Files
sdk/runtime/embedders/openglui/android/android_graphics_handler.h
T
gram@google.com 6dcb91e14d Android improvements:
- support for ImageElement with PNG files
- added a 'dirty' flag to many canvas APIs to reduce the need to swap GL buffers
- lifecycle improvements (pause/resume/activate/deactivate). Still not perfect but much better than it was.
Review URL: https://codereview.chromium.org//12340036

git-svn-id: https://dart.googlecode.com/svn/branches/bleeding_edge/dart@18934 260f80e4-7a28-3924-810f-c04153c831b5
2013-02-23 00:37:52 +00:00

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// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
#ifndef EMBEDDERS_OPENGLUI_ANDROID_ANDROID_GRAPHICS_HANDLER_H_
#define EMBEDDERS_OPENGLUI_ANDROID_ANDROID_GRAPHICS_HANDLER_H_
#include <android_native_app_glue.h>
#include "embedders/openglui/common/graphics_handler.h"
class AndroidGraphicsHandler : public GraphicsHandler {
public:
AndroidGraphicsHandler(android_app* application,
const char* resource_path);
int32_t Start();
void Stop();
private:
android_app* application_;
EGLDisplay display_;
EGLSurface surface_;
EGLContext context_;
};
#endif // EMBEDDERS_OPENGLUI_ANDROID_ANDROID_GRAPHICS_HANDLER_H_