4145a49503
For DDC and dart2js, we call the corresponding JS function. This is shorter and avoids a strong mode type error in the Dart implementation. R=jmesserly@google.com, lrn@google.com Review-Url: https://codereview.chromium.org/2858353003 .
328 lines
9.4 KiB
Dart
328 lines
9.4 KiB
Dart
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
|
// for details. All rights reserved. Use of this source code is governed by a
|
|
// BSD-style license that can be found in the LICENSE file.
|
|
|
|
// Patch file for dart:math library.
|
|
import 'dart:_foreign_helper' show JS;
|
|
import 'dart:_js_helper' show patch, checkNum;
|
|
import 'dart:typed_data' show ByteData;
|
|
|
|
@patch
|
|
T min<T extends num>(T a, T b) =>
|
|
JS('num', r'Math.min(#, #)', checkNum(a), checkNum(b)) as T;
|
|
|
|
@patch
|
|
T max<T extends num>(T a, T b) =>
|
|
JS('num', r'Math.max(#, #)', checkNum(a), checkNum(b)) as T;
|
|
|
|
@patch
|
|
double sqrt(num x) => JS('num', r'Math.sqrt(#)', checkNum(x));
|
|
|
|
@patch
|
|
double sin(num radians) => JS('num', r'Math.sin(#)', checkNum(radians));
|
|
|
|
@patch
|
|
double cos(num radians) => JS('num', r'Math.cos(#)', checkNum(radians));
|
|
|
|
@patch
|
|
double tan(num radians) => JS('num', r'Math.tan(#)', checkNum(radians));
|
|
|
|
@patch
|
|
double acos(num x) => JS('num', r'Math.acos(#)', checkNum(x));
|
|
|
|
@patch
|
|
double asin(num x) => JS('num', r'Math.asin(#)', checkNum(x));
|
|
|
|
@patch
|
|
double atan(num x) => JS('num', r'Math.atan(#)', checkNum(x));
|
|
|
|
@patch
|
|
double atan2(num a, num b) =>
|
|
JS('num', r'Math.atan2(#, #)', checkNum(a), checkNum(b));
|
|
|
|
@patch
|
|
double exp(num x) => JS('num', r'Math.exp(#)', checkNum(x));
|
|
|
|
@patch
|
|
double log(num x) => JS('num', r'Math.log(#)', checkNum(x));
|
|
|
|
@patch
|
|
num pow(num x, num exponent) {
|
|
checkNum(x);
|
|
checkNum(exponent);
|
|
return JS('num', r'Math.pow(#, #)', x, exponent);
|
|
}
|
|
|
|
const int _POW2_32 = 0x100000000;
|
|
|
|
@patch
|
|
class Random {
|
|
static final _secureRandom = new _JSSecureRandom();
|
|
|
|
@patch
|
|
factory Random([int seed]) =>
|
|
(seed == null) ? const _JSRandom() : new _Random(seed);
|
|
|
|
@patch
|
|
factory Random.secure() => _secureRandom;
|
|
}
|
|
|
|
class _JSRandom implements Random {
|
|
// The Dart2JS implementation of Random doesn't use a seed.
|
|
const _JSRandom();
|
|
|
|
int nextInt(int max) {
|
|
if (max <= 0 || max > _POW2_32) {
|
|
throw new RangeError("max must be in range 0 < max ≤ 2^32, was $max");
|
|
}
|
|
return JS("int", "(Math.random() * #) >>> 0", max);
|
|
}
|
|
|
|
/**
|
|
* Generates a positive random floating point value uniformly distributed on
|
|
* the range from 0.0, inclusive, to 1.0, exclusive.
|
|
*/
|
|
double nextDouble() => JS("double", "Math.random()");
|
|
|
|
/**
|
|
* Generates a random boolean value.
|
|
*/
|
|
bool nextBool() => JS("bool", "Math.random() < 0.5");
|
|
}
|
|
|
|
class _Random implements Random {
|
|
// Constants used by the algorithm or masking.
|
|
static const double _POW2_53_D = 1.0 * (0x20000000000000);
|
|
static const double _POW2_27_D = 1.0 * (1 << 27);
|
|
static const int _MASK32 = 0xFFFFFFFF;
|
|
|
|
// State comprised of two unsigned 32 bit integers.
|
|
int _lo = 0;
|
|
int _hi = 0;
|
|
|
|
// Implements:
|
|
// uint64_t hash = 0;
|
|
// do {
|
|
// hash = hash * 1037 ^ mix64((uint64_t)seed);
|
|
// seed >>= 64;
|
|
// } while (seed != 0 && seed != -1); // Limits for pos/neg seed.
