f4fe42c280
which have different implementations of 'operator=' and 'operator^='. In the case of FINAL_OBJECT_IMPLEMENTATION we do not do the vtable setting in these methods (Note the |= operator functionality is now subsumed into the new implementation of "operator^=") Review URL: https://codereview.chromium.org//12052033 git-svn-id: https://dart.googlecode.com/svn/branches/bleeding_edge/dart@17491 260f80e4-7a28-3924-810f-c04153c831b5
288 lines
11 KiB
C++
288 lines
11 KiB
C++
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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#include "platform/assert.h"
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#include "vm/globals.h"
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#if defined(TARGET_ARCH_IA32) || defined(TARGET_ARCH_X64)
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#include "vm/ast.h"
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#include "vm/assembler.h"
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#include "vm/code_descriptors.h"
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#include "vm/compiler.h"
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#include "vm/dart_entry.h"
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#include "vm/native_entry.h"
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#include "vm/parser.h"
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#include "vm/symbols.h"
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#include "vm/unit_test.h"
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namespace dart {
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static const intptr_t kPos = Scanner::kDummyTokenIndex;
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CODEGEN_TEST_GENERATE(StackmapCodegen, test) {
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Assembler assembler;
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const String& function_name = String::ZoneHandle(Symbols::New("test"));
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Class& cls = Class::ZoneHandle();
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const Script& script = Script::Handle();
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cls = Class::New(function_name, script, Scanner::kDummyTokenIndex);
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const Function& function = Function::ZoneHandle(
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Function::New(function_name, RawFunction::kRegularFunction,
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true, false, false, false, cls, 0));
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function.set_result_type(Type::Handle(Type::DynamicType()));
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const Array& functions = Array::Handle(Array::New(1));
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functions.SetAt(0, function);
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cls.SetFunctions(functions);
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Library& lib = Library::Handle(Library::CoreLibrary());
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lib.AddClass(cls);
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ParsedFunction* parsed_function = new ParsedFunction(function);
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LiteralNode* l = new LiteralNode(kPos, Smi::ZoneHandle(Smi::New(1)));
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test->node_sequence()->Add(new ReturnNode(kPos, l));
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l = new LiteralNode(kPos, Smi::ZoneHandle(Smi::New(2)));
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test->node_sequence()->Add(new ReturnNode(kPos, l));
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l = new LiteralNode(kPos, Smi::ZoneHandle(Smi::New(3)));
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test->node_sequence()->Add(new ReturnNode(kPos, l));
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parsed_function->SetNodeSequence(test->node_sequence());
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parsed_function->set_instantiator(NULL);
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parsed_function->set_default_parameter_values(Array::ZoneHandle());
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parsed_function->AllocateVariables();
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bool retval;
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Isolate* isolate = Isolate::Current();
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EXPECT(isolate != NULL);
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LongJump* base = isolate->long_jump_base();
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LongJump jump;
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isolate->set_long_jump_base(&jump);
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if (setjmp(*jump.Set()) == 0) {
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// Build a stackmap table and some stackmap table entries.
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const intptr_t kStackSlotCount = 11;
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StackmapTableBuilder* stackmap_table_builder = new StackmapTableBuilder();
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EXPECT(stackmap_table_builder != NULL);
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BitmapBuilder* stack_bitmap = new BitmapBuilder();
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EXPECT(stack_bitmap != NULL);
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EXPECT_EQ(0, stack_bitmap->Length());
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stack_bitmap->Set(0, true);
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EXPECT_EQ(1, stack_bitmap->Length());
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stack_bitmap->SetLength(kStackSlotCount);
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EXPECT_EQ(kStackSlotCount, stack_bitmap->Length());
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bool expectation0[kStackSlotCount] = { true };
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for (intptr_t i = 0; i < kStackSlotCount; ++i) {
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EXPECT_EQ(expectation0[i], stack_bitmap->Get(i));
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}
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// Add a stack map entry at pc offset 0.
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stackmap_table_builder->AddEntry(0, stack_bitmap, 0);
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stack_bitmap = new BitmapBuilder();
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EXPECT(stack_bitmap != NULL);
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EXPECT_EQ(0, stack_bitmap->Length());
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stack_bitmap->Set(0, true);
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stack_bitmap->Set(1, false);
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stack_bitmap->Set(2, true);
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EXPECT_EQ(3, stack_bitmap->Length());
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stack_bitmap->SetLength(kStackSlotCount);
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EXPECT_EQ(kStackSlotCount, stack_bitmap->Length());
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bool expectation1[kStackSlotCount] = { true, false, true };
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for (intptr_t i = 0; i < kStackSlotCount; ++i) {
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EXPECT_EQ(expectation1[i], stack_bitmap->Get(i));
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}
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// Add a stack map entry at pc offset 1.
