3800841285
BUG= TEST= Review URL: https://chromiumcodereview.appspot.com//9562048 git-svn-id: https://dart.googlecode.com/svn/branches/bleeding_edge/dart@4900 260f80e4-7a28-3924-810f-c04153c831b5
624 lines
20 KiB
Dart
624 lines
20 KiB
Dart
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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/**
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* A native object that is shared across isolates. This object is visible to all
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* isolates running on the same worker (either UI or background web worker).
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*
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* This is code that is intended to 'escape' the isolate boundaries in order to
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* implement the semantics of isolates in JavaScript. Without this we would have
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* been forced to implement more code (including the top-level event loop) in
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* JavaScript itself.
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*/
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_GlobalState get _globalState() native "return \$globalState;";
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set _globalState(_GlobalState val) native "\$globalState = val;";
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void _fillStatics(context) native @"""
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$globals = context.isolateStatics;
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$static_init();
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""";
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/** Global state associated with the current worker. See [globalState]. */
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// TODO(sigmund): split in multiple classes: global, thread, main-worker states?
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class _GlobalState {
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/** Next available isolate id. */
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int nextIsolateId = 0;
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/** Worker id associated with this worker. */
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int currentWorkerId = 0;
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/**
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* Next available worker id. Only used by the main worker to assign a unique
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* id to each worker created by it.
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*/
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int nextWorkerId = 1;
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/** Context for the currently running [Isolate]. */
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_IsolateContext currentContext = null;
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/** Context for the root [Isolate] that first run in this worker. */
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_IsolateContext rootContext = null;
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/** The top-level event loop. */
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_EventLoop topEventLoop;
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/** Whether this program is running in a background worker. */
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bool isWorker;
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/** Whether this program is running in a UI worker. */
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bool inWindow;
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/** Whether we support spawning workers. */
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bool supportsWorkers;
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/**
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* Whether to use web workers when implementing isolates. Set to false for
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* debugging/testing.
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*/
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bool get useWorkers() => supportsWorkers;
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/**
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* Whether to use the web-worker JSON-based message serialization protocol. By
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* default this is only used with web workers. For debugging, you can force
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* using this protocol by changing this field value to [true].
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*/
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bool get needSerialization() => useWorkers;
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/**
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* Registry of isolates. Isolates must be registered if, and only if, receive
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* ports are alive. Normally no open receive-ports means that the isolate is
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* dead, but DOM callbacks could resurrect it.
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*/
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Map<int, _IsolateContext> isolates;
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/** Reference to the main worker. */
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_MainWorker mainWorker;
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/** Registry of active workers. Only used in the main worker. */
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Map<int, Dynamic> workers;
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_GlobalState() {
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topEventLoop = new _EventLoop();
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isolates = {};
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workers = {};
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mainWorker = new _MainWorker();
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_nativeInit();
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}
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void _nativeInit() native @"""
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this.isWorker = typeof ($globalThis['importScripts']) != 'undefined';
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this.inWindow = typeof(window) !== 'undefined';
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this.supportsWorkers = this.isWorker ||
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((typeof $globalThis['Worker']) != 'undefined');
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if (this.isWorker) {
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$globalThis.onmessage = function (e) {
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_IsolateNatives._processWorkerMessage(this.mainWorker, e);
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};
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}
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""" {
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// Declare that the native code has a dependency on this fn.
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_IsolateNatives._processWorkerMessage(null, null);
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}
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/**
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* Close the worker running this code, called when there is nothing else to
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* run.
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*/
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void closeWorker() {
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if (isWorker) {
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if (!isolates.isEmpty()) return;
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mainWorker.postMessage(
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_serializeMessage({'command': 'close'}));
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} else if (isolates.containsKey(rootContext.id) && workers.isEmpty() &&
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!supportsWorkers && !inWindow) {
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// This should only trigger when running on the command-line.
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// We don't want this check to execute in the browser where the isolate
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// might still be alive due to DOM callbacks.
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throw new Exception("Program exited with open ReceivePorts.");
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}
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}
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}
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/** Context information tracked for each isolate. */
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class _IsolateContext {
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/** Current isolate id. */
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int id;
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/** Registry of receive ports currently active on this isolate. */
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Map<int, ReceivePort> ports;
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/** Holds isolate globals (statics and top-level properties). */
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var isolateStatics; // native object containing all globals of an isolate.
