Files
sdk/runtime/bin/socket.h
T
sgjesse@google.com 04bc611751 Handle stdin/stdout/stderr on Windows
Create handle objects for stdin/stdout/stderr. For Mac OS and
Linus the file descriptor numbers are used but on Windows the
handles are wrapped in an object.

The system handles for stdin/stdout/stderr on Windows does not
support overlapped IO. To mittigate this the write calls are
performed synchronously and the read calls are preformed in a
thread which posts the result through the completion potr where
it is handled as if it originated from overlapped IO through the
completion port. For now each call to read starts a new thread.

R=ager@google.com

BUG=
TEST=

Review URL: http://codereview.chromium.org//8574002

git-svn-id: https://dart.googlecode.com/svn/branches/bleeding_edge/dart@1533 260f80e4-7a28-3924-810f-c04153c831b5
2011-11-15 13:19:07 +00:00

39 lines
1.1 KiB
C++

// Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
#ifndef BIN_SOCKET_H_
#define BIN_SOCKET_H_
#include "bin/builtin.h"
#include "bin/globals.h"
class Socket {
public:
static bool Initialize();
static intptr_t Available(intptr_t fd);
static intptr_t Read(intptr_t fd, void* buffer, intptr_t num_bytes);
static intptr_t Write(intptr_t fd, const void* buffer, intptr_t num_bytes);
static intptr_t CreateConnect(const char* host, const intptr_t port);
static intptr_t GetPort(intptr_t fd);
static intptr_t GetStdioHandle(int num);
DISALLOW_ALLOCATION();
DISALLOW_IMPLICIT_CONSTRUCTORS(Socket);
};
class ServerSocket {
public:
static intptr_t Accept(intptr_t fd);
static intptr_t CreateBindListen(const char* bindAddress,
intptr_t port,
intptr_t backlog);
DISALLOW_ALLOCATION();
DISALLOW_IMPLICIT_CONSTRUCTORS(ServerSocket);
};
#endif // BIN_SOCKET_H_