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stackmap_table_builder->AddEntry(1, stack_bitmap, 0);
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stack_bitmap = new BitmapBuilder();
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EXPECT(stack_bitmap != NULL);
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EXPECT_EQ(0, stack_bitmap->Length());
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stack_bitmap->Set(0, true);
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stack_bitmap->Set(1, false);
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stack_bitmap->Set(2, true);
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stack_bitmap->SetRange(3, 5, true);
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EXPECT_EQ(6, stack_bitmap->Length());
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stack_bitmap->SetLength(kStackSlotCount);
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EXPECT_EQ(kStackSlotCount, stack_bitmap->Length());
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bool expectation2[kStackSlotCount] =
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{ true, false, true, true, true, true };
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for (intptr_t i = 0; i < kStackSlotCount; ++i) {
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EXPECT_EQ(expectation2[i], stack_bitmap->Get(i));
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}
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// Add a stack map entry at pc offset 2.
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stackmap_table_builder->AddEntry(2, stack_bitmap, 0);
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stack_bitmap = new BitmapBuilder();
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EXPECT(stack_bitmap != NULL);
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EXPECT_EQ(0, stack_bitmap->Length());
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stack_bitmap->Set(0, true);
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stack_bitmap->Set(1, false);
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stack_bitmap->Set(2, true);
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stack_bitmap->SetRange(3, 5, true);
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stack_bitmap->SetRange(6, 9, false);
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stack_bitmap->Set(10, true);
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EXPECT_EQ(11, stack_bitmap->Length());
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stack_bitmap->SetLength(kStackSlotCount);
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EXPECT_EQ(kStackSlotCount, stack_bitmap->Length());
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bool expectation3[kStackSlotCount] =
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{ true, false, true, true, true, true, false, false,
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false, false, true };
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for (intptr_t i = 0; i < kStackSlotCount; ++i) {
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EXPECT_EQ(expectation3[i], stack_bitmap->Get(i));
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}
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// Add a stack map entry at pc offset 3.
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stackmap_table_builder->AddEntry(3, stack_bitmap, 0);
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const Error& error =
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Error::Handle(Compiler::CompileParsedFunction(*parsed_function));
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EXPECT(error.IsNull());
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const Code& code = Code::Handle(function.CurrentCode());
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const Array& stack_maps =
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Array::Handle(stackmap_table_builder->FinalizeStackmaps(code));
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code.set_stackmaps(stack_maps);
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const Array& stack_map_list = Array::Handle(code.stackmaps());
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EXPECT(!stack_map_list.IsNull());
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Stackmap& stack_map = Stackmap::Handle();
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EXPECT_EQ(4, stack_map_list.Length());
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// Validate the first stack map entry.
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stack_map ^= stack_map_list.At(0);
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EXPECT_EQ(kStackSlotCount, stack_map.Length());
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for (intptr_t i = 0; i < kStackSlotCount; ++i) {
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EXPECT_EQ(expectation0[i], stack_map.IsObject(i));
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}
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// Validate the second stack map entry.
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stack_map ^= stack_map_list.At(1);
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EXPECT_EQ(kStackSlotCount, stack_map.Length());
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for (intptr_t i = 0; i < kStackSlotCount; ++i) {
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EXPECT_EQ(expectation1[i], stack_map.IsObject(i));
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}
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// Validate the third stack map entry.
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stack_map ^= stack_map_list.At(2);
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EXPECT_EQ(kStackSlotCount, stack_map.Length());
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for (intptr_t i = 0; i < kStackSlotCount; ++i) {
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EXPECT_EQ(expectation2[i], stack_map.IsObject(i));
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}
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// Validate the fourth stack map entry.
