40e18905f2
Closes https://github.com/dart-lang/sdk/pull/49478 TEST=Manual GitOrigin-RevId: f4c9c6869dfe73639295e86574a021523b3d374d Change-Id: I134a97caed4eec59d70e9cbca16b7e9a472cf2c1 Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/251902 Reviewed-by: Michael Thomsen <mit@google.com> Commit-Queue: Alexander Thomas <athom@google.com> Reviewed-by: Aske Simon Christensen <askesc@google.com> Reviewed-by: Kevin Chisholm <kevinjchisholm@google.com> Reviewed-by: Alexander Thomas <athom@google.com>
948 lines
35 KiB
Dart
948 lines
35 KiB
Dart
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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part of dart.async;
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// -------------------------------------------------------------------
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// Controller for creating and adding events to a stream.
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// -------------------------------------------------------------------
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/// Type of a stream controller's `onListen`, `onPause` and `onResume` callbacks.
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typedef void ControllerCallback();
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/// Type of stream controller `onCancel` callbacks.
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typedef FutureOr<void> ControllerCancelCallback();
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/// A controller with the stream it controls.
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///
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/// This controller allows sending data, error and done events on
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/// its [stream].
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///
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/// This class can be used to create a simple stream that others
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/// can listen on, and to push events to that stream.
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///
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/// It's possible to check whether the stream is paused or not, and whether
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/// it has subscribers or not, as well as getting a callback when either of
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/// these change.
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///
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/// Example:
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/// ```dart
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/// final streamController = StreamController(
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/// onPause: () => print('Paused'),
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/// onResume: () => print('Resumed'),
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/// onCancel: () => print('Cancelled'),
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/// onListen: () => print('Listens'),
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/// );
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///
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/// streamController.stream.listen(
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/// (event) => print('Event: $event'),
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/// onDone: () => print('Done'),
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/// onError: (error) => print(error),
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/// );
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/// ```
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/// To check whether there is a subscriber on the stream, use [hasListener].
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/// ```dart continued
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/// var hasListener = streamController.hasListener; // true
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/// ```
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/// To send data events to the stream, use [add] or [addStream].
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/// ```dart continued
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/// streamController.add(999);
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/// final stream = Stream<int>.periodic(
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/// const Duration(milliseconds: 200), (count) => count * count).take(4);
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/// await streamController.addStream(stream);
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/// ```
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/// To send an error event to the stream, use [addError] or [addStream].
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/// ```dart continued
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/// streamController.addError(Exception('Issue 101'));
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/// await streamController.addStream(Stream.error(Exception('Issue 404')));
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/// ```
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/// To check whether the stream is closed, use [isClosed].
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/// ```dart continued
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/// var isClosed = streamController.isClosed; // false
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/// ```
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/// To close the stream, use [close].
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/// ```dart continued
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/// await streamController.close();
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/// isClosed = streamController.isClosed; // true
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/// ```
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abstract class StreamController<T> implements StreamSink<T> {
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/// The stream that this controller is controlling.
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Stream<T> get stream;
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/// A controller with a [stream] that supports only one single subscriber.
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///
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/// If [sync] is true, the returned stream controller is a
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/// [SynchronousStreamController], and must be used with the care
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/// and attention necessary to not break the [Stream] contract. If in doubt,
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/// use the non-sync version.
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///
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/// Using an asynchronous controller will never give the wrong
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/// behavior, but using a synchronous controller incorrectly can cause
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/// otherwise correct programs to break.
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///
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/// A synchronous controller is only intended for optimizing event
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/// propagation when one asynchronous event immediately triggers another.
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/// It should not be used unless the calls to [add] or [addError]
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/// are guaranteed to occur in places where it won't break `Stream` invariants.
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///
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/// Use synchronous controllers only to forward (potentially transformed)
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/// events from another stream or a future.
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///
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/// A Stream should be inert until a subscriber starts listening on it (using
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/// the [onListen] callback to start producing events). Streams should not
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/// leak resources (like websockets) when no user ever listens on the stream.
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///
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/// The controller buffers all incoming events until a subscriber is
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/// registered, but this feature should only be used in rare circumstances.
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///
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/// The [onPause] function is called when the stream becomes
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/// paused. [onResume] is called when the stream resumed.
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///
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/// The [onListen] callback is called when the stream
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/// receives its listener and [onCancel] when the listener ends
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/// its subscription. If [onCancel] needs to perform an asynchronous operation,
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/// [onCancel] should return a future that completes when the cancel operation
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/// is done.
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///
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/// If the stream is canceled before the controller needs data the
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/// [onResume] call might not be executed.
