(@nullCheck num b) {
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if (this < b) {
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return -1;
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} else if (this > b) {
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return 1;
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} else if (this == b) {
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if (this == 0) {
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bool bIsNegative = b.isNegative;
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if (isNegative == bIsNegative) return 0;
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if (isNegative) return -1;
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return 1;
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}
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return 0;
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} else if (isNaN) {
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if (b.isNaN) {
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return 0;
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}
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return 1;
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} else {
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return -1;
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}
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}
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@notNull
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bool get isNegative => (this == 0) ? (1 / this) < 0 : this < 0;
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@notNull
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bool get isNaN => JS('bool', r'isNaN(#)', this);
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@notNull
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bool get isInfinite {
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return JS('bool', r'# == (1/0)', this) || JS('bool', r'# == (-1/0)', this);
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}
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@notNull
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bool get isFinite => JS('bool', r'isFinite(#)', this);
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@notNull
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JSNumber remainder(@nullCheck num b) {
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return JS('num', r'# % #', this, b);
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}
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@notNull
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JSNumber abs() => JS('num', r'Math.abs(#)', this);
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@notNull
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JSNumber get sign => this > 0 ? 1 : this < 0 ? -1 : this;
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@notNull
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static const int _MIN_INT32 = -0x80000000;
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@notNull
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static const int _MAX_INT32 = 0x7FFFFFFF;
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@notNull
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int toInt() {
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if (this >= _MIN_INT32 && this <= _MAX_INT32) {
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return JS('int', '# | 0', this);
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}
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if (JS('bool', r'isFinite(#)', this)) {
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return JS('int', r'# + 0', truncateToDouble()); // Converts -0.0 to +0.0.
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}
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// This is either NaN, Infinity or -Infinity.
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throw new UnsupportedError(JS("String", '"" + #', this));
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}
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@notNull
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int truncate() => toInt();
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@notNull
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int ceil() => ceilToDouble().toInt();
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@notNull
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int floor() => floorToDouble().toInt();
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@notNull
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int round() {
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if (this > 0) {
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// This path excludes the special cases -0.0, NaN and -Infinity, leaving
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// only +Infinity, for which a direct test is faster than [isFinite].
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if (JS('bool', r'# !== (1/0)', this)) {
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return JS('int', r'Math.round(#)', this);
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}
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} else if (JS('bool', '# > (-1/0)', this)) {
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// This test excludes NaN and -Infinity, leaving only -0.0.
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//
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// Subtraction from zero rather than negation forces -0.0 to 0.0 so code
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// inside Math.round and code to handle result never sees -0.0, which on
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// some JavaScript VMs can be a slow path.
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return JS('int', r'0 - Math.round(0 - #)', this);
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}
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// This is either NaN, Infinity or -Infinity.
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throw new UnsupportedError(JS("String", '"" + #', this));
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}
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@notNull
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double ceilToDouble() => JS('num', r'Math.ceil(#)', this);
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@notNull
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double floorToDouble() => JS('num', r'Math.floor(#)', this);
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@notNull
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double roundToDouble() {
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if (this < 0) {
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return JS('num', r'-Math.round(-#)', this);
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} else {
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return JS('num', r'Math.round(#)', this);
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}
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}
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@notNull
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double truncateToDouble() => this < 0 ? ceilToDouble() : floorToDouble();
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@notNull
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num clamp(@nullCheck num lowerLimit, @nullCheck num upperLimit) {
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if (lowerLimit.compareTo(upperLimit) > 0) {
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throw argumentErrorValue(lowerLimit);
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}
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if (this.compareTo(lowerLimit) < 0) return lowerLimit;
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if (this.compareTo(upperLimit) > 0) return upperLimit;
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return this;
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}
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@notNull
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double toDouble() => this;
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@notNull
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String toStringAsFixed(@notNull int fractionDigits) {
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if (fractionDigits < 0 || fractionDigits > 20) {
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throw new RangeError.range(fractionDigits, 0, 20, "fractionDigits");
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}
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String result = JS('String', r'#.toFixed(#)', this, fractionDigits);
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if (this == 0 && isNegative) return "-$result";
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return result;
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}
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@notNull
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String toStringAsExponential([int fractionDigits]) {
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String result;
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if (fractionDigits != null) {
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@notNull
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var _fractionDigits = fractionDigits;
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if (_fractionDigits < 0 || _fractionDigits > 20) {