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_IsolateContext() {
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id = _globalState.nextIsolateId++;
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ports = {};
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initGlobals();
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}
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// these are filled lazily the first time the isolate starts running.
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void initGlobals() native 'this.isolateStatics = {};';
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/**
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* Run [code] in the context of the isolate represented by [this]. Note this
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* is called from JavaScript (see $wrap_call in corejs.dart).
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*/
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void eval(Function code) {
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var old = _globalState.currentContext;
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_globalState.currentContext = this;
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this._setGlobals();
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var result = null;
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try {
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result = code();
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} finally {
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_globalState.currentContext = old;
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if (old != null) old._setGlobals();
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}
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return result;
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}
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void _setGlobals() native @'$globals = this.isolateStatics;';
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/** Lookup a port registered for this isolate. */
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ReceivePort lookup(int id) => ports[id];
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/** Register a port on this isolate. */
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void register(int portId, ReceivePort port) {
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if (ports.containsKey(portId)) {
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throw new Exception("Registry: ports must be registered only once.");
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}
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ports[portId] = port;
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_globalState.isolates[id] = this; // indicate this isolate is active
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}
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/** Unregister a port on this isolate. */
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void unregister(int portId) {
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ports.remove(portId);
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if (ports.isEmpty()) {
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_globalState.isolates.remove(id); // indicate this isolate is not active
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}
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}
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}
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/** Represent the event loop on a javascript thread (DOM or worker). */
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class _EventLoop {
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Queue<_IsolateEvent> events;
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_EventLoop() : events = new Queue<_IsolateEvent>();
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void enqueue(isolate, fn, msg) {
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events.addLast(new _IsolateEvent(isolate, fn, msg));
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}
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_IsolateEvent dequeue() {
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if (events.isEmpty()) return null;
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return events.removeFirst();
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}
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/** Process a single event, if any. */
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bool runIteration() {
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final event = dequeue();
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if (event == null) {
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_globalState.closeWorker();
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return false;
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}
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event.process();
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return true;
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}
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/** Function equivalent to [:window.setTimeout:] when available, or null. */
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static Function _wrapSetTimeout() native """
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return typeof window != 'undefined' ?
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function(a, b) { window.setTimeout(a, b); } : undefined;
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""";
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/**
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* Runs multiple iterations of the run-loop. If possible, each iteration is
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* run asynchronously.
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*/
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void _runHelper() {
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final setTimeout = _wrapSetTimeout();
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if (setTimeout != null) {
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// Run each iteration from the browser's top event loop.
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void next() {
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if (!runIteration()) return;
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setTimeout(next, 0);
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}
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next();
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} else {
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// Run synchronously until no more iterations are available.
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while (runIteration()) {}
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}
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}
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/**
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* Call [_runHelper] but ensure that worker exceptions are propragated. Note
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* this is called from JavaScript (see $wrap_call in corejs.dart).
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*/
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void run() {
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if (!_globalState.isWorker) {
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_runHelper();
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} else {
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try {
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_runHelper();
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} catch(var e, var trace) {
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_globalState.mainWorker.postMessage(_serializeMessage(
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{'command': 'error', 'msg': '$e\n$trace' }));
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}
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}
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}
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}
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/** An event in the top-level event queue. */
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class _IsolateEvent {
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_IsolateContext isolate;
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Function fn;
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String message;
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_IsolateEvent(this.isolate, this.fn, this.message);
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void process() {
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isolate.eval(fn);
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}
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}
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/** Default worker. */
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class _MainWorker {
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int id = 0;
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void postMessage(msg) native @"$globalThis.postMessage(msg);";
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void terminate() {}
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}
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/**
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* A web worker. This type is also defined in 'dart:dom', but we define it here
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* to avoid introducing a dependency from corelib to dom. This definition uses a
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* 'hidden' type (* prefix on the native name) to enforce that the type is
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* defined dynamically only when web workers are actually available.