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factory StreamController(
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{void onListen()?,
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void onPause()?,
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void onResume()?,
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FutureOr<void> onCancel()?,
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bool sync = false}) {
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return sync
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? _SyncStreamController<T>(onListen, onPause, onResume, onCancel)
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: _AsyncStreamController<T>(onListen, onPause, onResume, onCancel);
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}
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/// A controller where [stream] can be listened to more than once.
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///
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/// The [Stream] returned by [stream] is a broadcast stream.
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/// It can be listened to more than once.
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///
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/// A Stream should be inert until a subscriber starts listening on it (using
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/// the [onListen] callback to start producing events). Streams should not
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/// leak resources (like websockets) when no user ever listens on the stream.
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///
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/// Broadcast streams do not buffer events when there is no listener.
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///
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/// The controller distributes any events to all currently subscribed
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/// listeners at the time when [add], [addError] or [close] is called.
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/// It is not allowed to call `add`, `addError`, or `close` before a previous
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/// call has returned. The controller does not have any internal queue of
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/// events, and if there are no listeners at the time the event is added,
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/// it will just be dropped, or, if it is an error, be reported as uncaught.
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///
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/// Each listener subscription is handled independently,
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/// and if one pauses, only the pausing listener is affected.
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/// A paused listener will buffer events internally until unpaused or canceled.
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///
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/// If [sync] is true, events may be fired directly by the stream's
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/// subscriptions during an [add], [addError] or [close] call.
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/// The returned stream controller is a [SynchronousStreamController],
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/// and must be used with the care and attention necessary to not break
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/// the [Stream] contract.
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/// See [Completer.sync] for some explanations on when a synchronous
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/// dispatching can be used.
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/// If in doubt, keep the controller non-sync.
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///
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/// If [sync] is false, the event will always be fired at a later time,
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/// after the code adding the event has completed.
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/// In that case, no guarantees are given with regard to when
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/// multiple listeners get the events, except that each listener will get
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/// all events in the correct order. Each subscription handles the events
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/// individually.
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/// If two events are sent on an async controller with two listeners,
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/// one of the listeners may get both events
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/// before the other listener gets any.
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/// A listener must be subscribed both when the event is initiated
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/// (that is, when [add] is called)
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/// and when the event is later delivered,
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/// in order to receive the event.
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///
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/// The [onListen] callback is called when the first listener is subscribed,
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/// and the [onCancel] is called when there are no longer any active listeners.
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/// If a listener is added again later, after the [onCancel] was called,
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/// the [onListen] will be called again.
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factory StreamController.broadcast(
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{void onListen()?, void onCancel()?, bool sync = false}) {
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return sync
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? _SyncBroadcastStreamController<T>(onListen, onCancel)
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: _AsyncBroadcastStreamController<T>(onListen, onCancel);
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}
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/// The callback which is called when the stream is listened to.
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///
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/// May be set to `null`, in which case no callback will happen.
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abstract void Function()? onListen;
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/// The callback which is called when the stream is paused.
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///
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/// May be set to `null`, in which case no callback will happen.
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///
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/// Pause related callbacks are not supported on broadcast stream controllers.
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abstract void Function()? onPause;
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/// The callback which is called when the stream is resumed.
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///
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/// May be set to `null`, in which case no callback will happen.
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///
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/// Pause related callbacks are not supported on broadcast stream controllers.
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abstract void Function()? onResume;
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/// The callback which is called when the stream is canceled.
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///
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/// May be set to `null`, in which case no callback will happen.
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abstract FutureOr<void> Function()? onCancel;
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/// Returns a view of this object that only exposes the [StreamSink] interface.
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StreamSink<T> get sink;
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/// Whether the stream controller is closed for adding more events.
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///
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/// The controller becomes closed by calling the [close] method.
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/// New events cannot be added, by calling [add] or [addError],
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/// to a closed controller.
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///
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/// If the controller is closed,
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/// the "done" event might not have been delivered yet,
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/// but it has been scheduled, and it is too late to add more events.
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bool get isClosed;
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/// Whether the subscription would need to buffer events.
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///
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/// This is the case if the controller's stream has a listener and it is
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/// paused, or if it has not received a listener yet. In that case, the
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/// controller is considered paused as well.
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///
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/// A broadcast stream controller is never considered paused. It always
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/// forwards its events to all uncanceled subscriptions, if any,
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/// and let the subscriptions handle their own pausing and buffering.
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bool get isPaused;
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/// Whether there is a subscriber on the [Stream].
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bool get hasListener;
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/// Sends a data [event].
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///
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/// Listeners receive this event in a later microtask.