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stack_map ^= stack_map_list.At(3);
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EXPECT_EQ(kStackSlotCount, stack_map.Length());
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for (intptr_t i = 0; i < kStackSlotCount; ++i) {
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EXPECT_EQ(expectation3[i], stack_map.IsObject(i));
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}
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retval = true;
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} else {
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retval = false;
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}
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EXPECT(retval);
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isolate->set_long_jump_base(base);
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}
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CODEGEN_TEST_RUN(StackmapCodegen, Smi::New(1))
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static void NativeFunc(Dart_NativeArguments args) {
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Dart_EnterScope();
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Dart_Handle i = Dart_GetNativeArgument(args, 0);
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Dart_Handle k = Dart_GetNativeArgument(args, 1);
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int64_t value = -1;
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EXPECT_VALID(Dart_IntegerToInt64(i, &value));
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EXPECT_EQ(10, value);
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EXPECT_VALID(Dart_IntegerToInt64(k, &value));
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EXPECT_EQ(20, value);
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Isolate::Current()->heap()->CollectAllGarbage();
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Dart_ExitScope();
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}
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static Dart_NativeFunction native_resolver(Dart_Handle name,
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int argument_count) {
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return reinterpret_cast<Dart_NativeFunction>(&NativeFunc);
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}
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TEST_CASE(StackmapGC) {
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const char* kScriptChars =
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"class A {"
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" static void func(var i, var k) native 'NativeFunc';"
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" static foo() {"
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" var i;"
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" var s1;"
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" var k;"
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" var s2;"
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" var s3;"
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" i = 10; s1 = 'abcd'; k = 20; s2 = 'B'; s3 = 'C';"
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" func(i, k);"
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" return i + k; }"
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" static int moo() {"
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" var i = A.foo();"
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" Expect.equals(30, i);"
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" }\n"
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"}\n";
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// First setup the script and compile the script.
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TestCase::LoadTestScript(kScriptChars, native_resolver);
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EXPECT(ClassFinalizer::FinalizePendingClasses());
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const String& name = String::Handle(String::New(TestCase::url()));
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const Library& lib = Library::Handle(Library::LookupLibrary(name));
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EXPECT(!lib.IsNull());
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Class& cls = Class::Handle(
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lib.LookupClass(String::Handle(Symbols::New("A"))));
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EXPECT(!cls.IsNull());
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// Now compile the two functions 'A.foo' and 'A.moo'
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String& function_moo_name = String::Handle(String::New("moo"));
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Function& function_moo =
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Function::Handle(cls.LookupStaticFunction(function_moo_name));
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EXPECT(CompilerTest::TestCompileFunction(function_moo));
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EXPECT(function_moo.HasCode());
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String& function_foo_name = String::Handle(String::New("foo"));
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Function& function_foo =
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Function::Handle(cls.LookupStaticFunction(function_foo_name));
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EXPECT(CompilerTest::TestCompileFunction(function_foo));
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EXPECT(function_foo.HasCode());
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// Build and setup a stackmap for the call to 'func' in 'A.foo' in order
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// to test the traversal of stack maps when a GC happens.
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StackmapTableBuilder* stackmap_table_builder = new StackmapTableBuilder();
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EXPECT(stackmap_table_builder != NULL);
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BitmapBuilder* stack_bitmap = new BitmapBuilder();
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EXPECT(stack_bitmap != NULL);
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stack_bitmap->Set(0, false); // var i.
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stack_bitmap->Set(1, true); // var s1.
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stack_bitmap->Set(2, false); // var k.
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stack_bitmap->Set(3, true); // var s2.
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stack_bitmap->Set(4, true); // var s3.
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const Code& code = Code::Handle(function_foo.unoptimized_code());
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// Search for the pc of the call to 'func'.
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const PcDescriptors& descriptors =
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PcDescriptors::Handle(code.pc_descriptors());
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int call_count = 0;
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for (int i = 0; i < descriptors.Length(); ++i) {
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if (descriptors.DescriptorKind(i) == PcDescriptors::kFuncCall) {
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stackmap_table_builder->AddEntry(descriptors.PC(i) - code.EntryPoint(),
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stack_bitmap,
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0);
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++call_count;
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}
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}
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// We can't easily check that we put the stackmap at the correct pc, but
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// we did if there was exactly one call seen.
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EXPECT(call_count == 1);
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const Array& stack_maps =
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Array::Handle(stackmap_table_builder->FinalizeStackmaps(code));
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code.set_stackmaps(stack_maps);
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// Now invoke 'A.moo' and it will trigger a GC when the native function
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// is called, this should then cause the stack map of function 'A.foo'
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// to be traversed and the appropriate objects visited.
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const Object& result = Object::Handle(
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DartEntry::InvokeStatic(function_foo, Object::empty_array()));
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EXPECT(!result.IsError());
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}
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} // namespace dart
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#endif // defined TARGET_ARCH_IA32 || defined(TARGET_ARCH_X64)
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