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throw new RangeError.range(_fractionDigits, 0, 20, "fractionDigits");
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}
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result = JS('String', r'#.toExponential(#)', this, _fractionDigits);
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} else {
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result = JS('String', r'#.toExponential()', this);
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}
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if (this == 0 && isNegative) return "-$result";
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return result;
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}
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@notNull
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String toStringAsPrecision(@nullCheck int precision) {
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if (precision < 1 || precision > 21) {
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throw new RangeError.range(precision, 1, 21, "precision");
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}
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String result = JS('String', r'#.toPrecision(#)', this, precision);
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if (this == 0 && isNegative) return "-$result";
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return result;
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}
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@notNull
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String toRadixString(@nullCheck int radix) {
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if (radix < 2 || radix > 36) {
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throw new RangeError.range(radix, 2, 36, "radix");
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}
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String result = JS('String', r'#.toString(#)', this, radix);
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const int rightParenCode = 0x29;
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if (result.codeUnitAt(result.length - 1) != rightParenCode) {
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return result;
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}
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return _handleIEtoString(result);
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}
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@notNull
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static String _handleIEtoString(String result) {
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// Result is probably IE's untraditional format for large numbers,
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// e.g., "8.0000000000008(e+15)" for 0x8000000000000800.toString(16).
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var match = JS<List>(
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'', r'/^([\da-z]+)(?:\.([\da-z]+))?\(e\+(\d+)\)$/.exec(#)', result);
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if (match == null) {
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// Then we don't know how to handle it at all.
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throw new UnsupportedError("Unexpected toString result: $result");
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}
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result = JS('!', '#', match[1]);
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int exponent = JS("!", "+#", match[3]);
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if (match[2] != null) {
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result = JS('!', '# + #', result, match[2]);
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exponent -= JS<int>('!', '#.length', match[2]);
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}
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return result + "0" * exponent;
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}
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// Note: if you change this, also change the function [S].
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@notNull
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String toString() {
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if (this == 0 && JS('bool', '(1 / #) < 0', this)) {
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return '-0.0';
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} else {
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return JS('String', r'"" + (#)', this);
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}
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}
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@notNull
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int get hashCode => JS('int', '# & 0x1FFFFFFF', this);
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@notNull
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JSNumber operator -() => JS('num', r'-#', this);
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@notNull
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JSNumber operator +(@nullCheck num other) {
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return JS('num', '# + #', this, other);
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}
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@notNull
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JSNumber operator -(@nullCheck num other) {
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return JS('num', '# - #', this, other);
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}
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@notNull
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double operator /(@nullCheck num other) {
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return JS('num', '# / #', this, other);
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}
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@notNull
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JSNumber operator *(@nullCheck num other) {
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return JS('num', '# * #', this, other);
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}
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@notNull
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JSNumber operator %(@nullCheck num other) {
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// Euclidean Modulo.
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num result = JS('num', r'# % #', this, other);
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if (result == 0) return (0 as JSNumber); // Make sure we don't return -0.0.
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if (result > 0) return result;
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if (JS('num', '#', other) < 0) {
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return result - JS('num', '#', other);
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} else {
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return result + JS('num', '#', other);
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}
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}
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@notNull
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bool _isInt32(@notNull num value) =>
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JS('bool', '(# | 0) === #', value, value);
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@notNull
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int operator ~/(@nullCheck num other) {
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if (_isInt32(this) && _isInt32(other) && 0 != other && -1 != other) {
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return JS('int', r'(# / #) | 0', this, other);
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} else {
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return _tdivSlow(other);
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}
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}
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@notNull
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int _tdivSlow(num other) {
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return (JS('num', r'# / #', this, other)).toInt();
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}
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// TODO(ngeoffray): Move the bit operations below to [JSInt] and
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// make them take an int. Because this will make operations slower,
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// we define these methods on number for now but we need to decide
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// the grain at which we do the type checks.
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@notNull
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int operator <<(@nullCheck num other) {
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if (other < 0) throwArgumentErrorValue(other);
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return _shlPositive(other);
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}
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@notNull
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int _shlPositive(@notNull num other) {
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// JavaScript only looks at the last 5 bits of the shift-amount. Shifting
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// by 33 is hence equivalent to a shift by 1.