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///
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/// Note that a synchronous controller (created by passing true to the `sync`
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/// parameter of the `StreamController` constructor) delivers events
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/// immediately. Since this behavior violates the contract mentioned here,
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/// synchronous controllers should only be used as described in the
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/// documentation to ensure that the delivered events always *appear* as if
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/// they were delivered in a separate microtask.
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void add(T event);
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/// Sends or enqueues an error event.
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///
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/// Listeners receive this event at a later microtask. This behavior can be
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/// overridden by using `sync` controllers. Note, however, that sync
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/// controllers have to satisfy the preconditions mentioned in the
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/// documentation of the constructors.
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void addError(Object error, [StackTrace? stackTrace]);
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/// Closes the stream.
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///
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/// No further events can be added to a closed stream.
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///
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/// The returned future is the same future provided by [done].
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/// It is completed when the stream listeners is done sending events,
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/// This happens either when the done event has been sent,
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/// or when the subscriber on a single-subscription stream is canceled.
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///
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/// A broadcast stream controller will send the done event
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/// even if listeners are paused, so some broadcast events may not have been
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/// received yet when the returned future completes.
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///
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/// If no one listens to a non-broadcast stream,
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/// or the listener pauses and never resumes,
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/// the done event will not be sent and this future will never complete.
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Future close();
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/// A future which is completed when the stream controller is done
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/// sending events.
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///
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/// This happens either when the done event has been sent, or if the
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/// subscriber on a single-subscription stream is canceled.
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///
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/// A broadcast stream controller will send the done event
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/// even if listeners are paused, so some broadcast events may not have been
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/// received yet when the returned future completes.
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///
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/// If there is no listener on a non-broadcast stream,
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/// or the listener pauses and never resumes,
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/// the done event will not be sent and this future will never complete.
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Future get done;
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/// Receives events from [source] and puts them into this controller's stream.
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///
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/// Returns a future which completes when the source stream is done.
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///
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/// Events must not be added directly to this controller using [add],
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/// [addError], [close] or [addStream], until the returned future
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/// is complete.
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///
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/// Data and error events are forwarded to this controller's stream. A done
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/// event on the source will end the `addStream` operation and complete the
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/// returned future.
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///
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/// If [cancelOnError] is `true`, only the first error on [source] is
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/// forwarded to the controller's stream, and the `addStream` ends
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/// after this. If [cancelOnError] is false, all errors are forwarded
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/// and only a done event will end the `addStream`.
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/// If [cancelOnError] is omitted or `null`, it defaults to `false`.
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Future addStream(Stream<T> source, {bool? cancelOnError});
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}
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/// A stream controller that delivers its events synchronously.
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///
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/// A synchronous stream controller is intended for cases where
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/// an already asynchronous event triggers an event on a stream.
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///
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/// Instead of adding the event to the stream in a later microtask,
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/// causing extra latency, the event is instead fired immediately by the
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/// synchronous stream controller, as if the stream event was
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/// the current event or microtask.
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///
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/// The synchronous stream controller can be used to break the contract
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/// on [Stream], and it must be used carefully to avoid doing so.
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///
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/// The only advantage to using a [SynchronousStreamController] over a
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/// normal [StreamController] is the improved latency.
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/// Only use the synchronous version if the improvement is significant,
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/// and if its use is safe. Otherwise just use a normal stream controller,
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/// which will always have the correct behavior for a [Stream], and won't
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/// accidentally break other code.
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///
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/// Adding events to a synchronous controller should only happen as the
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/// very last part of the handling of the original event.
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/// At that point, adding an event to the stream is equivalent to
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/// returning to the event loop and adding the event in the next microtask.
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///
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/// Each listener callback will be run as if it was a top-level event
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/// or microtask. This means that if it throws, the error will be reported as
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/// uncaught as soon as possible.
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/// This is one reason to add the event as the last thing in the original event
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/// handler – any action done after adding the event will delay the report of
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/// errors in the event listener callbacks.
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///
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/// If an event is added in a setting that isn't known to be another event,
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/// it may cause the stream's listener to get that event before the listener
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/// is ready to handle it. We promise that after calling [Stream.listen],
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/// you won't get any events until the code doing the listen has completed.
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/// Calling [add] in response to a function call of unknown origin may break
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/// that promise.
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///
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/// An [onListen] callback from the controller is *not* an asynchronous event,
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/// and adding events to the controller in the `onListen` callback is always
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/// wrong. The events will be delivered before the listener has even received
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/// the subscription yet.
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///
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/// The synchronous broadcast stream controller also has a restrictions that a
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/// normal stream controller does not:
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/// The [add], [addError], [close] and [addStream] methods *must not* be
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/// called while an event is being delivered.
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/// That is, if a callback on a subscription on the controller's stream causes
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/// a call to any of the functions above, the call will fail.
