bf67f24098
The purpose of this change is twofold: 1. Source in the bin directory can now use the same assertions as source in the vm directory. The ASSERT macro used by the code in runtime/bin was just defined to use assert from the standard C library. 2. Moving other implementation parts from runtime/vm to runtime/platform (e.g. classes Monitor and Mutex) for sharing between runtime/bin and runtime/vm will be easier as these implementations rely on these assertion macros. Created two gypi files for the platform directory. One for the headers and one for the source. The source one is only included when building the VM library and will be present in libdart.a when the dart executable is linked. All the code for asserts is still in the dart namespace. Also re-arranged the order of includes to be alphabetically in the files touched. R=ager@google.com, iposva@google.com BUG= TEST= Review URL: http://codereview.chromium.org//9189003 git-svn-id: https://dart.googlecode.com/svn/branches/bleeding_edge/dart@3335 260f80e4-7a28-3924-810f-c04153c831b5
97 lines
3.0 KiB
C++
97 lines
3.0 KiB
C++
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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#ifndef VM_ALLOCATION_H_
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#define VM_ALLOCATION_H_
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#include "platform/assert.h"
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#include "vm/globals.h"
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namespace dart {
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// Forward declarations.
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class Isolate;
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// Stack allocated objects subclass from this base class. Objects of this type
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// cannot be allocated on either the C or object heaps. Destructors for objects
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// of this type will not be run unless the stack is unwound through normal
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// program control flow.
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class ValueObject {
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public:
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ValueObject() { }
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~ValueObject() { }
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private:
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DISALLOW_ALLOCATION();
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// TODO(5411081): Add DISALLOW_COPY_AND_ASSIGN(ValueObject) once the mac
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// build issue is resolved.
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};
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// Stack resources subclass from this base class. The VM will ensure that the
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// destructors of these objects are called before the stack is unwound past the
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// objects location on the stack. Use stack resource objects if objects
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// need to be destroyed even in the case of exceptions when a Longjump is done
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// to a stack frame above the frame where these objects were allocated.
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class StackResource {
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public:
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explicit StackResource(Isolate* isolate);
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virtual ~StackResource();
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Isolate* isolate() const { return isolate_; }
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// The delete operator should be private instead of public, but unfortunately
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// the compiler complains when compiling the destructors for subclasses.
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void operator delete(void* pointer) { UNREACHABLE(); }
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private:
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Isolate* isolate_; // Current isolate for this stack resource.
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StackResource* previous_;
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void* operator new(uword size);
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DISALLOW_IMPLICIT_CONSTRUCTORS(StackResource);
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};
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// Static allocated classes only contain static members and can never
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// be instantiated in the heap or on the stack.
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class AllStatic {
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private:
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DISALLOW_ALLOCATION();
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DISALLOW_IMPLICIT_CONSTRUCTORS(AllStatic);
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};
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// Zone allocated objects cannot be individually deallocated, but have
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// to rely on the destructor of Zone which is called when the Zone
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// goes out of scope to reclaim memory.
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class ZoneAllocated {
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public:
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ZoneAllocated() { }
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// It would be ideal if the destructor method could be made private,
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// but the g++ compiler complains when this is subclassed.
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virtual ~ZoneAllocated();
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// Implicitly allocate the object in the current zone.
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void* operator new(uword size);
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// Ideally, the delete operator should be protected instead of
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// public, but unfortunately the compiler sometimes synthesizes
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// (unused) destructors for classes derived from ZoneObject, which
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// require the operator to be visible. MSVC requires the delete
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// operator to be public.
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// Disallow explicit deallocation of nodes. Nodes can only be
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// deallocated by invoking DeleteAll() on the zone they live in.
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void operator delete(void* pointer) { UNREACHABLE(); }
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private:
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DISALLOW_COPY_AND_ASSIGN(ZoneAllocated);
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};
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} // namespace dart
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#endif // VM_ALLOCATION_H_
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