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*/
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class _Worker native "*Worker" {
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get id() native "return this.id;";
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void set id(i) native "this.id = i;";
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void set onmessage(f) native "this.onmessage = f;";
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void postMessage(msg) native "return this.postMessage(msg);";
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}
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final String _SPAWNED_SIGNAL = "spawned";
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class _IsolateNatives {
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/** JavaScript-specific implementation to spawn an isolate. */
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static Future<SendPort> spawn(Isolate isolate, bool isLight) {
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Completer<SendPort> completer = new Completer<SendPort>();
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ReceivePort port = new ReceivePort.singleShot();
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port.receive((msg, SendPort replyPort) {
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assert(msg == _SPAWNED_SIGNAL);
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completer.complete(replyPort);
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});
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// TODO(floitsch): throw exception if isolate's class doesn't have a
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// default constructor.
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if (_globalState.useWorkers && !isLight) {
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_startWorker(isolate, port.toSendPort());
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} else {
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_startNonWorker(isolate, port.toSendPort());
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}
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return completer.future;
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}
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static SendPort _startWorker(Isolate runnable, SendPort replyPort) {
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var factoryName = _getJSConstructorName(runnable);
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if (_globalState.isWorker) {
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_globalState.mainWorker.postMessage(_serializeMessage({
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'command': 'spawn-worker',
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'factoryName': factoryName,
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'replyPort': _serializeMessage(replyPort)}));
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} else {
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_spawnWorker(factoryName, _serializeMessage(replyPort));
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}
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}
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/**
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* The src url for the script tag that loaded this code. Used to create
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* JavaScript workers.
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*/
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static String get _thisScript() {
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if (_thisScriptCache == null) {
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_thisScriptCache = _computeThisScript();
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}
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return _thisScriptCache;
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}
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static String _thisScriptCache;
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// TODO(sigmund): fix - this code should be run synchronously when loading the
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// script. Running lazily on DOMContentLoaded will yield incorrect results.
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static String _computeThisScript() native @"""
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if (!$globalState.supportsWorkers || $globalState.isWorker) return null;
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// TODO(5334778): Find a cross-platform non-brittle way of getting the
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// currently running script.
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var scripts = document.getElementsByTagName('script');
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// The scripts variable only contains the scripts that have already been
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// executed. The last one is the currently running script.
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var script = scripts[scripts.length - 1];
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var src = script && script.src;
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if (!src) {
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// TODO()
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src = "FIXME:5407062" + "_" + Math.random().toString();
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if (script) script.src = src;
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}
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return src;
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""";
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/** Starts a new worker with the given URL. */
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static _Worker _newWorker(url) native "return new Worker(url);";
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/**
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* Spawns an isolate in a worker. [factoryName] is the Javascript constructor
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* name for the isolate entry point class.
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*/
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static void _spawnWorker(factoryName, serializedReplyPort) {
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final worker = _newWorker(_thisScript);
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worker.onmessage = (e) { _processWorkerMessage(worker, e); };
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var workerId = _globalState.nextWorkerId++;
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// We also store the id on the worker itself so that we can unregister it.
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worker.id = workerId;
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_globalState.workers[workerId] = worker;
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worker.postMessage(_serializeMessage({
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'command': 'start',
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'id': workerId,
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'replyTo': serializedReplyPort,
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'factoryName': factoryName }));
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}
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/**
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* Assume that [e] is a browser message event and extract its message data.
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* We don't import the dom explicitly so, when workers are disabled, this
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* library can also run on top of nodejs.
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*/
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static _getEventData(e) native "return e.data";
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/**
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* Process messages on a worker, either to control the worker instance or to
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* pass messages along to the isolate running in the worker.