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/// A broadcast stream may have more than one listener, and if an
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/// event is added synchronously while another is being also in the process
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/// of being added, the latter event might reach some listeners before
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/// the former. To prevent that, an event cannot be added while a previous
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/// event is being fired.
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/// This guarantees that an event is fully delivered when the
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/// first [add], [addError] or [close] returns,
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/// and further events will be delivered in the correct order.
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///
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/// This still only guarantees that the event is delivered to the subscription.
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/// If the subscription is paused, the actual callback may still happen later,
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/// and the event will instead be buffered by the subscription.
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/// Barring pausing, and the following buffered events that haven't been
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/// delivered yet, callbacks will be called synchronously when an event is added.
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///
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/// Adding an event to a synchronous non-broadcast stream controller while
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/// another event is in progress may cause the second event to be delayed
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/// and not be delivered synchronously, and until that event is delivered,
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/// the controller will not act synchronously.
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abstract class SynchronousStreamController<T> implements StreamController<T> {
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/// Adds event to the controller's stream.
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///
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/// As [StreamController.add], but must not be called while an event is
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/// being added by [add], [addError] or [close].
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void add(T data);
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/// Adds error to the controller's stream.
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///
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/// As [StreamController.addError], but must not be called while an event is
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/// being added by [add], [addError] or [close].
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void addError(Object error, [StackTrace? stackTrace]);
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/// Closes the controller's stream.
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///
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/// As [StreamController.close], but must not be called while an event is
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/// being added by [add], [addError] or [close].
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Future close();
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}
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abstract class _StreamControllerLifecycle<T> {
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StreamSubscription<T> _subscribe(void onData(T data)?, Function? onError,
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void onDone()?, bool cancelOnError);
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void _recordPause(StreamSubscription<T> subscription) {}
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void _recordResume(StreamSubscription<T> subscription) {}
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Future<void>? _recordCancel(StreamSubscription<T> subscription) => null;
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}
|
||
|
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// Base type for implementations of stream controllers.
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||
abstract class _StreamControllerBase<T>
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||
implements
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StreamController<T>,
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_StreamControllerLifecycle<T>,
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_EventSink<T>,
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_EventDispatch<T> {}
|
||
|
||
/// Default implementation of [StreamController].
|
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///
|
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/// Controls a stream that only supports a single controller.
|
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abstract class _StreamController<T> implements _StreamControllerBase<T> {
|
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// The states are bit-flags. More than one can be set at a time.
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//
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// The "subscription state" goes through the states:
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// initial -> subscribed -> canceled.
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// These are mutually exclusive.
|
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// The "closed" state records whether the [close] method has been called
|
||
// on the controller. This can be done at any time. If done before
|
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// subscription, the done event is queued. If done after cancel, the done
|
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// event is ignored (just as any other event after a cancel).
|
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/// The controller is in its initial state with no subscription.
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static const int _STATE_INITIAL = 0;
|
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|
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/// The controller has a subscription, but hasn't been closed or canceled.
|
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///
|
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/// Keep in sync with
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/// runtime/vm/stack_trace.cc:kStreamController_StateSubscribed.
|
||
static const int _STATE_SUBSCRIBED = 1;
|
||
|
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/// The subscription is canceled.
|
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static const int _STATE_CANCELED = 2;
|
||
|
||
/// Mask for the subscription state.
|
||
static const int _STATE_SUBSCRIPTION_MASK = 3;
|
||
|
||
// The following state relate to the controller, not the subscription.
|
||
// If closed, adding more events is not allowed.
|
||
// If executing an [addStream], new events are not allowed either, but will
|
||
// be added by the stream.
|
||
|
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/// The controller is closed due to calling [close].
|
||
///
|
||
/// When the stream is closed, you can neither add new events nor add new
|
||
/// listeners.
|
||
static const int _STATE_CLOSED = 4;
|
||
|
||
/// The controller is in the middle of an [addStream] operation.
|
||
///
|
||
/// While adding events from a stream, no new events can be added directly
|
||
/// on the controller.
|
||
static const int _STATE_ADDSTREAM = 8;
|
||
|
||
/// Field containing different data depending on the current subscription
|
||
/// state.
|
||
///
|
||
/// If [_state] is [_STATE_INITIAL], the field may contain a [_PendingEvents]
|
||
/// for events added to the controller before a subscription.
|
||
///
|
||
/// While [_state] is [_STATE_SUBSCRIBED], the field contains the subscription.
|
||
///
|
||
/// When [_state] is [_STATE_CANCELED] the field is currently not used,
|
||
/// and will contain `null`.
|
||
@pragma("vm:entry-point")
|
||
Object? _varData;
|
||
|
||
/// Current state of the controller.
