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sdk/pkg/vm/testcases/bytecode/switch.dart.expect
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Alexander Markov 9f49b47823 [vm/bytecode] Revise representation of objects and strings in bytecode
This is a major revamp of bytecode metadata format. Now bytecode has
its own serialization mechanisms.

This CL adds 'bytecode component' metadata, which contains bytecode
object table and string table. All references from bytecode (constant
pools) to libraries, classes, members, types and strings now have a new
format. References to frequently used objects are represented as indices
in object table, while rarely used objects are written inline.
This allows VM to cache frequently used objects while reading bytecode.

Representation of strings is aligned with VM - string characters are
stored in separate pools of one-byte and two-byte strings. This allows
VM to avoid UTF-8 decoding and extra copying.

Closure declarations are now explicit. Type parameters no longer require
enslosing scopes when reading/writing them.

Benchmarks:
GenKernelKernelReadAllBytecode (Intel Core i5) +29.84%
GenKernelKernelReadAllBytecode (Intel Xeon) +28.74%
Change-Id: I4b80009733a8f8c038264af74f97c4e094b9e311
Reviewed-on: https://dart-review.googlesource.com/c/85469
Commit-Queue: Alexander Markov <alexmarkov@google.com>
Reviewed-by: Régis Crelier <regis@google.com>
Reviewed-by: Zach Anderson <zra@google.com>
2018-12-03 19:08:42 +00:00

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library #lib;
import self as self;
import "dart:core" as core;
[@vm.bytecode=
Bytecode {
Entry 2
CheckStack 0
PushNull
PopLocal r0
Push FP[-5]
PopLocal r1
Push r1
PushInt 1
InstanceCall 2, CP#1
JumpIfTrue L1
Push r1
PushInt 2
InstanceCall 2, CP#2
JumpIfTrue L2
Push r1
PushInt 3
InstanceCall 2, CP#3
JumpIfTrue L3
Jump L4
L1:
PushInt 11
PopLocal r0
Jump L4
L2:
PushInt 22
PopLocal r0
Jump L4
L3:
PushInt 33
PopLocal r0
Jump L4
L4:
Push r0
ReturnTOS
}
ConstantPool {
[0] = ArgDesc num-args 2, num-type-args 0, names []
[1] = ICData target-name '==', arg-desc CP#0
[2] = ICData target-name '==', arg-desc CP#0
[3] = ICData target-name '==', arg-desc CP#0
}
]static method foo1(core::int x) → core::int {
core::int y;
#L1:
switch(x) {
#L2:
case 1:
{
y = 11;
break #L1;
}
#L3:
case 2:
{
y = 22;
break #L1;
}
#L4:
case 3:
{
y = 33;
break #L1;
}
}
return y;
}
[@vm.bytecode=
Bytecode {
Entry 2
CheckStack 0
PushNull
PopLocal r0
Push FP[-5]
PopLocal r1
Push r1
PushInt 1
InstanceCall 2, CP#1
JumpIfTrue L1
Push r1
PushInt 2
InstanceCall 2, CP#2
JumpIfTrue L1
Push r1
PushInt 3
InstanceCall 2, CP#3
JumpIfTrue L1
Push r1
PushInt 4
InstanceCall 2, CP#4
JumpIfTrue L2
Push r1
PushInt 5
InstanceCall 2, CP#5
JumpIfTrue L2
Push r1
PushInt 6
InstanceCall 2, CP#6
JumpIfTrue L2
Jump L3
L1:
PushInt 11
PopLocal r0
Jump L4
L2:
PushInt 22
PopLocal r0
Jump L4
L3:
PushInt 33
PopLocal r0
L4:
Push r0
ReturnTOS
}
ConstantPool {
[0] = ArgDesc num-args 2, num-type-args 0, names []
[1] = ICData target-name '==', arg-desc CP#0
[2] = ICData target-name '==', arg-desc CP#0
[3] = ICData target-name '==', arg-desc CP#0
[4] = ICData target-name '==', arg-desc CP#0
[5] = ICData target-name '==', arg-desc CP#0
[6] = ICData target-name '==', arg-desc CP#0
}
]static method foo2(core::int x) → core::int {
core::int y;
#L5:
switch(x) {
#L6:
case 1:
case 2:
case 3:
{
y = 11;
break #L5;
}
#L7:
case 4:
case 5:
case 6:
{
y = 22;
break #L5;
}
#L8:
default:
{
y = 33;
}
}
return y;
}
[@vm.bytecode=
Bytecode {
Entry 2
CheckStack 0
PushNull
PopLocal r0
Push FP[-5]
PopLocal r1
Push r1
PushInt 1
InstanceCall 2, CP#1
JumpIfTrue L1
Push r1
PushInt 2
InstanceCall 2, CP#2
JumpIfTrue L1
Push r1
PushInt 3
InstanceCall 2, CP#3
JumpIfTrue L1
Push r1
PushInt 4
InstanceCall 2, CP#4
JumpIfTrue L2
Push r1
PushInt 5
InstanceCall 2, CP#5
JumpIfTrue L2
Push r1
PushInt 6
InstanceCall 2, CP#6
JumpIfTrue L2
Jump L3
L1:
PushInt 11
PopLocal r0
Jump L2
L2:
PushInt 22
PopLocal r0
PushInt 42
ReturnTOS
L3:
PushInt 33
PopLocal r0
Push r0
ReturnTOS
}
ConstantPool {
[0] = ArgDesc num-args 2, num-type-args 0, names []
[1] = ICData target-name '==', arg-desc CP#0
[2] = ICData target-name '==', arg-desc CP#0
[3] = ICData target-name '==', arg-desc CP#0
[4] = ICData target-name '==', arg-desc CP#0
[5] = ICData target-name '==', arg-desc CP#0
[6] = ICData target-name '==', arg-desc CP#0
}
]static method foo3(core::int x) → core::int {
core::int y;
switch(x) {
#L9:
case 1:
case 2:
case 3:
{
y = 11;
continue #L10;
}
#L10:
case 4:
case 5:
case 6:
{
y = 22;
return 42;
}
#L11:
default:
{
y = 33;
}
}
return y;
}
[@vm.bytecode=
Bytecode {
Entry 0
CheckStack 0
PushNull
ReturnTOS
}
ConstantPool {
}
]static method main() → dynamic {}