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return JS('bool', r'# > 31', other)
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? 0
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: JS('int', r'(# << #) >>> 0', this, other);
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}
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@notNull
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int operator >>(@nullCheck num other) {
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if (JS('num', '#', other) < 0) throwArgumentErrorValue(other);
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return _shrOtherPositive(other);
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}
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@notNull
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int _shrOtherPositive(@notNull num other) {
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return JS('num', '#', this) > 0
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? _shrBothPositive(other)
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// For negative numbers we just clamp the shift-by amount.
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// `this` could be negative but not have its 31st bit set.
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// The ">>" would then shift in 0s instead of 1s. Therefore
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// we cannot simply return 0xFFFFFFFF.
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: JS('int', r'(# >> #) >>> 0', this, other > 31 ? 31 : other);
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}
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@notNull
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int _shrBothPositive(@notNull num other) {
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return JS('bool', r'# > 31', other)
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// JavaScript only looks at the last 5 bits of the shift-amount. In JS
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// shifting by 33 is hence equivalent to a shift by 1. Shortcut the
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// computation when that happens.
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? 0
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// Given that `this` is positive we must not use '>>'. Otherwise a
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// number that has the 31st bit set would be treated as negative and
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// shift in ones.
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: JS('int', r'# >>> #', this, other);
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}
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@notNull
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int operator &(@nullCheck num other) {
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return JS('int', r'(# & #) >>> 0', this, other);
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}
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@notNull
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int operator |(@nullCheck num other) {
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return JS('int', r'(# | #) >>> 0', this, other);
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}
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@notNull
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int operator ^(@nullCheck num other) {
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return JS('int', r'(# ^ #) >>> 0', this, other);
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}
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@notNull
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bool operator <(@nullCheck num other) {
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return JS('bool', '# < #', this, other);
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}
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@notNull
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bool operator >(@nullCheck num other) {
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return JS('bool', '# > #', this, other);
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}
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@notNull
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bool operator <=(@nullCheck num other) {
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return JS('bool', '# <= #', this, other);
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}
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@notNull
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bool operator >=(@nullCheck num other) {
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return JS('bool', '# >= #', this, other);
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}
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// int members.
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// TODO(jmesserly): all numbers will have these in dynamic dispatch.
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// We can fix by checking it at dispatch time but we'd need to structure them
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// differently.
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@notNull
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bool get isEven => (this & 1) == 0;
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@notNull
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bool get isOdd => (this & 1) == 1;
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@notNull
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int toUnsigned(@nullCheck int width) {
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return this & ((1 << width) - 1);
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}
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@notNull
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int toSigned(@nullCheck int width) {
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int signMask = 1 << (width - 1);
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return (this & (signMask - 1)) - (this & signMask);
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}
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@notNull
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int get bitLength {
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int nonneg = this < 0 ? -this - 1 : this;
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int wordBits = 32;
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while (nonneg >= 0x100000000) {
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nonneg = nonneg ~/ 0x100000000;
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wordBits += 32;
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}
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return wordBits - _clz32(nonneg);
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}
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@notNull
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static int _clz32(@notNull int uint32) {
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// TODO(sra): Use `Math.clz32(uint32)` (not available on IE11).
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return 32 - _bitCount(_spread(uint32));
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}
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// Returns pow(this, e) % m.
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@notNull
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int modPow(@nullCheck int e, @nullCheck int m) {
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if (e < 0) throw new RangeError.range(e, 0, null, "exponent");
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if (m <= 0) throw new RangeError.range(m, 1, null, "modulus");
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if (e == 0) return 1;
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int b = this;
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if (b < 0 || b > m) {
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b %= m;
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}
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int r = 1;
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while (e > 0) {
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if (e.isOdd) {
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r = (r * b) % m;
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}
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e ~/= 2;
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b = (b * b) % m;
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}
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return r;
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}
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// If inv is false, returns gcd(x, y).
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// If inv is true and gcd(x, y) = 1, returns d, so that c*x + d*y = 1.
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// If inv is true and gcd(x, y) != 1, throws Exception("Not coprime").