|
||
@pragma("vm:entry-point")
|
||
int _state = _STATE_INITIAL;
|
||
|
||
/// Future completed when the stream sends its last event.
|
||
///
|
||
/// This is also the future returned by [close].
|
||
// TODO(lrn): Could this be stored in the varData field too, if it's not
|
||
// accessed until the call to "close"? Then we need to special case if it's
|
||
// accessed earlier, or if close is called before subscribing.
|
||
_Future<void>? _doneFuture;
|
||
|
||
void Function()? onListen;
|
||
void Function()? onPause;
|
||
void Function()? onResume;
|
||
FutureOr<void> Function()? onCancel;
|
||
|
||
_StreamController(this.onListen, this.onPause, this.onResume, this.onCancel);
|
||
|
||
// Return a new stream every time. The streams are equal, but not identical.
|
||
Stream<T> get stream => _ControllerStream<T>(this);
|
||
|
||
/// Returns a view of this object that only exposes the [StreamSink] interface.
|
||
StreamSink<T> get sink => _StreamSinkWrapper<T>(this);
|
||
|
||
/// Whether a listener has existed and been canceled.
|
||
///
|
||
/// After this, adding more events will be ignored.
|
||
bool get _isCanceled => (_state & _STATE_CANCELED) != 0;
|
||
|
||
/// Whether there is an active listener.
|
||
bool get hasListener => (_state & _STATE_SUBSCRIBED) != 0;
|
||
|
||
/// Whether there has not been a listener yet.
|
||
bool get _isInitialState =>
|
||
(_state & _STATE_SUBSCRIPTION_MASK) == _STATE_INITIAL;
|
||
|
||
bool get isClosed => (_state & _STATE_CLOSED) != 0;
|
||
|
||
bool get isPaused =>
|
||
hasListener ? _subscription._isInputPaused : !_isCanceled;
|
||
|
||
bool get _isAddingStream => (_state & _STATE_ADDSTREAM) != 0;
|
||
|
||
/// New events may not be added after close, or during addStream.
|
||
bool get _mayAddEvent => (_state < _STATE_CLOSED);
|
||
|
||
// Returns the pending events.
|
||
// Pending events are events added before a subscription exists.
|
||
// They are added to the subscription when it is created.
|
||
// Pending events, if any, are kept in the _varData field until the
|
||
// stream is listened to.
|
||
// While adding a stream, pending events are moved into the
|
||
// state object to allow the state object to use the _varData field.
|
||
_PendingEvents<T>? get _pendingEvents {
|
||
assert(_isInitialState);
|
||
if (!_isAddingStream) {
|
||
return _varData as dynamic;
|
||
}
|
||
_StreamControllerAddStreamState<T> state = _varData as dynamic;
|
||
return state.varData;
|
||
}
|
||
|
||
// Returns the pending events, and creates the object if necessary.
|
||
_PendingEvents<T> _ensurePendingEvents() {
|
||
assert(_isInitialState);
|
||
if (!_isAddingStream) {
|
||
Object? events = _varData;
|
||
if (events == null) {
|
||
_varData = events = _PendingEvents<T>();
|
||
}
|
||
return events as dynamic;
|
||
}
|
||
_StreamControllerAddStreamState<T> state = _varData as dynamic;
|
||
Object? events = state.varData;
|
||
if (events == null) {
|
||
state.varData = events = _PendingEvents<T>();
|
||
}
|
||
return events as dynamic;
|
||
}
|
||
|
||
// Get the current subscription.
|
||
// If we are adding a stream, the subscription is moved into the state
|
||
// object to allow the state object to use the _varData field.
|
||
_ControllerSubscription<T> get _subscription {
|
||
assert(hasListener);
|
||
Object? varData = _varData;
|
||
if (_isAddingStream) {
|
||
_StreamControllerAddStreamState<Object?> streamState = varData as dynamic;
|
||
varData = streamState.varData;
|
||
}
|
||
return varData as dynamic;
|
||
}
|
||
|
||
/// Creates an error describing why an event cannot be added.
|
||
///
|
||
/// The reason, and therefore the error message, depends on the current state.
|
||
Error _badEventState() {
|
||
if (isClosed) {
|
||
return StateError("Cannot add event after closing");
|
||
}
|
||
assert(_isAddingStream);
|
||
return StateError("Cannot add event while adding a stream");
|
||
}
|
||
|
||
// StreamSink interface.