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*/
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static void _processWorkerMessage(sender, e) {
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var msg = _deserializeMessage(_getEventData(e));
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switch (msg['command']) {
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// TODO(sigmund): delete after we migrate to the new API
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case 'start':
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_globalState.currentWorkerId = msg['id'];
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var runnerObject =
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_allocate(_getJSConstructorFromName(msg['factoryName']));
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var serializedReplyTo = msg['replyTo'];
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_globalState.topEventLoop.enqueue(new _IsolateContext(), function() {
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var replyTo = _deserializeMessage(serializedReplyTo);
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_startIsolate(runnerObject, replyTo);
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}, 'worker-start');
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_globalState.topEventLoop.run();
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break;
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case 'start2':
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_globalState.currentWorkerId = msg['id'];
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Function entryPoint = _getJSFunctionFromName(msg['functionName']);
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var replyTo = _deserializeMessage(msg['replyTo']);
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_globalState.topEventLoop.enqueue(new _IsolateContext(), function() {
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_startIsolate2(entryPoint, replyTo);
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}, 'worker-start');
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_globalState.topEventLoop.run();
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break;
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// TODO(sigmund): delete after we migrate to the new API
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case 'spawn-worker':
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_spawnWorker(msg['factoryName'], msg['replyPort']);
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break;
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case 'spawn-worker2':
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_spawnWorker2(msg['functionName'], msg['uri'], msg['replyPort']);
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break;
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case 'message':
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msg['port'].send(msg['msg'], msg['replyTo']);
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_globalState.topEventLoop.run();
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break;
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case 'close':
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_log("Closing Worker");
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_globalState.workers.remove(sender.id);
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sender.terminate();
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_globalState.topEventLoop.run();
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break;
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case 'log':
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_log(msg['msg']);
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break;
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case 'print':
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if (_globalState.isWorker) {
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_globalState.mainWorker.postMessage(
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_serializeMessage({'command': 'print', 'msg': msg}));
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} else {
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print(msg['msg']);
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}
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break;
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case 'error':
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throw msg['msg'];
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}
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}
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/** Log a message, forwarding to the main worker if appropriate. */
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static _log(msg) {
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if (_globalState.isWorker) {
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_globalState.mainWorker.postMessage(
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_serializeMessage({'command': 'log', 'msg': msg }));
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} else {
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try {
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_consoleLog(msg);
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} catch(e, trace) {
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throw new Exception(trace);
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}
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}
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}
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static void _consoleLog(msg) native "\$globalThis.console.log(msg);";
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/**
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* Extract the constructor of runnable, so it can be allocated in another
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* isolate.
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*/
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static var _getJSConstructor(Isolate runnable) native """
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return runnable.constructor;
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""";
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/** Extract the constructor name of a runnable */
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// TODO(sigmund): find a browser-generic way to support this.
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static var _getJSConstructorName(Isolate runnable) native """
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return runnable.constructor.name;
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""";
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/** Find a constructor given its name. */
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static var _getJSConstructorFromName(String factoryName) native """
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return \$globalThis[factoryName];
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""";
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static var _getJSFunctionFromName(String functionName) native """
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return \$globalThis[functionName];
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""";
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/**
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* Get a string name for the function, if possible. The result for
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* anonymous functions is browser-dependent -- it may be "" or "anonymous"
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* but you should probably not count on this.
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*/
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static String _getJSFunctionName(Function f)
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// Comments on the code, outside of the string so they won't bulk up
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// the native output:
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//
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// Are we in a browser that implements the non-standard but
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// oh-so-convenient function .name property? If not, parse the name
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// out of toString().
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//
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// When there is a match, our capture is element 1 of the results list.
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// If there is no match, match() returns null; we || this to a list
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// whose element 1 is null so everything lines up without error.
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//
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// TODO(eub): remove the toString workaround by attaching names to
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// functions where they could be needed. For a simple
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// conservative approximation of "needed", see Siggi's option (c)
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// in discussion on the CL, 9416119.
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native @"""
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if (typeof(f.name) === 'undefined') {
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return (f.toString().match(/function (.+)\(/) || [, null])[1];
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} else {
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return f.name || null;
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}
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""";
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/** Create a new JavaScript object instance given its constructor. */
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static var _allocate(var ctor) native "return new ctor();";
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/** Starts a non-worker isolate. */
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static SendPort _startNonWorker(Isolate runnable, SendPort replyTo) {
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// Spawn a new isolate and create the receive port in it.
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final spawned = new _IsolateContext();
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// Instead of just running the provided runnable, we create a
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// new cloned instance of it with a fresh state in the spawned
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// isolate. This way, we do not get cross-isolate references
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// through the runnable.
