e72c1fb47d
- uses thread execution status transition to track when a thread is in a safepoint or needs to block for a safepoint - introduces a monitor per Thread object - uses a per thread safepoint handshake between the thread requesting a safepoint and the requested thread. The ThreadRegistry class now contains only the thread list for an isolate and the functionality of scheduling a thread onto an Isolate and unscheduling it from teh isolate. We could fold this functionality into the Isolate class in a different CL. R=rmacnak@google.com, zra@google.com Review URL: https://codereview.chromium.org/1541073002 .
150 lines
4.1 KiB
C++
150 lines
4.1 KiB
C++
// Copyright (c) 2015, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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#include "vm/thread_registry.h"
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#include "vm/isolate.h"
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#include "vm/lockers.h"
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namespace dart {
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ThreadRegistry::~ThreadRegistry() {
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// Go over the free thread list and delete the thread objects.
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{
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MonitorLocker ml(threads_lock());
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// At this point the active list should be empty.
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ASSERT(active_list_ == NULL);
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// We have cached the mutator thread, delete it.
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delete mutator_thread_;
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mutator_thread_ = NULL;
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// Now delete all the threads in the free list.
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while (free_list_ != NULL) {
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Thread* thread = free_list_;
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free_list_ = thread->next_;
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delete thread;
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}
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}
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// Delete monitor.
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delete threads_lock_;
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}
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// Gets a free Thread structure, we special case the mutator thread
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// by reusing the cached structure, see comment in 'thread_registry.h'.
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Thread* ThreadRegistry::GetFreeThreadLocked(Isolate* isolate, bool is_mutator) {
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ASSERT(threads_lock()->IsOwnedByCurrentThread());
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Thread* thread;
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if (is_mutator) {
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if (mutator_thread_ == NULL) {
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mutator_thread_ = GetFromFreelistLocked(isolate);
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}
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thread = mutator_thread_;
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} else {
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thread = GetFromFreelistLocked(isolate);
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ASSERT(thread->api_top_scope() == NULL);
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}
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// Now add this Thread to the active list for the isolate.
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AddToActiveListLocked(thread);
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return thread;
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}
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void ThreadRegistry::ReturnThreadLocked(bool is_mutator, Thread* thread) {
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ASSERT(threads_lock()->IsOwnedByCurrentThread());
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// Remove thread from the active list for the isolate.
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RemoveFromActiveListLocked(thread);
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if (!is_mutator) {
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ASSERT(thread->api_top_scope() == NULL);
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ReturnToFreelistLocked(thread);
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}
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}
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void ThreadRegistry::VisitObjectPointers(ObjectPointerVisitor* visitor,
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bool validate_frames) {
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MonitorLocker ml(threads_lock());
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Thread* thread = active_list_;
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while (thread != NULL) {
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if (thread->zone() != NULL) {
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thread->zone()->VisitObjectPointers(visitor);
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}
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thread->VisitObjectPointers(visitor);
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// Iterate over all the stack frames and visit objects on the stack.
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StackFrameIterator frames_iterator(thread->top_exit_frame_info(),
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validate_frames);
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StackFrame* frame = frames_iterator.NextFrame();
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while (frame != NULL) {
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frame->VisitObjectPointers(visitor);
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frame = frames_iterator.NextFrame();
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}
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thread = thread->next_;
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}
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}
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void ThreadRegistry::PrepareForGC() {
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MonitorLocker ml(threads_lock());
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Thread* thread = active_list_;
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while (thread != NULL) {
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thread->PrepareForGC();
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thread = thread->next_;
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}
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}
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void ThreadRegistry::AddToActiveListLocked(Thread* thread) {
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ASSERT(thread != NULL);
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ASSERT(threads_lock()->IsOwnedByCurrentThread());
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thread->next_ = active_list_;
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active_list_ = thread;
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}
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void ThreadRegistry::RemoveFromActiveListLocked(Thread* thread) {
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ASSERT(thread != NULL);
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ASSERT(threads_lock()->IsOwnedByCurrentThread());
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Thread* prev = NULL;
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Thread* current = active_list_;
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while (current != NULL) {
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if (current == thread) {
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if (prev == NULL) {
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active_list_ = current->next_;
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} else {
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prev->next_ = current->next_;
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}
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break;
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}
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prev = current;
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current = current->next_;
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}
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}
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Thread* ThreadRegistry::GetFromFreelistLocked(Isolate* isolate) {
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ASSERT(threads_lock()->IsOwnedByCurrentThread());
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Thread* thread = NULL;
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// Get thread structure from free list or create a new one.
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if (free_list_ == NULL) {
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thread = new Thread(isolate);
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} else {
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thread = free_list_;
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free_list_ = thread->next_;
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}
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return thread;
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}
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void ThreadRegistry::ReturnToFreelistLocked(Thread* thread) {
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ASSERT(thread != NULL);
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ASSERT(thread->os_thread_ == NULL);
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ASSERT(thread->isolate_ == NULL);
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ASSERT(thread->heap_ == NULL);
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ASSERT(threads_lock()->IsOwnedByCurrentThread());
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// Add thread to the free list.
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thread->next_ = free_list_;
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free_list_ = thread;
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}
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} // namespace dart
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