|
||
Future addStream(Stream<T> source, {bool? cancelOnError}) {
|
||
if (!_mayAddEvent) throw _badEventState();
|
||
if (_isCanceled) return _Future.immediate(null);
|
||
_StreamControllerAddStreamState<T> addState =
|
||
_StreamControllerAddStreamState<T>(
|
||
this, _varData, source, cancelOnError ?? false);
|
||
_varData = addState;
|
||
_state |= _STATE_ADDSTREAM;
|
||
return addState.addStreamFuture;
|
||
}
|
||
|
||
/// Returns a future that is completed when the stream is done
|
||
/// processing events.
|
||
///
|
||
/// This happens either when the done event has been sent, or if the
|
||
/// subscriber of a single-subscription stream is cancelled.
|
||
Future<void> get done => _ensureDoneFuture();
|
||
|
||
Future<void> _ensureDoneFuture() =>
|
||
_doneFuture ??= _isCanceled ? Future._nullFuture : _Future<void>();
|
||
|
||
/// Send or enqueue a data event.
|
||
void add(T value) {
|
||
if (!_mayAddEvent) throw _badEventState();
|
||
_add(value);
|
||
}
|
||
|
||
/// Send or enqueue an error event.
|
||
void addError(Object error, [StackTrace? stackTrace]) {
|
||
checkNotNullable(error, "error");
|
||
if (!_mayAddEvent) throw _badEventState();
|
||
AsyncError? replacement = Zone.current.errorCallback(error, stackTrace);
|
||
if (replacement != null) {
|
||
error = replacement.error;
|
||
stackTrace = replacement.stackTrace;
|
||
} else {
|
||
stackTrace ??= AsyncError.defaultStackTrace(error);
|
||
}
|
||
_addError(error, stackTrace);
|
||
}
|
||
|
||
/// Closes this controller and sends a done event on the stream.
|
||
///
|
||
/// The first time a controller is closed, a "done" event is added to its
|
||
/// stream.
|
||
///
|
||
/// You are allowed to close the controller more than once, but only the first
|
||
/// call has any effect.
|
||
///
|
||
/// After closing, no further events may be added using [add], [addError]
|
||
/// or [addStream].
|
||
///
|
||
/// The returned future is completed when the done event has been delivered.
|
||
Future close() {
|
||
if (isClosed) {
|
||
return _ensureDoneFuture();
|
||
}
|
||
if (!_mayAddEvent) throw _badEventState();
|
||
_closeUnchecked();
|
||
return _ensureDoneFuture();
|
||
}
|
||
|
||
void _closeUnchecked() {
|
||
_state |= _STATE_CLOSED;
|
||
if (hasListener) {
|
||
_sendDone();
|
||
} else if (_isInitialState) {
|
||
_ensurePendingEvents().add(const _DelayedDone());
|
||
}
|
||
}
|
||
|
||
// EventSink interface. Used by the [addStream] events.
|
||
|
||
// Add data event, used both by the [addStream] events and by [add].
|
||
void _add(T value) {
|
||
if (hasListener) {
|
||
_sendData(value);
|
||
} else if (_isInitialState) {
|
||
_ensurePendingEvents().add(_DelayedData<T>(value));
|
||
}
|
||
}
|
||
|
||
void _addError(Object error, StackTrace stackTrace) {
|
||
if (hasListener) {
|
||
_sendError(error, stackTrace);
|
||
} else if (_isInitialState) {
|
||
_ensurePendingEvents().add(_DelayedError(error, stackTrace));
|
||
}
|
||
}
|
||
|
||
void _close() {
|
||
// End of addStream stream.
|
||
assert(_isAddingStream);
|
||
_StreamControllerAddStreamState<T> addState = _varData as dynamic;
|
||
_varData = addState.varData;
|
||
_state &= ~_STATE_ADDSTREAM;
|
||
addState.complete();
|
||
}
|
||
|
||
// _StreamControllerLifeCycle interface
|
||
|
||
StreamSubscription<T> _subscribe(void onData(T data)?, Function? onError,
|
||
void onDone()?, bool cancelOnError) {
|
||
if (!_isInitialState) {
|
||
throw StateError("Stream has already been listened to.");
|
||
}
|
||
_ControllerSubscription<T> subscription = _ControllerSubscription<T>(
|
||
this, onData, onError, onDone, cancelOnError);
|
||
|
||
_PendingEvents<T>? pendingEvents = _pendingEvents;
|
||
_state |= _STATE_SUBSCRIBED;
|
||
if (_isAddingStream) {
|
||
_StreamControllerAddStreamState<T> addState = _varData as dynamic;
|
||
addState.varData = subscription;
|
||
addState.resume();
|
||
} else {
|
||
_varData = subscription;
|
||
}
|
||
subscription._setPendingEvents(pendingEvents);
|
||
subscription._guardCallback(() {
|
||
_runGuarded(onListen);
|
||
});
|
||
|
||
return subscription;
|
||
}
|
||
|
||
Future<void>? _recordCancel(StreamSubscription<T> subscription) {
|
||
// When we cancel, we first cancel any stream being added,
|
||
// Then we call `onCancel`, and finally the _doneFuture is completed.