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final ctor = _getJSConstructor(runnable);
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_globalState.topEventLoop.enqueue(spawned, function() {
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_startIsolate(_allocate(ctor), replyTo);
|
|
}, 'nonworker start');
|
|
}
|
|
|
|
/** Given a ready-to-start runnable, start running it. */
|
|
static void _startIsolate(Isolate isolate, SendPort replyTo) {
|
|
_fillStatics(_globalState.currentContext);
|
|
ReceivePort port = new ReceivePort();
|
|
replyTo.send(_SPAWNED_SIGNAL, port.toSendPort());
|
|
isolate._run(port);
|
|
}
|
|
|
|
// TODO(sigmund): clean up above, after we make the new API the default:
|
|
|
|
static _spawn2(String functionName, String uri, bool isLight) {
|
|
Completer<SendPort> completer = new Completer<SendPort>();
|
|
ReceivePort port = new ReceivePort.singleShot();
|
|
port.receive((msg, SendPort replyPort) {
|
|
assert(msg == _SPAWNED_SIGNAL);
|
|
completer.complete(replyPort);
|
|
});
|
|
|
|
SendPort signalReply = port.toSendPort();
|
|
|
|
if (_globalState.useWorkers && !isLight) {
|
|
_startWorker2(functionName, uri, signalReply);
|
|
} else {
|
|
_startNonWorker2(functionName, uri, signalReply);
|
|
}
|
|
return new _BufferingSendPort(
|
|
_globalState.currentContext.id, completer.future);
|
|
}
|
|
|
|
static SendPort _startWorker2(
|
|
String functionName, String uri, SendPort replyPort) {
|
|
if (_globalState.isWorker) {
|
|
_globalState.mainWorker.postMessage(_serializeMessage({
|
|
'command': 'spawn-worker2',
|
|
'functionName': functionName,
|
|
'uri': uri,
|
|
'replyPort': replyPort}));
|
|
} else {
|
|
_spawnWorker2(functionName, uri, replyPort);
|
|
}
|
|
}
|
|
|
|
static SendPort _startNonWorker2(
|
|
String functionName, String uri, SendPort replyPort) {
|
|
// TODO(eub): support IE9 using an iframe -- Dart issue 1702.
|
|
if (uri != null) throw new UnsupportedOperationException(
|
|
"Currently spawnUri is not supported without web workers.");
|
|
_globalState.topEventLoop.enqueue(new _IsolateContext(), function() {
|
|
final func = _getJSFunctionFromName(functionName);
|
|
_startIsolate2(func, replyPort);
|
|
}, 'nonworker start');
|
|
}
|
|
|
|
static void _startIsolate2(Function topLevel, SendPort replyTo) {
|
|
_fillStatics(_globalState.currentContext);
|
|
_port = new ReceivePort();
|
|
replyTo.send(_SPAWNED_SIGNAL, port.toSendPort());
|
|
topLevel();
|
|
}
|
|
|
|
/**
|
|
* Spawns an isolate in a worker. [factoryName] is the Javascript constructor
|
|
* name for the isolate entry point class.
|
|
*/
|
|
static void _spawnWorker2(functionName, uri, replyPort) {
|
|
if (functionName == null) functionName = 'main';
|
|
if (uri == null) uri = _thisScript;
|
|
if (!(new Uri.fromString(uri).isAbsolute())) {
|
|
// The constructor of dom workers requires an absolute URL. If we use a
|
|
// relative path we will get a DOM exception.
|
|
String prefix = _thisScript.substring(0, _thisScript.lastIndexOf('/'));
|
|
uri = "$prefix/$uri";
|
|
}
|
|
final worker = _newWorker(uri);
|
|
worker.onmessage = (e) { _processWorkerMessage(worker, e); };
|
|
var workerId = _globalState.nextWorkerId++;
|
|
// We also store the id on the worker itself so that we can unregister it.
|
|
worker.id = workerId;
|
|
_globalState.workers[workerId] = worker;
|
|
worker.postMessage(_serializeMessage({
|
|
'command': 'start2',
|
|
'id': workerId,
|
|
// Note: we serialize replyPort twice because the child worker needs to
|
|
// first deserialize the worker id, before it can correctly deserialize
|
|
// the port (port deserialization is sensitive to what is the current
|
|
// workerId).
|
|
'replyTo': _serializeMessage(replyPort),
|
|
'functionName': functionName }));
|
|
}
|
|
}
|