170aa90158
Use that to sync variables to predefined stack slots inside of exception handler, not before each MayThrow() instruction. In JIT mode we can avoid storing extra metadata by using deopt info instead. Introduce caching of metadata and exception handler based on PC. R=fschneider@google.com, vegorov@google.com Review-Url: https://codereview.chromium.org/2734323003 .
413 lines
12 KiB
C++
413 lines
12 KiB
C++
// Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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#ifndef RUNTIME_VM_STACK_FRAME_H_
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#define RUNTIME_VM_STACK_FRAME_H_
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#include "vm/allocation.h"
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#include "vm/object.h"
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#include "vm/stub_code.h"
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#if defined(TARGET_ARCH_IA32)
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#include "vm/stack_frame_ia32.h"
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#elif defined(TARGET_ARCH_X64)
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#include "vm/stack_frame_x64.h"
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#elif defined(TARGET_ARCH_ARM)
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#include "vm/stack_frame_arm.h"
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#elif defined(TARGET_ARCH_ARM64)
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#include "vm/stack_frame_arm64.h"
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#elif defined(TARGET_ARCH_MIPS)
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#include "vm/stack_frame_mips.h"
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#elif defined(TARGET_ARCH_DBC)
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#include "vm/stack_frame_dbc.h"
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#else
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#error Unknown architecture.
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#endif
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namespace dart {
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// Forward declarations.
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class ObjectPointerVisitor;
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class RawContext;
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// Generic stack frame.
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class StackFrame : public ValueObject {
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public:
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virtual ~StackFrame() {}
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// Accessors to get the pc, sp and fp of a frame.
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uword sp() const { return sp_; }
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uword fp() const { return fp_; }
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uword pc() const { return pc_; }
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// The pool pointer is not implemented on all architectures.
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static int SavedCallerPpSlotFromFp() {
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if (kSavedCallerPpSlotFromFp != kSavedCallerFpSlotFromFp) {
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return kSavedCallerPpSlotFromFp;
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}
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UNREACHABLE();
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return 0;
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}
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uword IsMarkedForLazyDeopt() const {
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uword raw_pc =
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*reinterpret_cast<uword*>(sp() + (kSavedPcSlotFromSp * kWordSize));
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return raw_pc == StubCode::DeoptimizeLazyFromReturn_entry()->EntryPoint();
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}
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void MarkForLazyDeopt() {
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set_pc(StubCode::DeoptimizeLazyFromReturn_entry()->EntryPoint());
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}
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void UnmarkForLazyDeopt() {
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// If this frame was marked for lazy deopt, pc_ was computed to be the
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// original return address using the pending deopts table in GetCallerPc.
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// Write this value back into the frame.
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uword original_pc = pc();
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ASSERT(original_pc !=
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StubCode::DeoptimizeLazyFromReturn_entry()->EntryPoint());
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set_pc(original_pc);
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}
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void set_pc(uword value) {
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*reinterpret_cast<uword*>(sp() + (kSavedPcSlotFromSp * kWordSize)) = value;
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pc_ = value;
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}
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void set_pc_marker(RawCode* code) {
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*reinterpret_cast<RawCode**>(fp() + (kPcMarkerSlotFromFp * kWordSize)) =
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code;
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}
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// Visit objects in the frame.
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virtual void VisitObjectPointers(ObjectPointerVisitor* visitor);
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const char* ToCString() const;
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// Check validity of a frame, used for assertion purposes.
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virtual bool IsValid() const;
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// Frame type.
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virtual bool IsDartFrame(bool validate = true) const {
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ASSERT(!validate || IsValid());
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return !(IsEntryFrame() || IsExitFrame() || IsStubFrame());
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}
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virtual bool IsStubFrame() const;
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virtual bool IsEntryFrame() const { return false; }
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virtual bool IsExitFrame() const { return false; }
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RawFunction* LookupDartFunction() const;
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RawCode* LookupDartCode() const;
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bool FindExceptionHandler(Thread* thread,
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uword* handler_pc,
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bool* needs_stacktrace,
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bool* is_catch_all,
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bool* is_optimized) const;
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// Returns token_pos of the pc(), or -1 if none exists.
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TokenPosition GetTokenPos() const;
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protected:
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explicit StackFrame(Thread* thread)
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: fp_(0), sp_(0), pc_(0), thread_(thread) {}
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// Name of the frame, used for generic frame printing functionality.