|
||
// If either of addStream's cancel or `onCancel` returns a future,
|
||
// we wait for it before continuing.
|
||
// Any error during this process ends up in the returned future.
|
||
// If more errors happen, we act as if it happens inside nested try/finally
|
||
// blocks or whenComplete calls, and only the last error ends up in the
|
||
// returned future.
|
||
Future<void>? result;
|
||
if (_isAddingStream) {
|
||
_StreamControllerAddStreamState<T> addState = _varData as dynamic;
|
||
result = addState.cancel();
|
||
}
|
||
_varData = null;
|
||
_state =
|
||
(_state & ~(_STATE_SUBSCRIBED | _STATE_ADDSTREAM)) | _STATE_CANCELED;
|
||
|
||
var onCancel = this.onCancel;
|
||
if (onCancel != null) {
|
||
if (result == null) {
|
||
// Only introduce a future if one is needed.
|
||
// If _onCancel returns null, no future is needed.
|
||
try {
|
||
var cancelResult = onCancel();
|
||
if (cancelResult is Future<void>) {
|
||
result = cancelResult;
|
||
}
|
||
} catch (e, s) {
|
||
// Return the error in the returned future.
|
||
// Complete it asynchronously, so there is time for a listener
|
||
// to handle the error.
|
||
result = _Future().._asyncCompleteError(e, s);
|
||
}
|
||
} else {
|
||
// Simpler case when we already know that we will return a future.
|
||
result = result.whenComplete(onCancel);
|
||
}
|
||
}
|
||
|
||
void complete() {
|
||
var doneFuture = _doneFuture;
|
||
if (doneFuture != null && doneFuture._mayComplete) {
|
||
doneFuture._asyncComplete(null);
|
||
}
|
||
}
|
||
|
||
if (result != null) {
|
||
result = result.whenComplete(complete);
|
||
} else {
|
||
complete();
|
||
}
|
||
|
||
return result;
|
||
}
|
||
|
||
void _recordPause(StreamSubscription<T> subscription) {
|
||
if (_isAddingStream) {
|
||
_StreamControllerAddStreamState<T> addState = _varData as dynamic;
|
||
addState.pause();
|
||
}
|
||
_runGuarded(onPause);
|
||
}
|
||
|
||
void _recordResume(StreamSubscription<T> subscription) {
|
||
if (_isAddingStream) {
|
||
_StreamControllerAddStreamState<T> addState = _varData as dynamic;
|
||
addState.resume();
|
||
}
|
||
_runGuarded(onResume);
|
||
}
|
||
}
|
||
|
||
abstract class _SyncStreamControllerDispatch<T>
|
||
implements _StreamController<T>, SynchronousStreamController<T> {
|
||
void _sendData(T data) {
|
||
_subscription._add(data);
|
||
}
|
||
|
||
void _sendError(Object error, StackTrace stackTrace) {
|
||
_subscription._addError(error, stackTrace);
|
||
}
|
||
|
||
void _sendDone() {
|
||
_subscription._close();
|
||
}
|
||
}
|
||
|
||
abstract class _AsyncStreamControllerDispatch<T>
|
||
implements _StreamController<T> {
|
||
void _sendData(T data) {
|
||
_subscription._addPending(_DelayedData<T>(data));
|
||
}
|
||
|
||
void _sendError(Object error, StackTrace stackTrace) {
|
||
_subscription._addPending(_DelayedError(error, stackTrace));
|
||
}
|
||
|
||
void _sendDone() {
|
||
_subscription._addPending(const _DelayedDone());
|
||
}
|
||
}
|
||
|
||
// TODO(lrn): Use common superclass for callback-controllers when VM supports
|
||
// constructors in mixin superclasses.
|
||
|
||
@pragma("vm:entry-point")
|
||
class _AsyncStreamController<T> = _StreamController<T>
|
||
with _AsyncStreamControllerDispatch<T>;
|
||
|
||
class _SyncStreamController<T> = _StreamController<T>
|
||
with _SyncStreamControllerDispatch<T>;
|
||
|
||
void _runGuarded(void Function()? notificationHandler) {
|
||
if (notificationHandler == null) return;
|
||
try {
|
||
notificationHandler();
|
||
} catch (e, s) {
|
||
Zone.current.handleUncaughtError(e, s);
|
||
}
|
||
}
|
||
|
||
class _ControllerStream<T> extends _StreamImpl<T> {
|
||
_StreamControllerLifecycle<T> _controller;
|
||
|
||
_ControllerStream(this._controller);
|
||
|
||
StreamSubscription<T> _createSubscription(void onData(T data)?,
|
||
Function? onError, void onDone()?, bool cancelOnError) =>
|
||
_controller._subscribe(onData, onError, onDone, cancelOnError);
|
||
|
||
// Override == and hashCode so that new streams returned by the same
|
||
// controller are considered equal. The controller returns a new stream
|
||
// each time it's queried, but doesn't have to cache the result.