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@notNull
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static int _binaryGcd(@notNull int x, @notNull int y, @notNull bool inv) {
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int s = 1;
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if (!inv) {
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while (x.isEven && y.isEven) {
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x ~/= 2;
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y ~/= 2;
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s *= 2;
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}
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if (y.isOdd) {
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var t = x;
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x = y;
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y = t;
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}
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}
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final bool ac = x.isEven;
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int u = x;
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int v = y;
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int a = 1, b = 0, c = 0, d = 1;
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do {
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while (u.isEven) {
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u ~/= 2;
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if (ac) {
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if (!a.isEven || !b.isEven) {
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a += y;
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b -= x;
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}
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a ~/= 2;
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} else if (!b.isEven) {
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b -= x;
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}
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b ~/= 2;
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}
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while (v.isEven) {
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v ~/= 2;
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if (ac) {
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if (!c.isEven || !d.isEven) {
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c += y;
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d -= x;
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}
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c ~/= 2;
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} else if (!d.isEven) {
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d -= x;
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}
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d ~/= 2;
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}
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if (u >= v) {
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u -= v;
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if (ac) a -= c;
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b -= d;
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} else {
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v -= u;
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if (ac) c -= a;
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d -= b;
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}
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} while (u != 0);
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if (!inv) return s * v;
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if (v != 1) throw new Exception("Not coprime");
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if (d < 0) {
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d += x;
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if (d < 0) d += x;
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} else if (d > x) {
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d -= x;
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if (d > x) d -= x;
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}
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return d;
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}
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// Returns 1/this % m, with m > 0.
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@notNull
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int modInverse(@nullCheck int m) {
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if (m <= 0) throw new RangeError.range(m, 1, null, "modulus");
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if (m == 1) return 0;
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int t = this;
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if ((t < 0) || (t >= m)) t %= m;
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if (t == 1) return 1;
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if ((t == 0) || (t.isEven && m.isEven)) {
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throw new Exception("Not coprime");
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}
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return _binaryGcd(m, t, true);
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}
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// Returns gcd of abs(this) and abs(other).
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@notNull
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int gcd(@nullCheck int other) {
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int x = this.abs();
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int y = other.abs();
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if (x == 0) return y;
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if (y == 0) return x;
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if ((x == 1) || (y == 1)) return 1;
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return _binaryGcd(x, y, false);
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}
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// Assumes i is <= 32-bit and unsigned.
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@notNull
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static int _bitCount(@notNull int i) {
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// See "Hacker's Delight", section 5-1, "Counting 1-Bits".
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// The basic strategy is to use "divide and conquer" to
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// add pairs (then quads, etc.) of bits together to obtain
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|
// sub-counts.
|
|
//
|
|
// A straightforward approach would look like:
|
|
//
|
|
// i = (i & 0x55555555) + ((i >> 1) & 0x55555555);
|
|
// i = (i & 0x33333333) + ((i >> 2) & 0x33333333);
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|
// i = (i & 0x0F0F0F0F) + ((i >> 4) & 0x0F0F0F0F);
|
|
// i = (i & 0x00FF00FF) + ((i >> 8) & 0x00FF00FF);
|
|
// i = (i & 0x0000FFFF) + ((i >> 16) & 0x0000FFFF);
|
|
//
|
|
// The code below removes unnecessary &'s and uses a
|
|
// trick to remove one instruction in the first line.
|
|
|
|
i = _shru(i, 0) - (_shru(i, 1) & 0x55555555);
|
|
i = (i & 0x33333333) + (_shru(i, 2) & 0x33333333);
|
|
i = 0x0F0F0F0F & (i + _shru(i, 4));
|
|
i += _shru(i, 8);
|
|
i += _shru(i, 16);
|
|
return (i & 0x0000003F);
|
|
}
|
|
|
|
@notNull
|
|
static int _shru(int value, int shift) => JS('int', '# >>> #', value, shift);
|
|
@notNull
|
|
static int _shrs(int value, int shift) => JS('int', '# >> #', value, shift);
|
|
@notNull
|
|
static int _ors(int a, int b) => JS('int', '# | #', a, b);
|
|
|
|
// Assumes i is <= 32-bit
|
|
@notNull
|
|
static int _spread(@notNull int i) {
|
|
i = _ors(i, _shrs(i, 1));
|
|
i = _ors(i, _shrs(i, 2));
|
|
i = _ors(i, _shrs(i, 4));
|
|
i = _ors(i, _shrs(i, 8));
|
|
i = _shru(_ors(i, _shrs(i, 16)), 0);
|
|
return i;
|
|
}
|
|
|
|
@notNull
|
|
int operator ~() => JS('int', r'(~#) >>> 0', this);
|
|
}
|