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virtual const char* GetName() const {
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return IsStubFrame() ? "stub" : "dart";
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}
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Isolate* isolate() const { return thread_->isolate(); }
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Thread* thread() const { return thread_; }
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private:
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RawCode* GetCodeObject() const;
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uword GetCallerSp() const { return fp() + (kCallerSpSlotFromFp * kWordSize); }
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uword GetCallerFp() const {
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return *(reinterpret_cast<uword*>(fp() +
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(kSavedCallerFpSlotFromFp * kWordSize)));
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}
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uword GetCallerPc() const {
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uword raw_pc = *(reinterpret_cast<uword*>(
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fp() + (kSavedCallerPcSlotFromFp * kWordSize)));
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ASSERT(raw_pc != StubCode::DeoptimizeLazyFromThrow_entry()->EntryPoint());
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if (raw_pc == StubCode::DeoptimizeLazyFromReturn_entry()->EntryPoint()) {
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return isolate()->FindPendingDeopt(GetCallerFp());
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}
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return raw_pc;
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}
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uword fp_;
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uword sp_;
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uword pc_;
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Thread* thread_;
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// The iterators FrameSetIterator and StackFrameIterator set the private
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// fields fp_ and sp_ when they return the respective frame objects.
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friend class FrameSetIterator;
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friend class StackFrameIterator;
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friend class ProfilerDartStackWalker;
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DISALLOW_COPY_AND_ASSIGN(StackFrame);
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};
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// Exit frame is used to mark the transition from dart code into dart VM
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// runtime code.
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class ExitFrame : public StackFrame {
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public:
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bool IsValid() const { return sp() == 0; }
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bool IsDartFrame(bool validate = true) const { return false; }
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bool IsStubFrame() const { return false; }
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bool IsExitFrame() const { return true; }
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// Visit objects in the frame.
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virtual void VisitObjectPointers(ObjectPointerVisitor* visitor);
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protected:
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virtual const char* GetName() const { return "exit"; }
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private:
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explicit ExitFrame(Thread* thread) : StackFrame(thread) {}
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friend class StackFrameIterator;
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DISALLOW_COPY_AND_ASSIGN(ExitFrame);
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};
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// Entry Frame is used to mark the transition from dart VM runtime code into
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// dart code.
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class EntryFrame : public StackFrame {
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public:
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bool IsValid() const { return StubCode::InInvocationStub(pc()); }
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bool IsDartFrame(bool validate = true) const { return false; }
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bool IsStubFrame() const { return false; }
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bool IsEntryFrame() const { return true; }
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// Visit objects in the frame.
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virtual void VisitObjectPointers(ObjectPointerVisitor* visitor);
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protected:
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virtual const char* GetName() const { return "entry"; }
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private:
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explicit EntryFrame(Thread* thread) : StackFrame(thread) {}
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friend class StackFrameIterator;
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DISALLOW_COPY_AND_ASSIGN(EntryFrame);
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};
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// A StackFrameIterator can be initialized with a thread other than the
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// current thread. Because this is generally a bad idea, it is only allowed on
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// Windows- where it is needed for the profiler. It is the responsibility of
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// users of StackFrameIterator to ensure that the thread given is not running
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// concurrently.
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class StackFrameIterator : public ValueObject {
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public:
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static const bool kValidateFrames = true;
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static const bool kDontValidateFrames = false;
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// Iterators for iterating over all frames from the last ExitFrame to the
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// first EntryFrame.
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explicit StackFrameIterator(bool validate,
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Thread* thread = Thread::Current());
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StackFrameIterator(uword last_fp,
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bool validate,
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Thread* thread = Thread::Current());
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#if !defined(TARGET_ARCH_DBC)
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// Iterator for iterating over all frames from the current frame (given by its
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// fp, sp, and pc) to the first EntryFrame.
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StackFrameIterator(uword fp,
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uword sp,
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uword pc,
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bool validate,
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Thread* thread = Thread::Current());
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#endif
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// Checks if a next frame exists.
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bool HasNextFrame() const { return frames_.fp_ != 0; }
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// Get next frame.
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StackFrame* NextFrame();
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bool validate() const { return validate_; }
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private:
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// Iterator for iterating over the set of frames (dart or stub) which exist
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// in one EntryFrame and ExitFrame block.
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class FrameSetIterator : public ValueObject {
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public:
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// Checks if a next non entry/exit frame exists in the set.
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bool HasNext() const {
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if (fp_ == 0) {
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return false;
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}
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const uword pc =
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*(reinterpret_cast<uword*>(sp_ + (kSavedPcSlotFromSp * kWordSize)));
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return !StubCode::InInvocationStub(pc);
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}
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// Get next non entry/exit frame in the set (assumes a next frame exists).
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StackFrame* NextFrame(bool validate);
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private:
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explicit FrameSetIterator(Thread* thread)
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: fp_(0), sp_(0), pc_(0), stack_frame_(thread), thread_(thread) {}
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uword fp_;
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uword sp_;
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uword pc_;
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StackFrame stack_frame_; // Singleton frame returned by NextFrame().