|
||
|
||
int get hashCode => _controller.hashCode ^ 0x35323532;
|
||
|
||
bool operator ==(Object other) {
|
||
if (identical(this, other)) return true;
|
||
return other is _ControllerStream &&
|
||
identical(other._controller, this._controller);
|
||
}
|
||
}
|
||
|
||
class _ControllerSubscription<T> extends _BufferingStreamSubscription<T> {
|
||
final _StreamControllerLifecycle<T> _controller;
|
||
|
||
_ControllerSubscription(this._controller, void onData(T data)?,
|
||
Function? onError, void onDone()?, bool cancelOnError)
|
||
: super(onData, onError, onDone, cancelOnError);
|
||
|
||
Future<void>? _onCancel() {
|
||
return _controller._recordCancel(this);
|
||
}
|
||
|
||
void _onPause() {
|
||
_controller._recordPause(this);
|
||
}
|
||
|
||
void _onResume() {
|
||
_controller._recordResume(this);
|
||
}
|
||
}
|
||
|
||
/// A class that exposes only the [StreamSink] interface of an object.
|
||
class _StreamSinkWrapper<T> implements StreamSink<T> {
|
||
final StreamController _target;
|
||
_StreamSinkWrapper(this._target);
|
||
void add(T data) {
|
||
_target.add(data);
|
||
}
|
||
|
||
void addError(Object error, [StackTrace? stackTrace]) {
|
||
_target.addError(error, stackTrace);
|
||
}
|
||
|
||
Future close() => _target.close();
|
||
|
||
Future addStream(Stream<T> source) => _target.addStream(source);
|
||
|
||
Future get done => _target.done;
|
||
}
|
||
|
||
/// Object containing the state used to handle [StreamController.addStream].
|
||
class _AddStreamState<T> {
|
||
// [_Future] returned by call to addStream.
|
||
final _Future addStreamFuture;
|
||
|
||
// Subscription on stream argument to addStream.
|
||
final StreamSubscription addSubscription;
|
||
|
||
_AddStreamState(
|
||
_EventSink<T> controller, Stream<T> source, bool cancelOnError)
|
||
: addStreamFuture = _Future(),
|
||
addSubscription = source.listen(controller._add,
|
||
onError: cancelOnError
|
||
? makeErrorHandler(controller)
|
||
: controller._addError,
|
||
onDone: controller._close,
|
||
cancelOnError: cancelOnError);
|
||
|
||
static makeErrorHandler(_EventSink controller) => (Object e, StackTrace s) {
|
||
controller._addError(e, s);
|
||
controller._close();
|
||
};
|
||
|
||
void pause() {
|
||
addSubscription.pause();
|
||
}
|
||
|
||
void resume() {
|
||
addSubscription.resume();
|
||
}
|
||
|
||
/// Stop adding the stream.
|
||
///
|
||
/// Complete the future returned by `StreamController.addStream` when
|
||
/// the cancel is complete.
|
||
///
|
||
/// Return a future if the cancel takes time, otherwise return `null`.
|
||
Future<void> cancel() {
|
||
var cancel = addSubscription.cancel();
|
||
if (cancel == null) {
|
||
addStreamFuture._asyncComplete(null);
|
||
return Future._nullFuture;
|
||
}
|
||
return cancel.whenComplete(() {
|
||
addStreamFuture._asyncComplete(null);
|
||
});
|
||
}
|
||
|
||
void complete() {
|
||
addStreamFuture._asyncComplete(null);
|
||
}
|
||
}
|
||
|
||
class _StreamControllerAddStreamState<T> extends _AddStreamState<T> {
|
||
// The subscription or pending data of a _StreamController.
|
||
// Stored here because we reuse the `_varData` field in the _StreamController
|
||
// to store this state object.
|
||
var varData;
|
||
|
||
_StreamControllerAddStreamState(_StreamController<T> controller, this.varData,
|
||
Stream<T> source, bool cancelOnError)
|
||
: super(controller, source, cancelOnError) {
|
||
if (controller.isPaused) {
|
||
addSubscription.pause();
|
||
}
|
||
}
|
||
}
|