|
|
// if (hash == 0) {
|
|
// hash = 0x5A17;
|
|
// }
|
|
// _lo = hash & _MASK_32;
|
|
// _hi = hash >> 32;
|
|
// and then does four _nextState calls to shuffle bits around.
|
|
_Random(int seed) {
|
|
int empty_seed = 0;
|
|
if (seed < 0) {
|
|
empty_seed = -1;
|
|
}
|
|
do {
|
|
int low = seed & _MASK32;
|
|
seed = (seed - low) ~/ _POW2_32;
|
|
int high = seed & _MASK32;
|
|
seed = (seed - high) ~/ _POW2_32;
|
|
|
|
// Thomas Wang's 64-bit mix function.
|
|
// http://www.concentric.net/~Ttwang/tech/inthash.htm
|
|
// via. http://web.archive.org/web/20071223173210/http://www.concentric.net/~Ttwang/tech/inthash.htm
|
|
|
|
// key = ~key + (key << 21);
|
|
int tmplow = low << 21;
|
|
int tmphigh = (high << 21) | (low >> 11);
|
|
tmplow = (~low & _MASK32) + tmplow;
|
|
low = tmplow & _MASK32;
|
|
high = (~high + tmphigh + ((tmplow - low) ~/ 0x100000000)) & _MASK32;
|
|
// key = key ^ (key >> 24).
|
|
tmphigh = high >> 24;
|
|
tmplow = (low >> 24) | (high << 8);
|
|
low ^= tmplow;
|
|
high ^= tmphigh;
|
|
// key = key * 265
|
|
tmplow = low * 265;
|
|
low = tmplow & _MASK32;
|
|
high = (high * 265 + (tmplow - low) ~/ 0x100000000) & _MASK32;
|
|
// key = key ^ (key >> 14);
|
|
tmphigh = high >> 14;
|
|
tmplow = (low >> 14) | (high << 18);
|
|
low ^= tmplow;
|
|
high ^= tmphigh;
|
|
// key = key * 21
|
|
tmplow = low * 21;
|
|
low = tmplow & _MASK32;
|
|
high = (high * 21 + (tmplow - low) ~/ 0x100000000) & _MASK32;
|
|
// key = key ^ (key >> 28).
|
|
tmphigh = high >> 28;
|
|
tmplow = (low >> 28) | (high << 4);
|
|
low ^= tmplow;
|
|
high ^= tmphigh;
|
|
// key = key + (key << 31);
|
|
tmplow = low << 31;
|
|
tmphigh = (high << 31) | (low >> 1);
|
|
tmplow += low;
|
|
low = tmplow & _MASK32;
|
|
high = (high + tmphigh + (tmplow - low) ~/ 0x100000000) & _MASK32;
|
|
// Mix end.
|
|
|
|
// seed = seed * 1037 ^ key;
|
|
tmplow = _lo * 1037;
|
|
_lo = tmplow & _MASK32;
|
|
_hi = (_hi * 1037 + (tmplow - _lo) ~/ 0x100000000) & _MASK32;
|
|
_lo ^= low;
|
|
_hi ^= high;
|
|
} while (seed != empty_seed);
|
|
|
|
if (_hi == 0 && _lo == 0) {
|
|
_lo = 0x5A17;
|
|
}
|
|
_nextState();
|
|
_nextState();
|
|
_nextState();
|
|
_nextState();
|
|
}
|
|
|
|
// The algorithm used here is Multiply with Carry (MWC) with a Base b = 2^32.
|
|
// http://en.wikipedia.org/wiki/Multiply-with-carry
|
|
// The constant A (0xFFFFDA61) is selected from "Numerical Recipes 3rd
|
|
// Edition" p.348 B1.
|
|
|
|
// Implements:
|
|
// var state = (A * _lo + _hi) & _MASK_64;
|
|
// _lo = state & _MASK_32;
|
|
// _hi = state >> 32;
|
|
void _nextState() {
|
|
// Simulate (0xFFFFDA61 * lo + hi) without overflowing 53 bits.
|
|
int tmpHi = 0xFFFF0000 * _lo; // At most 48 bits of significant result.
|
|
int tmpHiLo = tmpHi & _MASK32; // Get the lower 32 bits.
|
|
int tmpHiHi = tmpHi - tmpHiLo; // And just the upper 32 bits.
|
|
int tmpLo = 0xDA61 * _lo;
|
|
int tmpLoLo = tmpLo & _MASK32;
|
|
int tmpLoHi = tmpLo - tmpLoLo;
|
|
|
|
int newLo = tmpLoLo + tmpHiLo + _hi;
|
|
_lo = newLo & _MASK32;
|
|
int newLoHi = newLo - _lo;
|
|
_hi = ((tmpLoHi + tmpHiHi + newLoHi) ~/ _POW2_32) & _MASK32;
|
|
assert(_lo < _POW2_32);
|
|
assert(_hi < _POW2_32);
|
|
}
|
|
|
|
int nextInt(int max) {
|
|
if (max <= 0 || max > _POW2_32) {
|
|
throw new RangeError("max must be in range 0 < max ≤ 2^32, was $max");
|
|
}
|
|
if ((max & (max - 1)) == 0) {
|
|
// Fast case for powers of two.