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Thread* thread_;
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friend class StackFrameIterator;
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DISALLOW_COPY_AND_ASSIGN(FrameSetIterator);
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};
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// Get next exit frame.
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ExitFrame* NextExitFrame();
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// Get next entry frame.
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EntryFrame* NextEntryFrame();
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// Get an iterator to the next set of frames between an entry and exit
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// frame.
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FrameSetIterator* NextFrameSet() { return &frames_; }
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// Setup last or next exit frames so that we are ready to iterate over
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// stack frames.
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void SetupLastExitFrameData();
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void SetupNextExitFrameData();
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bool validate_; // Validate each frame as we traverse the frames.
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EntryFrame entry_; // Singleton entry frame returned by NextEntryFrame().
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ExitFrame exit_; // Singleton exit frame returned by NextExitFrame().
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FrameSetIterator frames_;
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StackFrame* current_frame_; // Points to the current frame in the iterator.
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Thread* thread_;
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friend class ProfilerDartStackWalker;
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DISALLOW_COPY_AND_ASSIGN(StackFrameIterator);
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};
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// Iterator for iterating over all dart frames (skips over exit frames,
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// entry frames and stub frames).
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// A DartFrameIterator can be initialized with an isolate other than the
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// current thread's isolate. Because this is generally a bad idea,
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// it is only allowed on Windows- where it is needed for the profiler.
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// It is the responsibility of users of DartFrameIterator to ensure that the
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// isolate given is not running concurrently on another thread.
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class DartFrameIterator : public ValueObject {
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public:
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explicit DartFrameIterator(Thread* thread = Thread::Current())
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: frames_(StackFrameIterator::kDontValidateFrames, thread) {}
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explicit DartFrameIterator(uword last_fp, Thread* thread = Thread::Current())
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: frames_(last_fp, StackFrameIterator::kDontValidateFrames, thread) {}
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#if !defined(TARGET_ARCH_DBC)
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DartFrameIterator(uword fp,
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uword sp,
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uword pc,
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Thread* thread = Thread::Current())
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: frames_(fp, sp, pc, StackFrameIterator::kDontValidateFrames, thread) {}
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#endif
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// Get next dart frame.
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StackFrame* NextFrame() {
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StackFrame* frame = frames_.NextFrame();
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while (frame != NULL && !frame->IsDartFrame(frames_.validate())) {
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frame = frames_.NextFrame();
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}
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return frame;
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}
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private:
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StackFrameIterator frames_;
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DISALLOW_COPY_AND_ASSIGN(DartFrameIterator);
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};
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// Iterator for iterating over all inlined dart functions in an optimized
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// dart frame (the iteration includes the function that is inlining the
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// other functions).
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class InlinedFunctionsIterator : public ValueObject {
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public:
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InlinedFunctionsIterator(const Code& code, uword pc);
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bool Done() const { return index_ == -1; }
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void Advance();
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RawFunction* function() const {
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ASSERT(!Done());
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return function_.raw();
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}
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uword pc() const {
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ASSERT(!Done());
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return pc_;
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}
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RawCode* code() const {
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ASSERT(!Done());
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return code_.raw();
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}
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intptr_t GetDeoptFpOffset() const;
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private:
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void SetDone() { index_ = -1; }
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intptr_t index_;
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intptr_t num_materializations_;
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intptr_t dest_frame_size_;
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Code& code_;
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TypedData& deopt_info_;
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Function& function_;
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uword pc_;
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GrowableArray<DeoptInstr*> deopt_instructions_;
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ObjectPool& object_table_;
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DISALLOW_COPY_AND_ASSIGN(InlinedFunctionsIterator);
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};
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#if defined(DEBUG)
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void ValidateFrames();
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#endif
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#if !defined(TARGET_ARCH_DBC)
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DART_FORCE_INLINE static intptr_t LocalVarIndex(intptr_t fp_offset,
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intptr_t var_index) {
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return fp_offset + var_index;
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}
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DART_FORCE_INLINE static uword ParamAddress(uword fp, intptr_t reverse_index) {
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return fp + (kParamEndSlotFromFp * kWordSize) + (reverse_index * kWordSize);
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}
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DART_FORCE_INLINE static bool IsCalleeFrameOf(uword fp, uword other_fp) {
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return other_fp < fp;
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}
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// Value for stack limit that is used to cause an interrupt.
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// Note that on DBC stack is growing upwards so interrupt limit is 0 unlike
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// on all other architectures.
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static const uword kInterruptStackLimit = ~static_cast<uword>(0);
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#endif
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DART_FORCE_INLINE static uword LocalVarAddress(uword fp, intptr_t index) {
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return fp + LocalVarIndex(0, index) * kWordSize;
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}
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} // namespace dart
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#endif // RUNTIME_VM_STACK_FRAME_H_
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