|
|
_nextState();
|
|
return _lo & (max - 1);
|
|
}
|
|
|
|
int rnd32;
|
|
int result;
|
|
do {
|
|
_nextState();
|
|
rnd32 = _lo;
|
|
result = rnd32.remainder(max); // % max;
|
|
} while ((rnd32 - result + max) >= _POW2_32);
|
|
return result;
|
|
}
|
|
|
|
double nextDouble() {
|
|
_nextState();
|
|
int bits26 = _lo & ((1 << 26) - 1);
|
|
_nextState();
|
|
int bits27 = _lo & ((1 << 27) - 1);
|
|
return (bits26 * _POW2_27_D + bits27) / _POW2_53_D;
|
|
}
|
|
|
|
bool nextBool() {
|
|
_nextState();
|
|
return (_lo & 1) == 0;
|
|
}
|
|
}
|
|
|
|
class _JSSecureRandom implements Random {
|
|
// Reused buffer with room enough for a double.
|
|
final _buffer = new ByteData(8);
|
|
|
|
_JSSecureRandom() {
|
|
var crypto = JS("", "self.crypto");
|
|
if (crypto != null) {
|
|
var getRandomValues = JS("", "#.getRandomValues", crypto);
|
|
if (getRandomValues != null) {
|
|
return;
|
|
}
|
|
}
|
|
throw new UnsupportedError(
|
|
"No source of cryptographically secure random numbers available.");
|
|
}
|
|
|
|
/// Fill _buffer from [start] to `start + length` with random bytes.
|
|
void _getRandomBytes(int start, int length) {
|
|
JS("void", "crypto.getRandomValues(#)",
|
|
_buffer.buffer.asUint8List(start, length));
|
|
}
|
|
|
|
bool nextBool() {
|
|
_getRandomBytes(0, 1);
|
|
return _buffer.getUint8(0).isOdd;
|
|
}
|
|
|
|
double nextDouble() {
|
|
_getRandomBytes(1, 7);
|
|
// Set top bits 12 of double to 0x3FF which is the exponent for numbers
|
|
// between 1.0 and 2.0.
|
|
_buffer.setUint8(0, 0x3F);
|
|
int highByte = _buffer.getUint8(1);
|
|
_buffer.setUint8(1, highByte | 0xF0);
|
|
|
|
// Buffer now contains double in the range [1.0-2.0)
|
|
// with 52 bits of entropy (not 53).
|
|
// To get 53 bits, we extract the 53rd bit from higthByte before
|
|
// overwriting it, and add that as a least significant bit.
|
|
// The getFloat64 method is big-endian as default.
|
|
double result = _buffer.getFloat64(0) - 1.0;
|
|
if (highByte & 0x10 != 0) {
|
|
result += 1.1102230246251565e-16; // pow(2,-53).
|
|
}
|
|
return result;
|
|
}
|
|
|
|
int nextInt(int max) {
|
|
if (max <= 0 || max > _POW2_32) {
|
|
throw new RangeError("max must be in range 0 < max ≤ 2^32, was $max");
|
|
}
|
|
int byteCount = 1;
|
|
if (max > 0xFF) {
|
|
byteCount++;
|
|
if (max > 0xFFFF) {
|
|
byteCount++;
|
|
if (max > 0xFFFFFF) {
|
|
byteCount++;
|
|
}
|
|
}
|
|
}
|
|
_buffer.setUint32(0, 0);
|
|
int start = 4 - byteCount;
|
|
int randomLimit = pow(256, byteCount);
|
|
while (true) {
|
|
_getRandomBytes(start, byteCount);
|
|
// The getUint32 method is big-endian as default.
|
|
int random = _buffer.getUint32(0);
|
|
if (max & (max - 1) == 0) {
|
|
// Max is power of 2.
|
|
return random & (max - 1);
|
|
}
|
|
int result = random.remainder(max);
|
|
// Ensure results have equal probability by rejecting values in the
|
|
// last range of k*max .. 256**byteCount.
|
|
// TODO: Consider picking a higher byte count if the last range is a
|
|
// significant portion of the entire range - a 50% chance of having
|
|
// to use two more bytes is no worse than always using one more.
|
|
if (random - result + max < randomLimit) {
|
|
return result;
|
|
}
|
|
}
|
|
}
|
|
}
|